Card Commander / Library

Flesh and Blood cards

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All setsEntire library??? Set 20 ???IARAOLArmory Deck - OlympiaAOLDDDDorinthea Demo DeckDDDMastery Pack WarriorMPWOmens of the Third AgeOMNAZSArmory Deck - ZyggyAZSAHAArmory Deck Origins - HalaAHAPENCompendium of RathePENANQCompendium of Rathe - Antiquity PackANQSBRSilver Age Chapter 1 - Bravo, Flattering ShowmanSBRSDASilver Age Chapter 1 - DashSDASIYSilver Age Chapter 1 - IyslanderSIYSKASilver Age Chapter 1 - KayoSKASVISilver Age Chapter 1 - ViseraiSVISARSilver Age Chapter 2 - Arakni, Web of DeceitSARSAZSilver Age Chapter 2 - AzaleaSAZSDOSilver Age Chapter 2 - DorintheaSDOSENSilver Age Chapter 2 - EnigmaSENSFASilver Age Chapter 2 - FaiSFAAACArmory Deck - ArakniAACARRArmory Deck - RhinarARRSuper SlamSUPAPSArmory Deck - PleiadesAPSSMPSmash PalaceSMPBDDBravo Demo DeckBDDMastery Pack GuardianMPGAPRArmory Deck Legends - PrismAPRAVSArmory Deck Legends - ViseraiAVSArmory Deck - IraASRHigh SeasSEAArmory Deck - Gravy BonesAGBAmory Deck - MaxxAMXArmory Deck - AuroraASTARKArakni Blitz DeckARKWODArakni, Web of Deceit Blitz DeckWODCINCindra Blitz DeckCINFNGFang Blitz DeckFNGThe HuntedHNTArmory Deck Origins - Jarl VetreiðiAJVArmory Deck - Dash I/OAIOAUAAurora Blitz DeckAUAFLRFlorian Blitz DeckFLROSCOscilio Blitz DeckOSCRosettaROSVERVerdance Blitz DeckVERFirst Strike - AuroraAURFirst Strike - TerraTERArmory Deck - AzaleaAAZArmory Deck - BoltynASBENGEnigma Blitz DeckENGNUUNuu Blitz DeckNUUPart the MistveilMSTZENZen Blitz DeckZENArmory Deck - KayoAKOBETBetsy Blitz DeckBETHeavy HittersHVYKSIKassai Blitz DeckKSIKYOKayo Blitz DeckKYOOLAOlympia Blitz DeckOLARHIRhinar Blitz DeckRHIVICVictor Goldmane Blitz DeckVICBright LightsEVORound the Table: TCC X LSSTCCDusk till DawnDTDARAArakni Blitz DeckARAAZLAzalea Blitz DeckAZLBENBenji Blitz DeckBENKATKatsu Blitz DeckKATOutsidersOUTRIPRiptide Blitz DeckRIPUZUUzuri Blitz DeckUZUHistory Pack 1 - Bravo Blitz Deck1HBHistory Pack 1 - Dash Blitz Deck1HDHistory Pack 1 - Dorinthea Blitz Deck1HTHistory Pack 1 - Kano Blitz Deck1HKHistory Pack 1 - Rhinar Blitz Deck1HRHistory Pack 1 - Viserai Blitz Deck1HVDynastyDYNDRODromai Blitz DeckDROFAIFai Blitz DeckFAIUprisingUPRClassic Battles: Rhinar vs Dorinthea – DorintheaDVRClassic Battles: Rhinar vs Dorinthea – RhinarRVDHistory Pack 11HPEverfestEVRBRIBriar Blitz DeckBRILXILexi Blitz DeckLXIOLDOldhim Blitz DeckOLDTales of AriaELEBOLBoltyn Blitz DeckBOLCHNChane Blitz DeckCHNLEVLevia Blitz DeckLEVMonarchMONPSMPrism Blitz DeckPSMCrucible of WarCRUArcane RisingARCBVOBravo Hero DeckBVOTEADorinthea Hero DeckTEAKSUKatsu Hero DeckKSURNRRhinar Hero DeckRNRWelcome to RatheWTRIRAIra Welcome DeckIRACONConvention PromosCONGEMGEM Pack PromosGEMHERHero Card PromosHERJDGJudge Unique PromosJDGLGSLocal Game Store PromosLGSLSSLSS PromosLSSXXXOP Event TokensXXXFABPromosFABSBZSilver Age Chapter 3 - Blaze, FiremindSBZSBLSilver Age Chapter 3 - BoltynSBLSBASilver Age Chapter 3 - BriarSBASGBSilver Age Chapter 3 - Gravy BonesSGBSLYSilver Age Chapter 3 - Lyath GoldmaneSLYOXOSlingshot Underground PromosOXOTNPTournament PackTNPWINWorlds / Pro Tour Prize CardsWIN
4,897 cards
R

