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Expedition Base Set

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24 cards on this pageExpedition Base Set
Holo Rare

ECARD1 / 1

Poke-POWER — Psymimic — Once during your turn, instead of Alakazam's normal attack, you may choose 1 of your opponent's Pokémon's attacks. Alakazam copies that attack including its Energy costs and anything else required in order to use that attack, such as discarding Energy cards. (No matter what type that Pokémon is, Alakazam's type is still Psychic.) This power can't be used if Alakazam is affected by a Special Condition. Syncroblast 80 — If Alakazam and the Defending Pokémon don't have the same number of Energy cards attached to them, this attack's base damage is 20 instead of 80.

Alakazam

Expedition Base Set

Alakazam

1 / Holo Rare / Pokemon

Set
ECARD1
HP
100
stage
Stage2
evolve From
Kadabra
cost
3
retreat
2

Poke-POWER — Psymimic — Once during your turn, instead of Alakazam's normal attack, you may choose 1 of your opponent's Pokémon's attacks. Alakazam copies that attack including its Energy costs and anything else required in order to use that attack, such as discarding Energy cards. (No matter what type that Pokémon is, Alakazam's type is still Psychic.) This power can't be used if Alakazam is affected by a Special Condition. Syncroblast 80 — If Alakazam and the Defending Pokémon don't have the same number of Energy cards attached to them, this attack's base damage is 20 instead of 80.

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Holo Rare

ECARD1 / 2

Poke-POWER — Energy Connect — As often as you like during your turn (before your attack), you may take a basic Energy card attached to 1 of your Benched Pokémon and attach it to your Active Pokémon. This power can't be used if Ampharos is affected by a Special Condition. Lightning Strike 40 — You may discard all Lightning Energy cards attached to Ampharos. If you do, this attack's base damage is 80 instead of 40.

Ampharos

Expedition Base Set

Ampharos

2 / Holo Rare / Pokemon

Set
ECARD1
HP
100
stage
Stage2
evolve From
Flaaffy
cost
4
retreat
2

Poke-POWER — Energy Connect — As often as you like during your turn (before your attack), you may take a basic Energy card attached to 1 of your Benched Pokémon and attach it to your Active Pokémon. This power can't be used if Ampharos is affected by a Special Condition. Lightning Strike 40 — You may discard all Lightning Energy cards attached to Ampharos. If you do, this attack's base damage is 80 instead of 40.

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Holo Rare

ECARD1 / 3

Poison Spray — The Defending Pokémon is now Poisoned. Poison Reaction 20+ — If the Defending Pokémon is Poisoned, this attack does 20 damage plus 20 more damage.

Arbok

Expedition Base Set

Arbok

3 / Holo Rare / Pokemon

Set
ECARD1
HP
70
stage
Stage1
evolve From
Ekans
cost
1
retreat
1

Poison Spray — The Defending Pokémon is now Poisoned. Poison Reaction 20+ — If the Defending Pokémon is Poisoned, this attack does 20 damage plus 20 more damage.

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Holo Rare

ECARD1 / 4

Poke-POWER — Jet Stream — Once during your turn (before your attack), if Blastoise is your Active Pokémon, you may flip a coin. If heads, discard an Energy card attached to Blastoise, if any. Then, if there are any Energy cards attached to the Defending Pokémon, choose 1 of them and discard it. This power can't be used if Blastoise is affected by a Special Condition. Energy Cannon 40+ — Does 40 damage plus 10 more damage for each Energy attached to Blastoise but not used to pay for this attack's Energy Cost. You can't add more than 20 damage in this way.

Blastoise

Expedition Base Set

Blastoise

4 / Holo Rare / Pokemon

Set
ECARD1
HP
100
stage
Stage2
evolve From
Wartortle
cost
3
retreat
2

Poke-POWER — Jet Stream — Once during your turn (before your attack), if Blastoise is your Active Pokémon, you may flip a coin. If heads, discard an Energy card attached to Blastoise, if any. Then, if there are any Energy cards attached to the Defending Pokémon, choose 1 of them and discard it. This power can't be used if Blastoise is affected by a Special Condition. Energy Cannon 40+ — Does 40 damage plus 10 more damage for each Energy attached to Blastoise but not used to pay for this attack's Energy Cost. You can't add more than 20 damage in this way.

