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Flesh and Blood cards

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All setsEntire library??? Set 20 ???IARAOLArmory Deck - OlympiaAOLDDDDorinthea Demo DeckDDDMastery Pack WarriorMPWOmens of the Third AgeOMNAZSArmory Deck - ZyggyAZSAHAArmory Deck Origins - HalaAHAPENCompendium of RathePENANQCompendium of Rathe - Antiquity PackANQSBRSilver Age Chapter 1 - Bravo, Flattering ShowmanSBRSDASilver Age Chapter 1 - DashSDASIYSilver Age Chapter 1 - IyslanderSIYSKASilver Age Chapter 1 - KayoSKASVISilver Age Chapter 1 - ViseraiSVISARSilver Age Chapter 2 - Arakni, Web of DeceitSARSAZSilver Age Chapter 2 - AzaleaSAZSDOSilver Age Chapter 2 - DorintheaSDOSENSilver Age Chapter 2 - EnigmaSENSFASilver Age Chapter 2 - FaiSFAAACArmory Deck - ArakniAACARRArmory Deck - RhinarARRSuper SlamSUPAPSArmory Deck - PleiadesAPSSMPSmash PalaceSMPBDDBravo Demo DeckBDDMastery Pack GuardianMPGAPRArmory Deck Legends - PrismAPRAVSArmory Deck Legends - ViseraiAVSArmory Deck - IraASRHigh SeasSEAArmory Deck - Gravy BonesAGBAmory Deck - MaxxAMXArmory Deck - AuroraASTARKArakni Blitz DeckARKWODArakni, Web of Deceit Blitz DeckWODCINCindra Blitz DeckCINFNGFang Blitz DeckFNGThe HuntedHNTArmory Deck Origins - Jarl VetreiðiAJVArmory Deck - Dash I/OAIOAUAAurora Blitz DeckAUAFLRFlorian Blitz DeckFLROSCOscilio Blitz DeckOSCRosettaROSVERVerdance Blitz DeckVERFirst Strike - AuroraAURFirst Strike - TerraTERArmory Deck - AzaleaAAZArmory Deck - BoltynASBENGEnigma Blitz DeckENGNUUNuu Blitz DeckNUUPart the MistveilMSTZENZen Blitz DeckZENArmory Deck - KayoAKOBETBetsy Blitz DeckBETHeavy HittersHVYKSIKassai Blitz DeckKSIKYOKayo Blitz DeckKYOOLAOlympia Blitz DeckOLARHIRhinar Blitz DeckRHIVICVictor Goldmane Blitz DeckVICBright LightsEVORound the Table: TCC X LSSTCCDusk till DawnDTDARAArakni Blitz DeckARAAZLAzalea Blitz DeckAZLBENBenji Blitz DeckBENKATKatsu Blitz DeckKATOutsidersOUTRIPRiptide Blitz DeckRIPUZUUzuri Blitz DeckUZUHistory Pack 1 - Bravo Blitz Deck1HBHistory Pack 1 - Dash Blitz Deck1HDHistory Pack 1 - Dorinthea Blitz Deck1HTHistory Pack 1 - Kano Blitz Deck1HKHistory Pack 1 - Rhinar Blitz Deck1HRHistory Pack 1 - Viserai Blitz Deck1HVDynastyDYNDRODromai Blitz DeckDROFAIFai Blitz DeckFAIUprisingUPRClassic Battles: Rhinar vs Dorinthea – DorintheaDVRClassic Battles: Rhinar vs Dorinthea – RhinarRVDHistory Pack 11HPEverfestEVRBRIBriar Blitz DeckBRILXILexi Blitz DeckLXIOLDOldhim Blitz DeckOLDTales of AriaELEBOLBoltyn Blitz DeckBOLCHNChane Blitz DeckCHNLEVLevia Blitz DeckLEVMonarchMONPSMPrism Blitz DeckPSMCrucible of WarCRUArcane RisingARCBVOBravo Hero DeckBVOTEADorinthea Hero DeckTEAKSUKatsu Hero DeckKSURNRRhinar Hero DeckRNRWelcome to RatheWTRIRAIra Welcome DeckIRACONConvention PromosCONGEMGEM Pack PromosGEMHERHero Card PromosHERJDGJudge Unique PromosJDGLGSLocal Game Store PromosLGSLSSLSS PromosLSSXXXOP Event TokensXXXFABPromosFABSBZSilver Age Chapter 3 - Blaze, FiremindSBZSBLSilver Age Chapter 3 - BoltynSBLSBASilver Age Chapter 3 - BriarSBASGBSilver Age Chapter 3 - Gravy BonesSGBSLYSilver Age Chapter 3 - Lyath GoldmaneSLYOXOSlingshot Underground PromosOXOTNPTournament PackTNPWINWorlds / Pro Tour Prize CardsWIN
4,897 cards
C

