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Armory Deck Origins - Jarl Vetreiði

All setsEntire library??? Set 20 ???IARAOLArmory Deck - OlympiaAOLDDDDorinthea Demo DeckDDDMastery Pack WarriorMPWOmens of the Third AgeOMNAZSArmory Deck - ZyggyAZSAHAArmory Deck Origins - HalaAHAPENCompendium of RathePENANQCompendium of Rathe - Antiquity PackANQSBRSilver Age Chapter 1 - Bravo, Flattering ShowmanSBRSDASilver Age Chapter 1 - DashSDASIYSilver Age Chapter 1 - IyslanderSIYSKASilver Age Chapter 1 - KayoSKASVISilver Age Chapter 1 - ViseraiSVISARSilver Age Chapter 2 - Arakni, Web of DeceitSARSAZSilver Age Chapter 2 - AzaleaSAZSDOSilver Age Chapter 2 - DorintheaSDOSENSilver Age Chapter 2 - EnigmaSENSFASilver Age Chapter 2 - FaiSFAAACArmory Deck - ArakniAACARRArmory Deck - RhinarARRSuper SlamSUPAPSArmory Deck - PleiadesAPSSMPSmash PalaceSMPBDDBravo Demo DeckBDDMastery Pack GuardianMPGAPRArmory Deck Legends - PrismAPRAVSArmory Deck Legends - ViseraiAVSArmory Deck - IraASRHigh SeasSEAArmory Deck - Gravy BonesAGBAmory Deck - MaxxAMXArmory Deck - AuroraASTARKArakni Blitz DeckARKWODArakni, Web of Deceit Blitz DeckWODCINCindra Blitz DeckCINFNGFang Blitz DeckFNGThe HuntedHNTArmory Deck Origins - Jarl VetreiðiAJVArmory Deck - Dash I/OAIOAUAAurora Blitz DeckAUAFLRFlorian Blitz DeckFLROSCOscilio Blitz DeckOSCRosettaROSVERVerdance Blitz DeckVERFirst Strike - AuroraAURFirst Strike - TerraTERArmory Deck - AzaleaAAZArmory Deck - BoltynASBENGEnigma Blitz DeckENGNUUNuu Blitz DeckNUUPart the MistveilMSTZENZen Blitz DeckZENArmory Deck - KayoAKOBETBetsy Blitz DeckBETHeavy HittersHVYKSIKassai Blitz DeckKSIKYOKayo Blitz DeckKYOOLAOlympia Blitz DeckOLARHIRhinar Blitz DeckRHIVICVictor Goldmane Blitz DeckVICBright LightsEVORound the Table: TCC X LSSTCCDusk till DawnDTDARAArakni Blitz DeckARAAZLAzalea Blitz DeckAZLBENBenji Blitz DeckBENKATKatsu Blitz DeckKATOutsidersOUTRIPRiptide Blitz DeckRIPUZUUzuri Blitz DeckUZUHistory Pack 1 - Bravo Blitz Deck1HBHistory Pack 1 - Dash Blitz Deck1HDHistory Pack 1 - Dorinthea Blitz Deck1HTHistory Pack 1 - Kano Blitz Deck1HKHistory Pack 1 - Rhinar Blitz Deck1HRHistory Pack 1 - Viserai Blitz Deck1HVDynastyDYNDRODromai Blitz DeckDROFAIFai Blitz DeckFAIUprisingUPRClassic Battles: Rhinar vs Dorinthea – DorintheaDVRClassic Battles: Rhinar vs Dorinthea – RhinarRVDHistory Pack 11HPEverfestEVRBRIBriar Blitz DeckBRILXILexi Blitz DeckLXIOLDOldhim Blitz DeckOLDTales of AriaELEBOLBoltyn Blitz DeckBOLCHNChane Blitz DeckCHNLEVLevia Blitz DeckLEVMonarchMONPSMPrism Blitz DeckPSMCrucible of WarCRUArcane RisingARCBVOBravo Hero DeckBVOTEADorinthea Hero DeckTEAKSUKatsu Hero DeckKSURNRRhinar Hero DeckRNRWelcome to RatheWTRIRAIra Welcome DeckIRACONConvention PromosCONGEMGEM Pack PromosGEMHERHero Card PromosHERJDGJudge Unique PromosJDGLGSLocal Game Store PromosLGSLSSLSS PromosLSSXXXOP Event TokensXXXFABPromosFABSBZSilver Age Chapter 3 - Blaze, FiremindSBZSBLSilver Age Chapter 3 - BoltynSBLSBASilver Age Chapter 3 - BriarSBASGBSilver Age Chapter 3 - Gravy BonesSGBSLYSilver Age Chapter 3 - Lyath GoldmaneSLYOXOSlingshot Underground PromosOXOTNPTournament PackTNPWINWorlds / Pro Tour Prize CardsWIN
C

