Card Commander / Library

Flesh and Blood cards

Build a deck

Browse sets 118

All expansions and releases

All setsEntire library??? Set 20 ???IARAOLArmory Deck - OlympiaAOLDDDDorinthea Demo DeckDDDMastery Pack WarriorMPWOmens of the Third AgeOMNAZSArmory Deck - ZyggyAZSAHAArmory Deck Origins - HalaAHAPENCompendium of RathePENANQCompendium of Rathe - Antiquity PackANQSBRSilver Age Chapter 1 - Bravo, Flattering ShowmanSBRSDASilver Age Chapter 1 - DashSDASIYSilver Age Chapter 1 - IyslanderSIYSKASilver Age Chapter 1 - KayoSKASVISilver Age Chapter 1 - ViseraiSVISARSilver Age Chapter 2 - Arakni, Web of DeceitSARSAZSilver Age Chapter 2 - AzaleaSAZSDOSilver Age Chapter 2 - DorintheaSDOSENSilver Age Chapter 2 - EnigmaSENSFASilver Age Chapter 2 - FaiSFAAACArmory Deck - ArakniAACARRArmory Deck - RhinarARRSuper SlamSUPAPSArmory Deck - PleiadesAPSSMPSmash PalaceSMPBDDBravo Demo DeckBDDMastery Pack GuardianMPGAPRArmory Deck Legends - PrismAPRAVSArmory Deck Legends - ViseraiAVSArmory Deck - IraASRHigh SeasSEAArmory Deck - Gravy BonesAGBAmory Deck - MaxxAMXArmory Deck - AuroraASTARKArakni Blitz DeckARKWODArakni, Web of Deceit Blitz DeckWODCINCindra Blitz DeckCINFNGFang Blitz DeckFNGThe HuntedHNTArmory Deck Origins - Jarl VetreiðiAJVArmory Deck - Dash I/OAIOAUAAurora Blitz DeckAUAFLRFlorian Blitz DeckFLROSCOscilio Blitz DeckOSCRosettaROSVERVerdance Blitz DeckVERFirst Strike - AuroraAURFirst Strike - TerraTERArmory Deck - AzaleaAAZArmory Deck - BoltynASBENGEnigma Blitz DeckENGNUUNuu Blitz DeckNUUPart the MistveilMSTZENZen Blitz DeckZENArmory Deck - KayoAKOBETBetsy Blitz DeckBETHeavy HittersHVYKSIKassai Blitz DeckKSIKYOKayo Blitz DeckKYOOLAOlympia Blitz DeckOLARHIRhinar Blitz DeckRHIVICVictor Goldmane Blitz DeckVICBright LightsEVORound the Table: TCC X LSSTCCDusk till DawnDTDARAArakni Blitz DeckARAAZLAzalea Blitz DeckAZLBENBenji Blitz DeckBENKATKatsu Blitz DeckKATOutsidersOUTRIPRiptide Blitz DeckRIPUZUUzuri Blitz DeckUZUHistory Pack 1 - Bravo Blitz Deck1HBHistory Pack 1 - Dash Blitz Deck1HDHistory Pack 1 - Dorinthea Blitz Deck1HTHistory Pack 1 - Kano Blitz Deck1HKHistory Pack 1 - Rhinar Blitz Deck1HRHistory Pack 1 - Viserai Blitz Deck1HVDynastyDYNDRODromai Blitz DeckDROFAIFai Blitz DeckFAIUprisingUPRClassic Battles: Rhinar vs Dorinthea – DorintheaDVRClassic Battles: Rhinar vs Dorinthea – RhinarRVDHistory Pack 11HPEverfestEVRBRIBriar Blitz DeckBRILXILexi Blitz DeckLXIOLDOldhim Blitz DeckOLDTales of AriaELEBOLBoltyn Blitz DeckBOLCHNChane Blitz DeckCHNLEVLevia Blitz DeckLEVMonarchMONPSMPrism Blitz DeckPSMCrucible of WarCRUArcane RisingARCBVOBravo Hero DeckBVOTEADorinthea Hero DeckTEAKSUKatsu Hero DeckKSURNRRhinar Hero DeckRNRWelcome to RatheWTRIRAIra Welcome DeckIRACONConvention PromosCONGEMGEM Pack PromosGEMHERHero Card PromosHERJDGJudge Unique PromosJDGLGSLocal Game Store PromosLGSLSSLSS PromosLSSXXXOP Event TokensXXXFABPromosFABSBZSilver Age Chapter 3 - Blaze, FiremindSBZSBLSilver Age Chapter 3 - BoltynSBLSBASilver Age Chapter 3 - BriarSBASGBSilver Age Chapter 3 - Gravy BonesSGBSLYSilver Age Chapter 3 - Lyath GoldmaneSLYOXOSlingshot Underground PromosOXOTNPTournament PackTNPWINWorlds / Pro Tour Prize CardsWIN
4,897 cards
L

