Card Commander / Library

Flesh and Blood cards

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All setsEntire library??? Set 20 ???IARAOLArmory Deck - OlympiaAOLDDDDorinthea Demo DeckDDDMastery Pack WarriorMPWOmens of the Third AgeOMNAZSArmory Deck - ZyggyAZSAHAArmory Deck Origins - HalaAHAPENCompendium of RathePENANQCompendium of Rathe - Antiquity PackANQSBRSilver Age Chapter 1 - Bravo, Flattering ShowmanSBRSDASilver Age Chapter 1 - DashSDASIYSilver Age Chapter 1 - IyslanderSIYSKASilver Age Chapter 1 - KayoSKASVISilver Age Chapter 1 - ViseraiSVISARSilver Age Chapter 2 - Arakni, Web of DeceitSARSAZSilver Age Chapter 2 - AzaleaSAZSDOSilver Age Chapter 2 - DorintheaSDOSENSilver Age Chapter 2 - EnigmaSENSFASilver Age Chapter 2 - FaiSFAAACArmory Deck - ArakniAACARRArmory Deck - RhinarARRSuper SlamSUPAPSArmory Deck - PleiadesAPSSMPSmash PalaceSMPBDDBravo Demo DeckBDDMastery Pack GuardianMPGAPRArmory Deck Legends - PrismAPRAVSArmory Deck Legends - ViseraiAVSArmory Deck - IraASRHigh SeasSEAArmory Deck - Gravy BonesAGBAmory Deck - MaxxAMXArmory Deck - AuroraASTARKArakni Blitz DeckARKWODArakni, Web of Deceit Blitz DeckWODCINCindra Blitz DeckCINFNGFang Blitz DeckFNGThe HuntedHNTArmory Deck Origins - Jarl VetreiðiAJVArmory Deck - Dash I/OAIOAUAAurora Blitz DeckAUAFLRFlorian Blitz DeckFLROSCOscilio Blitz DeckOSCRosettaROSVERVerdance Blitz DeckVERFirst Strike - AuroraAURFirst Strike - TerraTERArmory Deck - AzaleaAAZArmory Deck - BoltynASBENGEnigma Blitz DeckENGNUUNuu Blitz DeckNUUPart the MistveilMSTZENZen Blitz DeckZENArmory Deck - KayoAKOBETBetsy Blitz DeckBETHeavy HittersHVYKSIKassai Blitz DeckKSIKYOKayo Blitz DeckKYOOLAOlympia Blitz DeckOLARHIRhinar Blitz DeckRHIVICVictor Goldmane Blitz DeckVICBright LightsEVORound the Table: TCC X LSSTCCDusk till DawnDTDARAArakni Blitz DeckARAAZLAzalea Blitz DeckAZLBENBenji Blitz DeckBENKATKatsu Blitz DeckKATOutsidersOUTRIPRiptide Blitz DeckRIPUZUUzuri Blitz DeckUZUHistory Pack 1 - Bravo Blitz Deck1HBHistory Pack 1 - Dash Blitz Deck1HDHistory Pack 1 - Dorinthea Blitz Deck1HTHistory Pack 1 - Kano Blitz Deck1HKHistory Pack 1 - Rhinar Blitz Deck1HRHistory Pack 1 - Viserai Blitz Deck1HVDynastyDYNDRODromai Blitz DeckDROFAIFai Blitz DeckFAIUprisingUPRClassic Battles: Rhinar vs Dorinthea – DorintheaDVRClassic Battles: Rhinar vs Dorinthea – RhinarRVDHistory Pack 11HPEverfestEVRBRIBriar Blitz DeckBRILXILexi Blitz DeckLXIOLDOldhim Blitz DeckOLDTales of AriaELEBOLBoltyn Blitz DeckBOLCHNChane Blitz DeckCHNLEVLevia Blitz DeckLEVMonarchMONPSMPrism Blitz DeckPSMCrucible of WarCRUArcane RisingARCBVOBravo Hero DeckBVOTEADorinthea Hero DeckTEAKSUKatsu Hero DeckKSURNRRhinar Hero DeckRNRWelcome to RatheWTRIRAIra Welcome DeckIRACONConvention PromosCONGEMGEM Pack PromosGEMHERHero Card PromosHERJDGJudge Unique PromosJDGLGSLocal Game Store PromosLGSLSSLSS PromosLSSXXXOP Event TokensXXXFABPromosFABSBZSilver Age Chapter 3 - Blaze, FiremindSBZSBLSilver Age Chapter 3 - BoltynSBLSBASilver Age Chapter 3 - BriarSBASGBSilver Age Chapter 3 - Gravy BonesSGBSLYSilver Age Chapter 3 - Lyath GoldmaneSLYOXOSlingshot Underground PromosOXOTNPTournament PackTNPWINWorlds / Pro Tour Prize CardsWIN
4,897 cards
R

