Card Commander / Library

Flesh and Blood cards

Build a deck

Browse sets 118

All expansions and releases

All setsEntire library??? Set 20 ???IARAOLArmory Deck - OlympiaAOLDDDDorinthea Demo DeckDDDMastery Pack WarriorMPWOmens of the Third AgeOMNAZSArmory Deck - ZyggyAZSAHAArmory Deck Origins - HalaAHAPENCompendium of RathePENANQCompendium of Rathe - Antiquity PackANQSBRSilver Age Chapter 1 - Bravo, Flattering ShowmanSBRSDASilver Age Chapter 1 - DashSDASIYSilver Age Chapter 1 - IyslanderSIYSKASilver Age Chapter 1 - KayoSKASVISilver Age Chapter 1 - ViseraiSVISARSilver Age Chapter 2 - Arakni, Web of DeceitSARSAZSilver Age Chapter 2 - AzaleaSAZSDOSilver Age Chapter 2 - DorintheaSDOSENSilver Age Chapter 2 - EnigmaSENSFASilver Age Chapter 2 - FaiSFAAACArmory Deck - ArakniAACARRArmory Deck - RhinarARRSuper SlamSUPAPSArmory Deck - PleiadesAPSSMPSmash PalaceSMPBDDBravo Demo DeckBDDMastery Pack GuardianMPGAPRArmory Deck Legends - PrismAPRAVSArmory Deck Legends - ViseraiAVSArmory Deck - IraASRHigh SeasSEAArmory Deck - Gravy BonesAGBAmory Deck - MaxxAMXArmory Deck - AuroraASTARKArakni Blitz DeckARKWODArakni, Web of Deceit Blitz DeckWODCINCindra Blitz DeckCINFNGFang Blitz DeckFNGThe HuntedHNTArmory Deck Origins - Jarl VetreiðiAJVArmory Deck - Dash I/OAIOAUAAurora Blitz DeckAUAFLRFlorian Blitz DeckFLROSCOscilio Blitz DeckOSCRosettaROSVERVerdance Blitz DeckVERFirst Strike - AuroraAURFirst Strike - TerraTERArmory Deck - AzaleaAAZArmory Deck - BoltynASBENGEnigma Blitz DeckENGNUUNuu Blitz DeckNUUPart the MistveilMSTZENZen Blitz DeckZENArmory Deck - KayoAKOBETBetsy Blitz DeckBETHeavy HittersHVYKSIKassai Blitz DeckKSIKYOKayo Blitz DeckKYOOLAOlympia Blitz DeckOLARHIRhinar Blitz DeckRHIVICVictor Goldmane Blitz DeckVICBright LightsEVORound the Table: TCC X LSSTCCDusk till DawnDTDARAArakni Blitz DeckARAAZLAzalea Blitz DeckAZLBENBenji Blitz DeckBENKATKatsu Blitz DeckKATOutsidersOUTRIPRiptide Blitz DeckRIPUZUUzuri Blitz DeckUZUHistory Pack 1 - Bravo Blitz Deck1HBHistory Pack 1 - Dash Blitz Deck1HDHistory Pack 1 - Dorinthea Blitz Deck1HTHistory Pack 1 - Kano Blitz Deck1HKHistory Pack 1 - Rhinar Blitz Deck1HRHistory Pack 1 - Viserai Blitz Deck1HVDynastyDYNDRODromai Blitz DeckDROFAIFai Blitz DeckFAIUprisingUPRClassic Battles: Rhinar vs Dorinthea – DorintheaDVRClassic Battles: Rhinar vs Dorinthea – RhinarRVDHistory Pack 11HPEverfestEVRBRIBriar Blitz DeckBRILXILexi Blitz DeckLXIOLDOldhim Blitz DeckOLDTales of AriaELEBOLBoltyn Blitz DeckBOLCHNChane Blitz DeckCHNLEVLevia Blitz DeckLEVMonarchMONPSMPrism Blitz DeckPSMCrucible of WarCRUArcane RisingARCBVOBravo Hero DeckBVOTEADorinthea Hero DeckTEAKSUKatsu Hero DeckKSURNRRhinar Hero DeckRNRWelcome to RatheWTRIRAIra Welcome DeckIRACONConvention PromosCONGEMGEM Pack PromosGEMHERHero Card PromosHERJDGJudge Unique PromosJDGLGSLocal Game Store PromosLGSLSSLSS PromosLSSXXXOP Event TokensXXXFABPromosFABSBZSilver Age Chapter 3 - Blaze, FiremindSBZSBLSilver Age Chapter 3 - BoltynSBLSBASilver Age Chapter 3 - BriarSBASGBSilver Age Chapter 3 - Gravy BonesSGBSLYSilver Age Chapter 3 - Lyath GoldmaneSLYOXOSlingshot Underground PromosOXOTNPTournament PackTNPWINWorlds / Pro Tour Prize CardsWIN
4,897 cards
C

