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Team Rocket

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24 cards on this pageTeam Rocket
Rare

BASE5 / 1

Dark Alakazam

Team Rocket

Dark Alakazam

1 / Rare / Pokemon

Set
BASE5
HP
60
stage
Stage2
evolve From
Kadabra
cost
3
retreat
3

Teleport Blast 30 — You may switch Dark Alakazam with 1 of your Benched Pokémon (Do the damage before switching the Pokémon). Mind Shock 40 — Don't apply Weakness and Resistance for this attack. (Any other effects that would happen after applying Weakness and Resistance still happen.)

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Rare

BASE5 / 2

Dark Arbok

Team Rocket

Dark Arbok

2 / Rare / Pokemon

Set
BASE5
HP
60
stage
Stage1
evolve From
Ekans
cost
2
retreat
2

Stare — Choose 1 of your opponent's Pokémon. This attack does 10 damage to that Pokémon. Don't apply Weakness and Resistance for this attack. (Any other effects that would happen after applying Weakness and Resistance still happen.) If that Pokémon has a Pokémon Power, that power stops working until the end of your opponent's next turn. Poison Vapor 10 — The Defending Pokémon is now Poisoned. This attack does 10 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

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Rare

BASE5 / 3

Dark Blastoise

Team Rocket

Dark Blastoise

3 / Rare / Pokemon

Set
BASE5
HP
70
stage
Stage2
evolve From
Wartortle
cost
2
retreat
2

Hydrocannon 30+ — Does 30 damage plus 20 more damage for each W Energy attached to Dark Blastoise but not used to pay for this attack. You can't add more than 40 damage in this way. Rocket Tackle 40 — Dark Blastoise does 10 damage to itself. Flip a coin. If heads, prevent all damage done to Dark Blastoise during your opponent's next turn. (Any other effects of attacks still happen.)

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Rare

BASE5 / 4

Dark Charizard

Team Rocket

Dark Charizard

4 / Rare / Pokemon

Set
BASE5
HP
80
stage
Stage2
evolve From
Charmeleon
cost
1
retreat
3

Nail Flick 10 Continuous Fireball 50x — Flip a number of coins equal to the number of Energy cards attached to Dark Charizard. This attack does 50 damage times the number of heads. Discard a number of Energy cards attached to Dark Charizard equal to the number of heads.

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Rare

BASE5 / 5

Dark Dragonite

Team Rocket

Dark Dragonite

5 / Rare / Pokemon

Set
BASE5
HP
70
stage
Stage2
evolve From
Dragonair
cost
4
retreat
2

Pokemon Power — Summon Minions — When you play Dark Dragonite from your hand, search your deck for up to 2 Basic Pokémon and put them onto your Bench. Shuffle your deck afterward. Giant Tail 70 — Flip a coin. If tails, this attack does nothing.

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Rare

BASE5 / 6

Dark Dugtrio

Team Rocket

Dark Dugtrio

6 / Rare / Pokemon

Set
BASE5
HP
50
stage
Stage1
evolve From
Diglett
cost
2
retreat
2

Pokemon Power — Sinkhole — Whenever your opponent's Active Pokémon retreats, your opponent flips a coin. If tails, this power does 20 damage to that Pokémon. (Don't apply Weakness and Resistance.) This power stops working while Dark Dugtrio is Asleep, Confused, or Paralyzed. Knock Down 20+ — Your opponent flips a coin. If tails, this attack does 20 damage plus 20 more damage; if heads, this attack does 20 damage.

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Rare

BASE5 / 7

Dark Golbat

Team Rocket

Dark Golbat

7 / Rare / Pokemon

Set
BASE5
HP
50
stage
Stage1
evolve From
Zubat
cost
2

Pokemon Power — Sneak Attack — When you play Dark Golbat from your hand, you may choose 1 of your opponent's Pokémon. If you do, Dark Golbat does 10 damage to that Pokémon. Apply Weakness and Resistance. Flitter — Choose 1 of your opponent's Pokémon. This attack does 20 damage to that Pokémon. Don't apply Weakness and Resistance for this attack. (Any other effects that would happen after applying Weakness and Resistance still happen.)

