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Gym Challenge

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24 cards on this pageGym Challenge
Holo Rare

GYM2 / 1

Blaine's Arcanine

Gym Challenge

Blaine's Arcanine

1 / Holo Rare / Pokemon

Set
GYM2
HP
90
stage
Stage1
evolve From
Growlithe
cost
3
retreat
3

Heat Tackle 40 — Blaine's Arcanine does 10 damage to itself. Firestorm 120 — Discard 3 Fire Energy cards attached to Blaine's Arcanine in order to use this attack.

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Holo Rare

GYM2 / 2

Blaine's Charizard

Gym Challenge

Blaine's Charizard

2 / Holo Rare / Pokemon

Set
GYM2
HP
100
stage
Stage2
evolve From
Charmeleon
cost
1
retreat
3

Roaring Flames 20+ — Discard all Fire Energy cards attached to Blaine's Charizard. If all Energy cards attached to Blaine's Charizard provide 2 Fire Energy, discard all of them. This attack does 20 damage plus 20 more damage for each Fire Energy discarded in this way. Flame Jet — Flip a coin. If heads, choose 1 of your opponent's Pokémon. This attack does 40 damage to that Pokémon. Don't apply Weakness and Resistance for this attack. (Any other effects that would happen after applying Weakness and Resistance still happen.)

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Holo Rare

GYM2 / 3

Brock's Ninetales

Gym Challenge

Brock's Ninetales

3 / Holo Rare / Pokemon

Set
GYM2
HP
70
stage
Stage1
evolve From
Vulpix
cost
2
retreat
1

Pokemon Power — Shapeshift — Once during your turn (before your attack), you may attach an Evolution card from your hand to Brock's Ninetales. (This doesn't count as evolving Brock's Ninetales.) Treat Brock's Ninetales as if it were that Pokémon instead. It can't evolve, devolve, or use the Pokémon Power of that Pokémon. During your turn, you may discard the Evolution card attached to Brock's Ninetales. This power can't be used if Brock's Ninetales is Asleep, Confused, or Paralyzed. If Brock's Ninetales becomes Asleep, Confused, or Paralyzed, discard all Evolution cards attached to it. Will-o'-the-wisp 30

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Holo Rare

GYM2 / 4

Erika's Venusaur

Gym Challenge

Erika's Venusaur

4 / Holo Rare / Pokemon

Set
GYM2
HP
90
stage
Stage2
evolve From
Ivysaur
cost
1
retreat
2

Growth — Flip a coin. If heads, you may attach up to 2 Grass Energy cards from your hand to Erika's Venusaur. Wide Solarbeam 20 — If your opponent has any Benched Pokémon, choose 2 of them (or 1 if he or she only has 1). This attack does 20 damage to each of them. (Don't apply Weakness and Resistance for Benched Pokémon.)

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Holo Rare

GYM2 / 5

Giovanni's Gyarados

Gym Challenge

Giovanni's Gyarados

5 / Holo Rare / Pokemon

Set
GYM2
HP
90
stage
Stage1
evolve From
Magikarp
cost
1
retreat
3

Summon Storm — Flip 2 coins. If both of them are heads, this attack does 20 damage to each other Pokémon (even your own). Don't apply Weakness and Resistance for this attack. Dragon Tornado 40 — Unless this attack Knocks Out the Defending Pokémon, choose 1 of your opponent's Benched Pokémon and switch it with the Defending Pokémon.

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Holo Rare

GYM2 / 6

Giovanni's Machamp

Gym Challenge

Giovanni's Machamp

6 / Holo Rare / Pokemon

Set
GYM2
HP
100
stage
Stage2
evolve From
Machoke
cost
4
retreat
3

Pokemon Power — Fortitude — If Giovanni's Machamp would be Knocked Out by an opponent's attack, flip a coin. If heads, Giovanni's Machamp is not Knocked Out and its remaining HP become 10 instead. This power can't be used if Giovanni's Machamp is already Asleep, Confused, or Paralyzed. Hurricane Punch 30x — Flip 4 coins. This attack does 30 damage times the number of heads.

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Holo Rare

GYM2 / 7

Giovanni's Nidoking

Gym Challenge

Giovanni's Nidoking

7 / Holo Rare / Pokemon

Set
GYM2
HP
120
stage
Stage2
evolve From
Nidorino
cost
1
retreat
3

Intimidate — If the Defending Pokémon's maximum HP is 50 or less, it can't attack Giovanni's Nidoking during your opponent's next turn. (Benching or evolving either Pokémon ends this effect.) Tumbling Attack 40+ — Flip a coin. If heads, this attack does 40 damage plus 30 more damage; if tails, this attack does 40 damage.