MON / MON196

As an additional cost to play Consuming Aftermath, you may banish a card from your hand. If a Shadow card is banished this way, Consuming Aftermath gains dominate.

Consuming Aftermath (Yellow)

MON

Consuming Aftermath (Yellow)

MON196 / R / Shadow · Action · Attack

Set
MON
color
Yellow
pitch
2
cost
3
power
5
defense
2
health
0
intelligence
0

As an additional cost to play Consuming Aftermath, you may banish a card from your hand. If a Shadow card is banished this way, Consuming Aftermath gains dominate.

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R

MON / MON197

As an additional cost to play Consuming Aftermath, you may banish a card from your hand. If a Shadow card is banished this way, Consuming Aftermath gains dominate.

Consuming Aftermath (Blue)

MON

Consuming Aftermath (Blue)

MON197 / R / Shadow · Action · Attack

Set
MON
color
Blue
pitch
3
cost
3
power
4
defense
2
health
0
intelligence
0

As an additional cost to play Consuming Aftermath, you may banish a card from your hand. If a Shadow card is banished this way, Consuming Aftermath gains dominate.

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C

CHN / CHN025

If you've dealt arcane damage this turn, this gets "When this hits a hero, they discard a card."

Consuming Volition (Red)

CHN

Consuming Volition (Red)

CHN025 / C / Runeblade · Action · Attack

Set
CHN
color
Red
pitch
1
cost
1
power
4
defense
3
health
0
intelligence
0

If you've dealt arcane damage this turn, this gets "When this hits a hero, they discard a card."

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C

CRU / CRU149

If you've dealt arcane damage this turn, this gets "When this hits a hero, they discard a card."

Consuming Volition (Yellow)

CRU

Consuming Volition (Yellow)

CRU149 / C / Runeblade · Action · Attack

Set
CRU
color
Yellow
pitch
2
cost
1
power
3
defense
3
health
0
intelligence
0

If you've dealt arcane damage this turn, this gets "When this hits a hero, they discard a card."

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C

CRU / CRU150

If you've dealt arcane damage this turn, this gets "When this hits a hero, they discard a card."

Consuming Volition (Blue)

CRU

Consuming Volition (Blue)

CRU150 / C / Runeblade · Action · Attack

Set
CRU
color
Blue
pitch
3
cost
1
power
2
defense
3
health
0
intelligence
0

If you've dealt arcane damage this turn, this gets "When this hits a hero, they discard a card."

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M

EVO / EVO243

All heroes get -1{i}. At the start of your turn, destroy this.

Contest the Mindfield (Blue)

EVO

Contest the Mindfield (Blue)

EVO243 / M / Wizard · Action · Aura

Set
EVO
color
Blue
pitch
3
cost
2
power
0
defense
2
health
0
intelligence
0

All heroes get -1{i}. At the start of your turn, destroy this.

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R

1HP / 1HP201

Convection Amplifier enters the arena with 2 steam counters on it. When Convection Amplifier has no steam counters on it, destroy it. Action - Remove a steam counter from Convection Amplifier: The next attack action card you play this turn gains dominate. Go again

Convection Amplifier (Red)

1HP

Convection Amplifier (Red)

1HP201 / R / Mechanologist · Action · Item

Set
1HP
color
Red
pitch
1
cost
0
power
0
defense
0
health
0
intelligence
0

Convection Amplifier enters the arena with 2 steam counters on it. When Convection Amplifier has no steam counters on it, destroy it. Action - Remove a steam counter from Convection Amplifier: The next attack action card you play this turn gains dominate. Go again