AJV / AJV026

Amulet of Ice (Blue)

AJV

Amulet of Ice (Blue)

AJV026 / C / Ice · Action · Item

Set
AJV
color
Blue
pitch
3
cost
0
power
0
defense
0
health
0
intelligence
0

Go again Instant - Destroy Amulet of Ice: Target hero discards a card unless they pay {r}{r}. Activate this ability only if you have Ice fused this turn.

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C

AJV / AJV014

Autumn's Touch (Blue)

AJV

Autumn's Touch (Blue)

AJV014 / C / Earth · Action · Attack

Set
AJV
color
Blue
pitch
3
cost
3
power
5
defense
3
health
0
intelligence
0
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C

AJV / AJV008

Buckling Blow (Red)

AJV

Buckling Blow (Red)

AJV008 / C / Guardian · Action · Attack

Set
AJV
color
Red
pitch
1
cost
4
power
8
defense
3
health
0
intelligence
0

Crush - When this deals 4 or more damage to a hero, put a -1{d} counter on an equipment they control.

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M

AJV / AJV017

Channel Mount Isen (Blue)

AJV

Channel Mount Isen (Blue)

AJV017 / M / Ice · Action · Aura

Set
AJV
color
Blue
pitch
3
cost
0
power
0
defense
3
health
0
intelligence
0

Go again At the start of each hero's turn, they lose {h} equal to the number of Frostbites in their equipment zones. Channel Ice - At the beginning of your end phase, put a flow counter on this, then destroy it unless you put an Ice card from your pitch zone on the bottom of your deck for each flow counter on it.

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M

AJV / AJV018

Crumble to Eternity (Blue)

AJV

Crumble to Eternity (Blue)

AJV018 / M / Ice · Earth · Action · Aura

Set
AJV
color
Blue
pitch
3
cost
0
power
0
defense
3
health
0
intelligence
0

Jarl Specialization When this enters the arena, you may put a -1{d} counter on an equipment. At the beginning of your action phase, destroy this, then your next attack this turn gets dominate.

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R

AJV / AJV009

Earth Form (Red)

AJV

Earth Form (Red)

AJV009 / R / Earth · Action · Attack

Set
AJV
color
Red
pitch
1
cost
3
power
7
defense
2
health
0
intelligence
0

When this hits, create an Embodiment of Earth token.

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T

AJV / AJV028

Embodiment of Earth

AJV

Embodiment of Earth

AJV028 / T / Elemental · Token · Aura

Set
AJV
color
pitch
0
cost
0
power
0
defense
0
health
0
intelligence
0

'Non-attack' action cards you control have +1{d} while defending. At the beginning of your action phase, destroy Embodiment of Earth.

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C

AJV / AJV019

Emerging Avalanche (Blue)

AJV

Emerging Avalanche (Blue)

AJV019 / C / Elemental · Guardian · Action · Aura

Set
AJV
color
Blue
pitch
3
cost
2
power
0
defense
3
health
0
intelligence
0

Ice Fusion Go again When Emerging Avalanche enters the arena, if it was fused, create a Frostbite token under target hero control. At the beginning of your action phase, destroy Emerging Avalanche then the next attack action card you play this turn gains +1{p}.

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M

AJV / AJV027

Exposed to the Elements (Blue)

AJV

Exposed to the Elements (Blue)

AJV027 / M / Elemental · Instant

Set
AJV
color
Blue
pitch
3
cost
2
power
0
defense
0
health
0
intelligence
0

Earth and/or Ice Fusion If Exposed to the Elements was fused with an Earth card, put a -1{d} counter on target equipment. If Exposed to the Elements was fused with an Ice card, destroy an equipment with 0{d} controlled by target hero unless they pay {r}{r}.

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T

AJV / AJV029

Frostbite

AJV

Frostbite

AJV029 / T / Elemental · Token · Aura

Set
AJV
color
pitch
0
cost
0
power
0
defense
0
health
0
intelligence
0

Cards and abilities cost you an additional {r} to play or activate. At the beginning of your end phase or when you play a card or activate an ability, destroy Frostbite.

