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Katsu Hero Deck

All setsEntire library??? Set 20 ???IARAOLArmory Deck - OlympiaAOLDDDDorinthea Demo DeckDDDMastery Pack WarriorMPWOmens of the Third AgeOMNAZSArmory Deck - ZyggyAZSAHAArmory Deck Origins - HalaAHAPENCompendium of RathePENANQCompendium of Rathe - Antiquity PackANQSBRSilver Age Chapter 1 - Bravo, Flattering ShowmanSBRSDASilver Age Chapter 1 - DashSDASIYSilver Age Chapter 1 - IyslanderSIYSKASilver Age Chapter 1 - KayoSKASVISilver Age Chapter 1 - ViseraiSVISARSilver Age Chapter 2 - Arakni, Web of DeceitSARSAZSilver Age Chapter 2 - AzaleaSAZSDOSilver Age Chapter 2 - DorintheaSDOSENSilver Age Chapter 2 - EnigmaSENSFASilver Age Chapter 2 - FaiSFAAACArmory Deck - ArakniAACARRArmory Deck - RhinarARRSuper SlamSUPAPSArmory Deck - PleiadesAPSSMPSmash PalaceSMPBDDBravo Demo DeckBDDMastery Pack GuardianMPGAPRArmory Deck Legends - PrismAPRAVSArmory Deck Legends - ViseraiAVSArmory Deck - IraASRHigh SeasSEAArmory Deck - Gravy BonesAGBAmory Deck - MaxxAMXArmory Deck - AuroraASTARKArakni Blitz DeckARKWODArakni, Web of Deceit Blitz DeckWODCINCindra Blitz DeckCINFNGFang Blitz DeckFNGThe HuntedHNTArmory Deck Origins - Jarl VetreiðiAJVArmory Deck - Dash I/OAIOAUAAurora Blitz DeckAUAFLRFlorian Blitz DeckFLROSCOscilio Blitz DeckOSCRosettaROSVERVerdance Blitz DeckVERFirst Strike - AuroraAURFirst Strike - TerraTERArmory Deck - AzaleaAAZArmory Deck - BoltynASBENGEnigma Blitz DeckENGNUUNuu Blitz DeckNUUPart the MistveilMSTZENZen Blitz DeckZENArmory Deck - KayoAKOBETBetsy Blitz DeckBETHeavy HittersHVYKSIKassai Blitz DeckKSIKYOKayo Blitz DeckKYOOLAOlympia Blitz DeckOLARHIRhinar Blitz DeckRHIVICVictor Goldmane Blitz DeckVICBright LightsEVORound the Table: TCC X LSSTCCDusk till DawnDTDARAArakni Blitz DeckARAAZLAzalea Blitz DeckAZLBENBenji Blitz DeckBENKATKatsu Blitz DeckKATOutsidersOUTRIPRiptide Blitz DeckRIPUZUUzuri Blitz DeckUZUHistory Pack 1 - Bravo Blitz Deck1HBHistory Pack 1 - Dash Blitz Deck1HDHistory Pack 1 - Dorinthea Blitz Deck1HTHistory Pack 1 - Kano Blitz Deck1HKHistory Pack 1 - Rhinar Blitz Deck1HRHistory Pack 1 - Viserai Blitz Deck1HVDynastyDYNDRODromai Blitz DeckDROFAIFai Blitz DeckFAIUprisingUPRClassic Battles: Rhinar vs Dorinthea – DorintheaDVRClassic Battles: Rhinar vs Dorinthea – RhinarRVDHistory Pack 11HPEverfestEVRBRIBriar Blitz DeckBRILXILexi Blitz DeckLXIOLDOldhim Blitz DeckOLDTales of AriaELEBOLBoltyn Blitz DeckBOLCHNChane Blitz DeckCHNLEVLevia Blitz DeckLEVMonarchMONPSMPrism Blitz DeckPSMCrucible of WarCRUArcane RisingARCBVOBravo Hero DeckBVOTEADorinthea Hero DeckTEAKSUKatsu Hero DeckKSURNRRhinar Hero DeckRNRWelcome to RatheWTRIRAIra Welcome DeckIRACONConvention PromosCONGEMGEM Pack PromosGEMHERHero Card PromosHERJDGJudge Unique PromosJDGLGSLocal Game Store PromosLGSLSSLSS PromosLSSXXXOP Event TokensXXXFABPromosFABSBZSilver Age Chapter 3 - Blaze, FiremindSBZSBLSilver Age Chapter 3 - BoltynSBLSBASilver Age Chapter 3 - BriarSBASGBSilver Age Chapter 3 - Gravy BonesSGBSLYSilver Age Chapter 3 - Lyath GoldmaneSLYOXOSlingshot Underground PromosOXOTNPTournament PackTNPWINWorlds / Pro Tour Prize CardsWIN
23 cards on this pageKatsu Hero Deck
R

KSU / KSU009

Combo - If Rising Knee Thrust was the last attack this combat chain, Blackout Kick gains +3{p}.