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R

MON / MON132

As an additional cost to play Convulsions from the Bellows of Hell, banish 3 random cards from your graveyard. If a card with 6 or more {p} is banished this way, the next attack action card you play this turn gains +3{p} and dominate. Go again

Convulsions from the Bellows of Hell (Red)

MON

Convulsions from the Bellows of Hell (Red)

MON132 / R / Shadow · Brute · Action

Set
MON
color
Red
pitch
1
cost
2
power
0
defense
3
health
0
intelligence
0

As an additional cost to play Convulsions from the Bellows of Hell, banish 3 random cards from your graveyard. If a card with 6 or more {p} is banished this way, the next attack action card you play this turn gains +3{p} and dominate. Go again

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R

MON / MON133

As an additional cost to play Convulsions from the Bellows of Hell, banish 3 random cards from your graveyard. If a card with 6 or more {p} is banished this way, the next attack action card you play this turn gains +2{p} and dominate. Go again

Convulsions from the Bellows of Hell (Yellow)

MON

Convulsions from the Bellows of Hell (Yellow)

MON133 / R / Shadow · Brute · Action

Set
MON
color
Yellow
pitch
2
cost
2
power
0
defense
3
health
0
intelligence
0

As an additional cost to play Convulsions from the Bellows of Hell, banish 3 random cards from your graveyard. If a card with 6 or more {p} is banished this way, the next attack action card you play this turn gains +2{p} and dominate. Go again

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R

LEV / LEV019

As an additional cost to play Convulsions from the Bellows of Hell, banish 3 random cards from your graveyard. If a card with 6 or more {p} is banished this way, the next attack action card you play this turn gains +1{p} and dominate. Go again

Convulsions from the Bellows of Hell (Blue)

LEV

Convulsions from the Bellows of Hell (Blue)

LEV019 / R / Shadow · Brute · Action

Set
LEV
color
Blue
pitch
3
cost
2
power
0
defense
3
health
0
intelligence
0

As an additional cost to play Convulsions from the Bellows of Hell, banish 3 random cards from your graveyard. If a card with 6 or more {p} is banished this way, the next attack action card you play this turn gains +1{p} and dominate. Go again

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C

1HP / 1HP426

Action - {r}{r}{r}{r}, destroy this: Draw a card. Go again

Copper

1HP

Copper

1HP426 / C / Generic · Token · Item

Set
1HP
color
pitch
0
cost
0
power
0
defense
0
health
0
intelligence
0

Action - {r}{r}{r}{r}, destroy this: Draw a card. Go again

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P

FAB / FAB351

Unlimited Crank This enters the arena with 2 steam counters. At the start of your turn, destroy this unless you remove a steam counter from it.

Copper Cog (Blue)

FAB

Copper Cog (Blue)

FAB351 / P / Mechanologist · Action · Cog · Item

Set
FAB
color
Blue
pitch
3
cost
0
power
0
defense
0
health
0
intelligence
0

Unlimited Crank This enters the arena with 2 steam counters. At the start of your turn, destroy this unless you remove a steam counter from it.

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R

OMN / OMN103

At the beginning of your action phase, destroy this and deal 4 arcane damage to any target.

Core Reaction (Red)

OMN

Core Reaction (Red)

OMN103 / R / Lightning · Wizard · Instant · Aura

Set
OMN
color
Red
pitch
1
cost
2
power
0
defense
0
health
0
intelligence
0

At the beginning of your action phase, destroy this and deal 4 arcane damage to any target.

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R

OMN / OMN104

At the beginning of your action phase, destroy this and deal 3 arcane damage to any target.

Core Reaction (Yellow)

OMN

Core Reaction (Yellow)

OMN104 / R / Lightning · Wizard · Instant · Aura

Set
OMN
color
Yellow
pitch
2
cost
2
power
0
defense
0
health
0
intelligence
0

At the beginning of your action phase, destroy this and deal 3 arcane damage to any target.

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R

OMN / OMN105

At the beginning of your action phase, destroy this and deal 2 arcane damage to any target.

Core Reaction (Blue)

OMN

Core Reaction (Blue)

OMN105 / R / Lightning · Wizard · Instant · Aura

Set
OMN
color
Blue
pitch
3
cost
2
power
0
defense
0
health
0
intelligence
0

At the beginning of your action phase, destroy this and deal 2 arcane damage to any target.