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M

AJV / AJV020

Frozen to Death (Blue)

AJV

Frozen to Death (Blue)

AJV020 / M / Ice · Guardian · Action

Set
AJV
color
Blue
pitch
3
cost
3
power
0
defense
3
health
0
intelligence
0

Ice Fusion If this was fused, you may destroy an equipment with a -1{d} counter. You may create a Frostbite token in an exposed head, chest, arms, or legs zone.

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L

AJV / AJV006

Gauntlets of the Boreal Domain

AJV

Gauntlets of the Boreal Domain

AJV006 / L / Earth · Ice · Guardian · Equipment · Arms

Set
AJV
color
pitch
0
cost
0
power
0
defense
2
health
0
intelligence
0

Once per Turn Action - {r}{r}: If an Earth card is pitched this way, your attacks named Mangle get +2{p} this turn. If an Ice card is pitched this way, your attacks named Mangle get dominate this turn. Go again Temper

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C

AJV / AJV015

Glacial Footsteps (Blue)

AJV

Glacial Footsteps (Blue)

AJV015 / C / Elemental · Guardian · Action · Attack

Set
AJV
color
Blue
pitch
3
cost
6
power
8
defense
3
health
0
intelligence
0

Ice Fusion If Glacial Footsteps was fused, it gains dominate.

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C

AJV / AJV010

Icy Encounter (Red)

AJV

Icy Encounter (Red)

AJV010 / C / Ice · Action · Attack

Set
AJV
color
Red
pitch
1
cost
2
power
6
defense
2
health
0
intelligence
0

If Icy Encounter hits a hero, create a Frostbite token under their control.

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M

AJV / AJV001

Jarl Vetreiði

AJV

Jarl Vetreiði

AJV001 / M / Elemental · Guardian · Hero

Set
AJV
color
pitch
0
cost
0
power
0
defense
0
health
40
intelligence
4

Whenever you play an Ice card, create a Frostbite token in an opponent's exposed head, chest, arms, or legs zone. Essence of Earth and Ice

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M

AJV / AJV011

Mangle (Red)

AJV

Mangle (Red)

AJV011 / M / Guardian · Action · Attack

Set
AJV
color
Red
pitch
1
cost
4
power
8
defense
3
health
0
intelligence
0

Crush - When this deals 4 or more damage to a hero, destroy target equipment they control with a -1{d} counter.

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M

AJV / AJV004

Ollin Ice Cap

AJV

Ollin Ice Cap

AJV004 / M / Ice · Guardian · Equipment · Head

Set
AJV
color
pitch
0
cost
0
power
0
defense
1
health
0
intelligence
0

When this defends together with an Ice card, create a Frostbite token under the attacking hero's control. Blade Break

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C

AJV / AJV021

Polar Blast (Blue)

AJV

Polar Blast (Blue)

AJV021 / C / Ice · Action

Set
AJV
color
Blue
pitch
3
cost
1
power
0
defense
2
health
0
intelligence
0

Target opposing hero may pay {r}. If they don't your next attack this turn gains dominate. If Polar Blast is played from arsenal, draw a card. Go again

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M

AJV / AJV007

Root-Bound Trunks

AJV

Root-Bound Trunks

AJV007 / M / Earth · Guardian · Equipment · Legs

Set
AJV
color
pitch
0
cost
0
power
0
defense
1
health
0
intelligence
0

When this defends together with an aura card, create an Embodiment of Earth token. Blade Break

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T

AJV / AJV030

Seismic Surge

AJV

Seismic Surge

AJV030 / T / Guardian · Token · Aura

Set
AJV
color
pitch
0
cost
0
power
0
defense
0
health
0
intelligence
0

At the beginning of your action phase, destroy this, then the next Guardian attack action card you play this turn costs {r} less to play.

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C

AJV / AJV022

Sigil of Earth (Blue)

AJV

Sigil of Earth (Blue)

AJV022 / C / Earth · Action · Aura

Set
AJV
color
Blue
pitch
3
cost
0
power
0
defense
2
health
0
intelligence
0

Go again At the beginning of your action phase, destroy this. When this leaves the arena, create an Embodiment of Earth token.

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Card data: GoAgain.dev. Artwork belongs to its respective owners.