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Flesh and Blood cards

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All setsEntire library??? Set 20 ???IARAOLArmory Deck - OlympiaAOLDDDDorinthea Demo DeckDDDMastery Pack WarriorMPWOmens of the Third AgeOMNAZSArmory Deck - ZyggyAZSAHAArmory Deck Origins - HalaAHAPENCompendium of RathePENANQCompendium of Rathe - Antiquity PackANQSBRSilver Age Chapter 1 - Bravo, Flattering ShowmanSBRSDASilver Age Chapter 1 - DashSDASIYSilver Age Chapter 1 - IyslanderSIYSKASilver Age Chapter 1 - KayoSKASVISilver Age Chapter 1 - ViseraiSVISARSilver Age Chapter 2 - Arakni, Web of DeceitSARSAZSilver Age Chapter 2 - AzaleaSAZSDOSilver Age Chapter 2 - DorintheaSDOSENSilver Age Chapter 2 - EnigmaSENSFASilver Age Chapter 2 - FaiSFAAACArmory Deck - ArakniAACARRArmory Deck - RhinarARRSuper SlamSUPAPSArmory Deck - PleiadesAPSSMPSmash PalaceSMPBDDBravo Demo DeckBDDMastery Pack GuardianMPGAPRArmory Deck Legends - PrismAPRAVSArmory Deck Legends - ViseraiAVSArmory Deck - IraASRHigh SeasSEAArmory Deck - Gravy BonesAGBAmory Deck - MaxxAMXArmory Deck - AuroraASTARKArakni Blitz DeckARKWODArakni, Web of Deceit Blitz DeckWODCINCindra Blitz DeckCINFNGFang Blitz DeckFNGThe HuntedHNTArmory Deck Origins - Jarl VetreiðiAJVArmory Deck - Dash I/OAIOAUAAurora Blitz DeckAUAFLRFlorian Blitz DeckFLROSCOscilio Blitz DeckOSCRosettaROSVERVerdance Blitz DeckVERFirst Strike - AuroraAURFirst Strike - TerraTERArmory Deck - AzaleaAAZArmory Deck - BoltynASBENGEnigma Blitz DeckENGNUUNuu Blitz DeckNUUPart the MistveilMSTZENZen Blitz DeckZENArmory Deck - KayoAKOBETBetsy Blitz DeckBETHeavy HittersHVYKSIKassai Blitz DeckKSIKYOKayo Blitz DeckKYOOLAOlympia Blitz DeckOLARHIRhinar Blitz DeckRHIVICVictor Goldmane Blitz DeckVICBright LightsEVORound the Table: TCC X LSSTCCDusk till DawnDTDARAArakni Blitz DeckARAAZLAzalea Blitz DeckAZLBENBenji Blitz DeckBENKATKatsu Blitz DeckKATOutsidersOUTRIPRiptide Blitz DeckRIPUZUUzuri Blitz DeckUZUHistory Pack 1 - Bravo Blitz Deck1HBHistory Pack 1 - Dash Blitz Deck1HDHistory Pack 1 - Dorinthea Blitz Deck1HTHistory Pack 1 - Kano Blitz Deck1HKHistory Pack 1 - Rhinar Blitz Deck1HRHistory Pack 1 - Viserai Blitz Deck1HVDynastyDYNDRODromai Blitz DeckDROFAIFai Blitz DeckFAIUprisingUPRClassic Battles: Rhinar vs Dorinthea – DorintheaDVRClassic Battles: Rhinar vs Dorinthea – RhinarRVDHistory Pack 11HPEverfestEVRBRIBriar Blitz DeckBRILXILexi Blitz DeckLXIOLDOldhim Blitz DeckOLDTales of AriaELEBOLBoltyn Blitz DeckBOLCHNChane Blitz DeckCHNLEVLevia Blitz DeckLEVMonarchMONPSMPrism Blitz DeckPSMCrucible of WarCRUArcane RisingARCBVOBravo Hero DeckBVOTEADorinthea Hero DeckTEAKSUKatsu Hero DeckKSURNRRhinar Hero DeckRNRWelcome to RatheWTRIRAIra Welcome DeckIRACONConvention PromosCONGEMGEM Pack PromosGEMHERHero Card PromosHERJDGJudge Unique PromosJDGLGSLocal Game Store PromosLGSLSSLSS PromosLSSXXXOP Event TokensXXXFABPromosFABSBZSilver Age Chapter 3 - Blaze, FiremindSBZSBLSilver Age Chapter 3 - BoltynSBLSBASilver Age Chapter 3 - BriarSBASGBSilver Age Chapter 3 - Gravy BonesSGBSLYSilver Age Chapter 3 - Lyath GoldmaneSLYOXOSlingshot Underground PromosOXOTNPTournament PackTNPWINWorlds / Pro Tour Prize CardsWIN
23 cards on this pagePromos
P