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P

FAB / FAB086

Action - {r}{r}{r}: Target hero discards a card unless they pay {r}. Blade Break

Coronet Peak

FAB

Coronet Peak

FAB086 / P / Ice · Equipment · Head

Set
FAB
color
pitch
0
cost
0
power
0
defense
2
health
0
intelligence
0

Action - {r}{r}{r}: Target hero discards a card unless they pay {r}. Blade Break

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R

AZS / AZS016

When this leaves the arena, deal 1 arcane damage to target hero. Ward X, where X is 4 if this has a holo counter. Otherwise, X is 1.

Corrosive Space Dust (Red)

AZS

Corrosive Space Dust (Red)

AZS016 / R / Lightning · Illusionist · Instant · Aura

Set
AZS
color
Red
pitch
1
cost
1
power
0
defense
0
health
0
intelligence
0

When this leaves the arena, deal 1 arcane damage to target hero. Ward X, where X is 4 if this has a holo counter. Otherwise, X is 1.

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R

OMN / OMN013

When this leaves the arena, deal 1 arcane damage to target hero. Ward X, where X is 3 if this has a holo counter. Otherwise, X is 1.

Corrosive Space Dust (Yellow)

OMN

Corrosive Space Dust (Yellow)

OMN013 / R / Lightning · Illusionist · Instant · Aura

Set
OMN
color
Yellow
pitch
2
cost
1
power
0
defense
0
health
0
intelligence
0

When this leaves the arena, deal 1 arcane damage to target hero. Ward X, where X is 3 if this has a holo counter. Otherwise, X is 1.

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R

OMN / OMN014

When this leaves the arena, deal 1 arcane damage to target hero. Ward X, where X is 2 if this has a holo counter. Otherwise, X is 1.

Corrosive Space Dust (Blue)

OMN

Corrosive Space Dust (Blue)

OMN014 / R / Lightning · Illusionist · Instant · Aura

Set
OMN
color
Blue
pitch
3
cost
1
power
0
defense
0
health
0
intelligence
0

When this leaves the arena, deal 1 arcane damage to target hero. Ward X, where X is 2 if this has a holo counter. Otherwise, X is 1.

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P

FAB / FAB464

Instant - {r}, discard this: Deal 1 arcane damage to target hero. Create a Lightning Flow token. Fragment

Cosmic Duality (Red)

FAB

Cosmic Duality (Red)

FAB464 / P / Lightning · Illusionist · Action · Attack

Set
FAB
color
Red
pitch
1
cost
2
power
7
defense
3
health
0
intelligence
0

Instant - {r}, discard this: Deal 1 arcane damage to target hero. Create a Lightning Flow token. Fragment

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C

OMN / OMN016

Instant - {r}, discard this: Deal 1 arcane damage to target hero. Create a Lightning Flow token. Fragment

Cosmic Duality (Yellow)

OMN

Cosmic Duality (Yellow)

OMN016 / C / Lightning · Illusionist · Action · Attack

Set
OMN
color
Yellow
pitch
2
cost
2
power
6
defense
3
health
0
intelligence
0

Instant - {r}, discard this: Deal 1 arcane damage to target hero. Create a Lightning Flow token. Fragment

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C

AZS / AZS021

Instant - {r}, discard this: Deal 1 arcane damage to target hero. Create a Lightning Flow token. Fragment

Cosmic Duality (Blue)

AZS

Cosmic Duality (Blue)

AZS021 / C / Lightning · Illusionist · Action · Attack

Set
AZS
color
Blue
pitch
3
cost
2
power
5
defense
3
health
0
intelligence
0

Instant - {r}, discard this: Deal 1 arcane damage to target hero. Create a Lightning Flow token. Fragment

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C

OMN / OMN187

Gain {r}{r}{r}

Cosmic Flare (Red)

OMN

Cosmic Flare (Red)

OMN187 / C / Lightning · Instant

Set
OMN
color
Red
pitch
1
cost
0
power
0
defense
0
health
0
intelligence
0

Gain {r}{r}{r}

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Card data: GoAgain.dev. Artwork belongs to its respective owners.