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Platinum

All setsEntire library151SV03.530TH30th Celebration30TH30TH-C30th Classic Collection30TH-CAncient OriginsXY7AquapolisECARD2ArceusPL4Ascended HeroesME02.5Astral RadianceSWSH10SWSH10TGAstral Radiance Trainer GallerySWSH10TGBase SetBASE1Base Set 2BASE4Battle StylesSWSH5Best of gameBOGBlack & WhiteBW1Black BoltSV10.5BBoundaries CrossedBW7BREAKpointXY9BREAKthroughXY8Brilliant StarsSWSH9SWSH9TGBrilliant Stars Trainer GallerySWSH9TGBurning ShadowsSM3BW Black Star PromosBWPTK-BW-EBW trainer Kit (Excadrill)TK-BW-ETK-BW-ZBW trainer Kit (Zoroark)TK-BW-ZCall of LegendsCOL1CelebrationsCEL25CEL25CCCelebrations Classic CollectionCEL25CCCelestial GuardiansA3Celestial StormSM7Champion's PathSWSH3.5Chaos RisingME04Chilling ReignSWSH6Cosmic EclipseSM12B1ACrimson BlazeB1ACrimson InvasionSM4Crown ZenithSWSH12.5SWSH12.5GGCrown Zenith Galarian GallerySWSH12.5GGCrystal GuardiansEX14Dark ExplorersBW5Darkness AblazeSWSH3Delta SpeciesEX11DeoxysEX8Destined RivalsSV10Detective PikachuDET1Diamond & PearlDP1Double CrisisDC1DP Black Star PromosDPPDP trainer Kit (Lucario)TK-DP-LDP trainer Kit (Manaphy)TK-DP-MDragonEX3Dragon FrontiersEX15SM7.5Dragon MajestySM7.5Dragon VaultDV1Dragons ExaltedBW6A3BEevee GroveA3BEmeraldEX9Emerging PowersBW2EvolutionsXY12Evolving SkiesSWSH7EX trainer Kit (Latias)TK-EX-LATIAEX trainer Kit (Latios)TK-EX-LATIOTK-EX-MEX trainer Kit 2 (Minun)TK-EX-MEX trainer Kit 2 (Plusle)TK-EX-PExpedition Base SetECARD1A3AExtradimensional CrisisA3AFantastical ParadeB2Fates CollideXY10FireRed & LeafGreenEX6FlashfireXY2Forbidden LightSM6FossilBASE3Furious FistsXY3Fusion StrikeSWSH8GenerationsG1Genetic ApexA1Great EncountersDP4Guardians RisingSM2Gym ChallengeGYM2Gym HeroesGYM1HeartGold SoulSilverHGSS1HGSS Black Star PromosHGSSPHidden FatesSM115Hidden Fates Shiny VaultSMAHidden LegendsEX5Holon PhantomsEX13HS trainer Kit (Gyarados)TK-HS-GHS trainer Kit (Raichu)TK-HS-RJourney TogetherSV09JUMBOJumbo cardsJUMBOJungleBASE2Kalos Starter SetXY0Legend MakerEX12Legendary CollectionLCLegendary TreasuresBW11Legends AwakenedDP6Lost OriginSWSH11SWSH11TGLost Origin Trainer GallerySWSH11TGLost ThunderSM8Majestic DawnDP52011BWMcDonald's Collection 20112011BW2012BWMcDonald's Collection 20122012BW2014XYMcDonald's Collection 20142014XY2015XYMcDonald's Collection 20152015XY2016XYMcDonald's Collection 20162016XY2017SMMcDonald's Collection 20172017SM2018SMMcDonald's Collection 20182018SM2019SMMcDonald's