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Gundam cards

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2,205 cards
C +

ST10 / ST10-015

Diffuse Beam Cannon

Generation Pulse

Diffuse Beam Cannon

ST10-015 / C + / COMMAND

Set
ST10
color
White
level
3
cost
1
AP
1
HP
0

【Action】If a friendly (G Generation) Unit is in play, choose 1 enemy Unit. It gets AP-3 during this battle. 【Pilot】[Claire Heathrow]

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C

ST10 / ST10-016

Luna Mana & Carry Base

Generation Pulse

Luna Mana & Carry Base

ST10-016 / C / BASE

Set
ST10
color
Blue
level
4
cost
1
HP
5

【Burst】Deploy this card. 【Deploy】Add 1 of your Shields to your hand. Then, all friendly (G Generation) Units recover 1 HP.

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C +

ST10 / ST10-016

Luna Mana & Carry Base

Generation Pulse

Luna Mana & Carry Base

ST10-016 / C + / BASE

Set
ST10
color
Blue
level
4
cost
1
HP
5

【Burst】Deploy this card. 【Deploy】Add 1 of your Shields to your hand. Then, all friendly (G Generation) Units recover 1 HP.

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LR

ST11 / ST11-001

Char's Z'Gok

Aquatic Assault

Char's Z'Gok

ST11-001 / LR / UNIT

Set
ST11
color
Blue
level
4
cost
3
AP
3
HP
3

【During Pair】While 2 or more other friendly (Marine) Units are in play, enemy Units can't choose this Unit as their attack target. 【Deploy】If another friendly (Marine) Unit is in play, choose 1 enemy Unit that is Lv.2 or lower. Return it to the bottom of its owner's deck.

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LR +

ST11 / ST11-001

Char's Z'Gok

Aquatic Assault

Char's Z'Gok

ST11-001 / LR + / UNIT

Set
ST11
color
Blue
level
4
cost
3
AP
3
HP
3

【During Pair】While 2 or more other friendly (Marine) Units are in play, enemy Units can't choose this Unit as their attack target. 【Deploy】If another friendly (Marine) Unit is in play, choose 1 enemy Unit that is Lv.2 or lower. Return it to the bottom of its owner's deck.

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C

ST11 / ST11-002

Acguy

Aquatic Assault

Acguy

ST11-002 / C / UNIT

Set
ST11
color
Blue
level
3
cost
2
AP
3
HP
1

During your opponent's turn, while this Unit is rested, friendly (Marine) Units with 2 or less HP can't receive enemy effect damage.

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C +

ST11 / ST11-002

Acguy

Aquatic Assault

Acguy

ST11-002 / C + / UNIT

Set
ST11
color
Blue
level
3
cost
2
AP
3
HP
1

During your opponent's turn, while this Unit is rested, friendly (Marine) Units with 2 or less HP can't receive enemy effect damage.

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C

ST11 / ST11-002

Acguy

Promotion card

Acguy

ST11-002 / C / UNIT

Set
ST11
color
Blue
level
3
cost
2
AP
3
HP
1

During your opponent's turn, while this Unit is rested, friendly (Marine) Units with 2 or less HP can't receive enemy effect damage.

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C

ST11 / ST11-003

Zock

Aquatic Assault

Zock

ST11-003 / C / UNIT

Set
ST11
color
Blue
level
3
cost
2
AP
3
HP
3

While another friendly (Marine) Unit is in play, this Unit gains <Blocker>. (Rest this Unit to change the attack target to it.)

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C +

ST11 / ST11-003

Zock

Aquatic Assault

Zock

ST11-003 / C + / UNIT

Set
ST11
color
Blue
level
3
cost
2
AP
3
HP
3

While another friendly (Marine) Unit is in play, this Unit gains <Blocker>. (Rest this Unit to change the attack target to it.)

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C

ST11 / ST11-004

ZnO

Aquatic Assault

ZnO

ST11-004 / C / UNIT

Set
ST11
color
Blue
level
3
cost
3
AP
3
HP
2

【Deploy】Deploy 1 rested [GOOhN]((ZAFT) (Marine)・AP1・HP1) Unit token.