DYN / DYN218

At the start of your turn, destroy Blessing of Spirits then create 3 Spectral Shield tokens. Ward 1

Blessing of Spirits (Red)

DYN

Blessing of Spirits (Red)

DYN218 / R / Illusionist · Action · Aura

Set
DYN
color
Red
pitch
1
cost
1
power
0
defense
2
health
0
intelligence
0

At the start of your turn, destroy Blessing of Spirits then create 3 Spectral Shield tokens. Ward 1

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R

DYN / DYN219

At the start of your turn, destroy Blessing of Spirits then create 2 Spectral Shield tokens. Ward 1

Blessing of Spirits (Yellow)

DYN

Blessing of Spirits (Yellow)

DYN219 / R / Illusionist · Action · Aura

Set
DYN
color
Yellow
pitch
2
cost
1
power
0
defense
2
health
0
intelligence
0

At the start of your turn, destroy Blessing of Spirits then create 2 Spectral Shield tokens. Ward 1

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R

DYN / DYN220

At the start of your turn, destroy Blessing of Spirits then create a Spectral Shield token. Ward 1

Blessing of Spirits (Blue)

DYN

Blessing of Spirits (Blue)

DYN220 / R / Illusionist · Action · Aura

Set
DYN
color
Blue
pitch
3
cost
1
power
0
defense
2
health
0
intelligence
0

At the start of your turn, destroy Blessing of Spirits then create a Spectral Shield token. Ward 1

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R

DYN / DYN073

At the start of your turn, destroy Blessing of Steel then your next weapon attack this turn gains +3{p}.

Blessing of Steel (Red)

DYN

Blessing of Steel (Red)

DYN073 / R / Warrior · Action · Aura

Set
DYN
color
Red
pitch
1
cost
1
power
0
defense
3
health
0
intelligence
0

At the start of your turn, destroy Blessing of Steel then your next weapon attack this turn gains +3{p}.

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R

DYN / DYN074

At the start of your turn, destroy Blessing of Steel then your next weapon attack this turn gains +2{p}.

Blessing of Steel (Yellow)

DYN

Blessing of Steel (Yellow)

DYN074 / R / Warrior · Action · Aura

Set
DYN
color
Yellow
pitch
2
cost
1
power
0
defense
3
health
0
intelligence
0

At the start of your turn, destroy Blessing of Steel then your next weapon attack this turn gains +2{p}.

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R

DYN / DYN075

At the start of your turn, destroy Blessing of Steel then your next weapon attack this turn gains +1{p}.

Blessing of Steel (Blue)

DYN

Blessing of Steel (Blue)

DYN075 / R / Warrior · Action · Aura

Set
DYN
color
Blue
pitch
3
cost
1
power
0
defense
3
health
0
intelligence
0

At the start of your turn, destroy Blessing of Steel then your next weapon attack this turn gains +1{p}.

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R

PEN / PEN182

Go again When this enters the arena, name a card. Turn all cards with that name in banished zones face-down. Whenever a card with that name is banished while this is in the arena, turn that card face-down. At the start of your turn, put this into your soul.

Blessing of Themis (Yellow)

PEN

Blessing of Themis (Yellow)

PEN182 / R / Light · Action · Aura

Set
PEN
color
Yellow
pitch
2
cost
0
power
0
defense
3
health
0
intelligence
0

Go again When this enters the arena, name a card. Turn all cards with that name in banished zones face-down. Whenever a card with that name is banished while this is in the arena, turn that card face-down. At the start of your turn, put this into your soul.