MST / MST018

Target Assassin or Mystic attack action card gets +1{p}. Look at the top 3 cards of the defending hero's deck and choose a card. If it's blue, it has 0 base {d}. Put the chosen card onto the active chain link as a defending card and the rest on top in any order.

Intimate Inducement (Yellow)

MST

Intimate Inducement (Yellow)

MST018 / C / Mystic · Assassin · Attack Reaction

Set
MST
color
Yellow
pitch
2
cost
0
power
0
defense
3
health
0
intelligence
0

Target Assassin or Mystic attack action card gets +1{p}. Look at the top 3 cards of the defending hero's deck and choose a card. If it's blue, it has 0 base {d}. Put the chosen card onto the active chain link as a defending card and the rest on top in any order.

Build a deck
C

MST / MST019

Target Assassin or Mystic attack action card gets +1{p}. Look at the top 2 cards of the defending hero's deck and choose a card. If it's blue, it has 0 base {d}. Put the chosen card onto the active chain link as a defending card and the rest on top in any order.

Intimate Inducement (Blue)

MST

Intimate Inducement (Blue)

MST019 / C / Mystic · Assassin · Attack Reaction

Set
MST
color
Blue
pitch
3
cost
0
power
0
defense
3
health
0
intelligence
0

Target Assassin or Mystic attack action card gets +1{p}. Look at the top 2 cards of the defending hero's deck and choose a card. If it's blue, it has 0 base {d}. Put the chosen card onto the active chain link as a defending card and the rest on top in any order.

Build a deck
M

EVO / EVO241

Riptide Specialization When this hits a hero, they create a Courage and Quicken token.

Intoxicating Shot (Blue)

EVO

Intoxicating Shot (Blue)

EVO241 / M / Ranger · Action · Arrow · Attack

Set
EVO
color
Blue
pitch
3
cost
0
power
4
defense
3
health
0
intelligence
0

Riptide Specialization When this hits a hero, they create a Courage and Quicken token.

Build a deck
M

MON / MON158

You may play Invert Existence from your banished zone. Banish up to 2 cards in an opposing hero's graveyard. If an attack action card and a 'non-attack' action card are banished this way, deal 2 arcane damage to that hero. Blood Debt

Invert Existence (Blue)

MON

Invert Existence (Blue)

MON158 / M / Shadow · Runeblade · Instant

Set
MON
color
Blue
pitch
3
cost
1
power
0
defense
0
health
0
intelligence
0

You may play Invert Existence from your banished zone. Banish up to 2 cards in an opposing hero's graveyard. If an attack action card and a 'non-attack' action card are banished this way, deal 2 arcane damage to that hero. Blood Debt

Build a deck
M

AAC / AAC005

Action - Destroy this: Until end of turn, whenever you play an attack action card with stealth, gain {r}. Go again Battleworn

Inverter's Nightcowl

AAC

Inverter's Nightcowl

AAC005 / M / Assassin · Equipment · Chest

Set
AAC
color
pitch
0
cost
0
power
0
defense
1
health
0
intelligence
0

Action - Destroy this: Until end of turn, whenever you play an attack action card with stealth, gain {r}. Go again Battleworn