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Holo Rare

ECARD1 / 5

Poke-POWER — Miraculous Powder — Once during your turn (before your attack), you may remove all Special Conditions from your Active Pokémon. This power can't be used if Butterfree is affected by a Special Condition. Spiral Drain 40 — Flip a coin. If heads, remove 2 damage counters from Butterfree.

Butterfree

Expedition Base Set

Butterfree

5 / Holo Rare / Pokemon

Set
ECARD1
HP
80
stage
Stage2
evolve From
Metapod
cost
3
retreat
0

Poke-POWER — Miraculous Powder — Once during your turn (before your attack), you may remove all Special Conditions from your Active Pokémon. This power can't be used if Butterfree is affected by a Special Condition. Spiral Drain 40 — Flip a coin. If heads, remove 2 damage counters from Butterfree.

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Holo Rare

ECARD1 / 6

Poke-POWER — Burning Energy — Once during your turn (before your attack), you may turn all basic Energy attached to all of your Pokémon into Fire Energy for the rest of the turn. This power can't be used if Charizard is affected by a Special Condition. Scorching Whirlwind 120 — Flip 2 coins. If 1 of them is tails, discard 2 Energy cards attached to Charizard. If both are tails, discard all Energy cards attached to Charizard.

Charizard

Expedition Base Set

Charizard

6 / Holo Rare / Pokemon

Set
ECARD1
HP
120
stage
Stage2
evolve From
Charmeleon
cost
4
retreat
3

Poke-POWER — Burning Energy — Once during your turn (before your attack), you may turn all basic Energy attached to all of your Pokémon into Fire Energy for the rest of the turn. This power can't be used if Charizard is affected by a Special Condition. Scorching Whirlwind 120 — Flip 2 coins. If 1 of them is tails, discard 2 Energy cards attached to Charizard. If both are tails, discard all Energy cards attached to Charizard.

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Holo Rare

ECARD1 / 7

Poke-POWER — Moonlight — Once during your turn (before your attack), you may put a card from your hand back on your deck. If you do, search your deck for a basic Energy card, show it to your opponent, and put it into your hand. Shuffle your deck afterward. This power can't be used if Clefable is affected by a Special Condition. Doubleslap 20× — Flip 2 coins. This attack does 20 times the number of heads.

Clefable

Expedition Base Set

Clefable

7 / Holo Rare / Pokemon

Set
ECARD1
HP
70
stage
Stage1
evolve From
Clefairy
cost
2
retreat
1

Poke-POWER — Moonlight — Once during your turn (before your attack), you may put a card from your hand back on your deck. If you do, search your deck for a basic Energy card, show it to your opponent, and put it into your hand. Shuffle your deck afterward. This power can't be used if Clefable is affected by a Special Condition. Doubleslap 20× — Flip 2 coins. This attack does 20 times the number of heads.

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Holo Rare

ECARD1 / 8

Lick 10 — Flip a coin. If heads, the Defending Pokémon is now Paralyzed. Auto Fire 20× — Flip 4 coins. This attack does 20 damage times the number of heads.

Cloyster

Expedition Base Set

Cloyster

8 / Holo Rare / Pokemon

Set
ECARD1
HP
80
stage
Stage1
evolve From
Shellder
cost
2
retreat
2

Lick 10 — Flip a coin. If heads, the Defending Pokémon is now Paralyzed. Auto Fire 20× — Flip 4 coins. This attack does 20 damage times the number of heads.

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Holo Rare

ECARD1 / 9

Poke-POWER — Tailwind — Once during your turn (before your attack), if Dragonite is on your Bench, you may reduce your Active Pokémon's Retreat Cost to 0. Dragon Tail 40× — Flip 2 coins. This attack does 40 damage times the number of heads.