FAB / FAB101

Instant - Destroy Achilles Accelerator: Gain 1 action point. Activate this ability only if you have boosted this turn. Arcane Barrier 1

Achilles Accelerator

FAB

Achilles Accelerator

FAB101 / P / Mechanologist · Equipment · Legs

Set
FAB
color
pitch
0
cost
0
power
0
defense
0
health
0
intelligence
0

Instant - Destroy Achilles Accelerator: Gain 1 action point. Activate this ability only if you have boosted this turn. Arcane Barrier 1

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P

FAB / FAB169

Modular Action - 0: Equip this to another equipment zone. Galvanize - When this defends, you may destroy an item you control. If you do, this gets +2{d} until end of turn. Blade Break

Adaptive Plating

FAB

Adaptive Plating

FAB169 / P / Mechanologist · Equipment

Set
FAB
color
pitch
0
cost
0
power
0
defense
1
health
0
intelligence
0

Modular Action - 0: Equip this to another equipment zone. Galvanize - When this defends, you may destroy an item you control. If you do, this gets +2{d} until end of turn. Blade Break

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FAB / FAB253

Instant - Destroy this: Until end of turn, whenever an aura permanent you control with Sigil in its name leaves the arena, amp 1. Battleworn

Aether Bindings of the Third Age

FAB

Aether Bindings of the Third Age

FAB253 / P / Wizard · Equipment · Arms

Set
FAB
color
pitch
0
cost
0
power
0
defense
1
health
0
intelligence
0

Instant - Destroy this: Until end of turn, whenever an aura permanent you control with Sigil in its name leaves the arena, amp 1. Battleworn

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FAB / FAB334

When an attack you control hits a hero, you may destroy this. If you do, deal 1 arcane damage to them.

Aether Crackers

FAB

Aether Crackers

FAB334 / P / Runeblade · Equipment · Arms

Set
FAB
color
pitch
0
cost
0
power
0
defense
0
health
0
intelligence
0

When an attack you control hits a hero, you may destroy this. If you do, deal 1 arcane damage to them.

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FAB / FAB149

Action - Destroy Aether Ironweave: Gain {r}{r}. Activate this ability only if you have played an attack action card and a 'non-attack' action card this turn. Go again Battleworn

Aether Ironweave

FAB

Aether Ironweave

FAB149 / P / Runeblade · Equipment · Chest

Set
FAB
color
pitch
0
cost
0
power
0
defense
1
health
0
intelligence
0

Action - Destroy Aether Ironweave: Gain {r}{r}. Activate this ability only if you have played an attack action card and a 'non-attack' action card this turn. Go again Battleworn

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P

FAB / FAB112

Deal 4 arcane damage to target hero. Surge - If this deals more than 4 damage, it gets go again.

Aether Quickening (Red)

FAB

Aether Quickening (Red)

FAB112 / P / Wizard · Action

Set
FAB
color
Red
pitch
1
cost
1
power
0
defense
3
health
0
intelligence
0

Deal 4 arcane damage to target hero. Surge - If this deals more than 4 damage, it gets go again.

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FAB / FAB113

Deal 3 arcane damage to target hero. Surge - If this deals more than 3 damage, it gets go again.

