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Flesh and Blood cards

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All setsEntire library??? Set 20 ???IARAOLArmory Deck - OlympiaAOLDDDDorinthea Demo DeckDDDMastery Pack WarriorMPWOmens of the Third AgeOMNAZSArmory Deck - ZyggyAZSAHAArmory Deck Origins - HalaAHAPENCompendium of RathePENANQCompendium of Rathe - Antiquity PackANQSBRSilver Age Chapter 1 - Bravo, Flattering ShowmanSBRSDASilver Age Chapter 1 - DashSDASIYSilver Age Chapter 1 - IyslanderSIYSKASilver Age Chapter 1 - KayoSKASVISilver Age Chapter 1 - ViseraiSVISARSilver Age Chapter 2 - Arakni, Web of DeceitSARSAZSilver Age Chapter 2 - AzaleaSAZSDOSilver Age Chapter 2 - DorintheaSDOSENSilver Age Chapter 2 - EnigmaSENSFASilver Age Chapter 2 - FaiSFAAACArmory Deck - ArakniAACARRArmory Deck - RhinarARRSuper SlamSUPAPSArmory Deck - PleiadesAPSSMPSmash PalaceSMPBDDBravo Demo DeckBDDMastery Pack GuardianMPGAPRArmory Deck Legends - PrismAPRAVSArmory Deck Legends - ViseraiAVSArmory Deck - IraASRHigh SeasSEAArmory Deck - Gravy BonesAGBAmory Deck - MaxxAMXArmory Deck - AuroraASTARKArakni Blitz DeckARKWODArakni, Web of Deceit Blitz DeckWODCINCindra Blitz DeckCINFNGFang Blitz DeckFNGThe HuntedHNTArmory Deck Origins - Jarl VetreiðiAJVArmory Deck - Dash I/OAIOAUAAurora Blitz DeckAUAFLRFlorian Blitz DeckFLROSCOscilio Blitz DeckOSCRosettaROSVERVerdance Blitz DeckVERFirst Strike - AuroraAURFirst Strike - TerraTERArmory Deck - AzaleaAAZArmory Deck - BoltynASBENGEnigma Blitz DeckENGNUUNuu Blitz DeckNUUPart the MistveilMSTZENZen Blitz DeckZENArmory Deck - KayoAKOBETBetsy Blitz DeckBETHeavy HittersHVYKSIKassai Blitz DeckKSIKYOKayo Blitz DeckKYOOLAOlympia Blitz DeckOLARHIRhinar Blitz DeckRHIVICVictor Goldmane Blitz DeckVICBright LightsEVORound the Table: TCC X LSSTCCDusk till DawnDTDARAArakni Blitz DeckARAAZLAzalea Blitz DeckAZLBENBenji Blitz DeckBENKATKatsu Blitz DeckKATOutsidersOUTRIPRiptide Blitz DeckRIPUZUUzuri Blitz DeckUZUHistory Pack 1 - Bravo Blitz Deck1HBHistory Pack 1 - Dash Blitz Deck1HDHistory Pack 1 - Dorinthea Blitz Deck1HTHistory Pack 1 - Kano Blitz Deck1HKHistory Pack 1 - Rhinar Blitz Deck1HRHistory Pack 1 - Viserai Blitz Deck1HVDynastyDYNDRODromai Blitz DeckDROFAIFai Blitz DeckFAIUprisingUPRClassic Battles: Rhinar vs Dorinthea – DorintheaDVRClassic Battles: Rhinar vs Dorinthea – RhinarRVDHistory Pack 11HPEverfestEVRBRIBriar Blitz DeckBRILXILexi Blitz DeckLXIOLDOldhim Blitz DeckOLDTales of AriaELEBOLBoltyn Blitz DeckBOLCHNChane Blitz DeckCHNLEVLevia Blitz DeckLEVMonarchMONPSMPrism Blitz DeckPSMCrucible of WarCRUArcane RisingARCBVOBravo Hero DeckBVOTEADorinthea Hero DeckTEAKSUKatsu Hero DeckKSURNRRhinar Hero DeckRNRWelcome to RatheWTRIRAIra Welcome DeckIRACONConvention PromosCONGEMGEM Pack PromosGEMHERHero Card PromosHERJDGJudge Unique PromosJDGLGSLocal Game Store PromosLGSLSSLSS PromosLSSXXXOP Event TokensXXXFABPromosFABSBZSilver Age Chapter 3 - Blaze, FiremindSBZSBLSilver Age Chapter 3 - BoltynSBLSBASilver Age Chapter 3 - BriarSBASGBSilver Age Chapter 3 - Gravy BonesSGBSLYSilver Age Chapter 3 - Lyath GoldmaneSLYOXOSlingshot Underground PromosOXOTNPTournament PackTNPWINWorlds / Pro Tour Prize CardsWIN
4,897 cards
M

ROS / ROS251

When this is destroyed, you may play your next aura this turn as though it were an instant. Ward 1