Dragonite

Expedition Base Set

Dragonite

9 / Holo Rare / Pokemon

Set
ECARD1
HP
100
stage
Stage2
evolve From
Dragonair
cost
3
retreat
2

Poke-POWER — Tailwind — Once during your turn (before your attack), if Dragonite is on your Bench, you may reduce your Active Pokémon's Retreat Cost to 0. Dragon Tail 40× — Flip 2 coins. This attack does 40 damage times the number of heads.

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Holo Rare

ECARD1 / 10

Mud Slap 20 Magnitude 40 — Does 10 damage to each Benched Pokémon (yours and your opponent's). (Don't apply Weakness and Resistance for Benched Pokémon.)

Dugtrio

Expedition Base Set

Dugtrio

10 / Holo Rare / Pokemon

Set
ECARD1
HP
70
stage
Stage1
evolve From
Diglett
cost
1
retreat
1

Mud Slap 20 Magnitude 40 — Does 10 damage to each Benched Pokémon (yours and your opponent's). (Don't apply Weakness and Resistance for Benched Pokémon.)

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Holo Rare

ECARD1 / 11

Clutch 20 — The Defending Pokémon can't retreat during your opponent's next turn. Supersonic Flight 50 — Flip a coin. If tails, this attack does nothing.

Fearow

Expedition Base Set

Fearow

11 / Holo Rare / Pokemon

Set
ECARD1
HP
70
stage
Stage1
evolve From
Spearow
cost
2
retreat
0

Clutch 20 — The Defending Pokémon can't retreat during your opponent's next turn. Supersonic Flight 50 — Flip a coin. If tails, this attack does nothing.

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Holo Rare

ECARD1 / 12

Poke-POWER — Major Tsunami — Once during your turn (before your attack), if Feraligatr is your Active Pokémon and if your opponent has any Benched Pokémon, your opponent switches his or her Active Pokémon with 1 of his or her Benched Pokémon. Either way, if you have any Benched Pokémon, switch Feraligatr with 1 of them. This power can't be used if Feraligatr is affected by a Special Condition. Rending Jaws 70 — If here are no damage counters on the Defending Pokémon, this attack's base damage is 40 instead of 70.

Feraligatr

Expedition Base Set

Feraligatr

12 / Holo Rare / Pokemon

Set
ECARD1
HP
120
stage
Stage2
evolve From
Croconaw
cost
4
retreat
3

Poke-POWER — Major Tsunami — Once during your turn (before your attack), if Feraligatr is your Active Pokémon and if your opponent has any Benched Pokémon, your opponent switches his or her Active Pokémon with 1 of his or her Benched Pokémon. Either way, if you have any Benched Pokémon, switch Feraligatr with 1 of them. This power can't be used if Feraligatr is affected by a Special Condition. Rending Jaws 70 — If here are no damage counters on the Defending Pokémon, this attack's base damage is 40 instead of 70.

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Holo Rare

ECARD1 / 13

Poke-POWER — Chaos Move — Once during your turn (before your attack), if your opponent has 3 or fewer Prizes, you may move 1 damage counter from 1 Pokémon (yours or your opponent's) to another (even if it would Knock Out the other Pokémon). This power can't be used if Gengar is affected by a Special Condition. Hide in Shadows 40 — Switch Gengar with 1 of your Benched Pokémon, if any.

Gengar

Expedition Base Set

Gengar

13 / Holo Rare / Pokemon

Set
ECARD1
HP
90
stage
Stage2
evolve From
Haunter
cost
3
retreat
1

Poke-POWER — Chaos Move — Once during your turn (before your attack), if your opponent has 3 or fewer Prizes, you may move 1 damage counter from 1 Pokémon (yours or your opponent's) to another (even if it would Knock Out the other Pokémon). This power can't be used if Gengar is affected by a Special Condition. Hide in Shadows 40 — Switch Gengar with 1 of your Benched Pokémon, if any.

