Card Commander / Library

Flesh and Blood cards

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All setsEntire library??? Set 20 ???IARAOLArmory Deck - OlympiaAOLDDDDorinthea Demo DeckDDDMastery Pack WarriorMPWOmens of the Third AgeOMNAZSArmory Deck - ZyggyAZSAHAArmory Deck Origins - HalaAHAPENCompendium of RathePENANQCompendium of Rathe - Antiquity PackANQSBRSilver Age Chapter 1 - Bravo, Flattering ShowmanSBRSDASilver Age Chapter 1 - DashSDASIYSilver Age Chapter 1 - IyslanderSIYSKASilver Age Chapter 1 - KayoSKASVISilver Age Chapter 1 - ViseraiSVISARSilver Age Chapter 2 - Arakni, Web of DeceitSARSAZSilver Age Chapter 2 - AzaleaSAZSDOSilver Age Chapter 2 - DorintheaSDOSENSilver Age Chapter 2 - EnigmaSENSFASilver Age Chapter 2 - FaiSFAAACArmory Deck - ArakniAACARRArmory Deck - RhinarARRSuper SlamSUPAPSArmory Deck - PleiadesAPSSMPSmash PalaceSMPBDDBravo Demo DeckBDDMastery Pack GuardianMPGAPRArmory Deck Legends - PrismAPRAVSArmory Deck Legends - ViseraiAVSArmory Deck - IraASRHigh SeasSEAArmory Deck - Gravy BonesAGBAmory Deck - MaxxAMXArmory Deck - AuroraASTARKArakni Blitz DeckARKWODArakni, Web of Deceit Blitz DeckWODCINCindra Blitz DeckCINFNGFang Blitz DeckFNGThe HuntedHNTArmory Deck Origins - Jarl VetreiðiAJVArmory Deck - Dash I/OAIOAUAAurora Blitz DeckAUAFLRFlorian Blitz DeckFLROSCOscilio Blitz DeckOSCRosettaROSVERVerdance Blitz DeckVERFirst Strike - AuroraAURFirst Strike - TerraTERArmory Deck - AzaleaAAZArmory Deck - BoltynASBENGEnigma Blitz DeckENGNUUNuu Blitz DeckNUUPart the MistveilMSTZENZen Blitz DeckZENArmory Deck - KayoAKOBETBetsy Blitz DeckBETHeavy HittersHVYKSIKassai Blitz DeckKSIKYOKayo Blitz DeckKYOOLAOlympia Blitz DeckOLARHIRhinar Blitz DeckRHIVICVictor Goldmane Blitz DeckVICBright LightsEVORound the Table: TCC X LSSTCCDusk till DawnDTDARAArakni Blitz DeckARAAZLAzalea Blitz DeckAZLBENBenji Blitz DeckBENKATKatsu Blitz DeckKATOutsidersOUTRIPRiptide Blitz DeckRIPUZUUzuri Blitz DeckUZUHistory Pack 1 - Bravo Blitz Deck1HBHistory Pack 1 - Dash Blitz Deck1HDHistory Pack 1 - Dorinthea Blitz Deck1HTHistory Pack 1 - Kano Blitz Deck1HKHistory Pack 1 - Rhinar Blitz Deck1HRHistory Pack 1 - Viserai Blitz Deck1HVDynastyDYNDRODromai Blitz DeckDROFAIFai Blitz DeckFAIUprisingUPRClassic Battles: Rhinar vs Dorinthea – DorintheaDVRClassic Battles: Rhinar vs Dorinthea – RhinarRVDHistory Pack 11HPEverfestEVRBRIBriar Blitz DeckBRILXILexi Blitz DeckLXIOLDOldhim Blitz DeckOLDTales of AriaELEBOLBoltyn Blitz DeckBOLCHNChane Blitz DeckCHNLEVLevia Blitz DeckLEVMonarchMONPSMPrism Blitz DeckPSMCrucible of WarCRUArcane RisingARCBVOBravo Hero DeckBVOTEADorinthea Hero DeckTEAKSUKatsu Hero DeckKSURNRRhinar Hero DeckRNRWelcome to RatheWTRIRAIra Welcome DeckIRACONConvention PromosCONGEMGEM Pack PromosGEMHERHero Card PromosHERJDGJudge Unique PromosJDGLGSLocal Game Store PromosLGSLSSLSS PromosLSSXXXOP Event TokensXXXFABPromosFABSBZSilver Age Chapter 3 - Blaze, FiremindSBZSBLSilver Age Chapter 3 - BoltynSBLSBASilver Age Chapter 3 - BriarSBASGBSilver Age Chapter 3 - Gravy BonesSGBSLYSilver Age Chapter 3 - Lyath GoldmaneSLYOXOSlingshot Underground PromosOXOTNPTournament PackTNPWINWorlds / Pro Tour Prize CardsWIN
4,897 cards
C

