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Flesh and Blood cards

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All setsEntire library??? Set 20 ???IARAOLArmory Deck - OlympiaAOLDDDDorinthea Demo DeckDDDMastery Pack WarriorMPWOmens of the Third AgeOMNAZSArmory Deck - ZyggyAZSAHAArmory Deck Origins - HalaAHAPENCompendium of RathePENANQCompendium of Rathe - Antiquity PackANQSBRSilver Age Chapter 1 - Bravo, Flattering ShowmanSBRSDASilver Age Chapter 1 - DashSDASIYSilver Age Chapter 1 - IyslanderSIYSKASilver Age Chapter 1 - KayoSKASVISilver Age Chapter 1 - ViseraiSVISARSilver Age Chapter 2 - Arakni, Web of DeceitSARSAZSilver Age Chapter 2 - AzaleaSAZSDOSilver Age Chapter 2 - DorintheaSDOSENSilver Age Chapter 2 - EnigmaSENSFASilver Age Chapter 2 - FaiSFAAACArmory Deck - ArakniAACARRArmory Deck - RhinarARRSuper SlamSUPAPSArmory Deck - PleiadesAPSSMPSmash PalaceSMPBDDBravo Demo DeckBDDMastery Pack GuardianMPGAPRArmory Deck Legends - PrismAPRAVSArmory Deck Legends - ViseraiAVSArmory Deck - IraASRHigh SeasSEAArmory Deck - Gravy BonesAGBAmory Deck - MaxxAMXArmory Deck - AuroraASTARKArakni Blitz DeckARKWODArakni, Web of Deceit Blitz DeckWODCINCindra Blitz DeckCINFNGFang Blitz DeckFNGThe HuntedHNTArmory Deck Origins - Jarl VetreiðiAJVArmory Deck - Dash I/OAIOAUAAurora Blitz DeckAUAFLRFlorian Blitz DeckFLROSCOscilio Blitz DeckOSCRosettaROSVERVerdance Blitz DeckVERFirst Strike - AuroraAURFirst Strike - TerraTERArmory Deck - AzaleaAAZArmory Deck - BoltynASBENGEnigma Blitz DeckENGNUUNuu Blitz DeckNUUPart the MistveilMSTZENZen Blitz DeckZENArmory Deck - KayoAKOBETBetsy Blitz DeckBETHeavy HittersHVYKSIKassai Blitz DeckKSIKYOKayo Blitz DeckKYOOLAOlympia Blitz DeckOLARHIRhinar Blitz DeckRHIVICVictor Goldmane Blitz DeckVICBright LightsEVORound the Table: TCC X LSSTCCDusk till DawnDTDARAArakni Blitz DeckARAAZLAzalea Blitz DeckAZLBENBenji Blitz DeckBENKATKatsu Blitz DeckKATOutsidersOUTRIPRiptide Blitz DeckRIPUZUUzuri Blitz DeckUZUHistory Pack 1 - Bravo Blitz Deck1HBHistory Pack 1 - Dash Blitz Deck1HDHistory Pack 1 - Dorinthea Blitz Deck1HTHistory Pack 1 - Kano Blitz Deck1HKHistory Pack 1 - Rhinar Blitz Deck1HRHistory Pack 1 - Viserai Blitz Deck1HVDynastyDYNDRODromai Blitz DeckDROFAIFai Blitz DeckFAIUprisingUPRClassic Battles: Rhinar vs Dorinthea – DorintheaDVRClassic Battles: Rhinar vs Dorinthea – RhinarRVDHistory Pack 11HPEverfestEVRBRIBriar Blitz DeckBRILXILexi Blitz DeckLXIOLDOldhim Blitz DeckOLDTales of AriaELEBOLBoltyn Blitz DeckBOLCHNChane Blitz DeckCHNLEVLevia Blitz DeckLEVMonarchMONPSMPrism Blitz DeckPSMCrucible of WarCRUArcane RisingARCBVOBravo Hero DeckBVOTEADorinthea Hero DeckTEAKSUKatsu Hero DeckKSURNRRhinar Hero DeckRNRWelcome to RatheWTRIRAIra Welcome DeckIRACONConvention PromosCONGEMGEM Pack PromosGEMHERHero Card PromosHERJDGJudge Unique PromosJDGLGSLocal Game Store PromosLGSLSSLSS PromosLSSXXXOP Event TokensXXXFABPromosFABSBZSilver Age Chapter 3 - Blaze, FiremindSBZSBLSilver Age Chapter 3 - BoltynSBLSBASilver Age Chapter 3 - BriarSBASGBSilver Age Chapter 3 - Gravy BonesSGBSLYSilver Age Chapter 3 - Lyath GoldmaneSLYOXOSlingshot Underground PromosOXOTNPTournament PackTNPWINWorlds / Pro Tour Prize CardsWIN
4,897 cards
M

