JDG / JDG011
Prism Specialization Opponents must choose this as the target of attacks if able. Spectra
Card Commander / Library
Judge Unique Promos
??? Set 20 ???IARAOLArmory Deck - OlympiaAOLDDDDorinthea Demo DeckDDD
Mastery Pack WarriorMPW
Omens of the Third AgeOMNAZSArmory Deck - ZyggyAZSAHAArmory Deck Origins - HalaAHAPENCompendium of RathePENANQCompendium of Rathe - Antiquity PackANQSBRSilver Age Chapter 1 - Bravo, Flattering ShowmanSBRSDASilver Age Chapter 1 - DashSDASIYSilver Age Chapter 1 - IyslanderSIYSKASilver Age Chapter 1 - KayoSKASVISilver Age Chapter 1 - ViseraiSVISARSilver Age Chapter 2 - Arakni, Web of DeceitSARSAZSilver Age Chapter 2 - AzaleaSAZSDOSilver Age Chapter 2 - DorintheaSDOSENSilver Age Chapter 2 - EnigmaSENSFASilver Age Chapter 2 - FaiSFAAACArmory Deck - ArakniAACARRArmory Deck - RhinarARR
Super SlamSUPAPSArmory Deck - PleiadesAPSSMPSmash PalaceSMPBDDBravo Demo DeckBDD
Mastery Pack GuardianMPGAPRArmory Deck Legends - PrismAPRAVSArmory Deck Legends - ViseraiAVS
Armory Deck - IraASR
High SeasSEA
Armory Deck - Gravy BonesAGB
Amory Deck - MaxxAMX
Armory Deck - AuroraASTARKArakni Blitz DeckARKWODArakni, Web of Deceit Blitz DeckWODCINCindra Blitz DeckCINFNGFang Blitz DeckFNG
The HuntedHNT
Armory Deck Origins - Jarl VetreiðiAJV
Armory Deck - Dash I/OAIOAUAAurora Blitz DeckAUAFLRFlorian Blitz DeckFLROSCOscilio Blitz DeckOSC
RosettaROSVERVerdance Blitz DeckVER
First Strike - AuroraAUR
First Strike - TerraTER
Armory Deck - AzaleaAAZ
Armory Deck - BoltynASBENGEnigma Blitz DeckENGNUUNuu Blitz DeckNUU
Part the MistveilMSTZENZen Blitz DeckZEN
Armory Deck - KayoAKOBETBetsy Blitz DeckBET
Heavy HittersHVYKSIKassai Blitz DeckKSIKYOKayo Blitz DeckKYOOLAOlympia Blitz DeckOLARHIRhinar Blitz DeckRHIVICVictor Goldmane Blitz DeckVIC
Bright LightsEVO
Round the Table: TCC X LSSTCC
Dusk till DawnDTDARAArakni Blitz DeckARAAZLAzalea Blitz DeckAZLBENBenji Blitz DeckBENKATKatsu Blitz DeckKAT
OutsidersOUTRIPRiptide Blitz DeckRIPUZUUzuri Blitz DeckUZU
History Pack 1 - Bravo Blitz Deck1HB
History Pack 1 - Dash Blitz Deck1HD
History Pack 1 - Dorinthea Blitz Deck1HT
History Pack 1 - Kano Blitz Deck1HK
History Pack 1 - Rhinar Blitz Deck1HR
History Pack 1 - Viserai Blitz Deck1HV
DynastyDYNDRODromai Blitz DeckDROFAIFai Blitz DeckFAI
UprisingUPR
Classic Battles: Rhinar vs Dorinthea – DorintheaDVR
Classic Battles: Rhinar vs Dorinthea – RhinarRVD
History Pack 11HP
EverfestEVRBRIBriar Blitz DeckBRILXILexi Blitz DeckLXIOLDOldhim Blitz DeckOLD
Tales of AriaELEBOLBoltyn Blitz DeckBOLCHNChane Blitz DeckCHNLEVLevia Blitz DeckLEV
MonarchMONPSMPrism Blitz DeckPSM
Crucible of WarCRU
Arcane RisingARCBVOBravo Hero DeckBVOTEADorinthea Hero DeckTEAKSUKatsu Hero DeckKSURNRRhinar Hero DeckRNR
Welcome to RatheWTRIRAIra Welcome DeckIRACONConvention PromosCONGEMGEM Pack PromosGEMHERHero Card PromosHERJDGJudge Unique PromosJDGLGSLocal Game Store PromosLGSLSSLSS PromosLSSXXXOP Event TokensXXXFABPromosFABSBZSilver Age Chapter 3 - Blaze, FiremindSBZSBLSilver Age Chapter 3 - BoltynSBLSBASilver Age Chapter 3 - BriarSBASGBSilver Age Chapter 3 - Gravy BonesSGBSLYSilver Age Chapter 3 - Lyath GoldmaneSLYOXOSlingshot Underground PromosOXOTNPTournament PackTNPWINWorlds / Pro Tour Prize CardsWINJDG / JDG011
