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Majestic Dawn

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24 cards on this pageMajestic Dawn
Rare Holo

DP5 / 1

Articuno

Majestic Dawn

Articuno

1 / Rare Holo / Pokemon

Set
DP5
HP
100
stage
Basic
cost
3
retreat
2

Poke-POWER — Freezing Screech — Once during your turn, when you put Articuno from your hand onto your Bench, you may flip a coin. If heads, choose 1 of the Defending Pokémon. That Pokémon is now Paralyzed. Blizzard 60 — Flip a coin. If heads, this attack does 10 damage to each of your opponent's Benched Pokémon. If tails, this attack does 10 damage to each of your Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

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Rare Holo

DP5 / 2

Cresselia

Majestic Dawn

Cresselia

2 / Rare Holo / Pokemon

Set
DP5
HP
70
stage
Basic
cost
1
retreat
1

Future Sight — Look at the top 5 cards of either player's deck and put them back on top of that player's deck in any order. Healing Light 40 — Remove 1 damage counter from each of your Pokémon.

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Rare Holo

DP5 / 3

Darkrai

Majestic Dawn

Darkrai

3 / Rare Holo / Pokemon

Set
DP5
HP
80
stage
Basic
cost
1
retreat
2

Poke-POWER — Darkness Shade — Once during your turn, when you put Darkrai from your hand onto your Bench, you may choose 1 of the Defending Pokémon. That Pokémon is now Asleep. Dark Slumber 10 — At the end of your opponent's next turn, the Defending Pokémon is now Asleep. Dark Resolve 40 — If the Defending Pokémon is Asleep, remove 4 damage counters from Darkrai.

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Rare Holo

DP5 / 4

Dialga

Majestic Dawn

Dialga

4 / Rare Holo / Pokemon

Set
DP5
HP
100
stage
Basic
cost
1
retreat
3

Time Shift — Draw cards until you have 6 cards in your hand. Diamond Blast 60+ — Flip a coin. If heads, this attack does 60 damage plus 20 more damage.

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Rare Holo

DP5 / 5

Glaceon

Majestic Dawn

Glaceon

5 / Rare Holo / Pokemon

Set
DP5
HP
80
stage
Stage1
evolve From
Eevee
cost
1
retreat
1

Snow Cloak 30 — Flip a coin. If heads, prevent all effects of an attack, including damage, done to Glaceon during your opponent's next turn. Speed Slide 60 — This attack's damage isn't affected by Resistance, Poké-Powers, Poké-Bodies, or any other effects on the Defending Pokémon.

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Rare Holo

DP5 / 6

Kabutops

Majestic Dawn

Kabutops

6 / Rare Holo / Pokemon

Set
DP5
HP
120
stage
Stage2
evolve From
Kabuto
cost
3
retreat
2

Poke-BODY — Primal Shell — As long as Kabutops is your Active Pokémon, your opponent can't play any Trainer cards from his or her hand. Chop Up 70 — Does 10 damage to each of your opponent's Benched Pokémon that has any damage counters on it. (Don't apply Weakness and Resistance for Benched Pokémon.)

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Rare Holo

DP5 / 7

Leafeon

Majestic Dawn

Leafeon

7 / Rare Holo / Pokemon

Set
DP5
HP
90
stage
Stage1
evolve From
Eevee
cost
1
retreat
2

Bind Down 30 — The Defending Pokémon can't retreat during your opponent's next turn. Leaf Guard 60 — During your opponent's next turn, any damage done to Leafeon by attacks is reduced by 20 (after applying Weakness and Resistance).

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Rare Holo

DP5 / 8

Manaphy

Majestic Dawn

Manaphy

8 / Rare Holo / Pokemon

Set
DP5
HP
70
stage
Basic
cost
1
retreat
1

Poke-BODY — Aqua Skin — When you attach a Water Energy card from your hand to Manaphy, remove 2 damage counters from Manaphy. Chase Up — Flip a coin. If heads, search your deck for any 1 card and put it into your hand. Shuffle your deck afterward. Fountain 30 — You may attach up to 2 basic Water Energy cards from your hand to your Benched Pokémon in any way you like.