Collection 20192019SMMcDonald's Collection 20212021SWSH2022SWSHMcDonald's Collection 20222022SWSH2023SVMcDonald's Collection 20232023SV2024SVMcDonald's Collection 20242024SVMega EvolutionME01MEEMega Evolution EnergyMEEMega RisingB1MEPMEP Black Star PromosMEPMISCPMiscellaneous PromosMISCPMFBMy First BattleMFBMysterious TreasuresDP2Mythical IslandA1ANeo DestinyNEO4Neo DiscoveryNEO2Neo GenesisNEO1Neo RevelationNEO3Next DestiniesBW4Nintendo Black Star PromosNPNoble VictoriesBW3Obsidian FlamesSV03Paldea EvolvedSV02Paldean FatesSV04.5B2APaldean WondersB2AParadox RiftSV04Perfect OrderME03Phantasmal FlamesME02Phantom ForcesXY4Pitch BlackME05Plasma BlastBW10Plasma FreezeBW9Plasma StormBW8PlatinumPL1EX5.5Poké Card Creator PackEX5.5Pokémon Futsal 2020FUT2020Pokémon GOSWSH10.5Pokémon RumbleRU1POP Series 1POP1POP Series 2POP2POP Series 3POP3POP Series 4POP4POP Series 5POP5POP Series 6POP6POP Series 7POP7POP Series 8POP8POP Series 9POP9Power KeepersEX16Primal ClashXY5Prismatic EvolutionsSV08.5Promos-AP-ARCRadiant CollectionRCRebel ClashSWSH2Rising RivalsPL2Roaring SkiesXY6Ruby & SapphireEX1SampleSPSandstormEX2Scarlet & VioletSV01SVEScarlet & Violet EnergySVESecluded SpringsA4ASecret WondersDP3Shining FatesSWSH4.5SWSH4.5SVShining Fates Shiny VaultSWSH4.5SVSM3.5Shining LegendsSM3.5Shining RevelryA2BShrouded FableSV06.5Silver TempestSWSH12SWSH12TGSilver Tempest Trainer GallerySWSH12TGSkyridgeECARD3SM Black Star PromosSMPSM trainer Kit (Alolan Raichu)TK-SM-RSM trainer Kit (Lycanroc)TK-SM-LSouthern IslandsSI1Space-Time SmackdownA2Steam SiegeXY11Stellar CrownSV07StormfrontDP7Sun & MoonSM1Supreme VictorsPL3Surging SparksSV08SVPSVP Black Star PromosSVPSword & ShieldSWSH1SWSH Black Star PromosSWSHPTeam Magma vs Team AquaEX4Team RocketBASE5Team Rocket ReturnsEX7Team UpSM9Temporal ForcesSV05TriumphantHGSS4Triumphant LightA2ATwilight MasqueradeSV06Ultra PrismSM5Unbroken BondsSM10UndauntedHGSS3Unified MindsSM11UnleashedHGSS2Unseen ForcesEX10EXUUnseen Forces Unown CollectionEXUVivid VoltageSWSH4WPW PromotionalWPWhite FlareSV10.5WWisdom of Sea and SkyA4Wizards Black Star PromosBASEPXYXY1XY Black Star PromosXYPXY trainer Kit (Bisharp)TK-XY-BXY trainer Kit (Latias)TK-XY-LATIAXY trainer Kit (Latios)TK-XY-LATIOXY trainer Kit (Noivern)TK-XY-NXY trainer Kit (Pikachu Libre)TK-XY-PXY trainer Kit (Suicune)TK-XY-SUXY trainer Kit (Sylveon)TK-XY-SYXY trainer Kit (Wigglytuff)TK-XY-WXYAYellow A AlternateXYA
24 cards on this pagePlatinum
Holo Rare

