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Star Wars Unlimited cards

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Homeworlds

954 cardsHomeworlds
Rare

HMW / 1

Asajj Ventress - No Time For Regret

HMW

Asajj Ventress - No Time For Regret

1 / Rare / Leader

Set
HMW
title
Asajj Ventress
subtitle
No Time For Regret
arena
Ground
cost
5
power
3
HP
6
minimum Deck Size
50

Action [Exhaust]: Attack with a unit. For this attack, replace any Raid it has or gains with Restore, or vice versa. Epic Action: If you control 5 or more resources, deploy this leader. Restore 2 Action: Attack with a unit. For this attack, replace any Raid it has or gains with Restore, or vice versa.

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Common

HMW / 1

Shield

HMW

Shield

1 / Common / Token Upgrade

Set
HMW
title
Shield
subtitle
cost
0
minimum Deck Size
50

If damage would be dealt to attached unit, prevent that damage. If you do, defeat a Shield token on it.

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Common

HMW / 10

Tarfful - Fighting from the Shadowlands

HMW

Tarfful - Fighting from the Shadowlands

10 / Common / Leader

Set
HMW
title
Tarfful
subtitle
Fighting from the Shadowlands
arena
Ground
cost
6
power
3
HP
7
minimum Deck Size
50

Action [2 resources, Exhaust, discard a card from your hand]: Create a Beast token. Epic Action: If you control 6 or more resources, deploy this leader. Sentinel (Enemy units in this arena must attack a Sentinel when they attack you.) On Attack: You may pay 1 resource. If you do, create a Beast token.

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Common

HMW / 10

Beast

HMW

Beast

10 / Common / Token Unit

Set
HMW
title
Beast
subtitle
arena
Ground
cost
0
power
3
HP
3
minimum Deck Size
50
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Common

HMW / 100

Torrent

HMW

Torrent

100 / Common / Event

Set
HMW
title
Torrent
subtitle
cost
2
minimum Deck Size
50

Give a Weakness token to a unit. If you control a Naboo base, give 2 Weakness tokens to that unit instead.

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Common

HMW / 101

Trust Yourself

HMW

Trust Yourself

101 / Common / Event

Set
HMW
title
Trust Yourself
subtitle
cost
2
minimum Deck Size
50

Give a Shield token to a unit. Search the top 3 cards of your deck for a card and draw it. (Put the other cards on the bottom of your deck in a random order.)

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Common

HMW / 102

Dragon's Might

HMW

Dragon's Might

102 / Common / Event

Set
HMW
title
Dragon's Might
subtitle
cost
4
minimum Deck Size
50

Defeat a non-leader unit with 4 or less power.

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Common

HMW / 103

Disposable B1

HMW

Disposable B1

103 / Common / Unit

Set
HMW
title
Disposable B1
subtitle
arena
Ground
cost
1
power
2
HP
1
minimum Deck Size
50

When Played: If another friendly unit entered play this phase (including leader and token units), draw a card.

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Rare

HMW / 104

Garnac - Let the Hunt Begin!

HMW

Garnac - Let the Hunt Begin!

104 / Rare / Unit

Set
HMW
title
Garnac
subtitle
Let the Hunt Begin!
arena
Ground
cost
1
power
3
HP
1
minimum Deck Size
50

While an opponent controls a <uq> unit, this unit gains Hidden. When Attack Ends: You may attack with another unit.

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Uncommon

HMW / 105

Nute Gunray - Perfectly Legal

HMW

Nute Gunray - Perfectly Legal

105 / Uncommon / Unit

Set
HMW
title
Nute Gunray
subtitle
Perfectly Legal
arena
Ground
cost
2
power
2
HP
2
minimum Deck Size
50

When Played: Each friendly unit (including this one) deals 1 damage to a different enemy unit.

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Common

HMW / 106

Secessionist Convert

HMW

Secessionist Convert

106 / Common / Unit

Set
HMW
title
Secessionist Convert
subtitle
arena
Ground
cost
2
power
2
HP
3
minimum Deck Size
50

Raid 1 (This unit gets +1/+0 while attacking.) Restore 1 (When this unit attacks, heal 1 damage from your base.)

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Uncommon

HMW / 107

Stormtrooper Patrol

HMW

Stormtrooper Patrol

107 / Uncommon / Unit

Set
HMW
title
Stormtrooper Patrol
subtitle
arena
Ground
cost
3
power
2
HP
4
minimum Deck Size
50

Sentinel (Enemy units in this arena must attack a Sentinel when they attack you.) While you control another unit that costs 3 or more, this unit gets +2/+0.