Aether Quickening (Yellow)

FAB

Aether Quickening (Yellow)

FAB113 / P / Wizard · Action

Set
FAB
color
Yellow
pitch
2
cost
1
power
0
defense
3
health
0
intelligence
0

Deal 3 arcane damage to target hero. Surge - If this deals more than 3 damage, it gets go again.

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FAB / FAB114

Deal 2 arcane damage to target hero. Surge - If this deals more than 2 damage, it gets go again.

Aether Quickening (Blue)

FAB

Aether Quickening (Blue)

FAB114 / P / Wizard · Action

Set
FAB
color
Blue
pitch
3
cost
1
power
0
defense
3
health
0
intelligence
0

Deal 2 arcane damage to target hero. Surge - If this deals more than 2 damage, it gets go again.

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P

FAB / FAB204

At the start of your turn, destroy this, then your next attack this turn gets go again.

Agility

FAB

Agility

FAB204 / P / Generic · Token · Aura

Set
FAB
color
pitch
0
cost
0
power
0
defense
0
health
0
intelligence
0

At the start of your turn, destroy this, then your next attack this turn gets go again.

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FAB / FAB313

Go again At the start of your turn, destroy this, then your dagger attacks get go again this turn.

Agility Stance (Yellow)

FAB

Agility Stance (Yellow)

FAB313 / P / Warrior · Action · Aura

Set
FAB
color
Yellow
pitch
2
cost
0
power
0
defense
3
health
0
intelligence
0

Go again At the start of your turn, destroy this, then your dagger attacks get go again this turn.

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P

FAB / FAB084

The first time Alluvion Constellas prevents arcane damage each turn, if it has less than 4 energy counters, you may put an energy counter on it. Instant - Remove 2 energy counters from Alluvion Constellas: The next staff ability you activate this turn costs {r}{r}{r} less. Arcane Barrier 1

Alluvion Constellas

FAB

Alluvion Constellas

FAB084 / P / Wizard · Equipment · Chest

Set
FAB
color
pitch
0
cost
0
power
0
defense
0
health
0
intelligence
0

The first time Alluvion Constellas prevents arcane damage each turn, if it has less than 4 energy counters, you may put an energy counter on it. Instant - Remove 2 energy counters from Alluvion Constellas: The next staff ability you activate this turn costs {r}{r}{r} less. Arcane Barrier 1

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FAB / FAB061

Once per turn Action - {r}{r}{r}: Attack While there are 2 or more cards with cost 3 or greater in your pitch zone, Anothos has +2{p}.

Anothos

FAB

Anothos

FAB061 / P / Guardian · Weapon · Hammer · 2H

Set
FAB
color
pitch
0
cost
0
power
4
defense
0
health
0
intelligence
0

Once per turn Action - {r}{r}{r}: Attack While there are 2 or more cards with cost 3 or greater in your pitch zone, Anothos has +2{p}.

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P

FAB / FAB179

When this defends together with a card with 6 or more {p}, create a Might token. Temper

Apex Bonebreaker

FAB

Apex Bonebreaker

FAB179 / P / Brute · Equipment · Arms

Set
FAB
color
pitch
0
cost
0
power
0
defense
2
health
0
intelligence
0

When this defends together with a card with 6 or more {p}, create a Might token. Temper

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FAB / FAB175

Play this only if you have 1 or more Evos equipped. Evo Upgrade - This attacks up to X target opposing heroes, where X is the number of Evos you have equipped.

Apocalypse Automaton (Red)

FAB

Apocalypse Automaton (Red)

FAB175 / P / Mechanologist · Action · Attack

Set
FAB
color
Red
pitch
1
cost
3
power
6
defense
3
health
0
intelligence
0

Play this only if you have 1 or more Evos equipped. Evo Upgrade - This attacks up to X target opposing heroes, where X is the number of Evos you have equipped.

