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Skyridge

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24 cards on this pageSkyridge
Rare

ECARD3 / 1

Aerodactyl

Skyridge

Aerodactyl

1 / Rare / Pokemon

Set
ECARD3
HP
70
stage
Stage1
cost
2
retreat
1

Poke-POWER — Ancient Wind — Once during your turn (before your attack), if Aerodactyl is your Active Pokémon, you may ignore all Poké-Bodies until the end of your turn. This power can't be used if Aerodactyl is affected by a Special Condition. Rising Lunge 20+ — Flip a coin. If heads, this attack does 20 damage plus 20 more damage.

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Rare

ECARD3 / 2

Alakazam

Skyridge

Alakazam

2 / Rare / Pokemon

Set
ECARD3
HP
100
stage
Stage2
evolve From
Kadabra
cost
3
retreat
2

Poke-POWER — Energy Jump — Once during your turn (before your attack), you may move an Energy card from 1 of your Pokémon to another of your Pokémon. This power can't be used if Alakazam is affected by a Special Condition. Psychic 30+ — This attack does 30 damage plus 10 more damage for each Energy card attached to the Defending Pokémon.

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Rare

ECARD3 / 3

Arcanine

Skyridge

Arcanine

3 / Rare / Pokemon

Set
ECARD3
HP
80
stage
Stage1
evolve From
Growlithe
cost
1
retreat
2

Poke-POWER — Energy Recharge — When you play Arcanine from your hand to evolve your Active Pokémon, you may flip 3 coins. For each heads, choose a basic Energy card from your discard pile and attach it to Arcanine. Shake 10 — Your opponent switches the Defending Pokémon with 1 of his or her Benched Pokémon, if any. White Flames 70 — Discard all Fire Energy cards attached to Arcanine.

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Rare

ECARD3 / 4

Articuno

Skyridge

Articuno

4 / Rare / Pokemon

Set
ECARD3
HP
80
stage
Basic
cost
1
retreat
2

Poke-BODY — Water Immunity — You can't attach Water Energy cards from your hand to Articuno. Freeze Solid 10 — If there are any Water Energy cards in your discard pile, flip a coin. If heads, attach 1 of them to Articuno. Ice Cyclone 50 — Flip a coin. If heads, this attack does 10 damage to each of your opponent's Benched Pokémon. If tails, this attack does 10 damage to each of your Pokémon in play. (Don't apply Weakness and Resistance for Benched Pokémon.)

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Rare

ECARD3 / 5

Beedrill

Skyridge

Beedrill

5 / Rare / Pokemon

Set
ECARD3
HP
80
stage
Stage2
evolve From
Kakuna
cost
2
retreat
0

Poke-POWER — Venom Spray — When you play Beedrill from your hand to evolve your Active Pokémon, the Defending Pokémon is now Paralyzed and Poisoned. Needle Rush 10+ — Flip 4 coins. If you get 1 heads, this attack does 10 damage plus 10 more damage. If you get 2 heads, this attack does 10 damage plus 20 more damage. If you get 3 heads, this attack does 10 damage plus 50 more damage. If you get 4 heads, this attack does 10 damage plus 90 more damage.

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Rare

ECARD3 / 6

Crobat

Skyridge

Crobat

6 / Rare / Pokemon

Set
ECARD3
HP
90
stage
Stage2
evolve From
Golbat
cost
3
retreat
0

Poke-POWER — Carry Off — Once during your turn (before your attack), you may flip a coin. If heads, look at your opponent's hand. If your opponent has any Baby Pokémon, Basic Pokémon, or Evolution cards there, choose 1 of them. Your opponent shuffles that card into his or her deck. This power can't be used if Crobat is affected by a Special Condition. Double Cross 40× — Flip 2 coins. This attack does 40 damage times the number of heads. If both of them are tails, the Defending Pokémon is now Confused and Poisoned.

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Rare

ECARD3 / 7

Dewgong

Skyridge

Dewgong

7 / Rare / Pokemon

Set
ECARD3
HP
80
stage
Stage1
evolve From
Seel
cost
2
retreat
2

Freeze Lock 20 — Flip a coin. If heads, your opponent can't attach Energy cards from his or her hand to his or her Active Pokémon during his or her next turn. Crushing Ice 40+ — This attack does 40 damage plus 10 more damage for each Colorless Energy in the Defending Pokémon's Retreat Cost. Damage is calculated using the Defending Pokémon's Retreat Cost after applying effects to the Retreat Cost.

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Rare

ECARD3 / 8

Flareon

Skyridge

Flareon

8 / Rare / Pokemon

Set
ECARD3
HP
70
stage
Stage1
evolve From
Eevee
cost
1
retreat
1

Poke-BODY — Self-healing — Whenever you attach a Fire Energy card from your hand to Flareon, remove all Special Conditions affecting Flareon. Singe — The Defending Pokémon is now Burned. Burn Booster 40+ — Discard an Energy card attached to Flareon in order to use this attack. If the discarded card is a Fire Energy card, this attack does 40 damage plus 10 more damage.