OMN / OMN127

Prevent the next 4 damage that would be dealt to you this turn. Starfall - If an instant card has been put into your graveyard this turn, deal 1 arcane damage to target hero.

Cosmic Suture (Red)

OMN

Cosmic Suture (Red)

OMN127 / C / Lightning · Wizard · Instant

Set
OMN
color
Red
pitch
1
cost
2
power
0
defense
0
health
0
intelligence
0

Prevent the next 4 damage that would be dealt to you this turn. Starfall - If an instant card has been put into your graveyard this turn, deal 1 arcane damage to target hero.

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C

OMN / OMN128

Prevent the next 3 damage that would be dealt to you this turn. Starfall - If an instant card has been put into your graveyard this turn, deal 1 arcane damage to target hero.

Cosmic Suture (Yellow)

OMN

Cosmic Suture (Yellow)

OMN128 / C / Lightning · Wizard · Instant

Set
OMN
color
Yellow
pitch
2
cost
2
power
0
defense
0
health
0
intelligence
0

Prevent the next 3 damage that would be dealt to you this turn. Starfall - If an instant card has been put into your graveyard this turn, deal 1 arcane damage to target hero.

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C

OMN / OMN129

Prevent the next 2 damage that would be dealt to you this turn. Starfall - If an instant card has been put into your graveyard this turn, deal 1 arcane damage to target hero.

Cosmic Suture (Blue)

OMN

Cosmic Suture (Blue)

OMN129 / C / Lightning · Wizard · Instant

Set
OMN
color
Blue
pitch
3
cost
2
power
0
defense
0
health
0
intelligence
0

Prevent the next 2 damage that would be dealt to you this turn. Starfall - If an instant card has been put into your graveyard this turn, deal 1 arcane damage to target hero.

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C

ENG / ENG002

During your turn, auras you control with ward are weapons with base {p} equal to their ward and Once per Turn Action - {r}: Attack Your aura attacks with one or more +1{p} counters get go again.

Cosmo, Scroll of Ancestral Tapestry

ENG

Cosmo, Scroll of Ancestral Tapestry

ENG002 / C / Illusionist · Weapon · Scroll · 2H

Set
ENG
color
pitch
0
cost
0
power
0
defense
0
health
0
intelligence
0

During your turn, auras you control with ward are weapons with base {p} equal to their ward and Once per Turn Action - {r}: Attack Your aura attacks with one or more +1{p} counters get go again.

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P

LGS / LGS357

Gain X{h}, where X is 3 plus the number of Count Your Blessings in your graveyard.

Count Your Blessings (Red)

LGS

Count Your Blessings (Red)

LGS357 / P / Generic · Instant

Set
LGS
color
Red
pitch
1
cost
2
power
0
defense
0
health
0
intelligence
0

Gain X{h}, where X is 3 plus the number of Count Your Blessings in your graveyard.

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P

LGS / LGS358

Gain X{h}, where X is 2 plus the number of Count Your Blessings in your graveyard.

Count Your Blessings (Yellow)

LGS

Count Your Blessings (Yellow)

LGS358 / P / Generic · Instant

Set
LGS
color
Yellow
pitch
2
cost
2
power
0
defense
0
health
0
intelligence
0

Gain X{h}, where X is 2 plus the number of Count Your Blessings in your graveyard.

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P

LGS / LGS359

Gain X{h}, where X is 1 plus the number of Count Your Blessings in your graveyard.

