AJV / AJV026
Go again Instant - Destroy Amulet of Ice: Target hero discards a card unless they pay {r}{r}. Activate this ability only if you have Ice fused this turn.
Card Commander / Library
Armory Deck Origins - Jarl Vetreiði
??? Set 20 ???IARAOLArmory Deck - OlympiaAOLDDDDorinthea Demo DeckDDD
Mastery Pack WarriorMPW
Omens of the Third AgeOMNAZSArmory Deck - ZyggyAZSAHAArmory Deck Origins - HalaAHAPENCompendium of RathePENANQCompendium of Rathe - Antiquity PackANQSBRSilver Age Chapter 1 - Bravo, Flattering ShowmanSBRSDASilver Age Chapter 1 - DashSDASIYSilver Age Chapter 1 - IyslanderSIYSKASilver Age Chapter 1 - KayoSKASVISilver Age Chapter 1 - ViseraiSVISARSilver Age Chapter 2 - Arakni, Web of DeceitSARSAZSilver Age Chapter 2 - AzaleaSAZSDOSilver Age Chapter 2 - DorintheaSDOSENSilver Age Chapter 2 - EnigmaSENSFASilver Age Chapter 2 - FaiSFAAACArmory Deck - ArakniAACARRArmory Deck - RhinarARR
Super SlamSUPAPSArmory Deck - PleiadesAPSSMPSmash PalaceSMPBDDBravo Demo DeckBDD
Mastery Pack GuardianMPGAPRArmory Deck Legends - PrismAPRAVSArmory Deck Legends - ViseraiAVS
Armory Deck - IraASR
High SeasSEA
Armory Deck - Gravy BonesAGB
Amory Deck - MaxxAMX
Armory Deck - AuroraASTARKArakni Blitz DeckARKWODArakni, Web of Deceit Blitz DeckWODCINCindra Blitz DeckCINFNGFang Blitz DeckFNG
The HuntedHNT
Armory Deck Origins - Jarl VetreiðiAJV
Armory Deck - Dash I/OAIOAUAAurora Blitz DeckAUAFLRFlorian Blitz DeckFLROSCOscilio Blitz DeckOSC
RosettaROSVERVerdance Blitz DeckVER
First Strike - AuroraAUR
First Strike - TerraTER
Armory Deck - AzaleaAAZ
Armory Deck - BoltynASBENGEnigma Blitz DeckENGNUUNuu Blitz DeckNUU
Part the MistveilMSTZENZen Blitz DeckZEN
Armory Deck - KayoAKOBETBetsy Blitz DeckBET
Heavy HittersHVYKSIKassai Blitz DeckKSIKYOKayo Blitz DeckKYOOLAOlympia Blitz DeckOLARHIRhinar Blitz DeckRHIVICVictor Goldmane Blitz DeckVIC
Bright LightsEVO
Round the Table: TCC X LSSTCC
Dusk till DawnDTDARAArakni Blitz DeckARAAZLAzalea Blitz DeckAZLBENBenji Blitz DeckBENKATKatsu Blitz DeckKAT
OutsidersOUTRIPRiptide Blitz DeckRIPUZUUzuri Blitz DeckUZU
History Pack 1 - Bravo Blitz Deck1HB
History Pack 1 - Dash Blitz Deck1HD
History Pack 1 - Dorinthea Blitz Deck1HT
History Pack 1 - Kano Blitz Deck1HK
History Pack 1 - Rhinar Blitz Deck1HR
History Pack 1 - Viserai Blitz Deck1HV
DynastyDYNDRODromai Blitz DeckDROFAIFai Blitz DeckFAI
UprisingUPR
Classic Battles: Rhinar vs Dorinthea – DorintheaDVR
Classic Battles: Rhinar vs Dorinthea – RhinarRVD
History Pack 11HP
EverfestEVRBRIBriar Blitz DeckBRILXILexi Blitz DeckLXIOLDOldhim Blitz DeckOLD
Tales of AriaELEBOLBoltyn Blitz DeckBOLCHNChane Blitz DeckCHNLEVLevia Blitz DeckLEV
MonarchMONPSMPrism Blitz DeckPSM
Crucible of WarCRU
Arcane RisingARCBVOBravo Hero DeckBVOTEADorinthea Hero DeckTEAKSUKatsu Hero DeckKSURNRRhinar Hero DeckRNR
Welcome to RatheWTRIRAIra Welcome DeckIRACONConvention PromosCONGEMGEM Pack PromosGEMHERHero Card PromosHERJDGJudge Unique PromosJDGLGSLocal Game Store PromosLGSLSSLSS PromosLSSXXXOP Event TokensXXXFABPromosFABSBZSilver Age Chapter 3 - Blaze, FiremindSBZSBLSilver Age Chapter 3 - BoltynSBLSBASilver Age Chapter 3 - BriarSBASGBSilver Age Chapter 3 - Gravy BonesSGBSLYSilver Age Chapter 3 - Lyath GoldmaneSLYOXOSlingshot Underground PromosOXOTNPTournament PackTNPWINWorlds / Pro Tour Prize CardsWINAJV / AJV026
Go again Instant - Destroy Amulet of Ice: Target hero discards a card unless they pay {r}{r}. Activate this ability only if you have Ice fused this turn.