PL1 / 1

Poke-BODY — Damage Bind — Each Pokémon that has any damage counters on it (both yours and your opponent's) can't use any Poké-Powers. Gigavolt 30+ — Flip a coin. If heads, this attack does 30 damage plus 30 more damage. If tails, the Defending Pokémon is now Paralyzed. Reflect Energy 70 — Move an Energy card attached to Ampharos to 1 of your Benched Pokémon.

Ampharos

Platinum

Ampharos

1 / Holo Rare / Pokemon

Set
PL1
HP
130
stage
Stage2
evolve From
Flaaffy
cost
2
retreat
2

Poke-BODY — Damage Bind — Each Pokémon that has any damage counters on it (both yours and your opponent's) can't use any Poké-Powers. Gigavolt 30+ — Flip a coin. If heads, this attack does 30 damage plus 30 more damage. If tails, the Defending Pokémon is now Paralyzed. Reflect Energy 70 — Move an Energy card attached to Ampharos to 1 of your Benched Pokémon.

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Holo Rare

PL1 / 2

Poke-POWER — Dig Well — Once during your turn (before your attack), you may look at the top 3 cards of your deck, choose as many Water Energy cards as you like, and attach them to your Pokémon in any way you like. Discard the other cards. This power can't be used if Blastoise is affected by a Special Condition. Aqua Press 20+ — Does 20 damage plus 10 more damage for each Energy attached to all Pokémon (both yours and your opponent's). Double Launcher — Discard 2 Energy attached to Blastoise. Choose 2 of your opponent's Benched Pokémon. This attack does 60 damage to each of them. (Don't apply Weakness and Resistance for Benched Pokémon.) Blastoise can't use Double Launcher during your next turn.

Blastoise

Platinum

Blastoise

2 / Holo Rare / Pokemon

Set
PL1
HP
130
stage
Stage2
evolve From
Wartortle
cost
2
retreat
2

Poke-POWER — Dig Well — Once during your turn (before your attack), you may look at the top 3 cards of your deck, choose as many Water Energy cards as you like, and attach them to your Pokémon in any way you like. Discard the other cards. This power can't be used if Blastoise is affected by a Special Condition. Aqua Press 20+ — Does 20 damage plus 10 more damage for each Energy attached to all Pokémon (both yours and your opponent's). Double Launcher — Discard 2 Energy attached to Blastoise. Choose 2 of your opponent's Benched Pokémon. This attack does 60 damage to each of them. (Don't apply Weakness and Resistance for Benched Pokémon.) Blastoise can't use Double Launcher during your next turn.

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Holo Rare

PL1 / 3

Poke-POWER — Fire Breath — Once during your turn (before your attack), you may choose 1 of the Defending Pokémon. That Pokémon is now Burned. This power can't be used if Blaziken is affected by a Special Condition. Clutch 40 — The Defending Pokémon can't retreat during your opponent's next turn. Fire Spin 100 — Discard 2 Energy attached to Blaziken.

Blaziken

Platinum

Blaziken

3 / Holo Rare / Pokemon

Set
PL1
HP
130
stage
Stage2
evolve From
Combusken
cost
2
retreat
1

Poke-POWER — Fire Breath — Once during your turn (before your attack), you may choose 1 of the Defending Pokémon. That Pokémon is now Burned. This power can't be used if Blaziken is affected by a Special Condition. Clutch 40 — The Defending Pokémon can't retreat during your opponent's next turn. Fire Spin 100 — Discard 2 Energy attached to Blaziken.

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Holo Rare

PL1 / 4

Poke-POWER — Power Circulation — Once during your turn (before your attack), you may search your discard pile for up to 2 basic Energy cards, show them to your opponent, and put those cards on top of your deck in any order. If you do, put 2 damage counters on Delcatty. This power can't be used if Delcatty is affected by a Special Condition. Power Heal 10+ — Does 10 damage plus 10 more damage for each damage counter on Delcatty. Then, remove 2 damage counters from Delcatty. Rear Kick 60

Delcatty

Platinum

Delcatty

4 / Holo Rare / Pokemon

Set
PL1
HP
90
stage
Stage1
evolve From
Skitty
cost
1
retreat
1

Poke-POWER — Power Circulation — Once during your turn (before your attack), you may search your discard pile for up to 2 basic Energy cards, show them to your opponent, and put those cards on top of your deck in any order. If you do, put 2 damage counters on Delcatty. This power can't be used if Delcatty is affected by a Special Condition. Power Heal 10+ — Does 10 damage plus 10 more damage for each damage counter on Delcatty. Then, remove 2 damage counters from Delcatty. Rear Kick 60

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Holo Rare

PL1 / 5

Poke-POWER — Reverse Time — Once during your turn, when you put Dialga from your hand onto your Bench, you may search your discard pile for up to 3 in any combination of Pokémon (excluding Pokémon LV.X) and basic Energy cards. Show them to your opponent and put them on top of your deck in any order. Time-Space Traveling 50 — Draw cards until you have 7 cards in your hand.

