CON / CON001
During your action phase, Illusionist auras you control are weapons with 1 base {p} and "Once per Turn Action - 0: Attack" If there is a yellow card in your pitch zone, your Illusionist attacks get go again.
Card Commander / Library
Convention Promos
??? Set 20 ???IARAOLArmory Deck - OlympiaAOLDDDDorinthea Demo DeckDDD
Mastery Pack WarriorMPW
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UprisingUPR
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History Pack 11HP
EverfestEVRBRIBriar Blitz DeckBRILXILexi Blitz DeckLXIOLDOldhim Blitz DeckOLD
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Welcome to RatheWTRIRAIra Welcome DeckIRACONConvention PromosCONGEMGEM Pack PromosGEMHERHero Card PromosHERJDGJudge Unique PromosJDGLGSLocal Game Store PromosLGSLSSLSS PromosLSSXXXOP Event TokensXXXFABPromosFABSBZSilver Age Chapter 3 - Blaze, FiremindSBZSBLSilver Age Chapter 3 - BoltynSBLSBASilver Age Chapter 3 - BriarSBASGBSilver Age Chapter 3 - Gravy BonesSGBSLYSilver Age Chapter 3 - Lyath GoldmaneSLYOXOSlingshot Underground PromosOXOTNPTournament PackTNPWINWorlds / Pro Tour Prize CardsWINCON / CON001
During your action phase, Illusionist auras you control are weapons with 1 base {p} and "Once per Turn Action - 0: Attack" If there is a yellow card in your pitch zone, your Illusionist attacks get go again.
CON / CON002
Once per turn, when an Illusionist attack action card you control is destroyed, you may pay {r}. If you do, gain 1 action point. Whenever this defends, you may pay {r}. If you do, its {d} becomes 1 until end of turn. When Phantasmal Footsteps is defending a non-Illusionist attack with 6 or more {p}, destroy it when the combat chain closes.
CON / CON003
Once per Turn Action - {r}: Attack If a hero has more {h} than any other hero, they can't gain {h}.
CON / CON004
Once per Turn Instant - {r}, put a bind counter on Spellbound Creepers: You may play your next 'non-attack' action card this turn as though it were an instant. Activate this ability only if you have attacked or defended with an attack action card this turn. At the beginning of your end phase, destroy Spellbound Creepers unless you have dealt arcane damage equal to or greater than the number of bind counters on Spellbound Creepers. Blade Break
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