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Rare

ECARD3 / 9

Forretress

Skyridge

Forretress

9 / Rare / Pokemon

Set
ECARD3
HP
70
stage
Stage1
evolve From
Pineco
cost
2
retreat
2

Spinning Blow 20× — Flip 2 coins. This attack does 20 damage times the number of heads. If both coins are heads, switch Forretress with 1 of your Benched Pokémon. Scatterbomb 40 — Flip 2 coins. For each heads, do 10 damage to each of your opponent's Benched Pokémon. For each tails, do 10 damage to each of your own Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

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Rare

ECARD3 / 10

Gengar

Skyridge

Gengar

10 / Rare / Pokemon

Set
ECARD3
HP
100
stage
Stage2
evolve From
Haunter
cost
4
retreat
2

Poke-POWER — Manipulate — When you play Gengar from your hand to evolve your Active Pokémon, you may put a Basic Pokémon (excluding Baby Pokémon) from your discard pile onto your Bench. Then, flip 3 coins. For each heads, choose a basic Energy card from your discard pile and attach it to that Pokémon. Hydrokinesis 40 — Flip a coin. If heads, the Defending Pokémon is now Burned. If tails, the Defending Pokémon is now Confused.

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Rare

ECARD3 / 11

Gyarados

Skyridge

Gyarados

11 / Rare / Pokemon

Set
ECARD3
HP
90
stage
Stage1
evolve From
Magikarp
cost
4
retreat
2

Poke-POWER — Flame Vapor — When you play Gyarados from your hand to evolve your Active Pokémon, you may flip 2 coins. For each heads, discard an Energy card attached to the Defending Pokémon. Dragon's Vengeance 50 — If Gyarados has 7 or more damage counters on it, this attack's base damage is 100.

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Rare

ECARD3 / 12

Houndoom

Skyridge

Houndoom

12 / Rare / Pokemon

Set
ECARD3
HP
70
stage
Stage1
evolve From
Houndour
cost
2
retreat
1

Ambush 10+ — Flip a coin. If heads, this attack does 10 damage plus 20 more damage. Lonely Fang 30+ — This attack does 30 damage plus 20 damage times the number of your opponent's Benched Pokémon minus the number of your Benched Pokémon. (For example, if your opponent has 3 Benched Pokémon and you have 1, this attack will do 30 damage plus 40 more damage.)

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Rare

ECARD3 / 13

Jolteon

Skyridge

Jolteon

13 / Rare / Pokemon

Set
ECARD3
HP
70
stage
Stage1
evolve From
Eevee
cost
1
retreat
0

Poke-BODY — Self-healing — Whenever you attach a Lightning Energy card from your hand to Jolteon, remove all Special Conditions affecting Jolteon. Thundershock 10 — Flip a coin. If heads, the Defending Pokémon is now Paralyzed. Thunderspark 40 — This attack does 10 damage to each Benched Pokémon with at least 1 Energy card attached to it (yours and your opponent's).

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Rare

ECARD3 / 14

Kabutops

Skyridge

Kabutops

14 / Rare / Pokemon

Set
ECARD3
HP
90
stage
Stage2
evolve From
Kabuto
cost
3
retreat
2

Poke-BODY — Primal Aura — As long as Kabutops is your Active Pokémon, neither player can play Basic Pokémon or Evolution cards from his or her hand to evolve Benched Pokémon. Dual Cut 50× — Flip 2 coins. This attack does 50 damage times the number of heads.

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Rare

ECARD3 / 15

Ledian

Skyridge

Ledian

15 / Rare / Pokemon

Set
ECARD3
HP
70
stage
Stage1
evolve From
Ledyba
cost
1
retreat
0

Pollen Shield 10 — During your opponent's next turn, Ledian can't become affected by a Special Condition. (Any other effects of attacks, Poké-Powers, Poké-Bodies, and Trainer cards still happen.) Swift 50 — This attack's damage isn't affected by Weakness, Resistance, Poké-Powers, Poké-Bodies, or any other effects on the Defending Pokémon.

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Rare

ECARD3 / 16

Machamp

Skyridge

Machamp

16 / Rare / Pokemon

Set
ECARD3
HP
120
stage
Stage2
evolve From
Machoke
cost
2
retreat
2

Poke-BODY — Immunity — Prevent all effects of your opponent's attacks done to Machamp. Drag Off 20 — Before doing damage, if your opponent has any Benched Pokémon, choose 1 of them and switch it with the Defending Pokémon. If your opponent has no Benched Pokémon, ignore this effect. Hurricane Punch 30× — Flip 4 coins. This attack does 30 damage times the number of heads.