Dialga

Platinum

Dialga

5 / Holo Rare / Pokemon

Set
PL1
HP
100
stage
Basic
cost
3
retreat
3

Poke-POWER — Reverse Time — Once during your turn, when you put Dialga from your hand onto your Bench, you may search your discard pile for up to 3 in any combination of Pokémon (excluding Pokémon LV.X) and basic Energy cards. Show them to your opponent and put them on top of your deck in any order. Time-Space Traveling 50 — Draw cards until you have 7 cards in your hand.

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Holo Rare

PL1 / 6

Poke-BODY — Time Aura — As long as Dialga is your Active Pokémon, your opponent can't play any Pokémon from his or her hand to evolve his or her Active Pokémon. Metal Burn 100 — Discard all Metal Energy attached to Dialga.

Dialga

Platinum

Dialga

6 / Holo Rare / Pokemon

Set
PL1
HP
100
stage
Basic
cost
4
retreat
2

Poke-BODY — Time Aura — As long as Dialga is your Active Pokémon, your opponent can't play any Pokémon from his or her hand to evolve his or her Active Pokémon. Metal Burn 100 — Discard all Metal Energy attached to Dialga.

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Holo Rare

PL1 / 7

Deafen 10 — Your opponent can't play any Trainer cards or Stadium cards from his or her hand during your opponent's next turn. Second Strike 50+ — If the Defending Pokémon already has 2 or more damage counters on it, this attack does 50 damage plus 20 more damage.

Dialga G

Platinum

Dialga G

7 / Holo Rare / Pokemon

Set
PL1
HP
100
stage
Basic
cost
2
retreat
2

Deafen 10 — Your opponent can't play any Trainer cards or Stadium cards from his or her hand during your opponent's next turn. Second Strike 50+ — If the Defending Pokémon already has 2 or more damage counters on it, this attack does 50 damage plus 20 more damage.

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Holo Rare

PL1 / 8

Poke-POWER — Psychic Connect — As often as you like during your turn (before your attack), you may move a Psychic Energy attached to 1 of your Benched Pokémon to your Active Pokémon. This power can't be used if Gardevoir is affected by a Special Condition. Energy Burst 20+ — Does 20 damage plus 10 more damage for each Energy attached to Gardevoir and the Defending Pokémon. Psychic Protection 60 — Gardevoir has no Weakness during your opponent's next turn.

Gardevoir

Platinum

Gardevoir

8 / Holo Rare / Pokemon

Set
PL1
HP
120
stage
Stage2
evolve From
Kirlia
cost
1
retreat
1

Poke-POWER — Psychic Connect — As often as you like during your turn (before your attack), you may move a Psychic Energy attached to 1 of your Benched Pokémon to your Active Pokémon. This power can't be used if Gardevoir is affected by a Special Condition. Energy Burst 20+ — Does 20 damage plus 10 more damage for each Energy attached to Gardevoir and the Defending Pokémon. Psychic Protection 60 — Gardevoir has no Weakness during your opponent's next turn.

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Holo Rare

PL1 / 9

Poke-POWER — Let Loose — Once during your turn, when you put Giratina from your hand onto your Bench, you may use this power. Each player shuffles his or her hand into his or her deck and draws up to 4 cards. (You draw your cards first.) Earth Power 60 — Flip 2 coins. This attack does 10 damage times the number of heads to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Giratina

Platinum

Giratina

9 / Holo Rare / Pokemon

Set
PL1
HP
100
stage
Basic
cost
3
retreat
3

Poke-POWER — Let Loose — Once during your turn, when you put Giratina from your hand onto your Bench, you may use this power. Each player shuffles his or her hand into his or her deck and draws up to 4 cards. (You draw your cards first.) Earth Power 60 — Flip 2 coins. This attack does 10 damage times the number of heads to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

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Holo Rare

PL1 / 10

Over Slash — This attack does 10 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon). Dark Wing Flaps 20 — Choose 1 card from your opponent's hand without looking. Look at the card you chose, then have your opponent shuffle that card into his or her deck. Wrack Down 60

