Card Commander / Library

Flesh and Blood cards

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All setsEntire library??? Set 20 ???IARAOLArmory Deck - OlympiaAOLDDDDorinthea Demo DeckDDDMastery Pack WarriorMPWOmens of the Third AgeOMNAZSArmory Deck - ZyggyAZSAHAArmory Deck Origins - HalaAHAPENCompendium of RathePENANQCompendium of Rathe - Antiquity PackANQSBRSilver Age Chapter 1 - Bravo, Flattering ShowmanSBRSDASilver Age Chapter 1 - DashSDASIYSilver Age Chapter 1 - IyslanderSIYSKASilver Age Chapter 1 - KayoSKASVISilver Age Chapter 1 - ViseraiSVISARSilver Age Chapter 2 - Arakni, Web of DeceitSARSAZSilver Age Chapter 2 - AzaleaSAZSDOSilver Age Chapter 2 - DorintheaSDOSENSilver Age Chapter 2 - EnigmaSENSFASilver Age Chapter 2 - FaiSFAAACArmory Deck - ArakniAACARRArmory Deck - RhinarARRSuper SlamSUPAPSArmory Deck - PleiadesAPSSMPSmash PalaceSMPBDDBravo Demo DeckBDDMastery Pack GuardianMPGAPRArmory Deck Legends - PrismAPRAVSArmory Deck Legends - ViseraiAVSArmory Deck - IraASRHigh SeasSEAArmory Deck - Gravy BonesAGBAmory Deck - MaxxAMXArmory Deck - AuroraASTARKArakni Blitz DeckARKWODArakni, Web of Deceit Blitz DeckWODCINCindra Blitz DeckCINFNGFang Blitz DeckFNGThe HuntedHNTArmory Deck Origins - Jarl VetreiðiAJVArmory Deck - Dash I/OAIOAUAAurora Blitz DeckAUAFLRFlorian Blitz DeckFLROSCOscilio Blitz DeckOSCRosettaROSVERVerdance Blitz DeckVERFirst Strike - AuroraAURFirst Strike - TerraTERArmory Deck - AzaleaAAZArmory Deck - BoltynASBENGEnigma Blitz DeckENGNUUNuu Blitz DeckNUUPart the MistveilMSTZENZen Blitz DeckZENArmory Deck - KayoAKOBETBetsy Blitz DeckBETHeavy HittersHVYKSIKassai Blitz DeckKSIKYOKayo Blitz DeckKYOOLAOlympia Blitz DeckOLARHIRhinar Blitz DeckRHIVICVictor Goldmane Blitz DeckVICBright LightsEVORound the Table: TCC X LSSTCCDusk till DawnDTDARAArakni Blitz DeckARAAZLAzalea Blitz DeckAZLBENBenji Blitz DeckBENKATKatsu Blitz DeckKATOutsidersOUTRIPRiptide Blitz DeckRIPUZUUzuri Blitz DeckUZUHistory Pack 1 - Bravo Blitz Deck1HBHistory Pack 1 - Dash Blitz Deck1HDHistory Pack 1 - Dorinthea Blitz Deck1HTHistory Pack 1 - Kano Blitz Deck1HKHistory Pack 1 - Rhinar Blitz Deck1HRHistory Pack 1 - Viserai Blitz Deck1HVDynastyDYNDRODromai Blitz DeckDROFAIFai Blitz DeckFAIUprisingUPRClassic Battles: Rhinar vs Dorinthea – DorintheaDVRClassic Battles: Rhinar vs Dorinthea – RhinarRVDHistory Pack 11HPEverfestEVRBRIBriar Blitz DeckBRILXILexi Blitz DeckLXIOLDOldhim Blitz DeckOLDTales of AriaELEBOLBoltyn Blitz DeckBOLCHNChane Blitz DeckCHNLEVLevia Blitz DeckLEVMonarchMONPSMPrism Blitz DeckPSMCrucible of WarCRUArcane RisingARCBVOBravo Hero DeckBVOTEADorinthea Hero DeckTEAKSUKatsu Hero DeckKSURNRRhinar Hero DeckRNRWelcome to RatheWTRIRAIra Welcome DeckIRACONConvention PromosCONGEMGEM Pack PromosGEMHERHero Card PromosHERJDGJudge Unique PromosJDGLGSLocal Game Store PromosLGSLSSLSS PromosLSSXXXOP Event TokensXXXFABPromosFABSBZSilver Age Chapter 3 - Blaze, FiremindSBZSBLSilver Age Chapter 3 - BoltynSBLSBASilver Age Chapter 3 - BriarSBASGBSilver Age Chapter 3 - Gravy BonesSGBSLYSilver Age Chapter 3 - Lyath GoldmaneSLYOXOSlingshot Underground PromosOXOTNPTournament PackTNPWINWorlds / Pro Tour Prize CardsWIN
4,897 cards
M

AAC / AAC001

The first attack with stealth each turn gets go again.