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Rare

BASE5 / 8

Dark Gyarados

Team Rocket

Dark Gyarados

8 / Rare / Pokemon

Set
BASE5
HP
70
stage
Stage1
evolve From
Magikarp
cost
3
retreat
2

Pokemon Power — Final Beam — When Dark Gyarados is Knocked Out by an attack, flip a coin. If heads, this power does 20 damage for each Water Energy attached to Dark Gyarados to the Pokémon that Knocked Out Dark Gyarados. Apply Weakness and Resistance. This power doesn't work if Dark Gyarados is Asleep, Confused, or Paralyzed. Ice Beam 30 — Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

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Rare

BASE5 / 9

Dark Hypno

Team Rocket

Dark Hypno

9 / Rare / Pokemon

Set
BASE5
HP
60
stage
Stage1
evolve From
Drowzee
cost
1
retreat
2

Psypunch 20 Bench Manipulation 20x — Your opponent flips a number of coins equal to the number of Pokémon on his or her Bench. This attack does 20 damage times the number of tails. Don't apply Weakness and Resistance for this attack. (Any other effects that would happen after applying Weakness and Resistance still happen.)

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Rare

BASE5 / 10

Dark Machamp

Team Rocket

Dark Machamp

10 / Rare / Pokemon

Set
BASE5
HP
70
stage
Stage2
evolve From
Machoke
cost
2
retreat
3

Mega Punch 30 Fling — Your opponent shuffles his or her Active Pokémon and all cards attached to it into his or her deck. This attack can't be used if your opponent has no Benched Pokémon.

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Rare

BASE5 / 11

Dark Magneton

Team Rocket

Dark Magneton

11 / Rare / Pokemon

Set
BASE5
HP
60
stage
Stage1
evolve From
Magnemite
cost
4
retreat
2

Sonicboom 40 — Don't apply Weakness and Resistance for this attack. (Any other effects that would happen after applying Weakness and Resistance still happen.) Magnetic Lines 30 — If the Defending Pokémon has any basic Energy cards attached to it, choose 1 of them. If your opponent has any Benched Pokémon, choose 1 of them and attach that Energy card to it.

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Rare

BASE5 / 12

Dark Slowbro

Team Rocket

Dark Slowbro

12 / Rare / Pokemon

Set
BASE5
HP
60
stage
Stage1
evolve From
Slowpoke
cost
2
retreat
2

Pokemon Power — Reel In — When you play Dark Slowbro from your hand, choose up to 3 Basic Pokémon and/or Evolution cards from your discard pile and put them into your hand. Fickle Attack 40 — Flip a coin. If tails, this attack does nothing.

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Rare

BASE5 / 13

Dark Vileplume

Team Rocket

Dark Vileplume

13 / Rare / Pokemon

Set
BASE5
HP
60
stage
Stage2
evolve From
Gloom
cost
3
retreat
2

Pokemon Power — Hay Fever — No Trainer cards can be played. This power stops working while Dark Vileplume is Asleep, Confused, or Paralyzed. Petal Whirlwind 30x — Flip 3 coins. This attack does 30 damage times the number of heads. If you get 2 or more heads, Dark Vileplume is now Confused (after dealing damage).

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Rare

BASE5 / 14

Dark Weezing

Team Rocket

Dark Weezing

14 / Rare / Pokemon

Set
BASE5
HP
60
stage
Stage1
evolve From
Koffing
cost
2
retreat
1

Mass Explosion 20x — Does 20 damage times the total number of Koffings, Weezings, and Dark Weezings in play (Apply Weakness and Resistance.). Then, this attack does 20 damage to each Koffing, Weezing, and Dark Weezing (even your own). Don't apply Weakness and Resistance. Stun Gas 20 — Flip a coin. If heads, the Defending Pokémon is now Poisoned; if tails, the Defending Pokémon is now Paralyzed.

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Rare

BASE5 / 15

Here Comes Team Rocket!

Team Rocket

Here Comes Team Rocket!

15 / Rare / Trainer

Set
BASE5
cost
0

Each player plays with his or her Prize cards face up for the rest of the game.

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Rare

BASE5 / 16

Rocket's Sneak Attack

Team Rocket

Rocket's Sneak Attack

16 / Rare / Trainer

Set
BASE5
cost
0

Look at your opponent's hand. If he or she has any Trainer cards, choose 1 of them. Your opponent shuffles that card into his or her deck.

