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Everfest

All setsEntire library??? Set 20 ???IARAOLArmory Deck - OlympiaAOLDDDDorinthea Demo DeckDDDMastery Pack WarriorMPWOmens of the Third AgeOMNAZSArmory Deck - ZyggyAZSAHAArmory Deck Origins - HalaAHAPENCompendium of RathePENANQCompendium of Rathe - Antiquity PackANQSBRSilver Age Chapter 1 - Bravo, Flattering ShowmanSBRSDASilver Age Chapter 1 - DashSDASIYSilver Age Chapter 1 - IyslanderSIYSKASilver Age Chapter 1 - KayoSKASVISilver Age Chapter 1 - ViseraiSVISARSilver Age Chapter 2 - Arakni, Web of DeceitSARSAZSilver Age Chapter 2 - AzaleaSAZSDOSilver Age Chapter 2 - DorintheaSDOSENSilver Age Chapter 2 - EnigmaSENSFASilver Age Chapter 2 - FaiSFAAACArmory Deck - ArakniAACARRArmory Deck - RhinarARRSuper SlamSUPAPSArmory Deck - PleiadesAPSSMPSmash PalaceSMPBDDBravo Demo DeckBDDMastery Pack GuardianMPGAPRArmory Deck Legends - PrismAPRAVSArmory Deck Legends - ViseraiAVSArmory Deck - IraASRHigh SeasSEAArmory Deck - Gravy BonesAGBAmory Deck - MaxxAMXArmory Deck - AuroraASTARKArakni Blitz DeckARKWODArakni, Web of Deceit Blitz DeckWODCINCindra Blitz DeckCINFNGFang Blitz DeckFNGThe HuntedHNTArmory Deck Origins - Jarl VetreiðiAJVArmory Deck - Dash I/OAIOAUAAurora Blitz DeckAUAFLRFlorian Blitz DeckFLROSCOscilio Blitz DeckOSCRosettaROSVERVerdance Blitz DeckVERFirst Strike - AuroraAURFirst Strike - TerraTERArmory Deck - AzaleaAAZArmory Deck - BoltynASBENGEnigma Blitz DeckENGNUUNuu Blitz DeckNUUPart the MistveilMSTZENZen Blitz DeckZENArmory Deck - KayoAKOBETBetsy Blitz DeckBETHeavy HittersHVYKSIKassai Blitz DeckKSIKYOKayo Blitz DeckKYOOLAOlympia Blitz DeckOLARHIRhinar Blitz DeckRHIVICVictor Goldmane Blitz DeckVICBright LightsEVORound the Table: TCC X LSSTCCDusk till DawnDTDARAArakni Blitz DeckARAAZLAzalea Blitz DeckAZLBENBenji Blitz DeckBENKATKatsu Blitz DeckKATOutsidersOUTRIPRiptide Blitz DeckRIPUZUUzuri Blitz DeckUZUHistory Pack 1 - Bravo Blitz Deck1HBHistory Pack 1 - Dash Blitz Deck1HDHistory Pack 1 - Dorinthea Blitz Deck1HTHistory Pack 1 - Kano Blitz Deck1HKHistory Pack 1 - Rhinar Blitz Deck1HRHistory Pack 1 - Viserai Blitz Deck1HVDynastyDYNDRODromai Blitz DeckDROFAIFai Blitz DeckFAIUprisingUPRClassic Battles: Rhinar vs Dorinthea – DorintheaDVRClassic Battles: Rhinar vs Dorinthea – RhinarRVDHistory Pack 11HPEverfestEVRBRIBriar Blitz DeckBRILXILexi Blitz DeckLXIOLDOldhim Blitz DeckOLDTales of AriaELEBOLBoltyn Blitz DeckBOLCHNChane Blitz DeckCHNLEVLevia Blitz DeckLEVMonarchMONPSMPrism Blitz DeckPSMCrucible of WarCRUArcane RisingARCBVOBravo Hero DeckBVOTEADorinthea Hero DeckTEAKSUKatsu Hero DeckKSURNRRhinar Hero DeckRNRWelcome to RatheWTRIRAIra Welcome DeckIRACONConvention PromosCONGEMGEM Pack PromosGEMHERHero Card PromosHERJDGJudge Unique PromosJDGLGSLocal Game Store PromosLGSLSSLSS PromosLSSXXXOP Event TokensXXXFABPromosFABSBZSilver Age Chapter 3 - Blaze, FiremindSBZSBLSilver Age Chapter 3 - BoltynSBLSBASilver Age Chapter 3 - BriarSBASGBSilver Age Chapter 3 - Gravy BonesSGBSLYSilver Age Chapter 3 - Lyath GoldmaneSLYOXOSlingshot Underground PromosOXOTNPTournament PackTNPWINWorlds / Pro Tour Prize CardsWIN
12 cards on this pageEverfest
R

EVR / EVR092

Release the Tension (Yellow)

