Card Commander / Library

Pokémon cards

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All setsEntire library151SV03.530TH30th Celebration30TH30TH-C30th Classic Collection30TH-CAncient OriginsXY7AquapolisECARD2ArceusPL4Ascended HeroesME02.5Astral RadianceSWSH10SWSH10TGAstral Radiance Trainer GallerySWSH10TGBase SetBASE1Base Set 2BASE4Battle StylesSWSH5Best of gameBOGBlack & WhiteBW1Black BoltSV10.5BBoundaries CrossedBW7BREAKpointXY9BREAKthroughXY8Brilliant StarsSWSH9SWSH9TGBrilliant Stars Trainer GallerySWSH9TGBurning ShadowsSM3BW Black Star PromosBWPTK-BW-EBW trainer Kit (Excadrill)TK-BW-ETK-BW-ZBW trainer Kit (Zoroark)TK-BW-ZCall of LegendsCOL1CelebrationsCEL25CEL25CCCelebrations Classic CollectionCEL25CCCelestial GuardiansA3Celestial StormSM7Champion's PathSWSH3.5Chaos RisingME04Chilling ReignSWSH6Cosmic EclipseSM12B1ACrimson BlazeB1ACrimson InvasionSM4Crown ZenithSWSH12.5SWSH12.5GGCrown Zenith Galarian GallerySWSH12.5GGCrystal GuardiansEX14Dark ExplorersBW5Darkness AblazeSWSH3Delta SpeciesEX11DeoxysEX8Destined RivalsSV10Detective PikachuDET1Diamond & PearlDP1Double CrisisDC1DP Black Star PromosDPPDP trainer Kit (Lucario)TK-DP-LDP trainer Kit (Manaphy)TK-DP-MDragonEX3Dragon FrontiersEX15SM7.5Dragon MajestySM7.5Dragon VaultDV1Dragons ExaltedBW6A3BEevee GroveA3BEmeraldEX9Emerging PowersBW2EvolutionsXY12Evolving SkiesSWSH7EX trainer Kit (Latias)TK-EX-LATIAEX trainer Kit (Latios)TK-EX-LATIOTK-EX-MEX trainer Kit 2 (Minun)TK-EX-MEX trainer Kit 2 (Plusle)TK-EX-PExpedition Base SetECARD1A3AExtradimensional CrisisA3AFantastical ParadeB2Fates CollideXY10FireRed & LeafGreenEX6FlashfireXY2Forbidden LightSM6FossilBASE3Furious FistsXY3Fusion StrikeSWSH8GenerationsG1Genetic ApexA1Great EncountersDP4Guardians RisingSM2Gym ChallengeGYM2Gym HeroesGYM1HeartGold SoulSilverHGSS1HGSS Black Star PromosHGSSPHidden FatesSM115Hidden Fates Shiny VaultSMAHidden LegendsEX5Holon PhantomsEX13HS trainer Kit (Gyarados)TK-HS-GHS trainer Kit (Raichu)TK-HS-RJourney TogetherSV09JUMBOJumbo cardsJUMBOJungleBASE2Kalos Starter SetXY0Legend MakerEX12Legendary CollectionLCLegendary TreasuresBW11Legends AwakenedDP6Lost OriginSWSH11SWSH11TGLost Origin Trainer GallerySWSH11TGLost ThunderSM8Majestic DawnDP52011BWMcDonald's Collection 20112011BW2012BWMcDonald's Collection 20122012BW2014XYMcDonald's Collection 20142014XY2015XYMcDonald's Collection 20152015XY2016XYMcDonald's Collection 20162016XY2017SMMcDonald's Collection 20172017SM2018SMMcDonald's Collection 