AIO / AIO021

Boost When this hits, opt 1.

Data Link (Blue)

AIO

Data Link (Blue)

AIO021 / C / Mechanologist · Action · Attack

Set
AIO
color
Blue
pitch
3
cost
0
power
1
defense
3
health
0
intelligence
0

Boost When this hits, opt 1.

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R

CRU / CRU085

Your next weapon attack this turn gains +3{p}. The next defense reaction card the defending hero plays this turn costs an additional {r} to play. Go again

Dauntless (Red)

CRU

Dauntless (Red)

CRU085 / R / Warrior · Action

Set
CRU
color
Red
pitch
1
cost
1
power
0
defense
3
health
0
intelligence
0

Your next weapon attack this turn gains +3{p}. The next defense reaction card the defending hero plays this turn costs an additional {r} to play. Go again

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R

CRU / CRU086

Your next weapon attack this turn gains +2{p}. The next defense reaction card the defending hero plays this turn costs an additional {r} to play. Go again

Dauntless (Yellow)

CRU

Dauntless (Yellow)

CRU086 / R / Warrior · Action

Set
CRU
color
Yellow
pitch
2
cost
1
power
0
defense
3
health
0
intelligence
0

Your next weapon attack this turn gains +2{p}. The next defense reaction card the defending hero plays this turn costs an additional {r} to play. Go again

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R

CRU / CRU087

Your next weapon attack this turn gains +1{p}. The next defense reaction card the defending hero plays this turn costs an additional {r} to play. Go again

Dauntless (Blue)

CRU

Dauntless (Blue)

CRU087 / R / Warrior · Action

Set
CRU
color
Blue
pitch
3
cost
1
power
0
defense
3
health
0
intelligence
0

Your next weapon attack this turn gains +1{p}. The next defense reaction card the defending hero plays this turn costs an additional {r} to play. Go again

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C

1HP / 1HP143

Once per Turn Action - {r}: Attack The second time this hits each turn, put a +1{p} counter on it. At the beginning of your end phase, if this hasn't hit this turn, remove all +1{p} counters from it.

Dawnblade

1HP

Dawnblade

1HP143 / C / Warrior · Weapon · Sword · 2H

Set
1HP
color
pitch
0
cost
0
power
3
defense
0
health
0
intelligence
0

Once per Turn Action - {r}: Attack The second time this hits each turn, put a +1{p} counter on it. At the beginning of your end phase, if this hasn't hit this turn, remove all +1{p} counters from it.

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C

DDD / DDD002

Once per Turn Action - {r}: Attack The second time you attack with this each turn, it gets +1{p} until end of turn.

Dawnblade, Resplendent

DDD

Dawnblade, Resplendent

DDD002 / C / Warrior · Weapon · Sword · 2H

Set
DDD
color
pitch
0
cost
0
power
2
defense
0
health
0
intelligence
0

Once per Turn Action - {r}: Attack The second time you attack with this each turn, it gets +1{p} until end of turn.

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C

ELE / ELE053

Lightning Fusion If Dazzling Crescendo was fused, it gains go again.

Dazzling Crescendo (Red)

ELE

Dazzling Crescendo (Red)

ELE053 / C / Elemental · Ranger · Action · Arrow · Attack

Set
ELE
color
Red
pitch
1
cost
0
power
4
defense
3
health
0
intelligence
0

Lightning Fusion If Dazzling Crescendo was fused, it gains go again.