Arakni, 5L!p3d 7hRu 7h3 cR4X

AAC

Arakni, 5L!p3d 7hRu 7h3 cR4X

AAC001 / M / Chaos · Assassin · Hero

Set
AAC
color
pitch
0
cost
0
power
0
defense
0
health
38
intelligence
4

The first attack with stealth each turn gets go again.

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M

DYN / DYN113

Whenever you play a card with contract, you may look at the top card of target opponent's deck. You may put it on the bottom.

Arakni, Huntsman

DYN

Arakni, Huntsman

DYN113 / M / Assassin · Hero

Set
DYN
color
pitch
0
cost
0
power
0
defense
0
health
40
intelligence
4

Whenever you play a card with contract, you may look at the top card of target opponent's deck. You may put it on the bottom.

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P

HER / HER132

Your attacks with stealth that are attacking a marked hero get +1{p} and "When this hits, this gets go again." At the beginning of your end phase, if an opponent is marked, you become a random Agent of Chaos.

Arakni, Marionette

HER

Arakni, Marionette

HER132 / P / Chaos · Assassin · Hero

Set
HER
color
pitch
0
cost
0
power
0
defense
0
health
40
intelligence
4

Your attacks with stealth that are attacking a marked hero get +1{p} and "When this hits, this gets go again." At the beginning of your end phase, if an opponent is marked, you become a random Agent of Chaos.

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C

ARA / ARA001

Your first attack with stealth each turn has go again.

Arakni, Solitary Confinement

ARA

Arakni, Solitary Confinement

ARA001 / C / Assassin · Hero · Young

Set
ARA
color
pitch
0
cost
0
power
0
defense
0
health
19
intelligence
4

Your first attack with stealth each turn has go again.

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T

HNT / HNT002

Your attacks with stealth that are attacking a marked hero get +1{p} and "When this hits, this gets go again." At the beginning of your end phase, if an opponent is marked, you become a random Agent of Chaos.

Arakni, Web of Deceit

HNT

Arakni, Web of Deceit

HNT002 / T / Chaos · Assassin · Hero · Young

Set
HNT
color
pitch
0
cost
0
power
0
defense
0
health
20
intelligence
4

Your attacks with stealth that are attacking a marked hero get +1{p} and "When this hits, this gets go again." At the beginning of your end phase, if an opponent is marked, you become a random Agent of Chaos.

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R

PEN / PEN202

When this attacks, if a Lightning or Elemental attack would deal damage this combat chain, instead it deals that much damage plus 1. Lightning Bond - If a Lightning card was pitched to play this, this gets go again.

Arc Bending (Red)

PEN

Arc Bending (Red)

PEN202 / R / Elemental · Ranger · Action · Arrow · Attack

Set
PEN
color
Red
pitch
1
cost
1
power
5
defense
3
health
0
intelligence
0

When this attacks, if a Lightning or Elemental attack would deal damage this combat chain, instead it deals that much damage plus 1. Lightning Bond - If a Lightning card was pitched to play this, this gets go again.

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M

APR / APR016

Prism Specialization Opponents must choose this as the target of attacks if able. Spectra

Arc Light Sentinel (Yellow)

APR

Arc Light Sentinel (Yellow)

APR016 / M / Light · Illusionist · Instant · Aura

Set
APR
color
Yellow
pitch
2
cost
6
power
0
defense
0
health
0
intelligence
0

Prism Specialization Opponents must choose this as the target of attacks if able. Spectra

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M

AST / AST022

Aurora Specialization Whenever you go again this turn, deal 1 arcane damage to any target. The next action card you play this turn gets go again. Go again

Arc Lightning (Yellow)

AST

Arc Lightning (Yellow)

AST022 / M / Lightning · Runeblade · Action

Set
AST
color
Yellow
pitch
2
cost
0
power
0
defense
2
health
0
intelligence
0

Aurora Specialization Whenever you go again this turn, deal 1 arcane damage to any target. The next action card you play this turn gets go again. Go again

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R

OMN / OMN100

Amp 3 You may destroy a Lightning Flow you control. If you do, this gets go again.