OMN / OMN086

Action - {r}{r}, {t} this and your hero: The next attack action card you play this turn gets "When this attacks, deal 1 arcane damage to any opposing target. If damage is dealt this way, this gets +1{p}." Go again Arcane Barrier 1

Gauntlet of Sword and Sorcery

OMN

Gauntlet of Sword and Sorcery

OMN086 / L / Runeblade · Equipment · Arms

Set
OMN
color
pitch
0
cost
0
power
0
defense
0
health
0
intelligence
0

Action - {r}{r}, {t} this and your hero: The next attack action card you play this turn gets "When this attacks, deal 1 arcane damage to any opposing target. If damage is dealt this way, this gets +1{p}." Go again Arcane Barrier 1

Build a deck
P

FAB / FAB181

When this defends, the next time an attack would gain {p} this chain link, instead it gains that much minus 1. Temper

Gauntlets of Iron Will

FAB

Gauntlets of Iron Will

FAB181 / P / Guardian · Equipment · Arms

Set
FAB
color
pitch
0
cost
0
power
0
defense
2
health
0
intelligence
0

When this defends, the next time an attack would gain {p} this chain link, instead it gains that much minus 1. Temper

Build a deck
L

SUP / SUP125

Action - {r}, {t}: Your next attack this turn gets +1{p}. Activate this only if there is a card with 6 or more {p} in your pitch zone. Go again Temper

Gauntlets of Tyrannical Rex

SUP

Gauntlets of Tyrannical Rex

SUP125 / L / Brute · Equipment · Arms

Set
SUP
color
pitch
0
cost
0
power
0
defense
2
health
0
intelligence
0

Action - {r}, {t}: Your next attack this turn gets +1{p}. Activate this only if there is a card with 6 or more {p} in your pitch zone. Go again Temper

Build a deck
R

PEN / PEN046

Unity - When this defends together with a card from hand, this gets +1{d} until end of turn. Temper

Gauntlets of Unity

PEN

Gauntlets of Unity

PEN046 / R / Warrior · Equipment · Arms

Set
PEN
color
pitch
0
cost
0
power
0
defense
1
health
0
intelligence
0

Unity - When this defends together with a card from hand, this gets +1{d} until end of turn. Temper

Build a deck
L

AJV / AJV006

Once per Turn Action - {r}{r}: If an Earth card is pitched this way, your attacks named Mangle get +2{p} this turn. If an Ice card is pitched this way, your attacks named Mangle get dominate this turn. Go again Temper

Gauntlets of the Boreal Domain

AJV

Gauntlets of the Boreal Domain

AJV006 / L / Earth · Ice · Guardian · Equipment · Arms

Set
AJV
color
pitch
0
cost
0
power
0
defense
2
health
0
intelligence
0

Once per Turn Action - {r}{r}: If an Earth card is pitched this way, your attacks named Mangle get +2{p} this turn. If an Ice card is pitched this way, your attacks named Mangle get dominate this turn. Go again Temper

Build a deck
P

JDG / JDG005

Pairs with an off-hand Once per Turn Action - {r}{r}: Attack Whenever an opponent plays or activates their first card or ability each turn, if it's not their turn, put a +1{p} counter on this. At the beginning of your end phase, remove all +1{p} counters from this.

Gavel of Natural Order

JDG

Gavel of Natural Order

JDG005 / P / Adjudicator · Weapon · Hammer · 1H

Set
JDG
color
pitch
0
cost
0
power
2
defense
0
health
0
intelligence
0

Pairs with an off-hand Once per Turn Action - {r}{r}: Attack Whenever an opponent plays or activates their first card or ability each turn, if it's not their turn, put a +1{p} counter on this. At the beginning of your end phase, remove all +1{p} counters from this.

Build a deck
M

CRU / CRU163

Opt 2 If you've played another Wizard non-attack action card this turn, put this into its owner's hand.