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Holo Rare

GYM2 / 8

Giovanni's Persian

Gym Challenge

Giovanni's Persian

8 / Holo Rare / Pokemon

Set
GYM2
HP
60
stage
Stage1
evolve From
Meowth
cost
3
retreat
0

Pokemon Power — Call the Boss — When you play Giovanni's Persian from your hand, you may search your deck for the Trainer card named Giovanni, show it to your opponent, and put it into your hand. Shuffle your deck afterward. Ambush 20+ — Flip a coin. If heads, this attack does 20 damage plus 20 more damage; if tails, this attack does 20 damage.

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Holo Rare

GYM2 / 9

Koga's Beedrill

Gym Challenge

Koga's Beedrill

9 / Holo Rare / Pokemon

Set
GYM2
HP
80
stage
Stage2
evolve From
Kakuna
cost
2
retreat
0

Nerve Poison 20 — Flip a coin. If heads, the Defending Pokémon is now Paralyzed and Poisoned. Hyper Needle — Flip a coin. If tails, this attack does nothing. Either way, you can't use this attack again as long as Koga's Beedrill stays in play (even putting Koga's Beedrill on the Bench won't let you use it again).

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Holo Rare

GYM2 / 10

Koga's Ditto

Gym Challenge

Koga's Ditto

10 / Holo Rare / Pokemon

Set
GYM2
HP
40
stage
Basic
cost
1
retreat
1

Giant Growth — Flip a coin. If heads, Koga's Ditto's maximum HP is now 80 and Koga's Ditto's Pound attack's base damage is 30 instead of 10. (Benching Koga's Ditto ends this effect.) Pound 10

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Holo Rare

GYM2 / 11

Lt. Surge's Raichu

Gym Challenge

Lt. Surge's Raichu

11 / Holo Rare / Pokemon

Set
GYM2
HP
80
stage
Stage1
evolve From
Pikachu
cost
2
retreat
2

Kerzap 20+ — Flip a coin. If heads, this attack does 20 damage plus 30 more damage to the Defending Pokémon and discard all Lightning Energy cards attached to Lt. Surge's Raichu. If tails, this attack does 20 damage. Thundertackle 40 — Flip a coin. If heads, the Defending Pokémon is now Paralyzed. If tails, Lt. Surge's Raichu does 20 damage to itself.

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Holo Rare

GYM2 / 12

Misty's Golduck

Gym Challenge

Misty's Golduck

12 / Holo Rare / Pokemon

Set
GYM2
HP
70
stage
Stage1
evolve From
Psyduck
cost
2
retreat
1

Electro Beam 40 — Flip a coin. If tails, discard all Energy cards attached to Misty's Golduck. Super Removal — Flip a coin. If heads, choose 1 Energy card attached to each of your opponent's Pokémon that has any Energy cards and discard those Energy cards.

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Holo Rare

GYM2 / 13

Misty's Gyarados

Gym Challenge

Misty's Gyarados

13 / Holo Rare / Pokemon

Set
GYM2
HP
100
stage
Stage1
evolve From
Magikarp
cost
4
retreat
3

Pokemon Power — Rebellion — Whenever Misty's Gyarados attacks, flip 2 coins. If both of them are tails, that attack does nothing. Instead, shuffle Misty's Gyarados and all cards attached to it into your deck. (This power works even if Misty's Gyarados is Confused.) Tidal Wave 70

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Holo Rare

GYM2 / 14

Rocket's Mewtwo

Gym Challenge

Rocket's Mewtwo

14 / Holo Rare / Pokemon

Set
GYM2
HP
70
stage
Basic
cost
1
retreat
2

Juxtapose — Flip a coin. If heads, switch the number of damage counters on Rocket's Mewtwo with the number of damage counters on the Defending Pokémon (even if it would Knock Out either Pokémon). (It's okay if 1 of the Pokémon has no damage counters on it.) Hypnoblast 20 — Flip a coin. If heads, the Defending Pokémon is now Asleep. Psyburn 60

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Holo Rare

GYM2 / 15

Rocket's Zapdos

Gym Challenge

Rocket's Zapdos

15 / Holo Rare / Pokemon

Set
GYM2
HP
70
stage
Basic
cost
1
retreat
2

Plasma 20 — If there are any Lightning Energy cards in your discard pile, attach 1 of them to Rocket's Zapdos. Electroburn 70 — Rocket's Zapdos does damage to itself equal to 10 times the number of Lightning Energy cards attached to it.

