FAI / FAI011
When you attack with Inflame, if you've played another red card this turn, you may return a Phoenix Flame from your graveyard to your hand. Go again
Card Commander / Library
All expansions and releases
??? Set 20 ???IARAOLArmory Deck - OlympiaAOLDDDDorinthea Demo DeckDDD
Mastery Pack WarriorMPW
Omens of the Third AgeOMNAZSArmory Deck - ZyggyAZSAHAArmory Deck Origins - HalaAHAPENCompendium of RathePENANQCompendium of Rathe - Antiquity PackANQSBRSilver Age Chapter 1 - Bravo, Flattering ShowmanSBRSDASilver Age Chapter 1 - DashSDASIYSilver Age Chapter 1 - IyslanderSIYSKASilver Age Chapter 1 - KayoSKASVISilver Age Chapter 1 - ViseraiSVISARSilver Age Chapter 2 - Arakni, Web of DeceitSARSAZSilver Age Chapter 2 - AzaleaSAZSDOSilver Age Chapter 2 - DorintheaSDOSENSilver Age Chapter 2 - EnigmaSENSFASilver Age Chapter 2 - FaiSFAAACArmory Deck - ArakniAACARRArmory Deck - RhinarARR
Super SlamSUPAPSArmory Deck - PleiadesAPSSMPSmash PalaceSMPBDDBravo Demo DeckBDD
Mastery Pack GuardianMPGAPRArmory Deck Legends - PrismAPRAVSArmory Deck Legends - ViseraiAVS
Armory Deck - IraASR
High SeasSEA
Armory Deck - Gravy BonesAGB
Amory Deck - MaxxAMX
Armory Deck - AuroraASTARKArakni Blitz DeckARKWODArakni, Web of Deceit Blitz DeckWODCINCindra Blitz DeckCINFNGFang Blitz DeckFNG
The HuntedHNT
Armory Deck Origins - Jarl VetreiðiAJV
Armory Deck - Dash I/OAIOAUAAurora Blitz DeckAUAFLRFlorian Blitz DeckFLROSCOscilio Blitz DeckOSC
RosettaROSVERVerdance Blitz DeckVER
First Strike - AuroraAUR
First Strike - TerraTER
Armory Deck - AzaleaAAZ
Armory Deck - BoltynASBENGEnigma Blitz DeckENGNUUNuu Blitz DeckNUU
Part the MistveilMSTZENZen Blitz DeckZEN
Armory Deck - KayoAKOBETBetsy Blitz DeckBET
Heavy HittersHVYKSIKassai Blitz DeckKSIKYOKayo Blitz DeckKYOOLAOlympia Blitz DeckOLARHIRhinar Blitz DeckRHIVICVictor Goldmane Blitz DeckVIC
Bright LightsEVO
Round the Table: TCC X LSSTCC
Dusk till DawnDTDARAArakni Blitz DeckARAAZLAzalea Blitz DeckAZLBENBenji Blitz DeckBENKATKatsu Blitz DeckKAT
OutsidersOUTRIPRiptide Blitz DeckRIPUZUUzuri Blitz DeckUZU
History Pack 1 - Bravo Blitz Deck1HB
History Pack 1 - Dash Blitz Deck1HD
History Pack 1 - Dorinthea Blitz Deck1HT
History Pack 1 - Kano Blitz Deck1HK
History Pack 1 - Rhinar Blitz Deck1HR
History Pack 1 - Viserai Blitz Deck1HV
DynastyDYNDRODromai Blitz DeckDROFAIFai Blitz DeckFAI
UprisingUPR
Classic Battles: Rhinar vs Dorinthea – DorintheaDVR
Classic Battles: Rhinar vs Dorinthea – RhinarRVD
History Pack 11HP
EverfestEVRBRIBriar Blitz DeckBRILXILexi Blitz DeckLXIOLDOldhim Blitz DeckOLD
Tales of AriaELEBOLBoltyn Blitz DeckBOLCHNChane Blitz DeckCHNLEVLevia Blitz DeckLEV
MonarchMONPSMPrism Blitz DeckPSM
Crucible of WarCRU
Arcane RisingARCBVOBravo Hero DeckBVOTEADorinthea Hero DeckTEAKSUKatsu Hero DeckKSURNRRhinar Hero DeckRNR
Welcome to RatheWTRIRAIra Welcome DeckIRACONConvention PromosCONGEMGEM Pack PromosGEMHERHero Card PromosHERJDGJudge Unique PromosJDGLGSLocal Game Store PromosLGSLSSLSS PromosLSSXXXOP Event TokensXXXFABPromosFABSBZSilver Age Chapter 3 - Blaze, FiremindSBZSBLSilver Age Chapter 3 - BoltynSBLSBASilver Age Chapter 3 - BriarSBASGBSilver Age Chapter 3 - Gravy BonesSGBSLYSilver Age Chapter 3 - Lyath GoldmaneSLYOXOSlingshot Underground PromosOXOTNPTournament PackTNPWINWorlds / Pro Tour Prize CardsWINFAI / FAI011
When you attack with Inflame, if you've played another red card this turn, you may return a Phoenix Flame from your graveyard to your hand. Go again
EVO / EVO120
Galvanize - When this defends, you may destroy an item you control. If you do, this gets +2{d}.
