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Flesh and Blood cards

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All setsEntire library??? Set 20 ???IARAOLArmory Deck - OlympiaAOLDDDDorinthea Demo DeckDDDMastery Pack WarriorMPWOmens of the Third AgeOMNAZSArmory Deck - ZyggyAZSAHAArmory Deck Origins - HalaAHAPENCompendium of RathePENANQCompendium of Rathe - Antiquity PackANQSBRSilver Age Chapter 1 - Bravo, Flattering ShowmanSBRSDASilver Age Chapter 1 - DashSDASIYSilver Age Chapter 1 - IyslanderSIYSKASilver Age Chapter 1 - KayoSKASVISilver Age Chapter 1 - ViseraiSVISARSilver Age Chapter 2 - Arakni, Web of DeceitSARSAZSilver Age Chapter 2 - AzaleaSAZSDOSilver Age Chapter 2 - DorintheaSDOSENSilver Age Chapter 2 - EnigmaSENSFASilver Age Chapter 2 - FaiSFAAACArmory Deck - ArakniAACARRArmory Deck - RhinarARRSuper SlamSUPAPSArmory Deck - PleiadesAPSSMPSmash PalaceSMPBDDBravo Demo DeckBDDMastery Pack GuardianMPGAPRArmory Deck Legends - PrismAPRAVSArmory Deck Legends - ViseraiAVSArmory Deck - IraASRHigh SeasSEAArmory Deck - Gravy BonesAGBAmory Deck - MaxxAMXArmory Deck - AuroraASTARKArakni Blitz DeckARKWODArakni, Web of Deceit Blitz DeckWODCINCindra Blitz DeckCINFNGFang Blitz DeckFNGThe HuntedHNTArmory Deck Origins - Jarl VetreiðiAJVArmory Deck - Dash I/OAIOAUAAurora Blitz DeckAUAFLRFlorian Blitz DeckFLROSCOscilio Blitz DeckOSCRosettaROSVERVerdance Blitz DeckVERFirst Strike - AuroraAURFirst Strike - TerraTERArmory Deck - AzaleaAAZArmory Deck - BoltynASBENGEnigma Blitz DeckENGNUUNuu Blitz DeckNUUPart the MistveilMSTZENZen Blitz DeckZENArmory Deck - KayoAKOBETBetsy Blitz DeckBETHeavy HittersHVYKSIKassai Blitz DeckKSIKYOKayo Blitz DeckKYOOLAOlympia Blitz DeckOLARHIRhinar Blitz DeckRHIVICVictor Goldmane Blitz DeckVICBright LightsEVORound the Table: TCC X LSSTCCDusk till DawnDTDARAArakni Blitz DeckARAAZLAzalea Blitz DeckAZLBENBenji Blitz DeckBENKATKatsu Blitz DeckKATOutsidersOUTRIPRiptide Blitz DeckRIPUZUUzuri Blitz DeckUZUHistory Pack 1 - Bravo Blitz Deck1HBHistory Pack 1 - Dash Blitz Deck1HDHistory Pack 1 - Dorinthea Blitz Deck1HTHistory Pack 1 - Kano Blitz Deck1HKHistory Pack 1 - Rhinar Blitz Deck1HRHistory Pack 1 - Viserai Blitz Deck1HVDynastyDYNDRODromai Blitz DeckDROFAIFai Blitz DeckFAIUprisingUPRClassic Battles: Rhinar vs Dorinthea – DorintheaDVRClassic Battles: Rhinar vs Dorinthea – RhinarRVDHistory Pack 11HPEverfestEVRBRIBriar Blitz DeckBRILXILexi Blitz DeckLXIOLDOldhim Blitz DeckOLDTales of AriaELEBOLBoltyn Blitz DeckBOLCHNChane Blitz DeckCHNLEVLevia Blitz DeckLEVMonarchMONPSMPrism Blitz DeckPSMCrucible of WarCRUArcane RisingARCBVOBravo Hero DeckBVOTEADorinthea Hero DeckTEAKSUKatsu Hero DeckKSURNRRhinar Hero DeckRNRWelcome to RatheWTRIRAIra Welcome DeckIRACONConvention PromosCONGEMGEM Pack PromosGEMHERHero Card PromosHERJDGJudge Unique PromosJDGLGSLocal Game Store PromosLGSLSSLSS PromosLSSXXXOP Event TokensXXXFABPromosFABSBZSilver Age Chapter 3 - Blaze, FiremindSBZSBLSilver Age Chapter 3 - BoltynSBLSBASilver Age Chapter 3 - BriarSBASGBSilver Age Chapter 3 - Gravy BonesSGBSLYSilver Age Chapter 3 - Lyath GoldmaneSLYOXOSlingshot Underground PromosOXOTNPTournament PackTNPWINWorlds / Pro Tour Prize CardsWIN
4,897 cards
M

DTD / DTD012

Figment of War (Yellow)

DTD

Figment of War (Yellow)

DTD012 / M / Light · Illusionist · Instant · Figment

Set
DTD
color
Yellow
pitch
2
cost
4
power
0
defense
0
health
0
intelligence
0

Legendary When this enters the arena, create a Courage token.