MST / MST131

10,000 Year Reunion (Red)

MST

10,000 Year Reunion (Red)

MST131 / M / Illusionist · Action · Aura

Set
MST
color
Red
pitch
1
cost
8
power
0
defense
3
health
0
intelligence
0

You may remove three +1{p} counters from among auras you control rather than pay 10,000 Year Reunion's {r} cost. Ward 10

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M

OMN / OMN243

A Bit off the Side (Red)

OMN

A Bit off the Side (Red)

OMN243 / M / Guardian · Warrior · Action

Set
OMN
color
Red
pitch
1
cost
0
power
0
defense
3
health
0
intelligence
0

Until end of turn, axes you control get "When this hits a hero, they discard a card." Go again

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C

ENG / ENG025

A Drop in the Ocean (Blue)

ENG

A Drop in the Ocean (Blue)

ENG025 / C / Mystic · Instant

Set
ENG
color
Blue
pitch
3
cost
0
power
0
defense
0
health
0
intelligence
0

Legendary Target attack gets -1{p}. If you've played another blue card this turn, transcend.

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P

GEM / GEM088

A Good Clean Fight (Red)

GEM

A Good Clean Fight (Red)

GEM088 / P / Revered · Action · Attack

Set
GEM
color
Red
pitch
1
cost
3
power
7
defense
3
health
0
intelligence
0

If this is attacking a hero, non-equipment cards they own lose and can't gain abilities.

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R

ARC / ARC123

Absorb in Aether (Red)

ARC

Absorb in Aether (Red)

ARC123 / R / Wizard · Defense Reaction

Set
ARC
color
Red
pitch
1
cost
1
power
0
defense
4
health
0
intelligence
0

The next card you play this turn with an effect that deals arcane damage, instead deals that much arcane damage plus 2.

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R

ARC / ARC124

Absorb in Aether (Yellow)

ARC

Absorb in Aether (Yellow)

ARC124 / R / Wizard · Defense Reaction

Set
ARC
color
Yellow
pitch
2
cost
1
power
0
defense
3
health
0
intelligence
0

The next card you play this turn with an effect that deals arcane damage, instead deals that much arcane damage plus 2.

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R

ARC / ARC125

Absorb in Aether (Blue)

ARC

Absorb in Aether (Blue)

ARC125 / R / Wizard · Defense Reaction

Set
ARC
color
Blue
pitch
3
cost
1
power
0
defense
2
health
0
intelligence
0

The next card you play this turn with an effect that deals arcane damage, instead deals that much arcane damage plus 2.

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M

CRU / CRU104

Absorption Dome (Yellow)

CRU

Absorption Dome (Yellow)

CRU104 / M / Mechanologist · Action · Item

Set
CRU
color
Yellow
pitch
2
cost
0
power
0
defense
0
health
0
intelligence
0

Absorption Dome enters the arena with steam counters on it equal to the number of times you have boosted this turn. If your hero would be dealt damage, remove that many steam counters from Absorption Dome instead, then prevent damage equal to the number of steam counters removed this way. When Absorption Dome has no steam counters on it, destroy it.

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C

1HP / 1HP186

Achilles Accelerator

1HP

Achilles Accelerator

1HP186 / C / Mechanologist · Equipment · Legs

Set
1HP
color
pitch
0
cost
0
power
0
defense
0
health
0
intelligence
0

Instant - Destroy Achilles Accelerator: Gain 1 action point. Activate this ability only if you have boosted this turn. Arcane Barrier 1

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C

APS / APS011

Act of Glory (Red)

APS

Act of Glory (Red)

APS011 / C / Guardian · Instant · Aura

Set
APS
color
Red
pitch
1
cost
4
power
0
defense
3
health
0
intelligence
0

Suspense When this leaves the arena, your next attack this turn gets +6{p}.

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C

SUP / SUP196

Act of Glory (Yellow)

SUP

Act of Glory (Yellow)

SUP196 / C / Guardian · Instant · Aura

Set
SUP
color
Yellow
pitch
2
cost
4
power
0
defense
3
health
0
intelligence
0

Suspense When this leaves the arena, your next attack this turn gets +5{p}.