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C

HNT / HNT163

At the start of your turn, destroy this, then your next attack this turn is Draconic and gets +3{p}.

Blessing of Vynserakai (Red)

HNT

Blessing of Vynserakai (Red)

HNT163 / C / Draconic · Action · Aura

Set
HNT
color
Red
pitch
1
cost
0
power
0
defense
2
health
0
intelligence
0

At the start of your turn, destroy this, then your next attack this turn is Draconic and gets +3{p}.

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C

MON / MON084

Blinding Beam cost {r} less to play if it targets a Shadow Card. Target attacking or defending attack action card gets -3{p}.

Blinding Beam (Red)

MON

Blinding Beam (Red)

MON084 / C / Light · Instant

Set
MON
color
Red
pitch
1
cost
1
power
0
defense
0
health
0
intelligence
0

Blinding Beam cost {r} less to play if it targets a Shadow Card. Target attacking or defending attack action card gets -3{p}.

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C

MON / MON085

Blinding Beam cost {r} less to play if it targets a Shadow Card. Target attacking or defending attack action card gets -2{p}.

Blinding Beam (Yellow)

MON

Blinding Beam (Yellow)

MON085 / C / Light · Instant

Set
MON
color
Yellow
pitch
2
cost
1
power
0
defense
0
health
0
intelligence
0

Blinding Beam cost {r} less to play if it targets a Shadow Card. Target attacking or defending attack action card gets -2{p}.

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C

MON / MON086

Blinding Beam cost {r} less to play if it targets a Shadow Card. Target attacking or defending attack action card gets -1{p}.

Blinding Beam (Blue)

MON

Blinding Beam (Blue)

MON086 / C / Light · Instant

Set
MON
color
Blue
pitch
3
cost
1
power
0
defense
0
health
0
intelligence
0

Blinding Beam cost {r} less to play if it targets a Shadow Card. Target attacking or defending attack action card gets -1{p}.

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R

MPG / MPG026

Crush - When this deals 4 or more damage to a Guardian hero, cards they own lose all abilities during their next turn. Heave 2

Blinding of the Old Ones (Red)

MPG

Blinding of the Old Ones (Red)

MPG026 / R / Guardian · Action · Attack

Set
MPG
color
Red
pitch
1
cost
6
power
10
defense
3
health
0
intelligence
0

Crush - When this deals 4 or more damage to a Guardian hero, cards they own lose all abilities during their next turn. Heave 2

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M

ELE / ELE176

Gain 1 action point.

Blink (Blue)

ELE

Blink (Blue)

ELE176 / M / Lightning · Instant

Set
ELE
color
Blue
pitch
3
cost
0
power
0
defense
0
health
0
intelligence
0

Gain 1 action point.

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R

AZS / AZS007

Whenever this fragments, you may banish a Lightning aura permanent you control with no holo counters, then return it to the arena with a holo counter. Fragment

Blink of an Eye (Red)

AZS

Blink of an Eye (Red)

AZS007 / R / Lightning · Illusionist · Action · Attack

Set
AZS
color
Red
pitch
1
cost
2
power
7
defense
3
health
0
intelligence
0

Whenever this fragments, you may banish a Lightning aura permanent you control with no holo counters, then return it to the arena with a holo counter. Fragment

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C

DTD / DTD091

If you have a yellow card in your pitch zone, this gets go again.

Blistering Assault (Red)

DTD

Blistering Assault (Red)

DTD091 / C / Light · Action · Attack

Set
DTD
color
Red
pitch
1
cost
2
power
5
defense
2
health
0
intelligence
0

If you have a yellow card in your pitch zone, this gets go again.

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C

DTD / DTD092

If you have a yellow card in your pitch zone, this gets go again.

Blistering Assault (Yellow)

DTD

Blistering Assault (Yellow)

DTD092 / C / Light · Action · Attack

Set
DTD
color
Yellow
pitch
2
cost
2
power
4
defense
2
health
0
intelligence
0

If you have a yellow card in your pitch zone, this gets go again.

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C

DTD / DTD093

If you have a yellow card in your pitch zone, this gets go again.