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Rare

BASE5 / 17

Rainbow Energy

Team Rocket

Rainbow Energy

17 / Rare / Energy

Set
BASE5
cost
0

Attach Rainbow Energy to 1 of your Pokémon. While in play, Rainbow Energy counts as every type of basic Energy but only provides 1 Energy at a time. (Doesn't count as a basic Energy card when not in play.) When you attach this card from your hand to 1 of your Pokémon, it does 10 damage to that Pokémon. (Don't apply Weakness and Resistance.)

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Rare

BASE5 / 18

Dark Alakazam

Team Rocket

Dark Alakazam

18 / Rare / Pokemon

Set
BASE5
HP
60
stage
Stage2
evolve From
Kadabra
cost
3
retreat
3

Teleport Blast 30 — You may switch Dark Alakazam with 1 of your Benched Pokémon (Do the damage before switching the Pokémon). Mind Shock 40 — Don't apply Weakness and Resistance for this attack. (Any other effects that would happen after applying Weakness and Resistance still happen.)

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Rare

BASE5 / 19

Dark Arbok

Team Rocket

Dark Arbok

19 / Rare / Pokemon

Set
BASE5
HP
60
stage
Stage1
evolve From
Ekans
cost
2
retreat
2

Stare — Choose 1 of your opponent's Pokémon. This attack does 10 damage to that Pokémon. Don't apply Weakness and Resistance for this attack. (Any other effects that would happen after applying Weakness and Resistance still happen.) If that Pokémon has a Pokémon Power, that power stops working until the end of your opponent's next turn. Poison Vapor 10 — The Defending Pokémon is now Poisoned. This attack does 10 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

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Rare

BASE5 / 20

Dark Blastoise

Team Rocket

Dark Blastoise

20 / Rare / Pokemon

Set
BASE5
HP
70
stage
Stage2
evolve From
Wartortle
cost
2
retreat
2

Hydrocannon 30+ — Does 30 damage plus 20 more damage for each W Energy attached to Dark Blastoise but not used to pay for this attack. You can't add more than 40 damage in this way. Rocket Tackle 40 — Dark Blastoise does 10 damage to itself. Flip a coin. If heads, prevent all damage done to Dark Blastoise during your opponent's next turn. (Any other effects of attacks still happen.)

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Rare

BASE5 / 21

Dark Charizard

Team Rocket

Dark Charizard

21 / Rare / Pokemon

Set
BASE5
HP
80
stage
Stage2
evolve From
Charmeleon
cost
1
retreat
3

Nail Flick 10 Continuous Fireball 50x — Flip a number of coins equal to the number of Energy cards attached to Dark Charizard. This attack does 50 damage times the number of heads. Discard a number of Energy cards attached to Dark Charizard equal to the number of heads.

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Rare

BASE5 / 22

Dark Dragonite

Team Rocket

Dark Dragonite

22 / Rare / Pokemon

Set
BASE5
HP
70
stage
Stage2
evolve From
Dragonair
cost
4
retreat
2

Pokemon Power — Summon Minions — When you play Dark Dragonite from your hand, search your deck for up to 2 Basic Pokémon and put them onto your Bench. Shuffle your deck afterward. Giant Tail 70 — Flip a coin. If tails, this attack does nothing.

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Rare

BASE5 / 23

Dark Dugtrio

Team Rocket

Dark Dugtrio

23 / Rare / Pokemon

Set
BASE5
HP
50
stage
Stage1
evolve From
Diglett
cost
2
retreat
2

Pokemon Power — Sinkhole — Whenever your opponent's Active Pokémon retreats, your opponent flips a coin. If tails, this power does 20 damage to that Pokémon. (Don't apply Weakness and Resistance.) This power stops working while Dark Dugtrio is Asleep, Confused, or Paralyzed. Knock Down 20+ — Your opponent flips a coin. If tails, this attack does 20 damage plus 20 more damage; if heads, this attack does 20 damage.

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Rare

BASE5 / 24

Dark Golbat

Team Rocket

Dark Golbat

24 / Rare / Pokemon

Set
BASE5
HP
50
stage
Stage1
evolve From
Zubat
cost
2

Pokemon Power — Sneak Attack — When you play Dark Golbat from your hand, you may choose 1 of your opponent's Pokémon. If you do, Dark Golbat does 10 damage to that Pokémon. Apply Weakness and Resistance. Flitter — Choose 1 of your opponent's Pokémon. This attack does 20 damage to that Pokémon. Don't apply Weakness and Resistance for this attack. (Any other effects that would happen after applying Weakness and Resistance still happen.)

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Card data: TCGdex. Artwork belongs to its respective owners.