Count Your Blessings (Blue)

LGS

Count Your Blessings (Blue)

LGS359 / P / Generic · Instant

Set
LGS
color
Blue
pitch
3
cost
2
power
0
defense
0
health
0
intelligence
0

Gain X{h}, where X is 1 plus the number of Count Your Blessings in your graveyard.

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T

ASB / ASB027

When you play an attack action card or activate a weapon attack, destroy this and the attack gets +1{p}.

Courage

ASB

Courage

ASB027 / T / Generic · Token · Aura

Set
ASB
color
pitch
0
cost
0
power
0
defense
0
health
0
intelligence
0

When you play an attack action card or activate a weapon attack, destroy this and the attack gets +1{p}.

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M

1HP / 1HP146

Action - Destroy Courage of Bladehold: Your sword attacks cost {r} less this turn. Go again Temper

Courage of Bladehold

1HP

Courage of Bladehold

1HP146 / M / Warrior · Equipment · Chest

Set
1HP
color
pitch
0
cost
0
power
0
defense
2
health
0
intelligence
0

Action - Destroy Courage of Bladehold: Your sword attacks cost {r} less this turn. Go again Temper

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C

PEN / PEN086

Create a Courage token under target hero's control. Go again When this defends an attack with {p} greater than its base, remove a +1{p} counter from target permanent.

Courageous Crossing (Blue)

PEN

Courageous Crossing (Blue)

PEN086 / C / Ranger · Action · Trap

Set
PEN
color
Blue
pitch
3
cost
0
power
0
defense
3
health
0
intelligence
0

Create a Courage token under target hero's control. Go again When this defends an attack with {p} greater than its base, remove a +1{p} counter from target permanent.

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C

ASB / ASB014

If you've charged this turn, target attack gains +3{p}.

Courageous Steelhand (Red)

ASB

Courageous Steelhand (Red)

ASB014 / C / Light · Warrior · Attack Reaction

Set
ASB
color
Red
pitch
1
cost
0
power
0
defense
2
health
0
intelligence
0

If you've charged this turn, target attack gains +3{p}.

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C

BOL / BOL018

If you've charged this turn, target attack gains +2{p}.

Courageous Steelhand (Yellow)

BOL

Courageous Steelhand (Yellow)

BOL018 / C / Light · Warrior · Attack Reaction

Set
BOL
color
Yellow
pitch
2
cost
0
power
0
defense
2
health
0
intelligence
0

If you've charged this turn, target attack gains +2{p}.

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C

MON / MON059

If you've charged this turn, target attack gains +1{p}.

Courageous Steelhand (Blue)

MON

Courageous Steelhand (Blue)

MON059 / C / Light · Warrior · Attack Reaction

Set
MON
color
Blue
pitch
3
cost
0
power
0
defense
2
health
0
intelligence
0

If you've charged this turn, target attack gains +1{p}.

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T

ARC / ARC218

(A player may add any number of Cracked Baubles to their card-pool in sealed deck or booster draft formats.)

Cracked Bauble (Yellow)

ARC

Cracked Bauble (Yellow)

ARC218 / T / Generic · Resource

Set
ARC
color
Yellow
pitch
2
cost
0
power
0
defense
0
health
0
intelligence
0

(A player may add any number of Cracked Baubles to their card-pool in sealed deck or booster draft formats.)

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P

LGS / LGS360

When this is pitched, you and target opponent randomly choose opposite ends of this and pull them until this breaks in half. Then each hero creates the token on the back of their half, and this ceases to exist.

Cracker Bauble (Yellow)

LGS

Cracker Bauble (Yellow)

LGS360 / P / Generic · Resource

Set
LGS
color
Yellow
pitch
2
cost
0
power
0
defense
0
health
0
intelligence
0

When this is pitched, you and target opponent randomly choose opposite ends of this and pull them until this breaks in half. Then each hero creates the token on the back of their half, and this ceases to exist.