Blistering Assault (Blue)

DTD

Blistering Assault (Blue)

DTD093 / C / Light · Action · Attack

Set
DTD
color
Blue
pitch
3
cost
2
power
3
defense
2
health
0
intelligence
0

If you have a yellow card in your pitch zone, this gets go again.

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C

FNG / FNG010

Target dagger attack gets +2{p}. If you control 2 or more Draconic chain links, instead it gets +3{p}.

Blistering Blade (Red)

FNG

Blistering Blade (Red)

FNG010 / C / Draconic · Warrior · Attack Reaction

Set
FNG
color
Red
pitch
1
cost
0
power
0
defense
2
health
0
intelligence
0

Target dagger attack gets +2{p}. If you control 2 or more Draconic chain links, instead it gets +3{p}.

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R

AZS / AZS006

Instant - {r}, destroy this: Create an Embodiment of Lightning token. Activate this only if you've played an instant card this turn. Arcane Barrier 1

Blitz Kicks

AZS

Blitz Kicks

AZS006 / R / Lightning · Equipment · Legs

Set
AZS
color
pitch
0
cost
0
power
0
defense
0
health
0
intelligence
0

Instant - {r}, destroy this: Create an Embodiment of Lightning token. Activate this only if you've played an instant card this turn. Arcane Barrier 1

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M

ELE / ELE147

Target attack loses and can't gain go again unless its controller pays {r}{r}.

Blizzard (Blue)

ELE

Blizzard (Blue)

ELE147 / M / Ice · Instant

Set
ELE
color
Blue
pitch
3
cost
0
power
0
defense
0
health
0
intelligence
0

Target attack loses and can't gain go again unless its controller pays {r}{r}.

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C

ELE / ELE044

Ice Fusion If Blizzard Bolt was fused, whenever an attack deals damage to a hero this turn, create a Frostbite token under their control.

Blizzard Bolt (Red)

ELE

Blizzard Bolt (Red)

ELE044 / C / Elemental · Ranger · Action · Arrow · Attack

Set
ELE
color
Red
pitch
1
cost
1
power
5
defense
3
health
0
intelligence
0

Ice Fusion If Blizzard Bolt was fused, whenever an attack deals damage to a hero this turn, create a Frostbite token under their control.

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C

ELE / ELE045

Ice Fusion If Blizzard Bolt was fused, whenever an attack deals damage to a hero this turn, create a Frostbite token under their control.

Blizzard Bolt (Yellow)

ELE

Blizzard Bolt (Yellow)

ELE045 / C / Elemental · Ranger · Action · Arrow · Attack

Set
ELE
color
Yellow
pitch
2
cost
1
power
4
defense
3
health
0
intelligence
0

Ice Fusion If Blizzard Bolt was fused, whenever an attack deals damage to a hero this turn, create a Frostbite token under their control.

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C

ELE / ELE046

Ice Fusion If Blizzard Bolt was fused, whenever an attack deals damage to a hero this turn, create a Frostbite token under their control.

Blizzard Bolt (Blue)

ELE

Blizzard Bolt (Blue)

ELE046 / C / Elemental · Ranger · Action · Arrow · Attack

Set
ELE
color
Blue
pitch
3
cost
1
power
3
defense
3
health
0
intelligence
0

Ice Fusion If Blizzard Bolt was fused, whenever an attack deals damage to a hero this turn, create a Frostbite token under their control.

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M

DTD / DTD111

As an additional cost to play this, banish your hand. Draw a card for each card with blood debt banished this way. Your Brute and Shadow attacks get +X{p} this turn where X is the number of cards with 6 or more {p} banished this way. Go again

Blood Dripping Frenzy (Blue)

DTD

Blood Dripping Frenzy (Blue)

DTD111 / M / Shadow · Brute · Action

Set
DTD
color
Blue
pitch
3
cost
2
power
0
defense
3
health
0
intelligence
0

As an additional cost to play this, banish your hand. Draw a card for each card with blood debt banished this way. Your Brute and Shadow attacks get +X{p} this turn where X is the number of cards with 6 or more {p} banished this way. Go again

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Card data: GoAgain.dev. Artwork belongs to its respective owners.