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Lost Thunder

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24 cards on this pageLost Thunder
Common

SM8 / 73

Chinchou

Lost Thunder

Chinchou

73 / Common / Pokemon

Set
SM8
HP
60
stage
Basic
cost
1
retreat
1

Thunder Wave — Flip a coin. If heads, your opponent’s Active Pokémon is now Paralyzed. Lightning Ball 20

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Rare

SM8 / 74

Lanturn

Lost Thunder

Lanturn

74 / Rare / Pokemon

Set
SM8
HP
110
stage
Stage1
evolve From
Chinchou
cost
1
retreat
2

Salvage — Shuffle 4 Item cards from your discard pile into your deck. Signal Beam 50 — Your opponent’s Active Pokémon is now Confused.

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Common

SM8 / 75

Mareep

Lost Thunder

Mareep

75 / Common / Pokemon

Set
SM8
HP
50
stage
Basic
cost
2
retreat
1

Ability — Fluffy Pillow — Once during your turn (before your attack), if this Pokémon is your Active Pokémon, you may leave your opponent’s Active Pokémon Asleep. Tackle 20

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Common

SM8 / 76

Mareep

Lost Thunder

Mareep

76 / Common / Pokemon

Set
SM8
HP
60
stage
Basic
cost
1
retreat
1

Thunder Shock 10 — Flip a coin. If heads, your opponent’s Active Pokémon is now Paralyzed.

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Uncommon

SM8 / 77

Flaaffy

Lost Thunder

Flaaffy

77 / Uncommon / Pokemon

Set
SM8
HP
80
stage
Stage1
evolve From
Mareep
cost
2
retreat
1

Signal Beam 40 — Your opponent’s Active Pokémon is now Confused.

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Rare

SM8 / 78

Ampharos

Lost Thunder

Ampharos

78 / Rare / Pokemon

Set
SM8
HP
150
stage
Stage2
evolve From
Flaaffy
cost
2
retreat
2

Ability — Unseen Flash — Once during your turn (before your attack), you may put 2 Lightning Energy cards from your hand in the Lost Zone. If you do, your opponent’s Active Pokémon is now Paralyzed. Split Bomb — This attack does 50 damage to 2 of your opponent’s Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)

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Rare

SM8 / 79

Raikou

Lost Thunder

Raikou

79 / Rare / Pokemon

Set
SM8
HP
120
stage
Basic
cost
2
retreat
2

Lost Voltage 30+ — If you have any Lightning Energy cards in the Lost Zone, this attack does 90 more damage.

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Common

SM8 / 80

Pachirisu

Lost Thunder

Pachirisu

80 / Common / Pokemon

Set
SM8
HP
70
stage
Basic
cost
1
retreat
1

Overshort 20+ — Before doing damage, discard all Pokémon Tool cards from your opponent’s Active Pokémon. If you discarded a Pokémon Tool card in this way, this attack does 40 more damage, and your opponent’s Active Pokémon is now Paralyzed.

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Common

SM8 / 81

Blitzle

Lost Thunder

Blitzle

81 / Common / Pokemon

Set
SM8
HP
70
stage
Basic
cost
1
retreat
1

Flop 10 Zap Kick 20

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Rare

SM8 / 82

Zebstrika

Lost Thunder

Zebstrika

82 / Rare / Pokemon

Set
SM8
HP
110
stage
Stage1
evolve From
Blitzle
cost
2
retreat
1

Ability — Sprint — Once during your turn (before your attack), you may discard your hand and draw 4 cards. Head Bolt 60

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Common

SM8 / 83

Stunfisk

Lost Thunder

Stunfisk

83 / Common / Pokemon

Set
SM8
HP
110
stage
Basic
cost
1
retreat
3

Flail 10× — This attack does 10 damage for each damage counter on this Pokémon. Thunder Blast 50 — Discard a Lightning Energy from this Pokémon.

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Common

SM8 / 84

Dedenne

Lost Thunder

Dedenne

84 / Common / Pokemon

Set
SM8
HP
70
stage
Basic
cost
1
retreat
1

Nuzzle — Flip a coin. If heads, your opponent’s Active Pokémon is now Paralyzed. Nuzzle Shot — This attack does 10 damage for each of your Pokémon in play that has the Nuzzle attack to 1 of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)

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Rare

SM8 / 85

Tapu Koko

Lost Thunder

Tapu Koko

85 / Rare / Pokemon

Set
SM8
HP
120
stage
Basic
cost
2
retreat
1

Strafe 30 — You may switch this Pokémon with 1 of your Benched Pokémon. Flashing Bolt 120 — This Pokémon can’t use Flashing Bolt during your next turn.