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Holo Rare

ECARD1 / 14

Poke-BODY — Rock Body — All damage done by attacks to Golem is reduced by 10 (after applying Weakness and Resistance). Rock Tumble 60 — Don't apply Resistance.

Golem

Expedition Base Set

Golem

14 / Holo Rare / Pokemon

Set
ECARD1
HP
100
stage
Stage2
evolve From
Graveler
cost
4
retreat
4

Poke-BODY — Rock Body — All damage done by attacks to Golem is reduced by 10 (after applying Weakness and Resistance). Rock Tumble 60 — Don't apply Resistance.

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Holo Rare

ECARD1 / 15

Bubble 10 — Flip a coin. If heads, the Defending Pokémon is now Paralyzed. Giant Claw 70 — Flip a coin. If tails, this attack does nothing.

Kingler

Expedition Base Set

Kingler

15 / Holo Rare / Pokemon

Set
ECARD1
HP
80
stage
Stage1
evolve From
Krabby
cost
1
retreat
2

Bubble 10 — Flip a coin. If heads, the Defending Pokémon is now Paralyzed. Giant Claw 70 — Flip a coin. If tails, this attack does nothing.

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Holo Rare

ECARD1 / 16

Poke-POWER — Terraforming — Once during your turn (before your attack), you may look at the top 4 cards of your deck and rearrange them as you like. This power can't be used if Machamp is affected by a Special Condition. Iron Fist 50+ — Count the number of Pokémon you have in play with damage counters on them. Flip a coin. If heads, this attack does 50 damage plus 10 more damage for each of those Pokémon.

Machamp

Expedition Base Set

Machamp

16 / Holo Rare / Pokemon

Set
ECARD1
HP
120
stage
Stage2
evolve From
Machoke
cost
4
retreat
2

Poke-POWER — Terraforming — Once during your turn (before your attack), you may look at the top 4 cards of your deck and rearrange them as you like. This power can't be used if Machamp is affected by a Special Condition. Iron Fist 50+ — Count the number of Pokémon you have in play with damage counters on them. Flip a coin. If heads, this attack does 50 damage plus 10 more damage for each of those Pokémon.

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Holo Rare

ECARD1 / 17

Energy Catch — Flip a coin. If heads, put a basic Energy card from your discard pile into your hand.

Magby

Expedition Base Set

Magby

17 / Holo Rare / Pokemon

Set
ECARD1
HP
30
stage
Baby
cost
1
retreat
1

Energy Catch — Flip a coin. If heads, put a basic Energy card from your discard pile into your hand.

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Holo Rare

ECARD1 / 18

Poke-POWER — Soothing Aroma — Once during your turn (before your attack), you may flip a coin. If heads, remove 1 damage counter from each of your Pokémon that has any. This power can't be used if Meganium is affected by a Special Condition. Poisonpowder 40 — The Defending Pokémon is now Poisoned.

Meganium

Expedition Base Set

Meganium

18 / Holo Rare / Pokemon

Set
ECARD1
HP
100
stage
Stage2
evolve From
Bayleef
cost
4
retreat
2

Poke-POWER — Soothing Aroma — Once during your turn (before your attack), you may flip a coin. If heads, remove 1 damage counter from each of your Pokémon that has any. This power can't be used if Meganium is affected by a Special Condition. Poisonpowder 40 — The Defending Pokémon is now Poisoned.

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Holo Rare

ECARD1 / 19

Super Psywave — Choose 1 of your opponent's Pokémon. Count the number of Energy cards attached to that Pokémon. Put that many damage counters on the Pokémon.

Mew

Expedition Base Set

Mew

19 / Holo Rare / Pokemon

Set
ECARD1
HP
50
stage
Basic
cost
2
retreat
1

Super Psywave — Choose 1 of your opponent's Pokémon. Count the number of Energy cards attached to that Pokémon. Put that many damage counters on the Pokémon.

