Poke-POWER — Froth — Once during your turn, when you play Azumarill from your hand to evolve 1 of your Active Pokémon, you may use this power. Each Defending Pokémon is now Paralyzed.
Water Punch 20+ — Flip a coin for each Water Energy attached to Azumarill. This attack does 20 damage plus 20 more damage for each heads.
Rare
EX7 / 2
Poke-BODY — Darkest Impulse — As long as Dark Ampharos is in play, whenever your opponent plays an Evolution card from his or her hand to evolve 1 of his or her Pokémon, put 2 damage counters on that Pokémon. You can't use more than 1 Darkest Impulse Poké-Body each turn.
Ram 30
Shock Bolt 70 — Discard all Lightning Energy attached to Dark Ampharos.
Rare
EX7 / 3
Poke-POWER — Black Beam — Once during your turn (before your attack), if Dark Crobat is your Active Pokémon, you may choose 1 of the Defending Pokémon. That Pokémon is now Poisoned. This power can't be used if Dark Crobat is affected by a Special Condition.
Dark Drain — Does 10 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) Remove from Dark Crobat a number of damage counters equal to the number of your opponent's Pokémon in play.
Skill Dive — Does 30 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Rare
EX7 / 4
Poke-POWER — Darkness Navigation — Once during your turn (before your attack), if Dark Electrode has no Energy attached to it, you may search your deck for a Darkness or Dark Metal Energy and attach it to Dark Electrode. Shuffle your deck afterward. This power can't be used if Dark Electrode is affected by a Special Condition.
Energy Bomb 30 — You may move all Energy cards attached to Dark Electrode to your Benched Pokémon in any way you like.
Rare
EX7 / 5
Shakedown 20 — Choose a card from your opponent's hand without looking and discard it.
Dark Fire 40+ — You may discard a Fire Energy or Darkness Energy attached to Dark Houndoom. If you do, this attack does 40 damage plus 20 more damage."
Rare
EX7 / 6
Dark Link — Flip a coin. If heads, choose an attack on 1 of your Pokémon in play that has Dark in its name (excluding this one). Dark Link copies that attack except for its Energy cost. (You must still do anything else required for that attack.) (No matter what type that Pokémon is, Dark Hypno's type is still PsychicDarkness.) Dark Hypno performs that attack."
Black Magic 20x — Does 20 damage times the number of your opponent's Benched Pokémon.
Rare
EX7 / 7
Brick Smash 30 — This attack's damage isn't affected by Resistance, Poké-Powers, Poké-Bodies, or any other effects on the Defending Pokémon.
Hard Bone 70 — Discard a Basic Pokémon or Evolution card from your hand or this attack does nothing.
Rare
EX7 / 8
Black Suction Cups — Does 10 damage to each Defending Pokémon. Flip a coin. If heads, each Defending Pokémon is now Paralyzed.
Ink Blast 30+ — Does 30 damage plus 10 more damage for each Energy attached to Dark Octillery but not used to pay for this attack's Energy cost. You can't add more than 20 damage in this way.
Rare
EX7 / 9
Poke-POWER — Cunning — Once during your turn (before your attack), you may look at the top card of your opponent's deck. Then, you may shuffle his or her deck. This power can't be used if Dark Slowking is affected by a Special Condition.
Litter 20+ — You may discard a combination of up to 2 Pokémon Tool cards and Rocket's Secret Machine cards from your hand, and then do 20 damage plus 30 more damage for each card you discarded.
Rare
EX7 / 10
Energy Link 20 — Search your discard pile for an Energy card and attach it to Dark Steelix.
Heavy Impact 60
Rare
EX7 / 11
Poke-BODY — Buffer — If Jumpluff would be Knocked Out by an opponent's attack, flip a coin. If heads, Jumpluff is not Knocked Out and its remaining HP becomes 10 instead.
Energy Crush 10+ — Does 10 damage plus 10 more damage for each Energy attached to all of your opponent's Pokémon.
Rare
EX7 / 12
Poke-BODY — Dragon Veil — As long as Kingdra is in play, each of your Active Pokémon has no Weakness.
Hyper Whirlpool 20 — Flip a coin until you get tails. For each heads, discard an Energy card attached to the Defending Pokémon.
Aqua Sonic 50 — This attack's damage is not affected by Resistance.
Rare
EX7 / 13
Sheer Cold 20 — Flip a coin. If heads, each Defending Pokémon can't attack during your opponent's next turn.