Gaze the Ages (Blue)

CRU

Gaze the Ages (Blue)

CRU163 / M / Wizard · Action

Set
CRU
color
Blue
pitch
3
cost
0
power
0
defense
3
health
0
intelligence
0

Opt 2 If you've played another Wizard non-attack action card this turn, put this into its owner's hand.

Build a deck
M

OMN / OMN235

When this hits, you may search your deck for a cog, put it into the arena, then shuffle.

Gear Turner (Red)

OMN

Gear Turner (Red)

OMN235 / M / Mechanologist · Action · Attack

Set
OMN
color
Red
pitch
1
cost
1
power
5
defense
3
health
0
intelligence
0

When this hits, you may search your deck for a cog, put it into the arena, then shuffle.

Build a deck
M

APR / APR017

At the start of your turn, you may put a card from your hand into your soul. If it's an Illusionist card, create a Spectral Shield token. If it's a Light card, draw a card. Spectra

Genesis (Yellow)

APR

Genesis (Yellow)

APR017 / M / Light · Illusionist · Instant · Aura

Set
APR
color
Yellow
pitch
2
cost
4
power
0
defense
0
health
0
intelligence
0

At the start of your turn, you may put a card from your hand into your soul. If it's an Illusionist card, create a Spectral Shield token. If it's a Light card, draw a card. Spectra

Build a deck
M

EVR / EVR085

Once per Turn Action - {r}{r}: Each other hero may put a card from their hand on the bottom of their deck. If they do, they draw a card and you create a Silver token. If you gain no Silver this way, draw a card. Go again

Genis Wotchuneed

EVR

Genis Wotchuneed

EVR085 / M / Merchant · Hero · Young

Set
EVR
color
pitch
0
cost
0
power
0
defense
0
health
20
intelligence
4

Once per Turn Action - {r}{r}: Each other hero may put a card from their hand on the bottom of their deck. If they do, they draw a card and you create a Silver token. If you gain no Silver this way, draw a card. Go again

Build a deck
M

PEN / PEN034

Your other attacks have 1 base {p}. Go again

Gentle Breeze (Red)

PEN

Gentle Breeze (Red)

PEN034 / M / Ninja · Action · Attack

Set
PEN
color
Red
pitch
1
cost
0
power
3
defense
2
health
0
intelligence
0

Your other attacks have 1 base {p}. Go again

Build a deck
P

LGS / LGS361

Protect When this protects another hero, they may give you a token they control.

Artwork unavailable

LGS

Gesture of Goodwill (Blue)

LGS361 / P / Generic · Block

Set
LGS
color
Blue
pitch
3
cost
0
power
0
defense
3
health
0
intelligence
0

Protect When this protects another hero, they may give you a token they control.

Build a deck
C

MPG / MPG103

Go again This enters the arena with 3 energy counters. When it has none, destroy it. At the beginning of your end phase, remove an energy counter from this and create a Seismic Surge token.

Geyser of Seismic Stirrings (Red)

MPG

Geyser of Seismic Stirrings (Red)

MPG103 / C / Guardian · Action · Aura

Set
MPG
color
Red
pitch
1
cost
2
power
0
defense
3
health
0
intelligence
0

Go again This enters the arena with 3 energy counters. When it has none, destroy it. At the beginning of your end phase, remove an energy counter from this and create a Seismic Surge token.

Build a deck
C

MPG / MPG104

Go again This enters the arena with 2 energy counters. When it has none, destroy it. At the beginning of your end phase, remove an energy counter from this and create a Seismic Surge token.

Geyser of Seismic Stirrings (Yellow)

MPG

Geyser of Seismic Stirrings (Yellow)

MPG104 / C / Guardian · Action · Aura

Set
MPG
color
Yellow
pitch
2
cost
2
power
0
defense
3
health
0
intelligence
0

Go again This enters the arena with 2 energy counters. When it has none, destroy it. At the beginning of your end phase, remove an energy counter from this and create a Seismic Surge token.

Build a deck
C

MPG / MPG105

Go again This enters the arena with an energy counter. When it has none, destroy it. At the beginning of your end phase, remove an energy counter from this and create a Seismic Surge token.

Geyser of Seismic Stirrings (Blue)

MPG

Geyser of Seismic Stirrings (Blue)

MPG105 / C / Guardian · Action · Aura

Set
MPG
color
Blue
pitch
3
cost
2
power
0
defense
3
health
0
intelligence
0

Go again This enters the arena with an energy counter. When it has none, destroy it. At the beginning of your end phase, remove an energy counter from this and create a Seismic Surge token.