20182018SM2019SMMcDonald's Collection 20192019SMMcDonald's Collection 20212021SWSH2022SWSHMcDonald's Collection 20222022SWSH2023SVMcDonald's Collection 20232023SV2024SVMcDonald's Collection 20242024SVMega EvolutionME01MEEMega Evolution EnergyMEEMega RisingB1MEPMEP Black Star PromosMEPMISCPMiscellaneous PromosMISCPMFBMy First BattleMFBMysterious TreasuresDP2Mythical IslandA1ANeo DestinyNEO4Neo DiscoveryNEO2Neo GenesisNEO1Neo RevelationNEO3Next DestiniesBW4Nintendo Black Star PromosNPNoble VictoriesBW3Obsidian FlamesSV03Paldea EvolvedSV02Paldean FatesSV04.5B2APaldean WondersB2AParadox RiftSV04Perfect OrderME03Phantasmal FlamesME02Phantom ForcesXY4Pitch BlackME05Plasma BlastBW10Plasma FreezeBW9Plasma StormBW8PlatinumPL1EX5.5Poké Card Creator PackEX5.5Pokémon Futsal 2020FUT2020Pokémon GOSWSH10.5Pokémon RumbleRU1POP Series 1POP1POP Series 2POP2POP Series 3POP3POP Series 4POP4POP Series 5POP5POP Series 6POP6POP Series 7POP7POP Series 8POP8POP Series 9POP9Power KeepersEX16Primal ClashXY5Prismatic EvolutionsSV08.5Promos-AP-ARCRadiant CollectionRCRebel ClashSWSH2Rising RivalsPL2Roaring SkiesXY6Ruby & SapphireEX1SampleSPSandstormEX2Scarlet & VioletSV01SVEScarlet & Violet EnergySVESecluded SpringsA4ASecret WondersDP3Shining FatesSWSH4.5SWSH4.5SVShining Fates Shiny VaultSWSH4.5SVSM3.5Shining LegendsSM3.5Shining RevelryA2BShrouded FableSV06.5Silver TempestSWSH12SWSH12TGSilver Tempest Trainer GallerySWSH12TGSkyridgeECARD3SM Black Star PromosSMPSM trainer Kit (Alolan Raichu)TK-SM-RSM trainer Kit (Lycanroc)TK-SM-LSouthern IslandsSI1Space-Time SmackdownA2Steam SiegeXY11Stellar CrownSV07StormfrontDP7Sun & MoonSM1Supreme VictorsPL3Surging SparksSV08SVPSVP Black Star PromosSVPSword & ShieldSWSH1SWSH Black Star PromosSWSHPTeam Magma vs Team AquaEX4Team RocketBASE5Team Rocket ReturnsEX7Team UpSM9Temporal ForcesSV05TriumphantHGSS4Triumphant LightA2ATwilight MasqueradeSV06Ultra PrismSM5Unbroken BondsSM10UndauntedHGSS3Unified MindsSM11UnleashedHGSS2Unseen ForcesEX10EXUUnseen Forces Unown CollectionEXUVivid VoltageSWSH4WPW PromotionalWPWhite FlareSV10.5WWisdom of Sea and SkyA4Wizards Black Star PromosBASEPXYXY1XY Black Star PromosXYPXY trainer Kit (Bisharp)TK-XY-BXY trainer Kit (Latias)TK-XY-LATIAXY trainer Kit (Latios)TK-XY-LATIOXY trainer Kit (Noivern)TK-XY-NXY trainer Kit (Pikachu Libre)TK-XY-PXY trainer Kit (Suicune)TK-XY-SUXY trainer Kit (Sylveon)TK-XY-SYXY trainer Kit (Wigglytuff)TK-XY-WXYAYellow A AlternateXYA
24 cards on this page
Common

