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Rising Rivals

All setsEntire library151SV03.530TH30th Celebration30TH30TH-C30th Classic Collection30TH-CAncient OriginsXY7AquapolisECARD2ArceusPL4Ascended HeroesME02.5Astral RadianceSWSH10SWSH10TGAstral Radiance Trainer GallerySWSH10TGBase SetBASE1Base Set 2BASE4Battle StylesSWSH5Best of gameBOGBlack & WhiteBW1Black BoltSV10.5BBoundaries CrossedBW7BREAKpointXY9BREAKthroughXY8Brilliant StarsSWSH9SWSH9TGBrilliant Stars Trainer GallerySWSH9TGBurning ShadowsSM3BW Black Star PromosBWPTK-BW-EBW trainer Kit (Excadrill)TK-BW-ETK-BW-ZBW trainer Kit (Zoroark)TK-BW-ZCall of LegendsCOL1CelebrationsCEL25CEL25CCCelebrations Classic CollectionCEL25CCCelestial GuardiansA3Celestial StormSM7Champion's PathSWSH3.5Chaos RisingME04Chilling ReignSWSH6Cosmic EclipseSM12B1ACrimson BlazeB1ACrimson InvasionSM4Crown ZenithSWSH12.5SWSH12.5GGCrown Zenith Galarian GallerySWSH12.5GGCrystal GuardiansEX14Dark ExplorersBW5Darkness AblazeSWSH3Delta SpeciesEX11DeoxysEX8Destined RivalsSV10Detective PikachuDET1Diamond & PearlDP1Double CrisisDC1DP Black Star PromosDPPDP trainer Kit (Lucario)TK-DP-LDP trainer Kit (Manaphy)TK-DP-MDragonEX3Dragon FrontiersEX15SM7.5Dragon MajestySM7.5Dragon VaultDV1Dragons ExaltedBW6A3BEevee GroveA3BEmeraldEX9Emerging PowersBW2EvolutionsXY12Evolving SkiesSWSH7EX trainer Kit (Latias)TK-EX-LATIAEX trainer Kit (Latios)TK-EX-LATIOTK-EX-MEX trainer Kit 2 (Minun)TK-EX-MEX trainer Kit 2 (Plusle)TK-EX-PExpedition Base SetECARD1A3AExtradimensional CrisisA3AFantastical ParadeB2Fates CollideXY10FireRed & LeafGreenEX6FlashfireXY2Forbidden LightSM6FossilBASE3Furious FistsXY3Fusion StrikeSWSH8GenerationsG1Genetic ApexA1Great EncountersDP4Guardians RisingSM2Gym ChallengeGYM2Gym HeroesGYM1HeartGold SoulSilverHGSS1HGSS Black Star PromosHGSSPHidden FatesSM115Hidden Fates Shiny VaultSMAHidden LegendsEX5Holon PhantomsEX13HS trainer Kit (Gyarados)TK-HS-GHS trainer Kit (Raichu)TK-HS-RJourney TogetherSV09JUMBOJumbo cardsJUMBOJungleBASE2Kalos Starter SetXY0Legend MakerEX12Legendary CollectionLCLegendary TreasuresBW11Legends AwakenedDP6Lost OriginSWSH11SWSH11TGLost Origin Trainer GallerySWSH11TGLost ThunderSM8Majestic DawnDP52011BWMcDonald's Collection 20112011BW2012BWMcDonald's Collection 20122012BW2014XYMcDonald's Collection 20142014XY2015XYMcDonald's Collection 20152015XY2016XYMcDonald's Collection 20162016XY2017SMMcDonald's Collection 20172017SM2018SMMcDonald's Collection 20182018SM2019SMMcDonald's