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C +

ST11 / ST11-004

ZnO

Aquatic Assault

ZnO

ST11-004 / C + / UNIT

Set
ST11
color
Blue
level
3
cost
3
AP
3
HP
2

【Deploy】Deploy 1 rested [GOOhN]((ZAFT) (Marine)・AP1・HP1) Unit token.

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C

ST11 / ST11-005

Ash

Aquatic Assault

Ash

ST11-005 / C / UNIT

Set
ST11
color
Blue
level
5
cost
4
AP
4
HP
4

<Repair 2> (At the end of your turn, this Unit recovers the specified number of HP.)

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C +

ST11 / ST11-005

Ash

Aquatic Assault

Ash

ST11-005 / C + / UNIT

Set
ST11
color
Blue
level
5
cost
4
AP
4
HP
4

<Repair 2> (At the end of your turn, this Unit recovers the specified number of HP.)

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LR

ST11 / ST11-006

Shamblo

Aquatic Assault

Shamblo

ST11-006 / LR / UNIT

Set
ST11
color
Purple
level
6
cost
5
AP
4
HP
5

If another friendly (Marine) Unit is in play at the start of your opponent's turn, during this turn, when a friendly shield area card receives enemy effect damage, reduce it by 5. 【Deploy】Choose 1 (Marine) Unit card from your trash. Add it to your hand.

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LR +

ST11 / ST11-006

Shamblo

Aquatic Assault

Shamblo

ST11-006 / LR + / UNIT

Set
ST11
color
Purple
level
6
cost
5
AP
4
HP
5

If another friendly (Marine) Unit is in play at the start of your opponent's turn, during this turn, when a friendly shield area card receives enemy effect damage, reduce it by 5. 【Deploy】Choose 1 (Marine) Unit card from your trash. Add it to your hand.

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C

ST11 / ST11-007

Gundam Leopard

Aquatic Assault

Gundam Leopard

ST11-007 / C / UNIT

Set
ST11
color
Purple
level
3
cost
2
AP
4
HP
3

-

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C +

ST11 / ST11-007

Gundam Leopard

Aquatic Assault

Gundam Leopard

ST11-007 / C + / UNIT

Set
ST11
color
Purple
level
3
cost
2
AP
4
HP
3

-

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C

ST11 / ST11-008

Daughseat

Aquatic Assault

Daughseat

ST11-008 / C / UNIT

Set
ST11
color
Purple
level
2
cost
1
AP
2
HP
2

-

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C +

ST11 / ST11-008

Daughseat

Aquatic Assault

Daughseat

ST11-008 / C + / UNIT

Set
ST11
color
Purple
level
2
cost
1
AP
2
HP
2

-

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C

ST11 / ST11-009

Kapool

Aquatic Assault

Kapool

ST11-009 / C / UNIT

Set
ST11
color
Purple
level
1
cost
1
AP
1
HP
1

【Destroyed】If it is your opponent's turn and a friendly (Marine) Unit is in play, draw 1.

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C +

ST11 / ST11-009

Kapool

Aquatic Assault

Kapool

ST11-009 / C + / UNIT

Set
ST11
color
Purple
level
1
cost
1
AP
1
HP
1

【Destroyed】If it is your opponent's turn and a friendly (Marine) Unit is in play, draw 1.

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C

ST11 / ST11-010

Abyss Gundam

Aquatic Assault

Abyss Gundam

ST11-010 / C / UNIT

Set
ST11
color
Purple
level
4
cost
3
AP
4
HP
3

<Blocker> (Rest this Unit to change the attack target to it.)

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C +

ST11 / ST11-010

Abyss Gundam

Aquatic Assault

Abyss Gundam

ST11-010 / C + / UNIT

Set
ST11
color
Purple
level
4
cost
3
AP
4
HP
3

<Blocker> (Rest this Unit to change the attack target to it.)

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Card data: gcg-api. Artwork belongs to its respective owners. Contains data from gcg-api (gcgapi.com), made available under the Open Database License (ODbL) v1.0.