Blackout Kick (Red)

KSU

Blackout Kick (Red)

KSU009 / R / Ninja · Action · Attack

Set
KSU
color
Red
pitch
1
cost
1
power
4
defense
3
health
0
intelligence
0

Combo - If Rising Knee Thrust was the last attack this combat chain, Blackout Kick gains +3{p}.

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C

KSU / KSU007

Attack Reaction - Destroy Breaking Scales: Target attack action card with combo gains +1{p}. Battleworn

Breaking Scales

KSU

Breaking Scales

KSU007 / C / Ninja · Equipment · Arms

Set
KSU
color
pitch
0
cost
0
power
0
defense
1
health
0
intelligence
0

Attack Reaction - Destroy Breaking Scales: Target attack action card with combo gains +1{p}. Battleworn

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R

KSU / KSU029

Instant - Destroy this: Gain {r}{r}

Energy Potion (Blue)

KSU

Energy Potion (Blue)

KSU029 / R / Generic · Action · Item

Set
KSU
color
Blue
pitch
3
cost
0
power
0
defense
0
health
0
intelligence
0

Instant - Destroy this: Gain {r}{r}

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R

KSU / KSU025

If the next card you defend with this turn is a card with combo, it gains +2{d}.

Flic Flak (Blue)

KSU

Flic Flak (Blue)

KSU025 / R / Ninja · Defense Reaction

Set
KSU
color
Blue
pitch
3
cost
0
power
0
defense
2
health
0
intelligence
0

If the next card you defend with this turn is a card with combo, it gains +2{d}.

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R

KSU / KSU010

Combo - If Open the Center was the last attack this combat chain, Fluster Fist gains +1{p} for each attack that has hit this combat chain.

Fluster Fist (Red)

KSU

Fluster Fist (Red)

KSU010 / R / Ninja · Action · Attack

Set
KSU
color
Red
pitch
1
cost
0
power
4
defense
3
health
0
intelligence
0

Combo - If Open the Center was the last attack this combat chain, Fluster Fist gains +1{p} for each attack that has hit this combat chain.

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R

KSU / KSU022

Combo - If Open the Center was the last attack this combat chain, Fluster Fist gains +1{p} for each attack that has hit this combat chain.

Fluster Fist (Blue)

KSU

Fluster Fist (Blue)

KSU022 / R / Ninja · Action · Attack

Set
KSU
color
Blue
pitch
3
cost
0
power
2
defense
3
health
0
intelligence
0

Combo - If Open the Center was the last attack this combat chain, Fluster Fist gains +1{p} for each attack that has hit this combat chain.

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C

KSU / KSU003

Once per Turn Action - {r}: Attack If you have a card in your pitch zone with cost 0, this card's attacks get go again.

Harmonized Kodachi

KSU

Harmonized Kodachi

KSU003 / C / Ninja · Weapon · Dagger · 1H

Set
KSU
color
pitch
0
cost
0
power
1
defense
0
health
0
intelligence
0

Once per Turn Action - {r}: Attack If you have a card in your pitch zone with cost 0, this card's attacks get go again.

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C

KSU / KSU011

Go again

Head Jab (Red)

KSU

Head Jab (Red)

KSU011 / C / Ninja · Action · Attack

Set
KSU
color
Red
pitch
1
cost
0
power
3
defense
2
health
0
intelligence
0

Go again

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C

KSU / KSU023

Go again

Head Jab (Blue)

KSU

Head Jab (Blue)

KSU023 / C / Ninja · Action · Attack

Set
KSU
color
Blue
pitch
3
cost
0
power
1
defense
2
health
0
intelligence
0

Go again

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C

KSU / KSU006

Action - Destroy this: The next attack action card you play this turn costs {r}{r} less to play. Go again

Heartened Cross Strap

KSU

Heartened Cross Strap

KSU006 / C / Generic · Equipment · Chest

Set
KSU
color
pitch
0
cost
0
power
0
defense
0
health
0
intelligence
0

Action - Destroy this: The next attack action card you play this turn costs {r}{r} less to play. Go again

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C

KSU / KSU005

Blade Break

Ironrot Helm

KSU

Ironrot Helm

KSU005 / C / Generic · Equipment · Head

Set
KSU
color
pitch
0
cost
0
power
0
defense
1
health
0
intelligence
0

Blade Break

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C

KSU / KSU008

Blade Break

Ironrot Legs

KSU

Ironrot Legs

KSU008 / C / Generic · Equipment · Legs

Set
KSU
color
pitch
0
cost
0
power
0
defense
1
health
0
intelligence
0

Blade Break

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T

KSU / KSU002

The first time an attack action card you control hits each turn, you may discard a card with cost 0. If you do, search your deck for a card with combo, banish it face up, then shuffle your deck. You may play it this turn.