EVR

Release the Tension (Yellow)

EVR092 / R / Ranger · Action

Set
EVR
color
Yellow
pitch
2
cost
0
power
0
defense
2
health
0
intelligence
0

Your next arrow attack this turn gains +2{p} and "Defense reactions can't be played from arsenal this chain link." Go again

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R

EVR / EVR093

Release the Tension (Blue)

EVR

Release the Tension (Blue)

EVR093 / R / Ranger · Action

Set
EVR
color
Blue
pitch
3
cost
0
power
0
defense
2
health
0
intelligence
0

Your next arrow attack this turn gains +1{p} and "Defense reactions can't be played from arsenal this chain link." Go again

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M

EVR / EVR106

Revel in Runeblood (Red)

EVR

Revel in Runeblood (Red)

EVR106 / M / Runeblade · Action

Set
EVR
color
Red
pitch
1
cost
0
power
0
defense
2
health
0
intelligence
0

If you've played an attack action card and another non-attack action card this turn, create 4 Runechant tokens. At the beginning of your end phase, destroy all Runechants you control. Go again

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C

EVR / EVR044

Ride the Tailwind (Red)

EVR

Ride the Tailwind (Red)

EVR044 / C / Ninja · Action · Attack

Set
EVR
color
Red
pitch
1
cost
0
power
3
defense
2
health
0
intelligence
0

When Ride the Tailwind hits, the next attack action card with 2 or less base {p} you play this combat chain gains go again. Go again

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C

EVR / EVR045

Ride the Tailwind (Yellow)

EVR

Ride the Tailwind (Yellow)

EVR045 / C / Ninja · Action · Attack

Set
EVR
color
Yellow
pitch
2
cost
0
power
2
defense
2
health
0
intelligence
0

When Ride the Tailwind hits, the next attack action card with 2 or less base {p} you play this combat chain gains go again. Go again

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C

EVR / EVR046

Ride the Tailwind (Blue)

EVR

Ride the Tailwind (Blue)

EVR046 / C / Ninja · Action · Attack

Set
EVR
color
Blue
pitch
3
cost
0
power
1
defense
2
health
0
intelligence
0

When Ride the Tailwind hits, the next attack action card with 2 or less base {p} you play this combat chain gains go again. Go again

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M

EVR / EVR004

Rolling Thunder (Red)

EVR

Rolling Thunder (Red)

EVR004 / M / Brute · Action

Set
EVR
color
Red
pitch
1
cost
1
power
0
defense
3
health
0
intelligence
0

Roll a 6 sided die. Your next Brute attack this turn gains +X{p}, where X the number rolled. Go again

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C

EVR / EVR082

Rotary Ram (Red)

EVR

Rotary Ram (Red)

EVR082 / C / Mechanologist · Action

Set
EVR
color
Red
pitch
1
cost
0
power
0
defense
3
health
0
intelligence
0

The next Mechanologist attack action card you play this turn gains +3{p}. If you have boosted this turn, put Rotary Ram on the bottom of your deck. Go again

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C

EVR / EVR083

Rotary Ram (Yellow)

EVR

Rotary Ram (Yellow)

EVR083 / C / Mechanologist · Action

Set
EVR
color
Yellow
pitch
2
cost
0
power
0
defense
3
health
0
intelligence
0

The next Mechanologist attack action card you play this turn gains +2{p}. If you have boosted this turn, put Rotary Ram on the bottom of your deck. Go again

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C

EVR / EVR084

Rotary Ram (Blue)

EVR

Rotary Ram (Blue)

EVR084 / C / Mechanologist · Action

Set
EVR
color
Blue
pitch
3
cost
0
power
0
defense
3
health
0
intelligence
0

The next Mechanologist attack action card you play this turn gains +1{p}. If you have boosted this turn, put Rotary Ram on the bottom of your deck. Go again

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R

EVR / EVR107

Runeblood Incantation (Red)

EVR

Runeblood Incantation (Red)

EVR107 / R / Runeblade · Action · Aura

Set
EVR
color
Red
pitch
1
cost
1
power
0
defense
2
health
0
intelligence
0

Go again Runeblood Incantation enters the arena with 3 verse counters on it. At the beginning of your action phase, remove a verse counter from Runeblood Incantation. If you do create a Runechant token. Otherwise, destroy Runeblood Incantation.

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R

EVR / EVR108

Runeblood Incantation (Yellow)

EVR

Runeblood Incantation (Yellow)

EVR108 / R / Runeblade · Action · Aura

Set
EVR
color
Yellow
pitch
2
cost
1
power
0
defense
2
health
0
intelligence
0

Go again Runeblood Incantation enters the arena with 2 verse counters on it. At the beginning of your action phase, remove a verse counter from Runeblood Incantation. If you do create a Runechant token. Otherwise, destroy Runeblood Incantation.

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Card data: GoAgain.dev. Artwork belongs to its respective owners.