SWSH9 / 006

Bite 10 Headbutt Bounce 20

Turtwig

Brilliant Stars

Turtwig

006 / Common / Pokemon

Set
SWSH9
HP
80
stage
Basic
cost
1
retreat
2

Bite 10 Headbutt Bounce 20

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Rare

BASE3 / 6

Pokemon Power — Transparency — Whenever an attack does anything to Haunter, flip a coin. If heads, prevent all effects of that attack, including damage, done to Haunter. This power stops working while Haunter is Asleep. Nightmare 10 — The Defending Pokémon is now Asleep.

Haunter

Fossil

Haunter

6 / Rare / Pokemon

Set
BASE3
HP
50
stage
Stage1
evolve From
Gastly
cost
2

Pokemon Power — Transparency — Whenever an attack does anything to Haunter, flip a coin. If heads, prevent all effects of that attack, including damage, done to Haunter. This power stops working while Haunter is Asleep. Nightmare 10 — The Defending Pokémon is now Asleep.

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Rare

BASE1 / 6

Dragon Rage 50 Bubblebeam 40 — Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

Gyarados

Base Set

Gyarados

6 / Rare / Pokemon

Set
BASE1
HP
100
stage
Stage1
evolve From
Magikarp
cost
3
retreat
3

Dragon Rage 50 Bubblebeam 40 — Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

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Rare

BASE2 / 6

Pokemon Power — Invisible Wall — Whenever an attack (including your own) does 30 or more damage to Mr. Mime (after applying Weakness and Resistance), prevent that damage. (Any other effects of attacks still happen.) This power can't be used if Mr. Mime is Asleep, Confused, or Paralyzed. Meditate 10+ — Does 10 damage plus 10 more damage for each damage counter on the Defending Pokémon.

Mr. Mime

Jungle

Mr. Mime

6 / Rare / Pokemon

Set
BASE2
HP
40
stage
Basic
evolve From
Mime Jr.
cost
2
retreat
1

Pokemon Power — Invisible Wall — Whenever an attack (including your own) does 30 or more damage to Mr. Mime (after applying Weakness and Resistance), prevent that damage. (Any other effects of attacks still happen.) This power can't be used if Mr. Mime is Asleep, Confused, or Paralyzed. Meditate 10+ — Does 10 damage plus 10 more damage for each damage counter on the Defending Pokémon.

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Rare

BASE5 / 6

Pokemon Power — Sinkhole — Whenever your opponent's Active Pokémon retreats, your opponent flips a coin. If tails, this power does 20 damage to that Pokémon. (Don't apply Weakness and Resistance.) This power stops working while Dark Dugtrio is Asleep, Confused, or Paralyzed. Knock Down 20+ — Your opponent flips a coin. If tails, this attack does 20 damage plus 20 more damage; if heads, this attack does 20 damage.

Dark Dugtrio

Team Rocket

Dark Dugtrio

6 / Rare / Pokemon

Set
BASE5
HP
50
stage
Stage1
evolve From
Diglett
cost
2
retreat
2

Pokemon Power — Sinkhole — Whenever your opponent's Active Pokémon retreats, your opponent flips a coin. If tails, this power does 20 damage to that Pokémon. (Don't apply Weakness and Resistance.) This power stops working while Dark Dugtrio is Asleep, Confused, or Paralyzed. Knock Down 20+ — Your opponent flips a coin. If tails, this attack does 20 damage plus 20 more damage; if heads, this attack does 20 damage.

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Common

BASEP / 6

Quick Attack 10+ — Flip a coin. If heads, this attack does 10 damage plus 20 more damage; if tails, this attack does 10 damage. Flames of Rage 40+ — Discard 2 Energy cards attached to Arcanine in order to use this attack. This attack does 40 damage plus 10 more damage for each damage counter on Arcanine.

Arcanine

Wizards Black Star Promos

Arcanine

6 / Common / Pokemon

Set
BASEP
HP
70
stage
Stage1
evolve From
Growlithe
cost
2
retreat
1

Quick Attack 10+ — Flip a coin. If heads, this attack does 10 damage plus 20 more damage; if tails, this attack does 10 damage. Flames of Rage 40+ — Discard 2 Energy cards attached to Arcanine in order to use this attack. This attack does 40 damage plus 10 more damage for each damage counter on Arcanine.

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Common

SI1 / 6

Sharp Teeth 10 — Flip a coin. If heads, this attack does 10 damage plus 30 more damage; if tails, this attack does 10 damage.