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C

BDD / BDD005

Action - Destroy this: The next attack action card you play this turn gets +1{p}. Go again

Cracker Jax

BDD

Cracker Jax

BDD005 / C / Generic · Equipment · Arms

Set
BDD
color
pitch
0
cost
0
power
0
defense
0
health
0
intelligence
0

Action - Destroy this: The next attack action card you play this turn gets +1{p}. Go again

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C

AZS / AZS026

When this enters the arena, up to 1 target attack gets +1{p}. Ward 1

Crackle from Afar (Blue)

AZS

Crackle from Afar (Blue)

AZS026 / C / Lightning · Illusionist · Instant · Aura

Set
AZS
color
Blue
pitch
3
cost
0
power
0
defense
0
health
0
intelligence
0

When this enters the arena, up to 1 target attack gets +1{p}. Ward 1

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C

AUR / AUR007

Lightning Flow - If you've played a Lightning card this turn, this gets +1{p}.

Crackling (Red)

AUR

Crackling (Red)

AUR007 / C / Elemental · Runeblade · Action · Attack

Set
AUR
color
Red
pitch
1
cost
0
power
3
defense
3
health
0
intelligence
0

Lightning Flow - If you've played a Lightning card this turn, this gets +1{p}.

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C

AUR / AUR015

Lightning Flow - If you've played a Lightning card this turn, this gets +1{p}.

Crackling (Yellow)

AUR

Crackling (Yellow)

AUR015 / C / Elemental · Runeblade · Action · Attack

Set
AUR
color
Yellow
pitch
2
cost
0
power
2
defense
3
health
0
intelligence
0

Lightning Flow - If you've played a Lightning card this turn, this gets +1{p}.

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R

1HP / 1HP107

Combo - If Soulbead Strike was the last attack this combat chain, Crane Dance gains +1{p}, go again, and it can't be defended by attack action cards with base {p} greater than the number of chain links you control.

Crane Dance (Red)

1HP

Crane Dance (Red)

1HP107 / R / Ninja · Action · Attack

Set
1HP
color
Red
pitch
1
cost
0
power
3
defense
3
health
0
intelligence
0

Combo - If Soulbead Strike was the last attack this combat chain, Crane Dance gains +1{p}, go again, and it can't be defended by attack action cards with base {p} greater than the number of chain links you control.

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R

1HP / 1HP108

Combo - If Soulbead Strike was the last attack this combat chain, Crane Dance gains +1{p}, go again, and it can't be defended by attack action cards with base {p} greater than the number of chain links you control.

Crane Dance (Yellow)

1HP

Crane Dance (Yellow)

1HP108 / R / Ninja · Action · Attack

Set
1HP
color
Yellow
pitch
2
cost
0
power
2
defense
3
health
0
intelligence
0

Combo - If Soulbead Strike was the last attack this combat chain, Crane Dance gains +1{p}, go again, and it can't be defended by attack action cards with base {p} greater than the number of chain links you control.

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R

1HP / 1HP109

Combo - If Soulbead Strike was the last attack this combat chain, Crane Dance gains +1{p}, go again, and it can't be defended by attack action cards with base {p} greater than the number of chain links you control.

Crane Dance (Blue)

1HP

Crane Dance (Blue)

1HP109 / R / Ninja · Action · Attack

Set
1HP
color
Blue
pitch
3
cost
0
power
1
defense
3
health
0
intelligence
0

Combo - If Soulbead Strike was the last attack this combat chain, Crane Dance gains +1{p}, go again, and it can't be defended by attack action cards with base {p} greater than the number of chain links you control.

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M

TCC / TCC046

Crush - When this deals 4 or more damage to a hero, they can't draw cards during their next action phase

Cranial Crush (Blue)

TCC

Cranial Crush (Blue)

TCC046 / M / Guardian · Action · Attack

Set
TCC
color
Blue
pitch
3
cost
6
power
8
defense
3
health
0
intelligence
0

Crush - When this deals 4 or more damage to a hero, they can't draw cards during their next action phase

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C

AMX / AMX007

Boost When this is banished from boosting, put a steam counter on a Hyper Driver you control.

Crankshaft (Red)

AMX

Crankshaft (Red)

AMX007 / C / Mechanologist · Action · Attack

Set
AMX
color
Red
pitch
1
cost
2
power
5
defense
3
health
0
intelligence
0

Boost When this is banished from boosting, put a steam counter on a Hyper Driver you control.

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Card data: GoAgain.dev. Artwork belongs to its respective owners.