Prism Specialization Opponents must choose this as the target of attacks if able. Spectra
JDG / JDG015
Choose 2; Attack action cards you control gain +1{p} and +1{d} this turn. The next attack action card you play this turn gains go again. Until end of turn, you may defend with attack action cards from arsenal. You may banish an attack action card from your hand. If you do, draw 2 cards.
JDG / JDG030
Once per Turn Action - {r}{r}: Equip an off-hand with Proclamation in its name from your inventory. Go again
JDG / JDG024
You may have cards with clash of any class or talent in your deck. If all heroes in a clash would fail to win, instead choose which hero wins the clash.
JDG / JDG013
You may destroy 4 Coppers, 2 Silvers, or 1 Gold you control rather than pay Cash In's {r} cost. Draw 2 cards. Go again
JDG / JDG022
Go again When Chains of Eminence enters the arena, name a card. The named card can't be pitched, played or used to defend while Chains of Eminence is in the arena. At the beginning of your action phase, destroy Chains of Eminence
JDG / JDG036
Protect
JDG / JDG034
Whenever this defends, create a Quicken token under another hero's control. Temper
JDG / JDG023
If Drone of Brutality would be put into your graveyard from anywhere, instead put it on the bottom of your deck.
JDG / JDG043
When this hits a hero, cards they own lose all class and talent types until the end of their next turn.
JDG / JDG016
Opt 1
JDG / JDG005
Pairs with an off-hand Once per Turn Action - {r}{r}: Attack Whenever an opponent plays or activates their first card or ability each turn, if it's not their turn, put a +1{p} counter on this. At the beginning of your end phase, remove all +1{p} counters from this.
JDG / JDG032
Action - {r}, destroy this: Whenever you boost this turn, gain {r}. Go again Temper
JDG / JDG041
When this defends, you may pay {r}. If you do, it gets +1{d} until end of turn. Temper
JDG / JDG031
When this defends, you may charge your hero's soul. If a yellow card is charged this way, draw a card. Blade Break
JDG / JDG000
Your hero has -1{i}. If you would create an Intellect Penalty with X counters on it, instead add X turn counters onto this. If you would draw up to your hero's intellect as an end-of-turn procedure, instead draw that many cards, remove a turn counter from this, and remove it from the game if it has no turn counters on it.
JDG / JDG017
When you play Last Ditch Effort, if you have no cards in your deck, it gains +4{p} and go again.
JDG / JDG038
Genis Specialization Action - Destroy this: Create a Zen State and an Inertia token.
JDG / JDG029
Put target attack action card with cost 2 or less from your graveyard on top of your deck.
JDG / JDG027
While there are no attack action cards in your graveyard, Nourishing Emptiness has dominate and "If this hits, your hero gains +1{i} until end of turn."
JDG / JDG035
The next time a hero would gain {h} this turn, instead they lose that much {h}.
JDG / JDG009
Action - {r}{r}{r}, destroy this: Each hero draws up to their {i}.
JDG / JDG025
Action - Destroy this: Until the start of your next turn, the only actions heroes may play or activate are weapon and attack actions.
Card data: GoAgain.dev. Artwork belongs to its respective owners.