Fluttersteps

ROS

Fluttersteps

ROS251 / M / Illusionist · Equipment · Legs

Set
ROS
color
pitch
0
cost
0
power
0
defense
0
health
0
intelligence
0

When this is destroyed, you may play your next aura this turn as though it were an instant. Ward 1

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P

LGS / LGS411

Your next attack this turn gets go again. If it's red, it gets +1{p}. Go again

Flying High (Red)

LGS

Flying High (Red)

LGS411 / P / Generic · Action

Set
LGS
color
Red
pitch
1
cost
0
power
0
defense
2
health
0
intelligence
0

Your next attack this turn gets go again. If it's red, it gets +1{p}. Go again

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P

LGS / LGS412

Your next attack this turn gets go again. If it's yellow, it gets +1{p}. Go again

Flying High (Yellow)

LGS

Flying High (Yellow)

LGS412 / P / Generic · Action

Set
LGS
color
Yellow
pitch
2
cost
0
power
0
defense
2
health
0
intelligence
0

Your next attack this turn gets go again. If it's yellow, it gets +1{p}. Go again

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P

LGS / LGS413

Your next attack this turn gets go again. If it's blue, it gets +1{p}. Go again

Flying High (Blue)

LGS

Flying High (Blue)

LGS413 / P / Generic · Action

Set
LGS
color
Blue
pitch
3
cost
0
power
0
defense
2
health
0
intelligence
0

Your next attack this turn gets go again. If it's blue, it gets +1{p}. Go again

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C

ASR / ASR009

If this was played as chain link 3 or higher, it gets +2{p}.

Flying Kick (Red)

ASR

Flying Kick (Red)

ASR009 / C / Ninja · Action · Attack

Set
ASR
color
Red
pitch
1
cost
2
power
5
defense
3
health
0
intelligence
0

If this was played as chain link 3 or higher, it gets +2{p}.

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C

CRU / CRU064

If this was played as chain link 3 or higher, it gets +2{p}.

Flying Kick (Yellow)

CRU

Flying Kick (Yellow)

CRU064 / C / Ninja · Action · Attack

Set
CRU
color
Yellow
pitch
2
cost
2
power
4
defense
3
health
0
intelligence
0

If this was played as chain link 3 or higher, it gets +2{p}.

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C

ASR / ASR021

If this was played as chain link 3 or higher, it gets +2{p}.

Flying Kick (Blue)

ASR

Flying Kick (Blue)

ASR021 / C / Ninja · Action · Attack

Set
ASR
color
Blue
pitch
3
cost
2
power
3
defense
3
health
0
intelligence
0

If this was played as chain link 3 or higher, it gets +2{p}.

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M

UPR / UPR190

'Non-attack' action cards lose and can't gain go again. At the beginning of your action phase, destroy Fog Down.

Fog Down (Yellow)

UPR

Fog Down (Yellow)

UPR190 / M / Generic · Action · Aura

Set
UPR
color
Yellow
pitch
2
cost
3
power
0
defense
3
health
0
intelligence
0

'Non-attack' action cards lose and can't gain go again. At the beginning of your action phase, destroy Fog Down.

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P

FAB / FAB350

When this is discarded, create a Gold token.

Fool's Gold (Yellow)

FAB

Fool's Gold (Yellow)

FAB350 / P / Generic · Resource

Set
FAB
color
Yellow
pitch
2
cost
0
power
0
defense
0
health
0
intelligence
0

When this is discarded, create a Gold token.

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P

FAB / FAB318

When this attacks a marked hero, create a Fealty token.

For the Dracai (Red)

FAB

For the Dracai (Red)

FAB318 / P / Draconic · Action · Attack

Set
FAB
color
Red
pitch
1
cost
0
power
4
defense
3
health
0
intelligence
0

When this attacks a marked hero, create a Fealty token.

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P

FAB / FAB319

When this attacks a marked hero, create a Fealty token.

For the Emperor (Red)

FAB

For the Emperor (Red)

FAB319 / P / Draconic · Action · Attack

Set
FAB
color
Red
pitch
1
cost
1
power
5
defense
3
health
0
intelligence
0

When this attacks a marked hero, create a Fealty token.

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P

FAB / FAB320

When this attacks a marked hero, create a Fealty token.

For the Realm (Red)

FAB

For the Realm (Red)

FAB320 / P / Draconic · Action · Attack

Set
FAB
color
Red
pitch
1
cost
2
power
6
defense
3
health
0
intelligence
0

When this attacks a marked hero, create a Fealty token.