Collection 20192019SMMcDonald's Collection 20212021SWSH2022SWSHMcDonald's Collection 20222022SWSH2023SVMcDonald's Collection 20232023SV2024SVMcDonald's Collection 20242024SVMega EvolutionME01MEEMega Evolution EnergyMEEMega RisingB1MEPMEP Black Star PromosMEPMISCPMiscellaneous PromosMISCPMFBMy First BattleMFBMysterious TreasuresDP2Mythical IslandA1ANeo DestinyNEO4Neo DiscoveryNEO2Neo GenesisNEO1Neo RevelationNEO3Next DestiniesBW4Nintendo Black Star PromosNPNoble VictoriesBW3Obsidian FlamesSV03Paldea EvolvedSV02Paldean FatesSV04.5B2APaldean WondersB2AParadox RiftSV04Perfect OrderME03Phantasmal FlamesME02Phantom ForcesXY4Pitch BlackME05Plasma BlastBW10Plasma FreezeBW9Plasma StormBW8PlatinumPL1EX5.5Poké Card Creator PackEX5.5Pokémon Futsal 2020FUT2020Pokémon GOSWSH10.5Pokémon RumbleRU1POP Series 1POP1POP Series 2POP2POP Series 3POP3POP Series 4POP4POP Series 5POP5POP Series 6POP6POP Series 7POP7POP Series 8POP8POP Series 9POP9Power KeepersEX16Primal ClashXY5Prismatic EvolutionsSV08.5Promos-AP-ARCRadiant CollectionRCRebel ClashSWSH2Rising RivalsPL2Roaring SkiesXY6Ruby & SapphireEX1SampleSPSandstormEX2Scarlet & VioletSV01SVEScarlet & Violet EnergySVESecluded SpringsA4ASecret WondersDP3Shining FatesSWSH4.5SWSH4.5SVShining Fates Shiny VaultSWSH4.5SVSM3.5Shining LegendsSM3.5Shining RevelryA2BShrouded FableSV06.5Silver TempestSWSH12SWSH12TGSilver Tempest Trainer GallerySWSH12TGSkyridgeECARD3SM Black Star PromosSMPSM trainer Kit (Alolan Raichu)TK-SM-RSM trainer Kit (Lycanroc)TK-SM-LSouthern IslandsSI1Space-Time SmackdownA2Steam SiegeXY11Stellar CrownSV07StormfrontDP7Sun & MoonSM1Supreme VictorsPL3Surging SparksSV08SVPSVP Black Star PromosSVPSword & ShieldSWSH1SWSH Black Star PromosSWSHPTeam Magma vs Team AquaEX4Team RocketBASE5Team Rocket ReturnsEX7Team UpSM9Temporal ForcesSV05TriumphantHGSS4Triumphant LightA2ATwilight MasqueradeSV06Ultra PrismSM5Unbroken BondsSM10UndauntedHGSS3Unified MindsSM11UnleashedHGSS2Unseen ForcesEX10EXUUnseen Forces Unown CollectionEXUVivid VoltageSWSH4WPW PromotionalWPWhite FlareSV10.5WWisdom of Sea and SkyA4Wizards Black Star PromosBASEPXYXY1XY Black Star PromosXYPXY trainer Kit (Bisharp)TK-XY-BXY trainer Kit (Latias)TK-XY-LATIAXY trainer Kit (Latios)TK-XY-LATIOXY trainer Kit (Noivern)TK-XY-NXY trainer Kit (Pikachu Libre)TK-XY-PXY trainer Kit (Suicune)TK-XY-SUXY trainer Kit (Sylveon)TK-XY-SYXY trainer Kit (Wigglytuff)TK-XY-WXYAYellow A AlternateXYA
24 cards on this pageRising Rivals
Uncommon