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Rare Holo

DP5 / 9

Mewtwo

Majestic Dawn

Mewtwo

9 / Rare Holo / Pokemon

Set
DP5
HP
90
stage
Basic
cost
0
retreat
2

Energy Absorption — Search your discard pile for up to 2 Energy cards and attach them to Mewtwo. Recover — Discard a Psychic Energy attached to Mewtwo and remove 6 damage counters from Mewtwo. Psyburn 60

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Rare Holo

DP5 / 10

Moltres

Majestic Dawn

Moltres

10 / Rare Holo / Pokemon

Set
DP5
HP
100
stage
Basic
cost
3
retreat
2

Poke-POWER — Flame Charge — Once during your turn, when you put Moltres from your hand onto your Bench, you may flip a coin. If heads, search your discard pile for up to 3 Fire Energy cards and attach them to Moltres. Scorching Wing 100 — Discard all Fire Energy attached to Moltres.

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Rare Holo

DP5 / 11

Palkia

Majestic Dawn

Palkia

11 / Rare Holo / Pokemon

Set
DP5
HP
100
stage
Basic
cost
1
retreat
3

Zone Shift — Your opponent switches the Defending Pokémon with 1 of his or her Benched Pokémon. Pearl Blast 60 — You may return an Energy card attached to Palkia to your hand. If you do, choose an Energy card attached to the Defending Pokémon and return it to your opponent's hand.

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Rare Holo

DP5 / 12

Phione

Majestic Dawn

Phione

12 / Rare Holo / Pokemon

Set
DP5
HP
60
stage
Basic
cost
1
retreat
1

Evolution Wish — Search your deck for a card that evolves from 1 of your Pokémon and put it onto that Pokémon. (This counts as evolving that Pokémon.) Shuffle your deck afterward. Water Pulse 30 — The Defending Pokémon is now Asleep.

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Rare Holo

DP5 / 13

Rotom

Majestic Dawn

Rotom

13 / Rare Holo / Pokemon

Set
DP5
HP
60
stage
Basic
cost
0
retreat
1

Dual Trans — Search your discard pile for up to 2 basic Energy cards and attach them to 1 of your Pokémon. Reflect Energy 30 — Move an Energy card attached to Rotom to 1 of your Benched Pokémon.

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Rare Holo

DP5 / 14

Zapdos

Majestic Dawn

Zapdos

14 / Rare Holo / Pokemon

Set
DP5
HP
100
stage
Basic
cost
3
retreat
2

Poke-POWER — Sheet Lightning — Once during your turn, when you put Zapdos from your hand onto your Bench, you may flip a coin. If heads, put 1 damage counter on each of your opponent's Pokémon. Raging Thunder 80 — Does 40 damage to 1 of your Pokémon, and don't apply Weakness and Resistance to this damage.

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Rare

DP5 / 15

Aerodactyl

Majestic Dawn

Aerodactyl

15 / Rare / Pokemon

Set
DP5
HP
80
stage
Stage1
evolve From
Old Amber
cost
2
retreat
1

Poke-BODY — Primal Claw — After your opponent's Pokémon uses a Poké-Power, put 2 damage counters on that Pokémon. Supersonic 30 — Flip a coin. If heads, the Defending Pokémon is now Confused.

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Rare

DP5 / 16

Bronzong

Majestic Dawn

Bronzong

16 / Rare / Pokemon

Set
DP5
HP
90
stage
Stage1
evolve From
Bronzor
cost
0
retreat
3

Poke-BODY — Cursed Alloy — As long as Bronzong is your Active Pokémon, put 1 damage counter on each of your opponent's Pokémon that has any Poké-Powers between turns. Pain Amplifier — Put 1 damage counter on each of your opponent's Pokémon that already has damage counters on it. Coating 60 — During your opponent's next turn, any damage done to Bronzong by attacks is reduced by 20 (after applying Weakness and Resistance).