Giratina

Platinum

Giratina

10 / Holo Rare / Pokemon

Set
PL1
HP
100
stage
Basic
cost
2
retreat
3

Over Slash — This attack does 10 damage to each of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon). Dark Wing Flaps 20 — Choose 1 card from your opponent's hand without looking. Look at the card you chose, then have your opponent shuffle that card into his or her deck. Wrack Down 60

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Holo Rare

PL1 / 11

Poke-BODY — Electric Barrier — Prevent all damage done to your Benched Pokémon (excluding any Manectric) by attacks. Power Wave — This attack does 30 damage to each Pokémon that has any Poké-Powers (both yours and your opponent's). (Don't apply Weakness and Resistance for Benched Pokémon.) Attract Current 40 — Search your deck for a Lightning Energy card and attach it to 1 of your Pokémon. Shuffle your deck afterward.

Manectric

Platinum

Manectric

11 / Holo Rare / Pokemon

Set
PL1
HP
90
stage
Stage1
evolve From
Electrike
cost
1
retreat
0

Poke-BODY — Electric Barrier — Prevent all damage done to your Benched Pokémon (excluding any Manectric) by attacks. Power Wave — This attack does 30 damage to each Pokémon that has any Poké-Powers (both yours and your opponent's). (Don't apply Weakness and Resistance for Benched Pokémon.) Attract Current 40 — Search your deck for a Lightning Energy card and attach it to 1 of your Pokémon. Shuffle your deck afterward.

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Holo Rare

PL1 / 12

Splashing Turn 20 — You may switch Palkia G with 1 of your Benched Pokémon. Pearl Breath 50 — Does 10 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Palkia G

Platinum

Palkia G

12 / Holo Rare / Pokemon

Set
PL1
HP
100
stage
Basic
cost
2
retreat
2

Splashing Turn 20 — You may switch Palkia G with 1 of your Benched Pokémon. Pearl Breath 50 — Does 10 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

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Holo Rare

PL1 / 13

Poke-BODY — Iron Skull — Rampardos's attack's damage isn't affected by Resistance, Poké-Powers, Poké-Bodies, or any other effects on the Defending Pokémon. Head Smash 80 — If the Defending Pokémon would be Knocked Out by this attack, Rampardos does 40 damage to itself. Mold Breaker 40 — Any damage done to Rampardos by attacks is reduced by 20 (after applying Weakness and Resistance) until the end of your next turn.

Rampardos

Platinum

Rampardos

13 / Holo Rare / Pokemon

Set
PL1
HP
130
stage
Stage2
evolve From
Cranidos
cost
1
retreat
1

Poke-BODY — Iron Skull — Rampardos's attack's damage isn't affected by Resistance, Poké-Powers, Poké-Bodies, or any other effects on the Defending Pokémon. Head Smash 80 — If the Defending Pokémon would be Knocked Out by this attack, Rampardos does 40 damage to itself. Mold Breaker 40 — Any damage done to Rampardos by attacks is reduced by 20 (after applying Weakness and Resistance) until the end of your next turn.

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Holo Rare

PL1 / 14

Flower Aroma 10 — Remove 2 damage counters from Shaymin. The Defending Pokémon is now Asleep. Damage Aid 30+ — If the Defending Pokémon is affected by a Special Condition, this attack does 30 damage plus 50 more damage. Then, remove all Special Conditions from the Defending Pokémon.

Shaymin

Platinum

Shaymin

14 / Holo Rare / Pokemon

Set
PL1
HP
70
stage
Basic
cost
1
retreat
1

Flower Aroma 10 — Remove 2 damage counters from Shaymin. The Defending Pokémon is now Asleep. Damage Aid 30+ — If the Defending Pokémon is affected by a Special Condition, this attack does 30 damage plus 50 more damage. Then, remove all Special Conditions from the Defending Pokémon.

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Holo Rare

PL1 / 15

Growth — Attach a Grass Energy card from your hand to Shaymin. Air Slash 40 — Flip a coin. If tails, discard an Energy attached to Shaymin.

Shaymin

Platinum

Shaymin

15 / Holo Rare / Pokemon

Set
PL1
HP
80
stage
Basic
cost
0
retreat
1

Growth — Attach a Grass Energy card from your hand to Shaymin. Air Slash 40 — Flip a coin. If tails, discard an Energy attached to Shaymin.