Raticate

Southern Islands

Raticate

6 / Common / Pokemon

Set
SI1
HP
60
stage
Stage1
evolve From
Rattata
cost
2

Sharp Teeth 10 — Flip a coin. If heads, this attack does 10 damage plus 30 more damage; if tails, this attack does 10 damage.

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Rare

NEO4 / 6

Pokemon Power — Deep Sleep — As long as any Dark Gengar are in play, a player flips 2 coins for each of his or her Pokémon that is Asleep at the end of each turn. If either of them is tails, that Pokémon is still Asleep. This power stops working if Dark Gengar is Asleep, Confused, or Paralyzed. Pull In 30 — If your opponent has any Benched Pokémon, you may choose 1 of them and switch it with the Defending Pokémon (before doing damage or other effects of this attack). Either way, the Defending Pokémon is now Asleep.

Dark Gengar

Neo Destiny

Dark Gengar

6 / Rare / Pokemon

Set
NEO4
HP
70
stage
Stage2
evolve From
Haunter
cost
3
retreat
2

Pokemon Power — Deep Sleep — As long as any Dark Gengar are in play, a player flips 2 coins for each of his or her Pokémon that is Asleep at the end of each turn. If either of them is tails, that Pokémon is still Asleep. This power stops working if Dark Gengar is Asleep, Confused, or Paralyzed. Pull In 30 — If your opponent has any Benched Pokémon, you may choose 1 of them and switch it with the Defending Pokémon (before doing damage or other effects of this attack). Either way, the Defending Pokémon is now Asleep.

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Rare

NEO2 / 6

Slash 20 Hydrocutter 40x — Flip a number of coins equal to the number of Energy cards attached to Kabutops. This attack does 40 times the number of heads. You can't flips more than 3 coins in this way.

Kabutops

Neo Discovery

Kabutops

6 / Rare / Pokemon

Set
NEO2
HP
90
stage
Stage2
evolve From
Kabuto
cost
1
retreat
2

Slash 20 Hydrocutter 40x — Flip a number of coins equal to the number of Energy cards attached to Kabutops. This attack does 40 times the number of heads. You can't flips more than 3 coins in this way.

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Rare

NEO1 / 6

Pokemon Power — Final Blow — If Heracross's remaining HP are 20 or less, you may make its Megahorn attack's base damage 120 instead of 60. This power can't be used if Heracross is Asleep, Confused, or Paralyzed. Megahorn 60 — Flip a coin. If tails, this attack does nothing.

Heracross

Neo Genesis

Heracross

6 / Rare / Pokemon

Set
NEO1
HP
60
stage
Basic
cost
3
retreat
2

Pokemon Power — Final Blow — If Heracross's remaining HP are 20 or less, you may make its Megahorn attack's base damage 120 instead of 60. This power can't be used if Heracross is Asleep, Confused, or Paralyzed. Megahorn 60 — Flip a coin. If tails, this attack does nothing.

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Rare

NEO3 / 6

Pokemon Power — Howl — When you play Entei from your hand, you may discard the top 5 cards from your deck. (if you have fewer cards in your deck than that, discard all of them.) If any of those are Fire Energy cards, attach them to any of your Fire Pokémon of your choice. Using this power ends your turn. Searing Flames 60 — Discard 2 Energy cards attached to Entei or this attack does nothing.

Entei

Neo Revelation

Entei

6 / Rare / Pokemon

Set
NEO3
HP
80
stage
Basic
cost
3
retreat
1

Pokemon Power — Howl — When you play Entei from your hand, you may discard the top 5 cards from your deck. (if you have fewer cards in your deck than that, discard all of them.) If any of those are Fire Energy cards, attach them to any of your Fire Pokémon of your choice. Using this power ends your turn. Searing Flames 60 — Discard 2 Energy cards attached to Entei or this attack does nothing.