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Rare

ECARD3 / 17

Magcargo

Skyridge

Magcargo

17 / Rare / Pokemon

Set
ECARD3
HP
80
stage
Stage1
evolve From
Slugma
cost
2
retreat
3

Eruption 20+ — Each player discard the top card of his or her deck. This attack does 20 damage plus 20 more damage for each Fire Energy card discarded in this way. Fire Stream 60 — Discard a Fire Energy card attached to Magcargo in order to use this attack. If your opponent has any Benched Pokémon, this attack does 10 damage to each of them. (Don't apply Weakness and Resistance for Benched Pokémon.)

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Rare

ECARD3 / 18

Magcargo

Skyridge

Magcargo

18 / Rare / Pokemon

Set
ECARD3
HP
80
stage
Stage1
evolve From
Slugma
cost
3
retreat
3

Poke-POWER — Streaming Mantle — When you play Magcargo from your hand to evolve your Active Pokémon, you may discard the top 3 cards of your deck and and then shuffle 3 basic Energy cards from your discard pile into your deck. If you do, your opponent does the same. Crushing Lava 40+ — You may discard a Fire or Fighting basic Energy card attached to Magcargo. If you discard a Fire Energy card in this way, the Defending Pokémon is now Burned. If you discard a Fighting Energy card in this way, this attack does 40 damage plus 20 more damage.

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Rare

ECARD3 / 19

Magneton

Skyridge

Magneton

19 / Rare / Pokemon

Set
ECARD3
HP
80
stage
Stage1
evolve From
Magnemite
cost
3
retreat
1

Poke-POWER — Attract Energy — When you play Magneton from your hand to evolve 1 of your Pokémon, you may move any number of basic Energy cards attached to your other Pokémon to Magneton. Electric Blast 40 — You may discard all Lightning Energy cards attached to Magneton when you use this attack. If you do, put damage counters equal to the amount of Energy cards removed in this way on any number of your opponent's Benched Pokémon in the way you like. (For example, if you discard 3 Lightning Energy cards, you can put 1 damage counter on 1 of your opponent's Benched Pokémon and 2 on another.)

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Rare

ECARD3 / 20

Magneton

Skyridge

Magneton

20 / Rare / Pokemon

Set
ECARD3
HP
70
stage
Stage1
evolve From
Magnemite
cost
2
retreat
2

Bounce Off 20 — If Magneton and the Defending Pokémon don't have the same number of Energy cards attached to them, the player controlling the Active Pokémon with the fewest number of Energy cards attached to it switches 1 of his or her Benched Pokémon with his or her Active Pokémon. Magnetic Wave 30+ — This attack does 30 damage plus 10 damage times the number of your Benched Pokémon minus the number of your opponent's Benched Pokémon. (For example, if your opponent has 1 Benched Pokémon and you have 3, this attack will do 30 damage plus 20 more damage.)

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Rare

ECARD3 / 21

Moltres

Skyridge

Moltres

21 / Rare / Pokemon

Set
ECARD3
HP
80
stage
Basic
cost
1
retreat
2

Poke-BODY — Fire Immunity — You can't attach Fire Energy cards from your hand to Moltres. Collect Fire 10 — If there are any Fire Energy cards in your discard pile, flip a coin. If heads, attach 1 of them to Moltres. Burning Tail 60 — Flip a coin. If tails, discard a Fire Energy card attached to Moltres.

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Rare

ECARD3 / 22

Nidoqueen

Skyridge

Nidoqueen

22 / Rare / Pokemon

Set
ECARD3
HP
110
stage
Stage2
evolve From
Nidorina
cost
3
retreat
3

Poke-POWER — Evolution Helper — Once during your turn (before your attack), if Nidoqueen is on your Bench, you may search your deck for a card that evolves from your Active Pokémon and attach it to your Active Pokémon. (This counts as evolving that Pokémon.) Shuffle your deck afterward. Double Claw 30+ — Flip 2 coins. This attack does 30 damage plus 20 more damage for each heads

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Rare

ECARD3 / 23

Omastar

Skyridge

Omastar

23 / Rare / Pokemon

Set
ECARD3
HP
90
stage
Stage2
evolve From
Omanyte
cost
3
retreat
2

Poke-BODY — Primal Stare — As long as Omastar is your Active Pokémon, your opponent can't play Basic Pokémon or Evolution cards from his or her hand to evolve his or her Active Pokémon. Spook 50 — The Defending Pokémon can't retreat during your opponent's next turn.

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Rare

ECARD3 / 24

Piloswine

Skyridge

Piloswine

24 / Rare / Pokemon

Set
ECARD3
HP
90
stage
Stage1
evolve From
Swinub
cost
3
retreat
3

Freezing Breath 20 — Flip a coin. If heads, the Defending Pokémon is now Paralyzed. If tails, the Defending Pokémon is now Asleep. Trample 40 — For each Benched Pokémon (yours and your opponent's), flip a coin. If heads, this attack does 20 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

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Card data: TCGdex. Artwork belongs to its respective owners.