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M

TCC / TCC057

Final Act (Red)

TCC

Final Act (Red)

TCC057 / M / Bard · Action · Attack

Set
TCC
color
Red
pitch
1
cost
1
power
1
defense
3
health
0
intelligence
0

When this attacks, it gets +X{p}, where X is twice the number of cards in all pitch zones.

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M

1HP / 1HP098

Find Center (Blue)

1HP

Find Center (Blue)

1HP098 / M / Ninja · Action · Attack

Set
1HP
color
Blue
pitch
3
cost
0
power
2
defense
3
health
0
intelligence
0

Combo - If Crane Dance was the last attack this combat chain, Find Center can't be defended by cards with {r} cost less than the number of chain links you control, and it gains "If this hits, create a Zen State token."

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C

OMN / OMN039

Fingers of Fragmentation

OMN

Fingers of Fragmentation

OMN039 / C / Illusionist · Equipment · Arms

Set
OMN
color
pitch
0
cost
0
power
0
defense
0
health
0
intelligence
0

Instant - {r}{r}, destroy this: Target attack action card that has fragmented gets +2{p}.

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C

CIN / CIN012

Fire Tenet: Strike First (Red)

CIN

Fire Tenet: Strike First (Red)

CIN012 / C / Ninja · Action · Attack

Set
CIN
color
Red
pitch
1
cost
0
power
3
defense
2
health
0
intelligence
0

When this attacks, your next Draconic attack this combat chain gets +1{p}. Go again

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C

HNT / HNT084

Fire Tenet: Strike First (Yellow)

HNT

Fire Tenet: Strike First (Yellow)

HNT084 / C / Ninja · Action · Attack

Set
HNT
color
Yellow
pitch
2
cost
0
power
2
defense
2
health
0
intelligence
0

When this attacks, your next Draconic attack this combat chain gets +1{p}. Go again

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C

HNT / HNT085

Fire Tenet: Strike First (Blue)

HNT

Fire Tenet: Strike First (Blue)

HNT085 / C / Ninja · Action · Attack

Set
HNT
color
Blue
pitch
3
cost
0
power
1
defense
2
health
0
intelligence
0

When this attacks, your next Draconic attack this combat chain gets +1{p}. Go again

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R

FNG / FNG013

Fire and Brimstone (Red)

FNG

Fire and Brimstone (Red)

FNG013 / R / Draconic · Warrior · Attack Reaction

Set
FNG
color
Red
pitch
1
cost
2
power
0
defense
3
health
0
intelligence
0

Legendary This costs {r} less to play for each Draconic chain link you control. Daggers you control get +1{p} and you may attack with each of them an additional time this turn.

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R

SEA / SEA101

Fire in the Hole (Red)

SEA

Fire in the Hole (Red)

SEA101 / R / Ranger · Action

Set
SEA
color
Red
pitch
1
cost
0
power
0
defense
2
health
0
intelligence
0

Your next arrow attack this turn gets +3{p}. You may {u} a bow you control. Go again

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P

GEM / GEM132

Fire that Burns Within (Red)

GEM

Fire that Burns Within (Red)

GEM132 / P / Draconic · Action · Attack

Set
GEM
color
Red
pitch
1
cost
1
power
2
defense
2
health
0
intelligence
0

When this attacks, you may discard a Phoenix Flame. If you do, draw a card and this gets +2{p}. Go again

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M

EVR / EVR157

Firebreathing (Red)

EVR

Firebreathing (Red)

EVR157 / M / Generic · Action · Attack

Set
EVR
color
Red
pitch
1
cost
2
power
3
defense
3
health
0
intelligence
0

Instant - {r}: Firebreathing gains +1{p}. Activate this ability only while Firebreathing is attacking.