Build a deck
P

LGS / LGS444

If this was banished from boosting this turn, you may play this from your banished zone. Evo Upgrade - When this attacks, search your deck for an Evo with cost less than or equal to the number of Evos you have equipped, banish it, then shuffle.

Artwork unavailable

LGS

Ghost Protocol: Architect (Red)

LGS444 / P / Mechanologist · Action · Attack

Set
LGS
color
Red
pitch
1
cost
0
power
1
defense
3
health
0
intelligence
0

If this was banished from boosting this turn, you may play this from your banished zone. Evo Upgrade - When this attacks, search your deck for an Evo with cost less than or equal to the number of Evos you have equipped, banish it, then shuffle.

Build a deck
P

LGS / LGS443

If this was banished from boosting this turn, you may play this from your banished zone. Evo Upgrade - This gets +1{p} for each Evo you have equipped.

Artwork unavailable

LGS

Ghost Protocol: Mainframe (Blue)

LGS443 / P / Mechanologist · Action · Attack

Set
LGS
color
Blue
pitch
3
cost
0
power
1
defense
3
health
0
intelligence
0

If this was banished from boosting this turn, you may play this from your banished zone. Evo Upgrade - This gets +1{p} for each Evo you have equipped.

Build a deck
P

FAB / FAB085

Whenever an Illusionist attack you control is destroyed by phantasm, put a haunt counter on Ghostly Touch. Once per Turn Action - Remove a haunt counter from Ghostly Touch: Until end of turn, this becomes an Illusionist ally with phantasm, base {p} and {h} equal to the number of haunt counters on it, and "Once per Turn Action - {r}{r}{r}: Attack". Go again

Ghostly Touch

FAB

Ghostly Touch

FAB085 / P / Illusionist · Equipment · Arms

Set
FAB
color
pitch
0
cost
0
power
0
defense
0
health
0
intelligence
0

Whenever an Illusionist attack you control is destroyed by phantasm, put a haunt counter on Ghostly Touch. Once per Turn Action - Remove a haunt counter from Ghostly Touch: Until end of turn, this becomes an Illusionist ally with phantasm, base {p} and {h} equal to the number of haunt counters on it, and "Once per Turn Action - {r}{r}{r}: Attack". Go again

Build a deck
C

CHN / CHN021

You may play Ghostly Visit from your banished zone. Blood Debt

Ghostly Visit (Red)

CHN

Ghostly Visit (Red)

CHN021 / C / Shadow · Action · Attack

Set
CHN
color
Red
pitch
1
cost
1
power
4
defense
3
health
0
intelligence
0

You may play Ghostly Visit from your banished zone. Blood Debt

Build a deck
P

FAB / FAB039

You may play Ghostly Visit from your banished zone. Blood Debt

Ghostly Visit (Yellow)

FAB

Ghostly Visit (Yellow)

FAB039 / P / Shadow · Action · Attack

Set
FAB
color
Yellow
pitch
2
cost
1
power
3
defense
3
health
0
intelligence
0

You may play Ghostly Visit from your banished zone. Blood Debt

Build a deck
P

FAB / FAB040

You may play Ghostly Visit from your banished zone. Blood Debt

Ghostly Visit (Blue)

FAB

Ghostly Visit (Blue)

FAB040 / P / Shadow · Action · Attack

Set
FAB
color
Blue
pitch
3
cost
1
power
2
defense
3
health
0
intelligence
0

You may play Ghostly Visit from your banished zone. Blood Debt

Build a deck
R

EVO / EVO156

Your next Mechanologist attack this turn gets +4{p}. Go again

Gigawatt (Red)

EVO

Gigawatt (Red)

EVO156 / R / Mechanologist · Action

Set
EVO
color
Red
pitch
1
cost
1
power
0
defense
2
health
0
intelligence
0

Your next Mechanologist attack this turn gets +4{p}. Go again

Build a deck
R

EVO / EVO157

Your next Mechanologist attack this turn gets +3{p}. Go again

Gigawatt (Yellow)

EVO

Gigawatt (Yellow)

EVO157 / R / Mechanologist · Action

Set
EVO
color
Yellow
pitch
2
cost
1
power
0
defense
2
health
0
intelligence
0

Your next Mechanologist attack this turn gets +3{p}. Go again

Build a deck

Card data: GoAgain.dev. Artwork belongs to its respective owners.