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FAB / FAB268

Aurora Specialization Whenever you go again this turn, deal 1 arcane damage to any target. The next action card you play this turn gets go again. Go again

Arc Lightning (Yellow)

FAB

Arc Lightning (Yellow)

FAB268 / P / Lightning · Runeblade · Action

Set
FAB
color
Yellow
pitch
2
cost
0
power
0
defense
2
health
0
intelligence
0

Aurora Specialization Whenever you go again this turn, deal 1 arcane damage to any target. The next action card you play this turn gets go again. Go again

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P

FAB / FAB146

Arcane Barrier 1

Arcane Lantern

FAB

Arcane Lantern

FAB146 / P / Generic · Equipment · Off-Hand

Set
FAB
color
pitch
0
cost
0
power
0
defense
0
health
0
intelligence
0

Arcane Barrier 1

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FAB / FAB007

If you have less {h} than your opponent, Arcanite Skullcap gains +1{d} and Arcane Barrier 3. Battleworn

Arcanite Skullcap

FAB

Arcanite Skullcap

FAB007 / P / Generic · Equipment · Head

Set
FAB
color
pitch
0
cost
0
power
0
defense
1
health
0
intelligence
0

If you have less {h} than your opponent, Arcanite Skullcap gains +1{d} and Arcane Barrier 3. Battleworn

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FAB / FAB307

When this attacks, if it is Draconic, it gets go again and the next 3 Draconic cards you play this turn cost {r} less to play.

Art of the Dragon: Blood (Red)

FAB

Art of the Dragon: Blood (Red)

FAB307 / P / Ninja · Action · Attack

Set
FAB
color
Red
pitch
1
cost
0
power
4
defense
3
health
0
intelligence
0

When this attacks, if it is Draconic, it gets go again and the next 3 Draconic cards you play this turn cost {r} less to play.

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FAB / FAB308

When this attacks, if it is Draconic, it gets "When this hits a hero, destroy all cards in their arsenal."

Art of the Dragon: Claw (Red)

FAB

Art of the Dragon: Claw (Red)

FAB308 / P / Ninja · Action · Attack

Set
FAB
color
Red
pitch
1
cost
1
power
5
defense
3
health
0
intelligence
0

When this attacks, if it is Draconic, it gets "When this hits a hero, destroy all cards in their arsenal."

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FAB / FAB309

When this attacks, if it is Draconic, deal 2 damage to any target.

Art of the Dragon: Fire (Red)

FAB

Art of the Dragon: Fire (Red)

FAB309 / P / Ninja · Action · Attack

Set
FAB
color
Red
pitch
1
cost
1
power
5
defense
3
health
0
intelligence
0

When this attacks, if it is Draconic, deal 2 damage to any target.

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P

FAB / FAB310

When this attacks, if it is Draconic, it gets "When this hits a hero, put a -1{d} counter on an equipment they control. Then if it has 0{d}, destroy it."

Art of the Dragon: Scale (Red)

FAB

Art of the Dragon: Scale (Red)

FAB310 / P / Ninja · Action · Attack

Set
FAB
color
Red
pitch
1
cost
1
power
5
defense
3
health
0
intelligence
0

When this attacks, if it is Draconic, it gets "When this hits a hero, put a -1{d} counter on an equipment they control. Then if it has 0{d}, destroy it."

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FAB / FAB469

When this attacks, if you've destroyed a Lightning Flow this turn, choose 1; - Draw a card. - This gets +2{p}. - This gets go again.

Astral Strike (Red)

FAB

Astral Strike (Red)

FAB469 / P / Lightning · Action · Attack

Set
FAB
color
Red
pitch
1
cost
1
power
5
defense
3
health
0
intelligence
0

When this attacks, if you've destroyed a Lightning Flow this turn, choose 1; - Draw a card. - This gets +2{p}. - This gets go again.

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P

FAB / FAB180

Victor Specialization This counts as a Gold. Temper

Aurum Aegis

FAB

Aurum Aegis

FAB180 / P / Guardian · Equipment · Off-Hand

Set
FAB
color
pitch
0
cost
0
power
0
defense
2
health
0
intelligence
0

Victor Specialization This counts as a Gold. Temper

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