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R

EVO / EVO159

Firewall (Red)

EVO

Firewall (Red)

EVO159 / R / Mechanologist · Block

Set
EVO
color
Red
pitch
1
cost
0
power
0
defense
4
health
0
intelligence
0

When this defends, reveal the top card of your deck. If it's an Evo, put it on top of your deck. Otherwise, put it on the bottom.

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R

EVO / EVO160

Firewall (Yellow)

EVO

Firewall (Yellow)

EVO160 / R / Mechanologist · Block

Set
EVO
color
Yellow
pitch
2
cost
0
power
0
defense
3
health
0
intelligence
0

When this defends, reveal the top card of your deck. If it's an Evo, put it on top of your deck. Otherwise, put it on the bottom.

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R

EVO / EVO161

Firewall (Blue)

EVO

Firewall (Blue)

EVO161 / R / Mechanologist · Block

Set
EVO
color
Blue
pitch
3
cost
0
power
0
defense
2
health
0
intelligence
0

When this defends, reveal the top card of your deck. If it's an Evo, put it on top of your deck. Otherwise, put it on the bottom.

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C

ENG / ENG018

First Tenet of Chi: Moon (Blue)

ENG

First Tenet of Chi: Moon (Blue)

ENG018 / C / Mystic · Action

Set
ENG
color
Blue
pitch
3
cost
0
power
0
defense
3
health
0
intelligence
0

Your next blue attack this turn gets "When this attacks, draw a card." Go again

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P

LGS / LGS296

First Tenet of Chi: Tide (Blue)

LGS

First Tenet of Chi: Tide (Blue)

LGS296 / P / Mystic · Action

Set
LGS
color
Blue
pitch
3
cost
0
power
0
defense
3
health
0
intelligence
0

Your next blue attack this turn gets +2{p}. Go again

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P

LGS / LGS304

First Tenet of Chi: Wind (Blue)

LGS

First Tenet of Chi: Wind (Blue)

LGS304 / P / Mystic · Action

Set
LGS
color
Blue
pitch
3
cost
0
power
0
defense
3
health
0
intelligence
0

The next blue action card you play this turn gets go again. Go again

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P

LGS / LGS394

Fish Fingers

LGS

Fish Fingers

LGS394 / P / Pirate · Equipment · Arms

Set
LGS
color
pitch
0
cost
0
power
0
defense
1
health
0
intelligence
0

Action - {r}, destroy this: Your next attack this turn gets +1{p}. Go again Blade Break

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M

AMX / AMX005

Fist Pump

AMX

Fist Pump

AMX005 / M / Mechanologist · Equipment · Arms

Set
AMX
color
pitch
0
cost
0
power
0
defense
1
health
0
intelligence
0

Whenever you banish a Hyper Driver from boosting, target wrench you control gets +1{p} this turn. Battleworn

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C

BEN / BEN005

Fisticuffs

BEN

Fisticuffs

BEN005 / C / Generic · Equipment · Arms

Set
BEN
color
pitch
0
cost
0
power
0
defense
0
health
0
intelligence
0

Attack Reaction - {r}{r}, destroy Fisticuffs: Target attack action card gains +1{p}.

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M

SUP / SUP082

Fix the Match (Yellow)

SUP

Fix the Match (Yellow)

SUP082 / M / Reviled · Action · Attack

Set
SUP
color
Yellow
pitch
2
cost
0
power
3
defense
2
health
0
intelligence
0

When this attacks, search your deck for a card, then shuffle and put that card on top. Whenever a card defends this, clash with the defending hero. The winner creates a Might token.

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R

DTD / DTD135

Flail of Agony

DTD

Flail of Agony

DTD135 / R / Shadow · Runeblade · Weapon · Flail · 1H

Set
DTD
color
pitch
0
cost
0
power
1
defense
0
health
0
intelligence
0

Vynnset Specialization Once per Turn Action - {h}: Attack When this hits, create a Runechant token.

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C

ELE / ELE056

Flake Out (Red)

ELE

Flake Out (Red)

ELE056 / C / Elemental · Ranger · Action · Arrow · Attack

Set
ELE
color
Red
pitch
1
cost
1
power
5
defense
3
health
0
intelligence
0

Ice Fusion If Flake Out was fused, it gains dominate.

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C

ELE / ELE057

Flake Out (Yellow)

ELE

Flake Out (Yellow)

ELE057 / C / Elemental · Ranger · Action · Arrow · Attack

Set
ELE
color
Yellow
pitch
2
cost
1
power
4
defense
3
health
0
intelligence
0

Ice Fusion If Flake Out was fused, it gains dominate.

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