Arc Ramp (Red)

OMN

Arc Ramp (Red)

OMN100 / R / Lightning · Wizard · Action

Set
OMN
color
Red
pitch
1
cost
0
power
0
defense
2
health
0
intelligence
0

Amp 3 You may destroy a Lightning Flow you control. If you do, this gets go again.

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R

OMN / OMN101

Amp 2 You may destroy a Lightning Flow you control. If you do, this gets go again.

Arc Ramp (Yellow)

OMN

Arc Ramp (Yellow)

OMN101 / R / Lightning · Wizard · Action

Set
OMN
color
Yellow
pitch
2
cost
0
power
0
defense
2
health
0
intelligence
0

Amp 2 You may destroy a Lightning Flow you control. If you do, this gets go again.

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R

OMN / OMN102

Amp 1 You may destroy a Lightning Flow you control. If you do, this gets go again.

Arc Ramp (Blue)

OMN

Arc Ramp (Blue)

OMN102 / R / Lightning · Wizard · Action

Set
OMN
color
Blue
pitch
3
cost
0
power
0
defense
2
health
0
intelligence
0

Amp 1 You may destroy a Lightning Flow you control. If you do, this gets go again.

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M

SEA / SEA261

Until end of turn, effects can't increase arcane damage that target action card on the stack would deal.

Arcane Compliance (Blue)

SEA

Arcane Compliance (Blue)

SEA261 / M / Generic · Instant

Set
SEA
color
Blue
pitch
3
cost
0
power
0
defense
0
health
0
intelligence
0

Until end of turn, effects can't increase arcane damage that target action card on the stack would deal.

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C

FLR / FLR012

Go again When you deal or are dealt damage, destroy this. When this leaves the arena during your turn, create 3 Runechant tokens.

Arcane Cussing (Red)

FLR

Arcane Cussing (Red)

FLR012 / C / Runeblade · Action · Aura

Set
FLR
color
Red
pitch
1
cost
1
power
0
defense
2
health
0
intelligence
0

Go again When you deal or are dealt damage, destroy this. When this leaves the arena during your turn, create 3 Runechant tokens.

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C

FLR / FLR018

Go again When you deal or are dealt damage, destroy this. When this leaves the arena during your turn, create 2 Runechant tokens.

Arcane Cussing (Yellow)

FLR

Arcane Cussing (Yellow)

FLR018 / C / Runeblade · Action · Aura

Set
FLR
color
Yellow
pitch
2
cost
1
power
0
defense
2
health
0
intelligence
0

Go again When you deal or are dealt damage, destroy this. When this leaves the arena during your turn, create 2 Runechant tokens.

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C

FLR / FLR024

Go again When you deal or are dealt damage, destroy this. When this leaves the arena during your turn, create a Runechant token.

Arcane Cussing (Blue)

FLR

Arcane Cussing (Blue)

FLR024 / C / Runeblade · Action · Aura

Set
FLR
color
Blue
pitch
3
cost
1
power
0
defense
2
health
0
intelligence
0

Go again When you deal or are dealt damage, destroy this. When this leaves the arena during your turn, create a Runechant token.

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R

EVR / EVR155

Arcane Barrier 1

Arcane Lantern

EVR

Arcane Lantern

EVR155 / R / Generic · Equipment · Off-Hand

Set
EVR
color
pitch
0
cost
0
power
0
defense
0
health
0
intelligence
0

Arcane Barrier 1

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P

LGS / LGS458

Gain 1{h} If you've been dealt arcane damage this turn, instead gain 4{h}.

Arcane Polarity (Red)

LGS

Arcane Polarity (Red)

LGS458 / P / Generic · Instant

Set
LGS
color
Red
pitch
1
cost
0
power
0
defense
0
health
0
intelligence
0

Gain 1{h} If you've been dealt arcane damage this turn, instead gain 4{h}.

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C

ROS / ROS232

Gain 1{h} If you've been dealt arcane damage this turn, instead gain 3{h}.

Arcane Polarity (Yellow)

ROS

Arcane Polarity (Yellow)

ROS232 / C / Generic · Instant

Set
ROS
color
Yellow
pitch
2
cost
0
power
0
defense
0
health
0
intelligence
0

Gain 1{h} If you've been dealt arcane damage this turn, instead gain 3{h}.

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