ST10 / EXR-003
(At the start of the game, the second-turn player places 1 active EX Resource into their resource area.) (Rest an EX Resource then exile it from the game when paying a cost.)
Card Commander / Library
All expansions and releases
ST10 / EXR-003
(At the start of the game, the second-turn player places 1 active EX Resource into their resource area.) (Rest an EX Resource then exile it from the game when paying a cost.)
GD05 / EXR-004
(At the start of the game, the second-turn player places 1 active EX Resource into their resource area.) (Rest an EX Resource then exile it from the game when paying a cost.)
GD05 / EXR-005
(At the start of the game, the second-turn player places 1 active EX Resource into their resource area.) (Rest an EX Resource then exile it from the game when paying a cost.)
GD05 / EXR-006
(At the start of the game, the second-turn player places 1 active EX Resource into their resource area.) (Rest an EX Resource then exile it from the game when paying a cost.)
GD05 / EXR-007
(At the start of the game, the second-turn player places 1 active EX Resource into their resource area.) (Rest an EX Resource then exile it from the game when paying a cost.)
GD05 / EXR-008
(At the start of the game, the second-turn player places 1 active EX Resource into their resource area.) (Rest an EX Resource then exile it from the game when paying a cost.)
GD05 / EXR-009
(At the start of the game, the second-turn player places 1 active EX Resource into their resource area.) (Rest an EX Resource then exile it from the game when paying a cost.)
GD05 / EXR-010
(At the start of the game, the second-turn player places 1 active EX Resource into their resource area.) (Rest an EX Resource then exile it from the game when paying a cost.)
GD05 / EXR-011
(At the start of the game, the second-turn player places 1 active EX Resource into their resource area.) (Rest an EX Resource then exile it from the game when paying a cost.)
EXRP / EXRP-001
(At the start of the game, the second-turn player places 1 EX Resource into their resource area.) (Rest an EX Resource then exile it from the game when paying a cost.)
EXRP / EXRP-002
(At the start of the game, the second-turn player places 1 active EX Resource into their resource area.) (Rest an EX Resource then exile it from the game when paying a cost.)
EXRP / EXRP-003
(At the start of the game, the second-turn player places 1 active EX Resource into their resource area.) (Rest an EX Resource then exile it from the game when paying a cost.)
EXRP / EXRP-004
(At the start of the game, the second-turn player places 1 active EX Resource into their resource area.) (Rest an EX Resource then exile it from the game when paying a cost.)
EXRP / EXRP-005
(At the start of the game, the second-turn player places 1 active EX Resource into their resource area.) (Rest an EX Resource then exile it from the game when paying a cost.)
EXRP / EXRP-006
(At the start of the game, the second-turn player places 1 active EX Resource into their resource area.) (Rest an EX Resource then exile it from the game when paying a cost.)
EXRP / EXRP-007
(At the start of the game, the second-turn player places 1 active EX Resource into their resource area.) (Rest an EX Resource then exile it from the game when paying a cost.)
EXRP / EXRP-008
(At the start of the game, the second-turn player places 1 active EX Resource into their resource area.) (Rest an EX Resource then exile it from the game when paying a cost.)
EXRP / EXRP-009
(At the start of the game, the second-turn player places 1 active EX Resource into their resource area.) (Rest an EX Resource then exile it from the game when paying a cost.)
EXRP / EXRP-010
(At the start of the game, the second-turn player places 1 active EX Resource into their resource area.) (Rest an EX Resource then exile it from the game when paying a cost.)
EXRP / EXRP-011
(At the start of the game, the second-turn player places 1 active EX Resource into their resource area.) (Rest an EX Resource then exile it from the game when paying a cost.)
EXRP / EXRP-012
(At the start of the game, the second-turn player places 1 active EX Resource into their resource area.) (Rest an EX Resource then exile it from the game when paying a cost.)
EXRP / EXRP-013
(At the start of the game, the second-turn player places 1 active EX Resource into their resource area.) (Rest an EX Resource then exile it from the game when paying a cost.)
EXRP / EXRP-014
(At the start of the game, the second-turn player places 1 active EX Resource into their resource area.) (Rest an EX Resource then exile it from the game when paying a cost.)
EXRP / EXRP-015
(At the start of the game, the second-turn player places 1 active EX Resource into their resource area.) (Rest an EX Resource then exile it from the game when paying a cost.)
Card data: gcg-api. Artwork belongs to its respective owners. Contains data from gcg-api (gcgapi.com), made available under the Open Database License (ODbL) v1.0.