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Holo Rare

PL1 / 16

Poke-BODY — Lazy Paunch — If Slaking used any attacks during your last turn, Slaking can't attack. Best Dash 150 — During your opponent's next turn, any damage done to Slaking by attacks is increased by 50 (after applying Weakness and Resistance).

Slaking

Platinum

Slaking

16 / Holo Rare / Pokemon

Set
PL1
HP
150
stage
Stage2
evolve From
Vigoroth
cost
4
retreat
4

Poke-BODY — Lazy Paunch — If Slaking used any attacks during your last turn, Slaking can't attack. Best Dash 150 — During your opponent's next turn, any damage done to Slaking by attacks is increased by 50 (after applying Weakness and Resistance).

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Holo Rare

PL1 / 17

Call for Family — Search your deck for up to 2 basic Pokémon SP and put them onto your Bench. Shuffle your deck afterward. Team Attack 10+ — Does 10 damage plus 10 more damage for each Pokémon SP you have in play.

Weavile G

Platinum

Weavile G

17 / Holo Rare / Pokemon

Set
PL1
HP
80
stage
Basic
cost
0
retreat
0

Call for Family — Search your deck for up to 2 basic Pokémon SP and put them onto your Bench. Shuffle your deck afterward. Team Attack 10+ — Does 10 damage plus 10 more damage for each Pokémon SP you have in play.

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Rare

PL1 / 18

Midnight Eyes 20 — The Defending Pokémon is now Asleep. Perish Song — If the Defending Pokémon is Asleep and was damaged or affected by Midnight Eyes during your last turn, the Defending Pokémon is Knocked Out. Healing Song 40 — Remove 1 damage counter from each of your Pokémon.

Altaria

Platinum

Altaria

18 / Rare / Pokemon

Set
PL1
HP
90
stage
Stage1
evolve From
Swablu
cost
1
retreat
1

Midnight Eyes 20 — The Defending Pokémon is now Asleep. Perish Song — If the Defending Pokémon is Asleep and was damaged or affected by Midnight Eyes during your last turn, the Defending Pokémon is Knocked Out. Healing Song 40 — Remove 1 damage counter from each of your Pokémon.

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Rare

PL1 / 19

Poke-POWER — Temper Tantrum — Once during your turn (before your attack), you may discard as many cards as you like from your hand. If you do, put that many damage counters on Banette. This power can't be used if Banette is affected by a Special Condition. Darkness Switch — Discard an Energy card attached to Banette, and then switch all damage counters on Banette with those on the Defending Pokémon. (If an effect of this attack is prevented, this attack does nothing.) Loneliness 30+ — You may show your hand to your opponent. If you do and if you don't have any Pokémon in your hand, this attack does 30 damage plus 30 more damage.

Banette

Platinum

Banette

19 / Rare / Pokemon

Set
PL1
HP
90
stage
Stage1
evolve From
Shuppet
cost
1
retreat
1

Poke-POWER — Temper Tantrum — Once during your turn (before your attack), you may discard as many cards as you like from your hand. If you do, put that many damage counters on Banette. This power can't be used if Banette is affected by a Special Condition. Darkness Switch — Discard an Energy card attached to Banette, and then switch all damage counters on Banette with those on the Defending Pokémon. (If an effect of this attack is prevented, this attack does nothing.) Loneliness 30+ — You may show your hand to your opponent. If you do and if you don't have any Pokémon in your hand, this attack does 30 damage plus 30 more damage.

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Rare

PL1 / 20

Poke-BODY — Metal Trait — As long as Bastiodon has a Pokémon Tool attached to it, remove 1 damage counter from Bastiodon between turns. Iron Defense 30 — Flip a coin. If heads, prevent all effects of an attack, including damage, done to Bastiodon during your opponent's next turn. Iron Tackle 80 — Bastiodon does 30 damage to itself.

