EB01 / EB01-081
【Burst】Add this card to your hand. 【Main】/【Action】Choose 1 to 2 enemy Units with 2 or less HP. Return them to their owners' hands.
Card Commander / Library
All expansions and releases
EB01 / EB01-081
【Burst】Add this card to your hand. 【Main】/【Action】Choose 1 to 2 enemy Units with 2 or less HP. Return them to their owners' hands.
EB01 / EB01-082
【Burst】Activate this card's 【Action】. 【Action】Choose 1 Unit that is Lv.3 or lower belonging to each enemy player. Return them to their owners' hands.
EB01 / EB01-083
【Action】If it is your opponent's turn, choose 1 Unit. It gets AP+3 during this turn.
EB01 / EB01-084
【Main】/【Action】Choose 1 Unit with <Blocker>. Set it as active. It can't attack during this turn. 【Pilot】[Demeziere Sonnen]
EB01 / EB01-085
【Burst】Deploy this card. 【Deploy】Add 1 of your Shields to your hand. Then, you may choose 1 active friendly blue (G Generation) Unit and 1 enemy Unit. Rest them.
EB01 / EB01-086
【Burst】Deploy this card. 【Deploy】Add 1 of your Shields to your hand. 【Once per Turn】When a friendly (G Generation) Unit links, it gains <Repair 2> during this turn. (At the end of your turn, this Unit recovers the specified number of HP.)
EB01 / EB01-087
【Burst】Deploy this card. 【Deploy】Add 1 of your Shields to your hand. 【Once per Turn】During your turn, when a friendly green (G Generation) Unit destroys an enemy Unit with battle damage, choose 1 friendly Unit. It recovers 2 HP.
EB01 / EB01-088
【Burst】Deploy this card. 【Deploy】Add 1 of your Shields to your hand. All friendly (G Generation) Units that are Lv.3 get AP+1 during your opponent's turn.
EB01 / EB01-089
【Burst】Deploy this card. 【Deploy】Add 1 of your Shields to your hand. Then, choose 1 rested friendly white (G Generation) Unit. Set it as active. It can't attack during this turn.
EB01 / EB01-090
【Burst】Deploy this card. 【Deploy】Add 1 of your Shields to your hand. Then, if it is your turn, choose 1 Unit with 2 or less HP belonging to each enemy player. Return them to their owners' hands.
SC01 / EXB-001
(At the start of the game, place 1 active EX Base as your shield area's base.)
EXB / EXB-001
(At the start of the game, place 1 active EX Base as your shield area's base.)
EXB / EXB-001
(At the start of the game, place 1 active EX Base into your shield area.)
ST09 / EXB-002
(At the start of the game, place 1 active EX Base as your shield area's base.)
ST09 / EXB-002
(At the start of the game, place 1 active EX Base as your shield area's base.)
ST10 / EXB-003
(At the start of the game, place 1 active EX Base as your shield area's base.)
EXBP / EXBP-001
(At the start of the game, place 1 active EX Base as your shield area's base.)
EXBP / EXBP-002
(At the start of the game, place 1 active EX Base as your shield area's base.)
EXBP / EXBP-003
(At the start of the game, place 1 active EX Base as your shield area's base.)
EXBP / EXBP-004
(At the start of the game, place 1 active EX Base as your shield area's base.)
EXBP / EXBP-005
(At the start of the game, place 1 active EX Base as your shield area's base.)
EXBP / EXBP-006
(At the start of the game, place 1 active EX Base as your shield area's base.)
EXBP / EXBP-007
(At the start of the game, place 1 active EX Base as your shield area's base.)
EXBP / EXBP-008
(At the start of the game, place 1 active EX Base as your shield area's base.)
Card data: gcg-api. Artwork belongs to its respective owners. Contains data from gcg-api (gcgapi.com), made available under the Open Database License (ODbL) v1.0.