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C

APS / APS022

Act of Glory (Blue)

APS

Act of Glory (Blue)

APS022 / C / Guardian · Instant · Aura

Set
APS
color
Blue
pitch
3
cost
4
power
0
defense
3
health
0
intelligence
0

Suspense When this leaves the arena, your next attack this turn gets +4{p}.

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M

SUP / SUP253

Adaptive Alpha Mold

SUP

Adaptive Alpha Mold

SUP253 / M / Mechanologist · Equipment · Base

Set
SUP
color
pitch
0
cost
0
power
0
defense
1
health
0
intelligence
0

Modular Action - 0: Equip this to another equipment zone. Battleworn

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M

ROS / ROS246

Adaptive Dissolver

ROS

Adaptive Dissolver

ROS246 / M / Mechanologist · Equipment · Base

Set
ROS
color
pitch
0
cost
0
power
0
defense
0
health
0
intelligence
0

Modular Action - 0: Equip this to another equipment zone. Arcane Barrier 1

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L

EVO / EVO013

Adaptive Plating

EVO

Adaptive Plating

EVO013 / L / Mechanologist · Equipment

Set
EVO
color
pitch
0
cost
0
power
0
defense
1
health
0
intelligence
0

Modular Action - 0: Equip this to another equipment zone. Galvanize - When this defends, you may destroy an item you control. If you do, this gets +2{d} until end of turn. Blade Break

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C

HVY / HVY222

Adrenaline Rush (Red)

HVY

Adrenaline Rush (Red)

HVY222 / C / Generic · Action · Attack

Set
HVY
color
Red
pitch
1
cost
2
power
4
defense
2
health
0
intelligence
0

When you play this, if you have less {h} than an opposing hero, this gets +3{p}.

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C

HVY / HVY223

Adrenaline Rush (Yellow)

HVY

Adrenaline Rush (Yellow)

HVY223 / C / Generic · Action · Attack

Set
HVY
color
Yellow
pitch
2
cost
2
power
3
defense
2
health
0
intelligence
0

When you play this, if you have less {h} than an opposing hero, this gets +3{p}.

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C

HVY / HVY224

Adrenaline Rush (Blue)

HVY

Adrenaline Rush (Blue)

HVY224 / C / Generic · Action · Attack

Set
HVY
color
Blue
pitch
3
cost
2
power
2
defense
2
health
0
intelligence
0

When you play this, if you have less {h} than an opposing hero, this gets +3{p}.

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M

DTD / DTD007

Aegis, Archangel of Protection

DTD

Aegis, Archangel of Protection

DTD007 / M / Light · Angel · Ally

Set
DTD
color
pitch
0
cost
0
power
4
defense
0
health
4
intelligence
0

Once per Turn Action - {r}{r}: Attack When Aegis attacks, you may banish a card from your hero's soul. If you do, create 2 Spectral Shield tokens. Ward 4

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M

HVY / HVY252

Aether Arc (Blue)

HVY

Aether Arc (Blue)

HVY252 / M / Wizard · Action

Set
HVY
color
Blue
pitch
3
cost
0
power
0
defense
3
health
0
intelligence
0

Deal 1 arcane damage to each opposing hero. Create a Ponder token for each hero dealt damage this way.

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T

DRO / DRO003

Aether Ashwing

DRO

Aether Ashwing

DRO003 / T / Draconic · Illusionist · Token · Dragon · Ally

Set
DRO
color
pitch
0
cost
0
power
1
defense
0
health
1
intelligence
0

Arcane Barrier 1

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P

FAB / FAB253

Aether Bindings of the Third Age

FAB

Aether Bindings of the Third Age

FAB253 / P / Wizard · Equipment · Arms

Set
FAB
color
pitch
0
cost
0
power
0
defense
1
health
0
intelligence
0

Instant - Destroy this: Until end of turn, whenever an aura permanent you control with Sigil in its name leaves the arena, amp 1. Battleworn

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R

1HP / 1HP304

Aether Conduit

1HP

Aether Conduit

1HP304 / R / Wizard · Weapon · Staff · 2H

Set
1HP
color
pitch
0
cost
0
power
0
defense
0
health
0
intelligence
0

Once per Turn Action - {r}{r}: Deal 2 arcane damage to target hero.

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C

AUR / AUR005

Aether Crackers

AUR

Aether Crackers

AUR005 / C / Runeblade · Equipment · Arms

Set
AUR
color
pitch
0
cost
0
power
0
defense
0
health
0
intelligence
0

When an attack you control hits a hero, you may destroy this. If you do, deal 1 arcane damage to them.

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