Bastiodon

Platinum

Bastiodon

20 / Rare / Pokemon

Set
PL1
HP
130
stage
Stage2
evolve From
Shieldon
cost
3
retreat
4

Poke-BODY — Metal Trait — As long as Bastiodon has a Pokémon Tool attached to it, remove 1 damage counter from Bastiodon between turns. Iron Defense 30 — Flip a coin. If heads, prevent all effects of an attack, including damage, done to Bastiodon during your opponent's next turn. Iron Tackle 80 — Bastiodon does 30 damage to itself.

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Rare

PL1 / 21

Colorful Powder 20+ — If Beautifly has 2 or less Energy attached to it, the Defending Pokémon is now Poisoned. If Beautifly has 3 Energy attached to it, the Defending Pokémon is now Burned and Poisoned. If Beautifly has 4 or more Energy attached to it, this attack does 20 damage plus 40 more damage and the Defending Pokémon is now Asleep, Burned, and Poisoned. Silver Scale 30 — If the Defending Pokémon has any Resistance, this attack's base damage is 60 damage instead of 30.

Beautifly

Platinum

Beautifly

21 / Rare / Pokemon

Set
PL1
HP
120
stage
Stage2
evolve From
Silcoon
cost
1
retreat
0

Colorful Powder 20+ — If Beautifly has 2 or less Energy attached to it, the Defending Pokémon is now Poisoned. If Beautifly has 3 Energy attached to it, the Defending Pokémon is now Burned and Poisoned. If Beautifly has 4 or more Energy attached to it, this attack does 20 damage plus 40 more damage and the Defending Pokémon is now Asleep, Burned, and Poisoned. Silver Scale 30 — If the Defending Pokémon has any Resistance, this attack's base damage is 60 damage instead of 30.

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Rare

PL1 / 22

Poke-POWER — Nurse Call — Once during your turn (before your attack), you may discard a card from your hand. If you do, remove 2 damage counters from 1 of your Pokémon. You can't use more than 1 Nurse Call Poké-Power each turn. This power can't be used if Blissey is affected by a Special Condition. Return 20 — Draw cards until you have 6 cards in your hand. Double-edge 100 — Blissey does 60 damage to itself.

Blissey

Platinum

Blissey

22 / Rare / Pokemon

Set
PL1
HP
120
stage
Stage1
evolve From
Chansey
cost
1
retreat
2

Poke-POWER — Nurse Call — Once during your turn (before your attack), you may discard a card from your hand. If you do, remove 2 damage counters from 1 of your Pokémon. You can't use more than 1 Nurse Call Poké-Power each turn. This power can't be used if Blissey is affected by a Special Condition. Return 20 — Draw cards until you have 6 cards in your hand. Double-edge 100 — Blissey does 60 damage to itself.

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Rare

PL1 / 23

Energy Stream 20 — Flip a coin. If heads, search your discard pile for a basic Energy card and attach it to Dialga. Diamond Blow 100 — Dialga can't attack during your next turn.

Dialga

Platinum

Dialga

23 / Rare / Pokemon

Set
PL1
HP
100
stage
Basic
cost
2
retreat
3

Energy Stream 20 — Flip a coin. If heads, search your discard pile for a basic Energy card and attach it to Dialga. Diamond Blow 100 — Dialga can't attack during your next turn.

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Rare

PL1 / 24

Poke-BODY — Sinkhole — If your opponent's Active Pokémon retreats, put 2 damage counters on that Pokémon. Push Down 30 — Your opponent switches the Defending Pokémon with 1 of his or her Benched Pokémon. Magnitude 70 — Does 10 damage to each Benched Pokémon (both yours and your opponent's). (Don't apply Weakness and Resistance for Benched Pokémon.)

Dugtrio

Platinum

Dugtrio

24 / Rare / Pokemon

Set
PL1
HP
90
stage
Stage1
evolve From
Diglett
cost
2
retreat
0

Poke-BODY — Sinkhole — If your opponent's Active Pokémon retreats, put 2 damage counters on that Pokémon. Push Down 30 — Your opponent switches the Defending Pokémon with 1 of his or her Benched Pokémon. Magnitude 70 — Does 10 damage to each Benched Pokémon (both yours and your opponent's). (Don't apply Weakness and Resistance for Benched Pokémon.)

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Card data: TCGdex. Artwork belongs to its respective owners.