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Holo Rare

GYM2 / 16

Sabrina's Alakazam

Gym Challenge

Sabrina's Alakazam

16 / Holo Rare / Pokemon

Set
GYM2
HP
80
stage
Stage2
evolve From
Kadabra
cost
4
retreat
3

Pokemon Power — Psylink — Sabrina's Alakazam always has a copy of every attack your Psychic Pokémon in play have (including their Energy costs and anything else required in order to use those attacks, such as discarding Energy cards). This power can't be used if Sabrina's Alakazam is Asleep, Confused, or Paralyzed. Mega Burn 60 — You can't use this attack during your next turn.

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Holo Rare

GYM2 / 17

Blaine

Gym Challenge

Blaine

17 / Holo Rare / Trainer

Set
GYM2
cost
0

During this turn, instead of attaching your free Energy card, you may instead attach 2 Fire Energy cards to 1 of your Pokémon with Blaine in its name. (Playing additional copies of this card this turn has no effect.)

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Holo Rare

GYM2 / 18

Giovanni

Gym Challenge

Giovanni

18 / Holo Rare / Trainer

Set
GYM2
cost
0

Choose 1 of your Pokémon in play with Giovanni in its name. For the rest of your turn, you may evolve that Pokémon even if you just played or evolved it this turn or if this is your first turn. This effect also applies to the Pokémon it evolves into.

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Holo Rare

GYM2 / 19

Koga

Gym Challenge

Koga

19 / Holo Rare / Trainer

Set
GYM2
cost
0

If an attack from a Pokémon with Koga in its name does damage to a Defending Pokémon this turn, that Pokémon is then Poisoned.

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Holo Rare

GYM2 / 20

Sabrina

Gym Challenge

Sabrina

20 / Holo Rare / Trainer

Set
GYM2
cost
0

Take all Energy cards attached to 1 of your Pokémon with Sabrina in its name and attach them to another 1 of your Pokémon with Sabrina in its name.

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Rare

GYM2 / 21

Blaine's Ninetales

Gym Challenge

Blaine's Ninetales

21 / Rare / Pokemon

Set
GYM2
HP
60
stage
Stage1
evolve From
Vulpix
cost
2
retreat
2

Pokemon Power — Healing Fire — Whenever you attach a Fire Energy card from your hand to Blaine's Ninetales, remove 1 damage counter from it, if it has any. This power stops working when Blaine's Ninetales is Asleep, Confused, or Paralyzed. Burn Up 50 — Flip a coin. If tails, discard all Fire Energy cards attached to Blaine's Ninetales.

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Rare

GYM2 / 22

Brock's Dugtrio

Gym Challenge

Brock's Dugtrio

22 / Rare / Pokemon

Set
GYM2
HP
60
stage
Stage1
evolve From
Diglett
cost
1
retreat
1

Lie Low — All damage done to Brock's Dugtrio during your opponent's next turn is reduced by 20 (after applying Weakness and Resistance). Earthdrill — This attack can't be used unless Brock's Dugtrio used its Lie Low attack last turn.

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Rare

GYM2 / 23

Giovanni's Nidoqueen

Gym Challenge

Giovanni's Nidoqueen

23 / Rare / Pokemon

Set
GYM2
HP
100
stage
Stage2
evolve From
Nidorina
cost
3
retreat
3

Mega Kick 40 Love Lariat 50+ — Flip a coin. If heads, this attack does 50 damage plus 50 more damage if you have at least 1 Giovanni's Nidoking on your Bench. If tails, this attack does nothing.

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Rare

GYM2 / 24

Giovanni's Pinsir

Gym Challenge

Giovanni's Pinsir

24 / Rare / Pokemon

Set
GYM2
HP
70
stage
Basic
cost
2
retreat
2

Snapping Pincers 10+ — Flip a coin. If heads, this attack does 10 damage plus 10 more damage; if tails, this attack does 10 damage. Overhead Toss 40 — If you have any Benched Pokémon, flip a coin. If tails, choose 1 of your Benched Pokémon. This attack does 20 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

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Card data: TCGdex. Artwork belongs to its respective owners.