Katsu

KSU

Katsu

KSU002 / T / Ninja · Hero · Young

Set
KSU
color
pitch
0
cost
0
power
0
defense
0
health
20
intelligence
4

The first time an attack action card you control hits each turn, you may discard a card with cost 0. If you do, search your deck for a card with combo, banish it face up, then shuffle your deck. You may play it this turn.

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C

KSU / KSU001

The first time an attack action card you control hits each turn, you may discard a card with cost 0. If you do, search your deck for a card with combo, banish it face up, then shuffle your deck. You may play it this turn.

Katsu, the Wanderer

KSU

Katsu, the Wanderer

KSU001 / C / Ninja · Hero

Set
KSU
color
pitch
0
cost
0
power
0
defense
0
health
40
intelligence
4

The first time an attack action card you control hits each turn, you may discard a card with cost 0. If you do, search your deck for a card with combo, banish it face up, then shuffle your deck. You may play it this turn.

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C

KSU / KSU012

Go again

Leg Tap (Red)

KSU

Leg Tap (Red)

KSU012 / C / Ninja · Action · Attack

Set
KSU
color
Red
pitch
1
cost
1
power
4
defense
2
health
0
intelligence
0

Go again

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C

KSU / KSU018

Go again

Leg Tap (Yellow)

KSU

Leg Tap (Yellow)

KSU018 / C / Ninja · Action · Attack

Set
KSU
color
Yellow
pitch
2
cost
1
power
3
defense
2
health
0
intelligence
0

Go again

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C

KSU / KSU028

Target attack action card gains +1{p}.

Lunging Press (Blue)

KSU

Lunging Press (Blue)

KSU028 / C / Generic · Attack Reaction

Set
KSU
color
Blue
pitch
3
cost
0
power
0
defense
2
health
0
intelligence
0

Target attack action card gains +1{p}.

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C

KSU / KSU013

Combo - If Head Jab was the last attack this combat chain, Open the Center gains +1{p}, go again, and dominate.

Open the Center (Red)

KSU

Open the Center (Red)

KSU013 / C / Ninja · Action · Attack

Set
KSU
color
Red
pitch
1
cost
2
power
5
defense
3
health
0
intelligence
0

Combo - If Head Jab was the last attack this combat chain, Open the Center gains +1{p}, go again, and dominate.

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C

KSU / KSU014

Combo - If Leg Tap was the last attack this combat chain, Rising Knee Thrust gains +2{p} and go again.

Rising Knee Thrust (Red)

KSU

Rising Knee Thrust (Red)

KSU014 / C / Ninja · Action · Attack

Set
KSU
color
Red
pitch
1
cost
0
power
3
defense
3
health
0
intelligence
0

Combo - If Leg Tap was the last attack this combat chain, Rising Knee Thrust gains +2{p} and go again.

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C

KSU / KSU019

Combo - If Leg Tap was the last attack this combat chain, Rising Knee Thrust gains +2{p} and go again.

Rising Knee Thrust (Yellow)

KSU

Rising Knee Thrust (Yellow)

KSU019 / C / Ninja · Action · Attack

Set
KSU
color
Yellow
pitch
2
cost
0
power
2
defense
3
health
0
intelligence
0

Combo - If Leg Tap was the last attack this combat chain, Rising Knee Thrust gains +2{p} and go again.

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C

KSU / KSU017

When this is played, if you have less {h} than an opposing hero, it gets go again.

Scar for a Scar (Red)

KSU

Scar for a Scar (Red)

KSU017 / C / Generic · Action · Attack

Set
KSU
color
Red
pitch
1
cost
0
power
4
defense
2
health
0
intelligence
0

When this is played, if you have less {h} than an opposing hero, it gets go again.

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C

KSU / KSU026

You may put a card from your hand on the bottom of your deck. If you do, draw a card. If Scour the Battlescape is played from arsenal, it gains go again.

Scour the Battlescape (Blue)

KSU

Scour the Battlescape (Blue)

KSU026 / C / Generic · Action · Attack

Set
KSU
color
Blue
pitch
3
cost
0
power
1
defense
2
health
0
intelligence
0

You may put a card from your hand on the bottom of your deck. If you do, draw a card. If Scour the Battlescape is played from arsenal, it gains go again.

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R

KSU / KSU030

Gain 1{h}

Sigil of Solace (Blue)

KSU

Sigil of Solace (Blue)

KSU030 / R / Generic · Instant

Set
KSU
color
Blue
pitch
3
cost
0
power
0
defense
0
health
0
intelligence
0

Gain 1{h}

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