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Rare

HMW / 108

The First Legion - Vader's Fist

HMW

The First Legion - Vader's Fist

108 / Rare / Unit

Set
HMW
title
The First Legion
subtitle
Vader's Fist
arena
Ground
cost
4
power
5
HP
5
minimum Deck Size
50

On Attack: Name a trait. Enemy cards, including those not in play, lose that trait for this phase.

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Uncommon

HMW / 109

Tireless Magnaguard

HMW

Tireless Magnaguard

109 / Uncommon / Unit

Set
HMW
title
Tireless Magnaguard
subtitle
arena
Ground
cost
4
power
5
HP
3
minimum Deck Size
50

When Defeated: If this unit had 5 or more power, for this phase you may play this unit from your discard pile for free and give 2 Weakness tokens to it.

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Rare

HMW / 11

Darth Sidious - There Is No Mercy

HMW

Darth Sidious - There Is No Mercy

11 / Rare / Leader

Set
HMW
title
Darth Sidious
subtitle
There Is No Mercy
arena
Ground
cost
6
power
4
HP
5
minimum Deck Size
50

When you deal 4 or more damage to a unit or base: You may exhaust this leader. If you do, deal 1 damage to a different unit or base. Epic Action: If you control 6 or more resources, deploy this leader. Hidden (This unit can't be attacked if he was deployed this phase.) When you deal 4 or more damage to a unit or base: You may deal 1 damage to a different unit or base.

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Legendary

HMW / 110

Emperor Palpatine - Consolidating Power

HMW

Emperor Palpatine - Consolidating Power

110 / Legendary / Unit

Set
HMW
title
Emperor Palpatine
subtitle
Consolidating Power
arena
Ground
cost
5
power
3
HP
2
minimum Deck Size
50

When Played: You may take control of an enemy non-leader unit that costs 3 or less. If you do, give 2 Weakness tokens to it.

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Common

HMW / 111

Invasion Lander

HMW

Invasion Lander

111 / Common / Unit

Set
HMW
title
Invasion Lander
subtitle
arena
Space
cost
6
power
3
HP
7
minimum Deck Size
50

When Played: Give each other friendly unit +2/+2 for this phase.

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Uncommon

HMW / 112

Military Academy

HMW

Military Academy

112 / Uncommon / Upgrade

Set
HMW
title
Military Academy
subtitle
cost
1
minimum Deck Size
50

Fortify (Attach this to your base, not a unit.) Attached base gains: “Friendly units gain Overwhelm. (When attacking an enemy unit, deal excess damage to the opponent's base.)”

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Special

HMW / 113

Sinister War Memorial

HMW

Sinister War Memorial

113 / Special / Upgrade

Set
HMW
title
Sinister War Memorial
subtitle
cost
2
minimum Deck Size
50

Fortify (Attach this to your base, not a unit.) Attached base gains: “When a friendly unit is defeated: Heal 1 damage from this base.”

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Rare

HMW / 114

Breach

HMW

Breach

114 / Rare / Event

Set
HMW
title
Breach
subtitle
cost
2
minimum Deck Size
50

A friendly unit deals damage equal to its power to an enemy unit in its arena. If the friendly unit has Overwhelm, deal the excess damage to an enemy base.

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Uncommon

HMW / 115

Leia Organa - These Are My Friends

HMW

Leia Organa - These Are My Friends

115 / Uncommon / Unit

Set
HMW
title
Leia Organa
subtitle
These Are My Friends
arena
Ground
cost
1
power
2
HP
3
minimum Deck Size
50

When you play another unit that costs 3 or less: Heal 1 damage from your base.

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Common

HMW / 116

Ewok Brigade

HMW

Ewok Brigade

116 / Common / Unit

Set
HMW
title
Ewok Brigade
subtitle
arena
Ground
cost
2
power
2
HP
4
minimum Deck Size
50
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Rare

HMW / 117

Chewbacca - Resourceful Wookiee

HMW

Chewbacca - Resourceful Wookiee

117 / Rare / Unit

Set
HMW
title
Chewbacca
subtitle
Resourceful Wookiee
arena
Ground
cost
3
power
0
HP
5
minimum Deck Size
50

This unit gains Raid 1 for each exhausted resource you control. While each resource you control is exhausted, this unit gains Overwhelm.

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Common

HMW / 118

Ryyk Blademaster

HMW

Ryyk Blademaster

118 / Common / Unit

Set
HMW
title
Ryyk Blademaster
subtitle
arena
Ground
cost
4
power
5
HP
4
minimum Deck Size
50

While you control 6 or more resources, this unit gains Ambush and Overwhelm.

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Card data: SWU API. Artwork belongs to its respective owners.