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Uncommon

POP6 / 6

Blowing Wind — Flip a coin. If heads, put 1 of your Benched Pokémon and all cards attached to it on top of your deck. Shuffle your deck afterward. Ominous Wind 10 — Flip a coin. If heads, the Defending Pokémon is now Confused and can't retreat during your opponent's next turn.

Drifloon

POP Series 6

Drifloon

6 / Uncommon / Pokemon

Set
POP6
HP
60
stage
Basic
cost
1
retreat
1

Blowing Wind — Flip a coin. If heads, put 1 of your Benched Pokémon and all cards attached to it on top of your deck. Shuffle your deck afterward. Ominous Wind 10 — Flip a coin. If heads, the Defending Pokémon is now Confused and can't retreat during your opponent's next turn.

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Common

NP / 6

Peck 10 Fireworks 30 — Flip a coin. If tails, discard a Fire Energy card attached to Torchic.

Torchic

Nintendo Black Star Promos

Torchic

6 / Common / Pokemon

Set
NP
HP
40
stage
Basic
cost
1

Peck 10 Fireworks 30 — Flip a coin. If tails, discard a Fire Energy card attached to Torchic.

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Rare

POP2 / 6

Wide Solarbeam 20 — Does 20 damage to 2 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) Hard Plant 80 — Venusaur can't use Hard Plant during your next turn.

Venusaur

POP Series 2

Venusaur

6 / Rare / Pokemon

Set
POP2
HP
120
stage
Stage2
evolve From
Ivysaur
cost
3
retreat
3

Wide Solarbeam 20 — Does 20 damage to 2 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) Hard Plant 80 — Venusaur can't use Hard Plant during your next turn.

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Uncommon

POP5 / 6

You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card. If you have any cards in your hand, shuffle 1 of them into your deck, then draw 3 cards.

Bill's Maintenance

POP Series 5

Bill's Maintenance

6 / Uncommon / Trainer

Set
POP5
trainer Type
Supporter
cost
0

You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card. If you have any cards in your hand, shuffle 1 of them into your deck, then draw 3 cards.

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Uncommon

POP4 / 6

Smokescreen 10 — If the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing. Sky Uppercut 40 — This attack's damage isn't affected by Resistance.

Combusken

POP Series 4

Combusken

6 / Uncommon / Pokemon

Set
POP4
HP
70
stage
Stage1
evolve From
Torchic
cost
1
retreat
1

Smokescreen 10 — If the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing. Sky Uppercut 40 — This attack's damage isn't affected by Resistance.

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Uncommon

POP8 / 6

Worry Seed 20 — Flip a coin. If heads, the Defending Pokémon is now Confused. Magical Leaf 20+ — Flip a coin. If heads, this attack does 20 damage plus 20 more damage and remove 3 damage counters from Cherrim.

Cherrim

POP Series 8

Cherrim

6 / Uncommon / Pokemon

Set
POP8
HP
80
stage
Stage1
evolve From
Cherubi
cost
1
retreat
2

Worry Seed 20 — Flip a coin. If heads, the Defending Pokémon is now Confused. Magical Leaf 20+ — Flip a coin. If heads, this attack does 20 damage plus 20 more damage and remove 3 damage counters from Cherrim.

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Uncommon

POP1 / 6

Blot 30 — Remove 1 damage counter from Beautifly. Whirlwind 40 — Your opponent switches the Defending Pokémon with 1 of his or her Benched Pokémon.

Beautifly

POP Series 1

Beautifly

6 / Uncommon / Pokemon

Set
POP1
HP
100
stage
Stage2
evolve From
Silcoon
cost
2
retreat
0

Blot 30 — Remove 1 damage counter from Beautifly. Whirlwind 40 — Your opponent switches the Defending Pokémon with 1 of his or her Benched Pokémon.

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Uncommon

POP9 / 6

Whirlpool — Flip a coin. If heads, discard an Energy attached to the Defending Pokémon. Super Fast 30 — If you have Pachirisu in play, flip a coin. If heads, prevent all effects of an attack, including damage, done to Buizel during your opponent's next turn.