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Holo Rare

ECARD1 / 20

Hypnosis — Flip a coin. If heads, the Defending Pokémon is now Asleep. Psychic 20+ — This attack does 20 damage plus 10 more damage for each Energy card attached to the Defending Pokémon.

Mewtwo

Expedition Base Set

Mewtwo

20 / Holo Rare / Pokemon

Set
ECARD1
HP
70
stage
Basic
cost
1
retreat
2

Hypnosis — Flip a coin. If heads, the Defending Pokémon is now Asleep. Psychic 20+ — This attack does 20 damage plus 10 more damage for each Energy card attached to the Defending Pokémon.

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Holo Rare

ECARD1 / 21

Mislead — Flip 2 coins. If either of them is heads, the Defending Pokémon is now Confused. Ethereal Flame 30+ — Discard all Fire Energy cards attached to Ninetales. This attack does 30 damage plus 20 more damage for each card discarded this way.

Ninetales

Expedition Base Set

Ninetales

21 / Holo Rare / Pokemon

Set
ECARD1
HP
80
stage
Stage1
evolve From
Vulpix
cost
2
retreat
1

Mislead — Flip 2 coins. If either of them is heads, the Defending Pokémon is now Confused. Ethereal Flame 30+ — Discard all Fire Energy cards attached to Ninetales. This attack does 30 damage plus 20 more damage for each card discarded this way.

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Holo Rare

ECARD1 / 22

Energy Patch — Take a basic Energy card attached to 1 of your Pokémon and attach it to another of your Pokémon.

Pichu

Expedition Base Set

Pichu

22 / Holo Rare / Pokemon

Set
ECARD1
HP
30
stage
Baby
cost
1
retreat
1

Energy Patch — Take a basic Energy card attached to 1 of your Pokémon and attach it to another of your Pokémon.

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Holo Rare

ECARD1 / 23

Poke-POWER — Beating Wings — Once during your turn (before your attack), if Pidgeot is your Active Pokémon, you may shuffle 1 of your Benched Pokémon and all cards attached to it into your deck. This power can't be used if Pidgeot is affected by a Special Condition. Sharp Beak 20+ — Flip a coin. If heads, this attack does 20 damage plus 30 more damage.

Pidgeot

Expedition Base Set

Pidgeot

23 / Holo Rare / Pokemon

Set
ECARD1
HP
80
stage
Stage2
evolve From
Pidgeotto
cost
3
retreat
0

Poke-POWER — Beating Wings — Once during your turn (before your attack), if Pidgeot is your Active Pokémon, you may shuffle 1 of your Benched Pokémon and all cards attached to it into your deck. This power can't be used if Pidgeot is affected by a Special Condition. Sharp Beak 20+ — Flip a coin. If heads, this attack does 20 damage plus 30 more damage.

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Holo Rare

ECARD1 / 24

Poke-POWER — Plunge — Once during your turn (before your attack), if Poliwrath is on your Bench, you may flip a coin. If heads, take all Energy cards attached to your Active Pokémon, if any, and attach them to Poliwrath. Then switch Poliwrath with your Active Pokémon. Water Punch 40+ — Flip a number of coins equal to the amount of Water Energy attached to Poliwrath. This attack does 40 damage plus 10 more damage for each heads.

Poliwrath

Expedition Base Set

Poliwrath

24 / Holo Rare / Pokemon

Set
ECARD1
HP
100
stage
Stage2
evolve From
Poliwhirl
cost
4
retreat
2

Poke-POWER — Plunge — Once during your turn (before your attack), if Poliwrath is on your Bench, you may flip a coin. If heads, take all Energy cards attached to your Active Pokémon, if any, and attach them to Poliwrath. Then switch Poliwrath with your Active Pokémon. Water Punch 40+ — Flip a number of coins equal to the amount of Water Energy attached to Poliwrath. This attack does 40 damage plus 10 more damage for each heads.

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Card data: TCGdex. Artwork belongs to its respective owners.