PL2 / 97

Underground Expedition

Rising Rivals

Underground Expedition

97 / Uncommon / Trainer

Set
PL2
trainer Type
Supporter
cost
0

You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card. Look at the 4 cards from the bottom of your deck. Choose any 2 cards there and put them into your hand. Put the remaining cards back on the bottom of your deck in any order.

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Uncommon

PL2 / 98

Volkner's Philosophy

Rising Rivals

Volkner's Philosophy

98 / Uncommon / Trainer

Set
PL2
trainer Type
Supporter
cost
0

You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card. You may discard a card from your hand. Then, draw cards until you have 6 cards in your hand. (If you can't draw any cards, you can't play this card.)

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Uncommon

PL2 / 99

Darkness Energy

Rising Rivals

Darkness Energy

99 / Uncommon / Energy

Set
PL2
cost
0

If the Pokémon Darkness Energy is attached to attacks, the attack does 10 more damage to the Active Pokémon (before applying Weakness and Resistance). Ignore this effect if the Pokémon that Darkness Energy is attached to isn't Darkness. Darkness Energy provides Darkness Energy. (Doesn't count as a basic Energy card.)

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Uncommon

PL2 / 100

Metal Energy

Rising Rivals

Metal Energy

100 / Uncommon / Energy

Set
PL2
cost
0

Damage done by attacks to the Pokémon that Metal Energy is attached to is reduced by 10 (after applying Weakness and Resistance). Ignore this effect if the Pokémon that Metal Energy is attached to isn't Metal. Metal Energy provides Metal Energy. (Doesn't count as a basic Energy card.)

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Uncommon

PL2 / 101

SP Energy

Rising Rivals

SP Energy

101 / Uncommon / Energy

Set
PL2
cost
0

SP Energy provides Colorless Energy. If the Pokémon SP Energy is attached to is a Pokémon SP, SP Energy provides every type of Energy buy provides only 1 Energy at a time. (Doesn't count as a basic Energy card.)

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Uncommon

PL2 / 102

Upper Energy

Rising Rivals

Upper Energy

102 / Uncommon / Energy

Set
PL2
cost
0

Upper Energy provides Colorless Energy. If you have more Prize cards left than your opponent and this card is attached to a Pokémon (excluding Pokémon LV.X), Upper Energy provides ColorlessColorless.

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Rare Holo LV.X

PL2 / 103

Alakazam E4 LV.X

Rising Rivals

Alakazam E4 LV.X

103 / Rare Holo LV.X / Pokemon

Set
PL2
HP
100
stage
LEVEL-UP
cost
3
retreat
2

Poke-POWER — Damage Switch — As often as you like during your turn (before your attack), you may move 1 damage counter from 1 of your Pokémon SP to another of your Pokémon SP. This power can't be used if Alakazam E4 is affected by a Special Condition. Mind Shock 50 — This attack's damage isn't affected by Weakness or Resistance.

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Rare Holo LV.X

PL2 / 104

Floatzel GL LV.X

Rising Rivals

Floatzel GL LV.X

104 / Rare Holo LV.X / Pokemon

Set
PL2
HP
100
stage
LEVEL-UP
cost
2
retreat
0

Poke-BODY — Water Rescue — Whenever any of your Water Pokémon (excluding any Floatzel GL) is Knocked Out by damage from your opponent's attack, you may put that Pokémon and all cards that were attached to it from your discard pile into your hand. Energy Cyclone 20x — Choose as many Energy cards from your hand as you like and show them to your opponent. This attack does 20 damage times the number of Energy cards you chose. Put those Energy cards on top of your deck. Shuffle your deck afterward.

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Rare Holo LV.X

PL2 / 105

Flygon LV.X

Rising Rivals

Flygon LV.X

105 / Rare Holo LV.X / Pokemon

Set
PL2
HP
140
stage
LEVEL-UP
cost
3
retreat
0

Poke-BODY — Wind Erosion — As long as Flygon is your Active Pokémon, discard the top card from your opponent's deck between turns. Extreme Attack — Choose 1 of your opponent's Pokémon LV.X. This attack does 150 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon).