EVO / EVO121
Galvanize - When this defends, you may destroy an item you control. If you do, this gets +2{d}.
EVO / EVO122
Galvanize - When this defends, you may destroy an item you control. If you do, this gets +2{d}.
EVO / EVO123
Galvanize - When this defends, you may destroy an item you control. If you do, this gets +2{d}.
EVO / EVO124
Galvanize - When this defends, you may destroy an item you control. If you do, this gets +2{d}.
EVO / EVO125
Galvanize - When this defends, you may destroy an item you control. If you do, this gets +2{d}.
LGS / LGS318
Instant - Destroy this: Gain {r}. Activate this only if you control an aura permanent with Sigil in its name.
ENG / ENG025
UPR / UPR140
Insidious Chill enters the arena with 3 frost counters on it. When it has no frost counters on it, destroy it. Whenever you Ice Fuse, remove a frost counter from Insidious Chill. If you do, target hero discards a card unless they pay {r}{r}.
ELE / ELE088
Lightning Fusion If Inspire Lightning was fused, deal 3 arcane damage to target hero.
ELE / ELE089
Lightning Fusion If Inspire Lightning was fused, deal 2 arcane damage to target hero.
ELE / ELE090
Lightning Fusion If Inspire Lightning was fused, deal 1 arcane damage to target hero.
SUP / SUP107
When this attacks a hero, intimidate them.
SUP / SUP108
When this attacks a hero, intimidate them.
SUP / SUP109
When this attacks a hero, intimidate them.
PEN / PEN303
When this attacks a hero, if you have more {h} than them, this gets go again.
PEN / PEN304
When this attacks a hero, if you have more {h} than them, this gets go again.
PEN / PEN305
When this attacks a hero, if you have more {h} than them, this gets go again.
JDG / JDG000
Your hero has -1{i}. If you would create an Intellect Penalty with X counters on it, instead add X turn counters onto this. If you would draw up to your hero's intellect as an end-of-turn procedure, instead draw that many cards, remove a turn counter from this, and remove it from the game if it has no turn counters on it.
TCC / TCC058
Choose a hero. The next time they would be dealt damage this turn, prevent 3 of that damage. If you prevent damage to another hero this way, create a Copper token.
TCC / TCC062
Choose a hero. The next time they would be dealt damage this turn, prevent 2 of that damage. If you prevent damage to another hero this way, create a Copper token.
TCC / TCC075
Choose a hero. The next time they would be dealt damage this turn, prevent 1 of that damage. If you prevent damage to another hero this way, create a Copper token.
MST / MST017
Target Assassin or Mystic attack action card gets +1{p}. Look at the top 4 cards of the defending hero's deck and choose a card. If it's blue, it has 0 base {d}. Put the chosen card onto the active chain link as a defending card and the rest on top in any order.
Card data: GoAgain.dev. Artwork belongs to its respective owners.