SEN / SEN031
Legendary Target attack gets -1{p}. If you've played another blue card this turn, transcend.
Card Commander / Library
Silver Age Chapter 2 - Enigma
??? Set 20 ???IARAOLArmory Deck - OlympiaAOLDDDDorinthea Demo DeckDDD
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Omens of the Third AgeOMNAZSArmory Deck - ZyggyAZSAHAArmory Deck Origins - HalaAHAPENCompendium of RathePENANQCompendium of Rathe - Antiquity PackANQSBRSilver Age Chapter 1 - Bravo, Flattering ShowmanSBRSDASilver Age Chapter 1 - DashSDASIYSilver Age Chapter 1 - IyslanderSIYSKASilver Age Chapter 1 - KayoSKASVISilver Age Chapter 1 - ViseraiSVISARSilver Age Chapter 2 - Arakni, Web of DeceitSARSAZSilver Age Chapter 2 - AzaleaSAZSDOSilver Age Chapter 2 - DorintheaSDOSENSilver Age Chapter 2 - EnigmaSENSFASilver Age Chapter 2 - FaiSFAAACArmory Deck - ArakniAACARRArmory Deck - RhinarARR
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UprisingUPR
Classic Battles: Rhinar vs Dorinthea – DorintheaDVR
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History Pack 11HP
EverfestEVRBRIBriar Blitz DeckBRILXILexi Blitz DeckLXIOLDOldhim Blitz DeckOLD
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Welcome to RatheWTRIRAIra Welcome DeckIRACONConvention PromosCONGEMGEM Pack PromosGEMHERHero Card PromosHERJDGJudge Unique PromosJDGLGSLocal Game Store PromosLGSLSSLSS PromosLSSXXXOP Event TokensXXXFABPromosFABSBZSilver Age Chapter 3 - Blaze, FiremindSBZSBLSilver Age Chapter 3 - BoltynSBLSBASilver Age Chapter 3 - BriarSBASGBSilver Age Chapter 3 - Gravy BonesSGBSLYSilver Age Chapter 3 - Lyath GoldmaneSLYOXOSlingshot Underground PromosOXOTNPTournament PackTNPWINWorlds / Pro Tour Prize CardsWINSEN / SEN031
Legendary Target attack gets -1{p}. If you've played another blue card this turn, transcend.
SEN / SEN013
Put three +1{p} counters on target aura with ward you control. If you control a Spectral Shield, you may play this as though it were an instant.
SEN / SEN028
This gets +1{d} for each blue card you've pitched this turn.
SEN / SEN008
This gets +1{d} while defending a weapon attack. Guardwell
SEN / SEN003
This gets +1{d} while defending a weapon attack. Guardwell
SEN / SEN005
Action - Destroy this: Gain {r}. Go again
SEN / SEN002
During your turn, auras you control with ward are weapons with base {p} equal to their ward and Once per Turn Action - {r}: Attack Your aura attacks with one or more +1{p} counters get go again.
SEN / SEN001
Your first Spectral Shield attack each turn costs {r} less to activate. Once per Turn Instant - {c}{c}{c}: Create a Spectral Shield token with a +1{p} counter.
SEN / SEN010
Phantasm
SEN / SEN021
Phantasm
SEN / SEN022
If you've created a card this turn, this gets go again.
SEN / SEN036
Action - {r}{r}, destroy this: Draw a card. Go again
SEN / SEN032
Legendary Gain 1{h} If you've played another blue card this turn, transcend.
SEN / SEN031
SEN / SEN011
When this attacks, it gets -1{p} unless you pay {r}.
SEN / SEN023
If you've created a card this turn, this gets +1{p}.
SEN / SEN004
Arcane Barrier 1
SEN / SEN006
Arcane Barrier 1
SEN / SEN017
Prevent the next 4 damage that would be dealt to target hero this turn by a source of your choice. If they have less life than each other hero, they may gain 1{h}.
SEN / SEN018
When this defends, look at the top card of your deck.
Card data: GoAgain.dev. Artwork belongs to its respective owners.