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Rare Holo LV.X

PL2 / 106

Gallade E4 LV.X

Rising Rivals

Gallade E4 LV.X

106 / Rare Holo LV.X / Pokemon

Set
PL2
HP
100
stage
LEVEL-UP
cost
3
retreat
1

Poke-POWER — Blade Storm — Once during your turn (before your attack), when you put Gallade E4 LV.X from your hand onto your Active Gallade E4, you may put 1 damage counter on each of your opponent's Pokémon. Aimed Cut 40+ — Does 40 damage plus 10 more damage for each damage counter on the Defending Pokémon.

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Rare Holo LV.X

PL2 / 107

Hippowdon LV.X

Rising Rivals

Hippowdon LV.X

107 / Rare Holo LV.X / Pokemon

Set
PL2
HP
130
stage
LEVEL-UP
cost
4
retreat
4

Poke-POWER — Sand Reset — Once during a game on your turn (before your attack), each player shuffles all cards in play (excluding Pokémon and Supporter cards) into his or her deck. You can't use more than 1 Sand Reset Poké-Power each game. Double Shoot — Discard 2 Fighting Energy attached to Hippowdon and choose 2 of your opponent's Benched Pokémon. This attack does 40 damage to each of them. (Don't apply Weakness and Resistance for Benched Pokémon.)

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Rare Holo LV.X

PL2 / 108

Infernape E4 LV.X

Rising Rivals

Infernape E4 LV.X

108 / Rare Holo LV.X / Pokemon

Set
PL2
HP
110
stage
LEVEL-UP
cost
3
retreat
0

Poke-POWER — Intimidating Roar — Once during your turn (before your attack), you may have your opponent switch his or her Active Pokémon with 1 of his or her Benched Pokémon. This power can't be used if Infernape E4 is affected by a Special Condition. Fire Spin 100 — Discard 2 Energy attached to Infernape E4.

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Rare Holo LV.X

PL2 / 109

Luxray GL LV.X

Rising Rivals

Luxray GL LV.X

109 / Rare Holo LV.X / Pokemon

Set
PL2
HP
110
stage
LEVEL-UP
cost
2
retreat
0

Poke-POWER — Bright Look — Once during your turn (before your attack), when you put Luxray GL LV.X from your hand onto your Active Luxray GL, you may switch the Defending Pokémon with 1 of your opponent's Benched Pokémon. Flash Impact 60 — Does 30 damage to 1 of your Pokémon, and don't apply Weakness and Resistance to this damage.

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Rare Holo LV.X

PL2 / 110

Mismagius GL LV.X

Rising Rivals

Mismagius GL LV.X

110 / Rare Holo LV.X / Pokemon

Set
PL2
HP
100
stage
LEVEL-UP
cost
3
retreat
1

Poke-POWER — Magical Return — As often as you like during your turn (before your attack), you may return a Pokémon Tool or Technical Machine card attached to your Pokémon to your hand. This power can't be used if Mismagius GL is affected by a Special Condition. Darkness Magic — Count the number of cards in your hand. Put that many damage counters on the Defending Pokémon. You can't put more than 8 damage counters in this way.

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Rare Holo LV.X

PL2 / 111

Snorlax LV.X

Rising Rivals

Snorlax LV.X

111 / Rare Holo LV.X / Pokemon

Set
PL2
HP
130
stage
LEVEL-UP
cost
4
retreat
4

Poke-POWER — Big Appetite — Once during your turn (before your attack), if Snorlax is your Active Pokémon, you may draw cards until you have 6 cards in your hand. If you do, Snorlax is now Asleep. This power can't be used if Snorlax is affected by a Special Condition. Exercise 80 — You may discard as many Energy cards as you like from your hand. If you do, remove that many damage counters from Snorlax.

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Rare

PL2 / 112

Pikachu

Rising Rivals

Pikachu

112 / Rare / Pokemon

Set
PL2
HP
40
stage
Basic
cost
1
retreat
1

Gnaw 10 Thunder Jolt 30 — Flip a coin. If tails, Pikachu does 10 damage to itself.