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Rare

DP5 / 17

Empoleon

Majestic Dawn

Empoleon

17 / Rare / Pokemon

Set
DP5
HP
130
stage
Stage2
evolve From
Prinplup
cost
2
retreat
2

Dual Splash — Choose 2 of your opponent's Pokémon. This attack does 30 damage to each of them. (Don't apply Weakness and Resistance for Benched Pokémon.) Surf Together 50+ — Does 50 damage plus 10 more damage for each of your Benched Pokémon. Flip a coin. If tails, this attack does 10 damage to each of your Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

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Rare

DP5 / 18

Espeon

Majestic Dawn

Espeon

18 / Rare / Pokemon

Set
DP5
HP
80
stage
Stage1
evolve From
Eevee
cost
3
retreat
1

Poke-BODY — Sunlight Veil — Each of your Pokémon that evolves from Eevee gets +20 HP. You can't use more than 1 Sunlight Veil Poké-Body each turn. Morning Sun 60 — You may move an Energy card attached to Espeon to 1 of your Benched Pokémon.

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Rare

DP5 / 19

Flareon

Majestic Dawn

Flareon

19 / Rare / Pokemon

Set
DP5
HP
90
stage
Stage1
evolve From
Eevee
cost
1
retreat
2

Fire Fang 30 — Flip a coin. If heads, the Defending Pokémon is now Burned. Kindle 70 — Discard an Energy card attached to Flareon and then discard an Energy card attached to the Defending Pokémon.

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Rare

DP5 / 20

Glaceon

Majestic Dawn

Glaceon

20 / Rare / Pokemon

Set
DP5
HP
90
stage
Stage1
evolve From
Eevee
cost
2
retreat
1

Ice Shot 30 — Does 10 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) Icy Wind 60 — Flip a coin. If heads, the Defending Pokémon is now Asleep.

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Rare

DP5 / 21

Hippowdon

Majestic Dawn

Hippowdon

21 / Rare / Pokemon

Set
DP5
HP
100
stage
Stage1
evolve From
Hippopotas
cost
0
retreat
3

Vacuum Sand 20 — Search your discard pile for a Fighting Energy card and attach it to Hippowdon. Sand Impact 50+ — Flip a coin for each Fighting Energy attached to Hippowdon. This attack does 50 damage plus 20 more damage for each heads.

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Rare

DP5 / 22

Infernape

Majestic Dawn

Infernape

22 / Rare / Pokemon

Set
DP5
HP
110
stage
Stage2
evolve From
Monferno
cost
1

Mach Punch 30 — Does 10 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) Mega Bravo 40x — Discard all Fire Energy attached to Infernape. This attack does 40 damage times the amount of Fire Energy you discarded.

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Rare

DP5 / 23

Jolteon

Majestic Dawn

Jolteon

23 / Rare / Pokemon

Set
DP5
HP
80
stage
Stage1
evolve From
Eevee
cost
1

Thunder Fang 20 — Flip a coin. If heads, the Defending Pokémon is now Paralyzed. Lightning Strike 50 — You may discard 2 Energy attached to Jolteon. If you do, this attack's base damage is 90 instead of 50.

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Rare

DP5 / 24

Leafeon

Majestic Dawn

Leafeon

24 / Rare / Pokemon

Set
DP5
HP
90
stage
Stage1
evolve From
Eevee
cost
2
retreat
1

Spiral Drain 40 — Remove 1 damage counter from Leafeon. Leaf Blade 50+ — Flip a coin. If heads, this attack does 50 damage plus 20 more damage.

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Card data: TCGdex. Artwork belongs to its respective owners.