EVO / EVO063
Evo Upgrade - The defending hero can't defend this with attack action cards with cost less than X, where X is the number of Evos you have equipped.
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Classic Battles: Rhinar vs Dorinthea – DorintheaDVR
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History Pack 11HP
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Evo Upgrade - The defending hero can't defend this with attack action cards with cost less than X, where X is the number of Evos you have equipped.
AIO / AIO006
Action - Destroy this: Banish the top 2 cards of your deck. Gain 1 action point for each Mechanologist card banished this way. Battleworn
AIO / AIO004
Action - {r}, destroy this: Whenever you boost this turn, gain {r}. Go again Temper
AIO / AIO005
When this defends, you may pay {r}. If you do, it gets +1{d} until end of turn. Temper
AIO / AIO003
When this defends, you may banish the top card of your deck. If it's a Mechanologist card, this gets +1{d} until end of turn. Temper
PEN / PEN072
If an Evo has been banished from boosting this turn, this gets +1{p}. Boost
PEN / PEN073
If an Evo has been banished from boosting this turn, this gets +1{p}. Boost
PEN / PEN074
If an Evo has been banished from boosting this turn, this gets +1{p}. Boost
ENG / ENG004
Cloaked While this is equipped face-down, at the start of your turn, if you have exactly 1{h}, you may turn this face-up. Ward 4
MST / MST005
Cloaked While this is equipped face-down, at the start of your turn, if you have exactly 1{h}, you may turn this face-up. Battleworn
MST / MST049
Cloaked While this is equipped face-down, at the start of your turn, if you have exactly 1{h}, you may turn this face-up. Blade Break
AMX / AMX010
Boost When this hits a hero, you may put an item with cost 0 or 1 from any banished zone into the arena under your control.
LGS / LGS103
(A player may add a Helio's Mitre to their card pool in an Uprising limited format.) Instant - {r}{r}: Prevent the next 1 damage that would be dealt to your hero this turn by a source of your choice. Destroy Helio's Mitre at the beginning of the end phase.
DTD / DTD105
Once per Turn Action - {r}{r}: Attack When the combat chain closes, if you've attacked with this, banish it. Blood Debt
LGS / LGS452
Instant - {t} your hero, destroy this: Prevent the next 1 damage that would be dealt to you this turn.
ASB / ASB003
When this defends, you may charge your hero's soul. If a yellow card is charged this way, draw a card. Blade Break
LGS / LGS414
Instant - {r}{r}{r}, destroy this: Put target attack action card from your graveyard on top of your deck.
1HP / 1HP048
Action - {r}, destroy this: Your hero gains +1{i} this turn. Battleworn
FLR / FLR003
If there are 4 or more Earth cards in your banished zone, this gets +1{d}. Blade Break
PEN / PEN093
Blade Break Spellvoid 1
PEN / PEN314
When this defends, reveal the top card of your deck. If it's an attack action card, add it to this chain link as a defending card and discard a card. Blade Break
EVR / EVR053
Attack Reaction - {r}, destroy this: Banish the top card of your deck. You may play it this combat chain. Activate this only if you control a weapon attack with {p} greater than twice its base. Battleworn
PEN / PEN044
Unity - When this defends together with a card from hand, this gets +1{d} until end of turn. Temper
SUP / SUP017
When this defends, the crowd cheers you. Blade Break
Card data: GoAgain.dev. Artwork belongs to its respective owners.