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Rare

PL2 / 113

Flying Pikachu

Rising Rivals

Flying Pikachu

113 / Rare / Pokemon

Set
PL2
HP
40
stage
Basic
cost
1
retreat
1

Thundershock 10 — Flip a coin. If heads, the Defending Pokémon is now Paralyzed. Fly 30 — Flip a coin. If tails, this attack does nothing. If heads, prevent all effects of an attack, including damage, done to Flying Pikachu during your opponent's next turn.

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Rare

PL2 / 114

Surfing Pikachu

Rising Rivals

Surfing Pikachu

114 / Rare / Pokemon

Set
PL2
HP
50
stage
Basic
cost
2
retreat
1

Surf 30

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Rare

PL2 / RT1

Fan Rotom

Rising Rivals

Fan Rotom

RT1 / Rare / Pokemon

Set
PL2
HP
70
stage
Basic
cost
2
retreat
0

Poke-POWER — Fan Shift — Once during your turn (before your attack), you may use this power. Fan Rotom's type is Colorless until the end of your turn. Spin Storm — Flip a coin. If heads, your opponent returns the Defending Pokémon and all cards attached to it to his or her hand. Air Slash 60 — Flip a coin. If tails, discard an Energy attached to Fan Rotom.

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Rare

PL2 / RT2

Frost Rotom

Rising Rivals

Frost Rotom

RT2 / Rare / Pokemon

Set
PL2
HP
90
stage
Basic
cost
2
retreat
3

Poke-POWER — Frost Shift — Once during your turn (before your attack), you may use this power. Frost Rotom's type is Water until the end of your turn. Hail — This attack does 10 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) Crushing Ice 40+ — Does 40 damage plus 10 more damage for each Colorless Energy in the Defending Pokémon's Retreat Cost (after applying effects to the Retreat Cost).

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Rare

PL2 / RT3

Heat Rotom

Rising Rivals

Heat Rotom

RT3 / Rare / Pokemon

Set
PL2
HP
80
stage
Basic
cost
1
retreat
1

Poke-POWER — Heat Shift — Once during your turn (before your attack), you may use this power. Heat Rotom's type is Fire until the end of your turn. Warm Up — Search your deck for a Fire Energy card and attach it to 1 of your Benched Pokémon. Shuffle your deck afterward. Heat Burn 40 — The Defending Pokémon is now Burned.

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Rare

PL2 / RT4

Mow Rotom

Rising Rivals

Mow Rotom

RT4 / Rare / Pokemon

Set
PL2
HP
90
stage
Basic
cost
2
retreat
2

Poke-POWER — Mow Shift — Once during your turn (before your attack), you may use this power. Mow Rotom's type is Grass until the end of your turn. Slash 20 Mow Down 50 — Flip a coin. If heads, discard an Energy card attached to each of your opponent's Pokémon.

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Rare

PL2 / RT5

Wash Rotom

Rising Rivals

Wash Rotom

RT5 / Rare / Pokemon

Set
PL2
HP
90
stage
Basic
cost
2
retreat
2

Poke-POWER — Wash Shift — Once during your turn (before your attack), you may use this power. Wash Rotom's type is Water until the end of your turn. Cleanse Away — Remove 3 damage counters from each of your Benched Pokémon. Drain Wash 30 — Flip a coin until you get tails. For each heads, choose 1 card from your opponent's hand without looking and discard it.

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Rare

PL2 / RT6

Charon's Choice

Rising Rivals

Charon's Choice

RT6 / Rare / Trainer

Set
PL2
trainer Type
Supporter
cost
0

You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, put this card into your hand instead of discarding it. Search your deck for any Rotom and switch it with any Rotom you have in play. Any cards attached to Rotom and damage counters on it are now on the new Pokémon. (Remove all Special Conditions and effects from Rotom.) Put Rotom on top of your deck. Shuffle your deck afterward.

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Card data: TCGdex. Artwork belongs to its respective owners.