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C

ELE / ELE054

Lightning Fusion If Dazzling Crescendo was fused, it gains go again.

Dazzling Crescendo (Yellow)

ELE

Dazzling Crescendo (Yellow)

ELE054 / C / Elemental · Ranger · Action · Arrow · Attack

Set
ELE
color
Yellow
pitch
2
cost
0
power
3
defense
3
health
0
intelligence
0

Lightning Fusion If Dazzling Crescendo was fused, it gains go again.

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C

ELE / ELE055

Lightning Fusion If Dazzling Crescendo was fused, it gains go again.

Dazzling Crescendo (Blue)

ELE

Dazzling Crescendo (Blue)

ELE055 / C / Elemental · Ranger · Action · Arrow · Attack

Set
ELE
color
Blue
pitch
3
cost
0
power
2
defense
3
health
0
intelligence
0

Lightning Fusion If Dazzling Crescendo was fused, it gains go again.

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M

DYN / DYN155

Your next arrow attack this turn gains +3{p}. If it has an aim counter, it gains "When this hits a hero, look at their hand and choose a card. They discard it." Go again

Dead Eye (Yellow)

DYN

Dead Eye (Yellow)

DYN155 / M / Ranger · Action

Set
DYN
color
Yellow
pitch
2
cost
1
power
0
defense
3
health
0
intelligence
0

Your next arrow attack this turn gains +3{p}. If it has an aim counter, it gains "When this hits a hero, look at their hand and choose a card. They discard it." Go again

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P

FAB / FAB337

Instant - {t}: Gain {r}. Activate this only if an ally has been put into your graveyard this turn. Blade Break

Dead Threads

FAB

Dead Threads

FAB337 / P / Necromancer · Equipment · Chest

Set
FAB
color
pitch
0
cost
0
power
0
defense
1
health
0
intelligence
0

Instant - {t}: Gain {r}. Activate this only if an ally has been put into your graveyard this turn. Blade Break

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C

AHA / AHA007

Target weapon attack gets +3{p}. If the weapon has been sharpened this turn, the attack gets "When this hits a hero, create a Flurry token."

Deadly Display (Red)

AHA

Deadly Display (Red)

AHA007 / C / Warrior · Attack Reaction

Set
AHA
color
Red
pitch
1
cost
1
power
0
defense
2
health
0
intelligence
0

Target weapon attack gets +3{p}. If the weapon has been sharpened this turn, the attack gets "When this hits a hero, create a Flurry token."

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C

AHA / AHA020

Target weapon attack gets +1{p}. If the weapon has been sharpened this turn, the attack gets "When this hits a hero, create a Flurry token."

Deadly Display (Blue)

AHA

Deadly Display (Blue)

AHA020 / C / Warrior · Attack Reaction

Set
AHA
color
Blue
pitch
3
cost
1
power
0
defense
2
health
0
intelligence
0

Target weapon attack gets +1{p}. If the weapon has been sharpened this turn, the attack gets "When this hits a hero, create a Flurry token."

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C

OUT / OUT071

When this hits, the next attack action card with 2 or less base {p} you play this combat chain gains +2 {p}. Go again

Deadly Duo (Red)

OUT

Deadly Duo (Red)

OUT071 / C / Ninja · Action · Attack

Set
OUT
color
Red
pitch
1
cost
1
power
3
defense
2
health
0
intelligence
0

When this hits, the next attack action card with 2 or less base {p} you play this combat chain gains +2 {p}. Go again

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C

OUT / OUT072

When this hits, the next attack action card with 2 or less base {p} you play this combat chain gains +2 {p}. Go again

Deadly Duo (Yellow)

OUT

Deadly Duo (Yellow)

OUT072 / C / Ninja · Action · Attack

Set
OUT
color
Yellow
pitch
2
cost
1
power
2
defense
2
health
0
intelligence
0

When this hits, the next attack action card with 2 or less base {p} you play this combat chain gains +2 {p}. Go again

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C

OUT / OUT073

When this hits, the next attack action card with 2 or less base {p} you play this combat chain gains +2 {p}. Go again

Deadly Duo (Blue)

OUT

Deadly Duo (Blue)