Tonnage 60+ — You may do 60 damage plus 40 more damage. If you do, Piloswine does 30 damage to itself.
Rare
EX7 / 14
Poke-BODY — Holy Shield — Prevent all effects of attacks, including damage, done to Togetic by your opponent's Pokémon that has Dark in its name.
Dive 30
Rainbow Moves — Choose 1 of your opponent's Benched Pokémon's attacks. Rainbow Moves copies that attack except for its Energy cost. (You must still do anything else required for that attack.) (No matter what type that Pokémon is, Togetic's type is still Colorless. Togetic performs that attack.
Rare
EX7 / 15
Poke-POWER — Dark Trance — As often as you like during your turn (before your attack), you may move a Darkness Energy card attached to 1 of your Pokémon to another of your Pokémon. This power can't be used if Dark Dragonite is affected by a Special Condition."
Double Wing Attack — Does 30 damage to each Defending Pokémon.
Claw Swipe 50
Rare
EX7 / 16
Poke-BODY — Sticky Goo — As long as Dark Muk is your Active Pokémon, your opponent pays ColorlessColorless more to retreat his or her Active Pokémon."
Slimy Water 10x — Does 10 damage times the number of Colorless Energy in the Defending Pokémon's Retreat Cost (after applying effects to the Retreat Cost)."
Acidic Poison 10 — The Defending Pokémon is now Burned and Poisoned.
Rare
EX7 / 17
Dark Seed — The Defending Pokémon can't retreat during your opponent's next turn. Put 5 damage counters on the Defending Pokémon at the end of your opponent's next turn.
Spread Poison 10 — The Defending Pokémon is now Poisoned. This attack does 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Rare
EX7 / 18
Poke-BODY — Poison Payback — If Dark Sandslash is your Active Pokémon and is damaged by an opponent's attack (even if Dark Sandslash is Knocked Out), the Attacking Pokémon is now Poisoned.
Swift 50 — This attack's damage isn't affected by Weakness, Resistance, Poké-Powers, Poké-Bodies, or any other effects on the Defending Pokémon.
Rare
EX7 / 19
Grind 10+ — Does 10 damage plus 10 more damage for each Energy attached to Dark Tyranitar.
Spinning Tail — Does 20 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Bite Off 70+ — If the Defending Pokémon is Pokémon-ex, this attack does 70 damage plus 50 more damage.
Rare
EX7 / 20
Poke-BODY — Sand Damage — As long as Dark Tyranitar is your Active Pokémon, put 1 damage counter on each of your opponent's Benched Basic Pokémon between turns. You can't use more than 1 Sand Damage Poké-Body between turns.
Second Strike 50+ — If the Defending Pokémon already has at least 2 damage counters on it, this attack does 50 damage plus 20 more damage.
Rare
EX7 / 21
Poke-POWER — Gift Exchange — Once during your turn (before your attack), if Delibird is your Active Pokémon, you may shuffle 1 card from your hand into your deck. Then, draw a card. This power can't be used if Delibird is affected by a Special Condition.
Souvenir — Flip 3 coins. If 1 of them is heads, put 4 damage counters on the Defending Pokémon. If 2 of them are heads, remove 1 damage counter from the Defending Pokémon. If all of them are heads, put 10 damage counters on the Defending Pokémon. If all of them are tails, remove all damage counters from the Defending Pokémon.
Rare
EX7 / 22
Quick Change — Choose up to 3 cards in your hand and put them on top of your deck. Then, search your deck for that many cards and put them into your hand. Shuffle your deck afterward.
Quick Tail Smash 30 — Before doing damage, you may flip a coin. If heads, this attack does 80 damage instead. If tails, this attack does nothing.
Rare
EX7 / 23
Poke-BODY — Powder Protection — Any damage done to Ledian by attacks from Pokémon that has an owner in its name is reduced by 40.
Split Spiral Punch 20 — Flip a coin. If heads, the Defending Pokémon is now Confused.
Tackle 50
Rare
EX7 / 24
Poke-POWER — Baby Evolution — Once during your turn (before your attack), you may put Magmar from your hand onto Magby (this counts as evolving Magby), and remove all damage counters from Magby.
Detour — Flip a coin. If heads, the Defending Pokémon is now Confused.
Card data: TCGdex. Artwork belongs to its respective owners.