AJV / AJV014
AJV / AJV008
Crush - When this deals 4 or more damage to a hero, put a -1{d} counter on an equipment they control.
AJV / AJV017
Go again At the start of each hero's turn, they lose {h} equal to the number of Frostbites in their equipment zones. Channel Ice - At the beginning of your end phase, put a flow counter on this, then destroy it unless you put an Ice card from your pitch zone on the bottom of your deck for each flow counter on it.
AJV / AJV018
Jarl Specialization When this enters the arena, you may put a -1{d} counter on an equipment. At the beginning of your action phase, destroy this, then your next attack this turn gets dominate.
AJV / AJV009
When this hits, create an Embodiment of Earth token.
AJV / AJV028
'Non-attack' action cards you control have +1{d} while defending. At the beginning of your action phase, destroy Embodiment of Earth.
AJV / AJV019
Ice Fusion Go again When Emerging Avalanche enters the arena, if it was fused, create a Frostbite token under target hero control. At the beginning of your action phase, destroy Emerging Avalanche then the next attack action card you play this turn gains +1{p}.
AJV / AJV027
Earth and/or Ice Fusion If Exposed to the Elements was fused with an Earth card, put a -1{d} counter on target equipment. If Exposed to the Elements was fused with an Ice card, destroy an equipment with 0{d} controlled by target hero unless they pay {r}{r}.
AJV / AJV029
Cards and abilities cost you an additional {r} to play or activate. At the beginning of your end phase or when you play a card or activate an ability, destroy Frostbite.
AJV / AJV020
Ice Fusion If this was fused, you may destroy an equipment with a -1{d} counter. You may create a Frostbite token in an exposed head, chest, arms, or legs zone.
AJV / AJV006
Once per Turn Action - {r}{r}: If an Earth card is pitched this way, your attacks named Mangle get +2{p} this turn. If an Ice card is pitched this way, your attacks named Mangle get dominate this turn. Go again Temper
AJV / AJV015
Ice Fusion If Glacial Footsteps was fused, it gains dominate.
AJV / AJV010
If Icy Encounter hits a hero, create a Frostbite token under their control.
AJV / AJV001
Whenever you play an Ice card, create a Frostbite token in an opponent's exposed head, chest, arms, or legs zone. Essence of Earth and Ice
AJV / AJV011
Crush - When this deals 4 or more damage to a hero, destroy target equipment they control with a -1{d} counter.
AJV / AJV004
When this defends together with an Ice card, create a Frostbite token under the attacking hero's control. Blade Break
AJV / AJV021
Target opposing hero may pay {r}. If they don't your next attack this turn gains dominate. If Polar Blast is played from arsenal, draw a card. Go again
AJV / AJV007
When this defends together with an aura card, create an Embodiment of Earth token. Blade Break
AJV / AJV030
At the beginning of your action phase, destroy this, then the next Guardian attack action card you play this turn costs {r} less to play.
AJV / AJV022
Go again At the beginning of your action phase, destroy this. When this leaves the arena, create an Embodiment of Earth token.
Card data: GoAgain.dev. Artwork belongs to its respective owners.