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Ultra Rare

SM8 / 86

Zeraora GX

Lost Thunder

Zeraora GX

86 / Ultra Rare / Pokemon

Set
SM8
HP
190
cost
3
retreat
2

Ability — Thunderclap Zone — Each of your Pokémon that has any Lightning Energy attached to it has no Retreat Cost. Plasma Fists 160 — This Pokémon can’t attack during your next turn. Full Voltage GX — Attach 5 basic Energy cards from your discard pile to your Pokémon in any way you like. (You can’t use more than 1 GX attack in a game.)

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Common

SM8 / 87

Natu

Lost Thunder

Natu

87 / Common / Pokemon

Set
SM8
HP
40
stage
Basic
cost
2
retreat
1

Lost March 20× — This attack does 20 damage for each of your Pokémon, except {*} (Prism Star) Pokémon, in the Lost Zone.

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Uncommon

SM8 / 88

Xatu

Lost Thunder

Xatu

88 / Uncommon / Pokemon

Set
SM8
HP
100
stage
Stage1
evolve From
Natu
cost
2
retreat
1

Energy Gaze 30+ — Your opponent reveals their hand. If you find any Energy cards there, this attack does 60 more damage. Psychic Sphere 80

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Rare

SM8 / 89

Espeon

Lost Thunder

Espeon

89 / Rare / Pokemon

Set
SM8
HP
90
stage
Stage1
evolve From
Eevee
cost
1
retreat
1

Allure — Draw 3 cards. Energy Crush 20+ — This attack does 20 more damage times the amount of Energy attached to all of your opponent’s Pokémon.

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Rare

SM8 / 90

Unown

Lost Thunder

Unown

90 / Rare / Pokemon

Set
SM8
HP
60
stage
Basic
cost
1
retreat
1

Ability — DAMAGE — Once during your turn (before your attack), if this Pokémon is your Active Pokémon, and if there are 66 or more damage counters on your Benched Pokémon, you may use this Ability. If you do, you win this game. Hidden Power 10

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Rare

SM8 / 91

Unown

Lost Thunder

Unown

91 / Rare / Pokemon

Set
SM8
HP
60
stage
Basic
cost
1
retreat
1

Ability — HAND — Once during your turn (before your attack), if this Pokémon is your Active Pokémon, and if you have 35 or more cards in your hand, you may use this Ability. If you do, you win this game. Hidden Power 10

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Rare

SM8 / 92

Unown

Lost Thunder

Unown

92 / Rare / Pokemon

Set
SM8
HP
60
stage
Basic
cost
1
retreat
1

Ability — MISSING — Once during your turn (before your attack), if this Pokémon is your Active Pokémon, and if your opponent has 12 or more Supporter cards in the Lost Zone, you may use this Ability. If you do, you win this game. Hidden Power 10

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Rare

SM8 / 93

Wobbuffet

Lost Thunder

Wobbuffet

93 / Rare / Pokemon

Set
SM8
HP
110
stage
Basic
cost
2
retreat
2

Ability — Shady Tail — As long as this Pokémon is on your Bench, {*} (Prism Star) Pokémon in play (both yours and your opponent’s) can’t attack and have no Abilities. Knock Away 30+ — Flip a coin. If heads, this attack does 30 more damage.

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Uncommon

SM8 / 94

Girafarig

Lost Thunder

Girafarig

94 / Uncommon / Pokemon

Set
SM8
HP
90
stage
Basic
cost
1
retreat
1

Get Lost — Put 2 cards from your opponent’s discard pile in the Lost Zone. Mind Shock 70 — This attack’s damage isn’t affected by Weakness or Resistance.

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Rare

SM8 / 95

Shedinja

Lost Thunder

Shedinja

95 / Rare / Pokemon

Set
SM8
HP
40
stage
Stage1
evolve From
Nincada
cost
1
retreat
1

Ability — Vessel of Life — Once during your turn (before your attack), you may discard all cards attached to this Pokémon and attach it to 1 of your Pokémon as a Pokémon Tool card. When the Pokémon this card is attached to is Knocked Out, your opponent takes 1 fewer Prize card. Haunt — Put 3 damage counters on your opponent’s Active Pokémon.

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Uncommon

SM8 / 96

Sableye

Lost Thunder

Sableye

96 / Uncommon / Pokemon

Set
SM8
HP
80
stage
Basic
cost
1
retreat
1

Quick Hunt — If you go first, you can use this attack on your first turn. Search your deck for a card and put it into your hand. Then, shuffle your deck. Cursed Drop — Put 3 damage counters on your opponent’s Pokémon in any way you like.

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Card data: TCGdex. Artwork belongs to its respective owners.