Build a deck
C

ELE / ELE103

The next attack you fuse this turn gains +4{p}. Go again

Invigorate (Red)

ELE

Invigorate (Red)

ELE103 / C / Elemental · Action

Set
ELE
color
Red
pitch
1
cost
0
power
0
defense
2
health
0
intelligence
0

The next attack you fuse this turn gains +4{p}. Go again

Build a deck
C

ELE / ELE104

The next attack you fuse this turn gains +3{p}. Go again

Invigorate (Yellow)

ELE

Invigorate (Yellow)

ELE104 / C / Elemental · Action

Set
ELE
color
Yellow
pitch
2
cost
0
power
0
defense
2
health
0
intelligence
0

The next attack you fuse this turn gains +3{p}. Go again

Build a deck
C

ELE / ELE105

The next attack you fuse this turn gains +2{p}. Go again

Invigorate (Blue)

ELE

Invigorate (Blue)

ELE105 / C / Elemental · Action

Set
ELE
color
Blue
pitch
3
cost
0
power
0
defense
2
health
0
intelligence
0

The next attack you fuse this turn gains +2{p}. Go again

Build a deck
R

BOL / BOL024

When you play Invigorating Light, if there are no cards in your hero's soul, put it into your hero's soul when the combat chain closes.

Invigorating Light (Red)

BOL

Invigorating Light (Red)

BOL024 / R / Light · Action · Attack

Set
BOL
color
Red
pitch
1
cost
3
power
6
defense
2
health
0
intelligence
0

When you play Invigorating Light, if there are no cards in your hero's soul, put it into your hero's soul when the combat chain closes.

Build a deck
R

MON / MON067

When you play Invigorating Light, if there are no cards in your hero's soul, put it into your hero's soul when the combat chain closes.

Invigorating Light (Yellow)

MON

Invigorating Light (Yellow)

MON067 / R / Light · Action · Attack

Set
MON
color
Yellow
pitch
2
cost
3
power
5
defense
2
health
0
intelligence
0

When you play Invigorating Light, if there are no cards in your hero's soul, put it into your hero's soul when the combat chain closes.

Build a deck
R

MON / MON068

When you play Invigorating Light, if there are no cards in your hero's soul, put it into your hero's soul when the combat chain closes.

Invigorating Light (Blue)

MON

Invigorating Light (Blue)

MON068 / R / Light · Action · Attack

Set
MON
color
Blue
pitch
3
cost
3
power
4
defense
2
health
0
intelligence
0

When you play Invigorating Light, if there are no cards in your hero's soul, put it into your hero's soul when the combat chain closes.

Build a deck
R

UPR / UPR009

Transform target ash you control into Azvolai. Go again

Invoke Azvolai (Red)

UPR

Invoke Azvolai (Red)

UPR009 / R / Draconic · Illusionist · Action · Invocation

Set
UPR
color
Red
pitch
1
cost
0
power
0
defense
3
health
0
intelligence
0

Transform target ash you control into Azvolai. Go again

Build a deck
R

UPR / UPR010

Transform target ash you control into Cromai. Go again

Invoke Cromai (Red)

UPR

Invoke Cromai (Red)

UPR010 / R / Draconic · Illusionist · Action · Invocation

Set
UPR
color
Red
pitch
1
cost
0
power
0
defense
3
health
0
intelligence
0

Transform target ash you control into Cromai. Go again

Build a deck
M

UPR / UPR008

Legendary Transform target ash you control into Dominia. Go again

Invoke Dominia (Red)

UPR

Invoke Dominia (Red)

UPR008 / M / Draconic · Illusionist · Action · Invocation

Set
UPR
color
Red
pitch
1
cost
4
power
0
defense
3
health
0
intelligence
0

Legendary Transform target ash you control into Dominia. Go again

Build a deck
M

UPR / UPR006

Legendary Transform target ash you control into Dracona Optimai. Go again

Invoke Dracona Optimai (Red)