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C

ARC / ARC206

The next attack action card you play this turn gains +3{p}. If Force Sight is played from arsenal, opt 2. Go again

Force Sight (Red)

ARC

Force Sight (Red)

ARC206 / C / Generic · Action

Set
ARC
color
Red
pitch
1
cost
1
power
0
defense
2
health
0
intelligence
0

The next attack action card you play this turn gains +3{p}. If Force Sight is played from arsenal, opt 2. Go again

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C

ARC / ARC207

The next attack action card you play this turn gains +2{p}. If Force Sight is played from arsenal, opt 2. Go again

Force Sight (Yellow)

ARC

Force Sight (Yellow)

ARC207 / C / Generic · Action

Set
ARC
color
Yellow
pitch
2
cost
1
power
0
defense
2
health
0
intelligence
0

The next attack action card you play this turn gains +2{p}. If Force Sight is played from arsenal, opt 2. Go again

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C

ARC / ARC208

The next attack action card you play this turn gains +1{p}. If Force Sight is played from arsenal, opt 2. Go again

Force Sight (Blue)

ARC

Force Sight (Blue)

ARC208 / C / Generic · Action

Set
ARC
color
Blue
pitch
3
cost
1
power
0
defense
2
health
0
intelligence
0

The next attack action card you play this turn gains +1{p}. If Force Sight is played from arsenal, opt 2. Go again

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M

ELE / ELE066

Briar Specialization Earth Fusion Whenever an attack action card you control hits this turn, if its {p} is greater than its base {p}, draw a card. If Force of Nature was fused, your next attack this turn gains +1{p}. Go again

Force of Nature (Blue)

ELE

Force of Nature (Blue)

ELE066 / M / Elemental · Runeblade · Action

Set
ELE
color
Blue
pitch
3
cost
0
power
0
defense
3
health
0
intelligence
0

Briar Specialization Earth Fusion Whenever an attack action card you control hits this turn, if its {p} is greater than its base {p}, draw a card. If Force of Nature was fused, your next attack this turn gains +1{p}. Go again

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C

CRU / CRU168

Deal 3 damage to target hero. Opt 1

Foreboding Bolt (Red)

CRU

Foreboding Bolt (Red)

CRU168 / C / Wizard · Action

Set
CRU
color
Red
pitch
1
cost
1
power
0
defense
3
health
0
intelligence
0

Deal 3 damage to target hero. Opt 1

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C

CRU / CRU169

Deal 2 damage to target hero. Opt 1

Foreboding Bolt (Yellow)

CRU

Foreboding Bolt (Yellow)

CRU169 / C / Wizard · Action

Set
CRU
color
Yellow
pitch
2
cost
1
power
0
defense
3
health
0
intelligence
0

Deal 2 damage to target hero. Opt 1

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C

CRU / CRU170

Deal 1 damage to target hero. Opt 1

Foreboding Bolt (Blue)

CRU

Foreboding Bolt (Blue)

CRU170 / C / Wizard · Action

Set
CRU
color
Blue
pitch
3
cost
1
power
0
defense
3
health
0
intelligence
0

Deal 1 damage to target hero. Opt 1

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S

WTR / WTR046

Go again Equipment you control gain +1{d}. At the beginning of your action phase, destroy Forged for War.

Forged for War (Yellow)

WTR

Forged for War (Yellow)

WTR046 / S / Guardian · Action · Aura

Set
WTR
color
Yellow
pitch
2
cost
2
power
0
defense
3
health
0
intelligence
0

Go again Equipment you control gain +1{d}. At the beginning of your action phase, destroy Forged for War.

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M

1HP / 1HP310

Deal 2 arcane damage to two target heroes. You may target the same hero twice.

Forked Lightning (Red)

1HP

Forked Lightning (Red)

1HP310 / M / Wizard · Action

Set
1HP
color
Red
pitch
1
cost
3
power
0
defense
3
health
0
intelligence
0

Deal 2 arcane damage to two target heroes. You may target the same hero twice.

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L

OMN / OMN242

Attack Reaction - {r}{r}, {t} your hero, destroy this: Return an action card defending a weapon attack to its owner's hand. Guardwell

Fortitude of Anvilheim

OMN

Fortitude of Anvilheim

OMN242 / L / Guardian · Warrior · Equipment · Off-Hand

Set
OMN
color
pitch
0
cost
0
power
0
defense
2
health
0
intelligence
0

Attack Reaction - {r}{r}, {t} your hero, destroy this: Return an action card defending a weapon attack to its owner's hand. Guardwell

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C

PEN / PEN256

When this attacks, it gets +1{p} for each card with Phoenix Bannerman in its name in your graveyard.

Four Feathers One Crown (Red)

PEN

Four Feathers One Crown (Red)

PEN256 / C / Draconic · Action · Attack

Set
PEN
color
Red
pitch
1
cost
0
power
2
defense
3
health
0
intelligence
0

When this attacks, it gets +1{p} for each card with Phoenix Bannerman in its name in your graveyard.

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P

LGS / LGS322

Instant - Destroy this: Prevent the next 1 damage that would be dealt to you this turn. Activate this only if you've been dealt damage this turn.

Four Finger Gloves

LGS

Four Finger Gloves

LGS322 / P / Generic · Equipment · Arms

Set
LGS
color
pitch
0
cost
0
power
0
defense
0
health
0
intelligence
0

Instant - Destroy this: Prevent the next 1 damage that would be dealt to you this turn. Activate this only if you've been dealt damage this turn.

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Card data: GoAgain.dev. Artwork belongs to its respective owners.