Buizel

POP Series 9

Buizel

6 / Uncommon / Pokemon

Set
POP9
HP
60
stage
Basic
cost
1
retreat
1

Whirlpool — Flip a coin. If heads, discard an Energy attached to the Defending Pokémon. Super Fast 30 — If you have Pachirisu in play, flip a coin. If heads, prevent all effects of an attack, including damage, done to Buizel during your opponent's next turn.

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Uncommon

POP7 / 6

Present — Flip a coin. If heads, search your deck for any 1 card and put it into your hand. Shuffle your deck afterward. Ice Ball 20

Delibird

POP Series 7

Delibird

6 / Uncommon / Pokemon

Set
POP7
HP
70
stage
Basic
cost
0
retreat
1

Present — Flip a coin. If heads, search your deck for any 1 card and put it into your hand. Shuffle your deck afterward. Ice Ball 20

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Rare

POP3 / 6

Bite 20 Water Gun 30+ — Does 30 damage plus 20 more damage for each Water Energy attached to Vaporeon but not used to pay for this attack's Energy cost. You can't add more than 40 damage in this way.

Vaporeon

POP Series 3

Vaporeon

6 / Rare / Pokemon

Set
POP3
HP
70
stage
Stage1
evolve From
Eevee
cost
1
retreat
1

Bite 20 Water Gun 30+ — Does 30 damage plus 20 more damage for each Water Energy attached to Vaporeon but not used to pay for this attack's Energy cost. You can't add more than 40 damage in this way.

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Holo Rare V

CEL25 / 6

Thunder Shock 20 — Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed. Fly 120 — Flip a coin. If tails, this attack does nothing. If heads, during your opponent's next turn, prevent all damage from and effects of attacks done to this Pokémon.

Flying Pikachu V

Celebrations

Flying Pikachu V

6 / Holo Rare V / Pokemon

Set
CEL25
HP
190
stage
Basic
cost
1
retreat
0

Thunder Shock 20 — Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed. Fly 120 — Flip a coin. If tails, this attack does nothing. If heads, during your opponent's next turn, prevent all damage from and effects of attacks done to this Pokémon.

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Rare

EX15 / 6

Linear Attack — Choose 1 of your opponent's Pokémon. This attack does 30 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) Dark Horn 60 — You may discard a Basic Pokémon or Evolution card from your hand. If you do, choose 1 of your opponent's Benched Pokémon and do 20 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Nidoking δ

Dragon Frontiers

Nidoking δ

6 / Rare / Pokemon

Set
EX15
HP
120
stage
Stage2
evolve From
Nidorino
cost
2
retreat
3

Linear Attack — Choose 1 of your opponent's Pokémon. This attack does 30 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) Dark Horn 60 — You may discard a Basic Pokémon or Evolution card from your hand. If you do, choose 1 of your opponent's Benched Pokémon and do 20 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

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Holo Rare

GYM2 / 6

Pokemon Power — Fortitude — If Giovanni's Machamp would be Knocked Out by an opponent's attack, flip a coin. If heads, Giovanni's Machamp is not Knocked Out and its remaining HP become 10 instead. This power can't be used if Giovanni's Machamp is already Asleep, Confused, or Paralyzed. Hurricane Punch 30x — Flip 4 coins. This attack does 30 damage times the number of heads.

Giovanni's Machamp

Gym Challenge

Giovanni's Machamp

6 / Holo Rare / Pokemon

Set
GYM2
HP
100
stage
Stage2
evolve From
Machoke
cost
4
retreat
3

Pokemon Power — Fortitude — If Giovanni's Machamp would be Knocked Out by an opponent's attack, flip a coin. If heads, Giovanni's Machamp is not Knocked Out and its remaining HP become 10 instead. This power can't be used if Giovanni's Machamp is already Asleep, Confused, or Paralyzed. Hurricane Punch 30x — Flip 4 coins. This attack does 30 damage times the number of heads.

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Card data: TCGdex. Artwork belongs to its respective owners.