UPR

Invoke Dracona Optimai (Red)

UPR006 / M / Draconic · Illusionist · Action · Invocation

Set
UPR
color
Red
pitch
1
cost
6
power
0
defense
3
health
0
intelligence
0

Legendary Transform target ash you control into Dracona Optimai. Go again

Build a deck
R

UPR / UPR011

Transform target ash you control into Kyloria. Go again

Invoke Kyloria (Red)

UPR

Invoke Kyloria (Red)

UPR011 / R / Draconic · Illusionist · Action · Invocation

Set
UPR
color
Red
pitch
1
cost
1
power
0
defense
3
health
0
intelligence
0

Transform target ash you control into Kyloria. Go again

Build a deck
R

UPR / UPR012

Transform target ash you control into Miragai. Go again

Invoke Miragai (Red)

UPR

Invoke Miragai (Red)

UPR012 / R / Draconic · Illusionist · Action · Invocation

Set
UPR
color
Red
pitch
1
cost
1
power
0
defense
3
health
0
intelligence
0

Transform target ash you control into Miragai. Go again

Build a deck
R

UPR / UPR013

Transform target ash you control into Nekria. Go again

Invoke Nekria (Red)

UPR

Invoke Nekria (Red)

UPR013 / R / Draconic · Illusionist · Action · Invocation

Set
UPR
color
Red
pitch
1
cost
3
power
0
defense
3
health
0
intelligence
0

Transform target ash you control into Nekria. Go again

Build a deck
R

UPR / UPR014

Transform target ash you control into Ouvia. Go again

Invoke Ouvia (Red)

UPR

Invoke Ouvia (Red)

UPR014 / R / Draconic · Illusionist · Action · Invocation

Set
UPR
color
Red
pitch
1
cost
2
power
0
defense
3
health
0
intelligence
0

Transform target ash you control into Ouvia. Go again

Build a deck
L

DYN / DYN212

Legendary Transform target Spectral Shield you control into Suraya, Arcane Herald. Go again

Invoke Suraya (Yellow)

DYN

Invoke Suraya (Yellow)

DYN212 / L / Light · Illusionist · Action · Invocation

Set
DYN
color
Yellow
pitch
2
cost
2
power
0
defense
3
health
0
intelligence
0

Legendary Transform target Spectral Shield you control into Suraya, Arcane Herald. Go again

Build a deck
R

UPR / UPR015

Transform target ash you control into Themai. Go again

Invoke Themai (Red)

UPR

Invoke Themai (Red)

UPR015 / R / Draconic · Illusionist · Action · Invocation

Set
UPR
color
Red
pitch
1
cost
2
power
0
defense
3
health
0
intelligence
0

Transform target ash you control into Themai. Go again

Build a deck
M

UPR / UPR007

Legendary Transform target ash you control into Tomeltai. Go again

Invoke Tomeltai (Red)

UPR

Invoke Tomeltai (Red)

UPR007 / M / Draconic · Illusionist · Action · Invocation

Set
UPR
color
Red
pitch
1
cost
5
power
0
defense
3
health
0
intelligence
0

Legendary Transform target ash you control into Tomeltai. Go again

Build a deck
R

UPR / UPR016

Transform target ash you control into Vynserakai. Go again

Invoke Vynserakai (Red)

UPR

Invoke Vynserakai (Red)

UPR016 / R / Draconic · Illusionist · Action · Invocation

Set
UPR
color
Red
pitch
1
cost
3
power
0
defense
3
health
0
intelligence
0

Transform target ash you control into Vynserakai. Go again

Build a deck
R

UPR / UPR017

Transform target ash you control into Yendurai. Go again

Invoke Yendurai (Red)

UPR

Invoke Yendurai (Red)

UPR017 / R / Draconic · Illusionist · Action · Invocation

Set
UPR
color
Red
pitch
1
cost
1
power
0
defense
3
health
0
intelligence
0

Transform target ash you control into Yendurai. Go again

Build a deck

Card data: GoAgain.dev. Artwork belongs to its respective owners.