OUT073 / C / Ninja · Action · Attack

Set
OUT
color
Blue
pitch
3
cost
1
power
1
defense
2
health
0
intelligence
0

When this hits, the next attack action card with 2 or less base {p} you play this combat chain gains +2 {p}. Go again

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C

AVS / AVS014

Destroy an aura you control. If you do, create 3 Runechant tokens. Go again

Deadwood Dirge (Red)

AVS

Deadwood Dirge (Red)

AVS014 / C / Runeblade · Action

Set
AVS
color
Red
pitch
1
cost
0
power
0
defense
2
health
0
intelligence
0

Destroy an aura you control. If you do, create 3 Runechant tokens. Go again

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C

ROS / ROS156

Destroy an aura you control. If you do, create 2 Runechant tokens. Go again

Deadwood Dirge (Yellow)

ROS

Deadwood Dirge (Yellow)

ROS156 / C / Runeblade · Action

Set
ROS
color
Yellow
pitch
2
cost
0
power
0
defense
2
health
0
intelligence
0

Destroy an aura you control. If you do, create 2 Runechant tokens. Go again

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C

ROS / ROS157

Destroy an aura you control. If you do, create a Runechant token. Go again

Deadwood Dirge (Blue)

ROS

Deadwood Dirge (Blue)

ROS157 / C / Runeblade · Action

Set
ROS
color
Blue
pitch
3
cost
0
power
0
defense
2
health
0
intelligence
0

Destroy an aura you control. If you do, create a Runechant token. Go again

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C

LEV / LEV010

Draw a card then discard a random card. If a card with 6 or more {p} is discarded this way, banish a card from a graveyard. Blood Debt

Deadwood Rumbler (Red)

LEV

Deadwood Rumbler (Red)

LEV010 / C / Shadow · Brute · Action · Attack

Set
LEV
color
Red
pitch
1
cost
3
power
8
defense
0
health
0
intelligence
0

Draw a card then discard a random card. If a card with 6 or more {p} is discarded this way, banish a card from a graveyard. Blood Debt

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C

MON / MON139

Draw a card then discard a random card. If a card with 6 or more {p} is discarded this way, banish a card from a graveyard. Blood Debt

Deadwood Rumbler (Yellow)

MON

Deadwood Rumbler (Yellow)

MON139 / C / Shadow · Brute · Action · Attack

Set
MON
color
Yellow
pitch
2
cost
3
power
7
defense
0
health
0
intelligence
0

Draw a card then discard a random card. If a card with 6 or more {p} is discarded this way, banish a card from a graveyard. Blood Debt

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C

LEV / LEV020

Draw a card then discard a random card. If a card with 6 or more {p} is discarded this way, banish a card from a graveyard. Blood Debt

Deadwood Rumbler (Blue)

LEV

Deadwood Rumbler (Blue)

LEV020 / C / Shadow · Brute · Action · Attack

Set
LEV
color
Blue
pitch
3
cost
3
power
6
defense
0
health
0
intelligence
0

Draw a card then discard a random card. If a card with 6 or more {p} is discarded this way, banish a card from a graveyard. Blood Debt

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C

1HP / 1HP223

Once per Turn Action - {r}: If you have no cards in your arsenal, you may put an arrow card from your hand face up into your arsenal. If you do, draw a card. Go again

Death Dealer

1HP

Death Dealer

1HP223 / C / Ranger · Weapon · Bow · 2H

Set
1HP
color
pitch
0
cost
0
power
0
defense
0
health
0
intelligence
0

Once per Turn Action - {r}: If you have no cards in your arsenal, you may put an arrow card from your hand face up into your arsenal. If you do, draw a card. Go again

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P

FAB / FAB132

Death Touch can't be played from hand. When this hits a hero, create a Frailty, Inertia, or Bloodrot Pox token under their control.

Death Touch (Red)

FAB

Death Touch (Red)

FAB132 / P / Assassin · Ranger · Action · Attack

Set
FAB
color
Red
pitch
1
cost
1
power
6
defense
2
health
0
intelligence
0

Death Touch can't be played from hand. When this hits a hero, create a Frailty, Inertia, or Bloodrot Pox token under their control.

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Card data: GoAgain.dev. Artwork belongs to its respective owners.