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Star Wars Unlimited cards

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A Lawless Time

Common

LAW / 334

Devaronian Doorbuster

LAW

Devaronian Doorbuster

334 / Common / Unit

Set
LAW
title
Devaronian Doorbuster
subtitle
arena
Ground
cost
2
power
3
HP
2
minimum Deck Size
50

Restore 1 Saboteur

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Uncommon

LAW / 335

The Max Rebo Band - Jatz-Wailers

LAW

The Max Rebo Band - Jatz-Wailers

335 / Uncommon / Unit

Set
LAW
title
The Max Rebo Band
subtitle
Jatz-Wailers
arena
Ground
cost
3
power
1
HP
5
minimum Deck Size
50

When the regroup phase starts: Create a Credit token.

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Legendary

LAW / 336

Max Rebo - Encore!

LAW

Max Rebo - Encore!

336 / Legendary / Unit

Set
LAW
title
Max Rebo
subtitle
Encore!
arena
Ground
cost
4
power
2
HP
7
minimum Deck Size
50

There is an additional regroup phase after the first regroup phase each round.

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Uncommon

LAW / 337

Patient Hunter

LAW

Patient Hunter

337 / Uncommon / Unit

Set
LAW
title
Patient Hunter
subtitle
arena
Ground
cost
4
power
3
HP
3
minimum Deck Size
50

When the regroup phase starts: You may give an Experience token to a non-leader unit. If you do, that unit can't ready during this regroup phase.

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Legendary

LAW / 338

Maz Kanata - Where's My Boyfriend?

LAW

Maz Kanata - Where's My Boyfriend?

338 / Legendary / Unit

Set
LAW
title
Maz Kanata
subtitle
Where's My Boyfriend?
arena
Ground
cost
5
power
4
HP
4
minimum Deck Size
50

When Attack Ends: If this unit survived, search the top 5 cards of your deck for an Underworld unit and play it. It costs 4 resources less and enters play ready. At the start of the regroup phase, put that unit on the bottom of your deck .

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Uncommon

LAW / 339

Interrogation Droid

LAW

Interrogation Droid

339 / Uncommon / Unit

Set
LAW
title
Interrogation Droid
subtitle
arena
Ground
cost
2
power
3
HP
1
minimum Deck Size
50

When Played: Exhaust an enemy unit. If you do and that unit costs 3 or less, its controller discards a card from their hand.

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Legendary

LAW / 34

Chewbacca - Mighty Rescuer

LAW

Chewbacca - Mighty Rescuer

34 / Legendary / Unit

Set
LAW
title
Chewbacca
subtitle
Mighty Rescuer
arena
Ground
cost
4
power
4
HP
4
minimum Deck Size
50

Overwhelm When Attack Ends: If the defending unit was defeated, give an Experience token to this unit and heal 3 damage from him.

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Rare

LAW / 340

Vult Skerris's Defender - Secret Project

LAW

Vult Skerris's Defender - Secret Project

340 / Rare / Unit

Set
LAW
title
Vult Skerris's Defender
subtitle
Secret Project
arena
Space
cost
3
power
3
HP
3
minimum Deck Size
50

When Played: If you discarded a card from your hand or deck this phase, give a Shield token to this unit. On Attack: You may deal 1 damage to a space unit and exhaust it.

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Rare

LAW / 341

Shadow of Stygeon Prime

LAW

Shadow of Stygeon Prime

341 / Rare / Upgrade

Set
LAW
title
Shadow of Stygeon Prime
subtitle
cost
4
minimum Deck Size
50

Attach to a non-leader unit. Attached unit can't ready. It gains: “When the regroup phase starts: Deal 2 damage to your base.”

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Uncommon

LAW / 342

Sabine Wren - Spectre Five

LAW

Sabine Wren - Spectre Five

342 / Uncommon / Unit

Set
LAW
title
Sabine Wren
subtitle
Spectre Five
arena
Ground
cost
3
power
3
HP
3
minimum Deck Size
50

Ambush When Played: You may defeat a non-<uq> upgrade. If you control a Vigilance or Command unit, you may defeat an upgrade instead.

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Rare

LAW / 343

K-2SO - Locking the Vault

LAW

K-2SO - Locking the Vault

343 / Rare / Unit

Set
LAW
title
K-2SO
subtitle
Locking the Vault
arena
Ground
cost
5
power
3
HP
5
minimum Deck Size
50

Ambush On Attack: You may deal 3 damage to a damaged ground unit.

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Legendary

LAW / 344

Luke Skywalker - Profit or Be Destroyed

LAW

Luke Skywalker - Profit or Be Destroyed

344 / Legendary / Unit

Set
LAW
title
Luke Skywalker
subtitle
Profit or Be Destroyed
arena
Ground
cost
7
power
9
HP
7
minimum Deck Size
50

When Played: An opponent chooses one: They create a Credit token. Ready this unit. You may deal 5 damage to a unit.

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Common

LAW / 345

Sullustan Sapper

LAW

Sullustan Sapper

345 / Common / Unit

Set
LAW
title
Sullustan Sapper
subtitle
arena
Ground
cost
3
power
4
HP
2
minimum Deck Size
50

Ambush Overwhelm

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Uncommon

LAW / 346

Urrr'k - Elite Sharpshooter

LAW

Urrr'k - Elite Sharpshooter

346 / Uncommon / Unit

Set
LAW
title
Urrr'k
subtitle
Elite Sharpshooter
arena
Ground
cost
4
power
2
HP
4
minimum Deck Size
50

Hidden Raid 4

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Uncommon

LAW / 347

Broken Horn - Vizago's Pride

LAW

Broken Horn - Vizago's Pride

347 / Uncommon / Unit

Set
LAW
title
Broken Horn
subtitle
Vizago's Pride
arena
Space
cost
5
power
5
HP
4
minimum Deck Size
50

When Played: If you have fewer cards in hand than an opponent, draw a card. If you control fewer resources than an opponent, resource the top card of your deck.

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Rare

LAW / 348

Krrsantan - Hit and Run

LAW

Krrsantan - Hit and Run

348 / Rare / Unit

Set
LAW
title
Krrsantan
subtitle
Hit and Run
arena
Ground
cost
8
power
7
HP
7
minimum Deck Size
50

Ambush Overwhelm Action [discard 2 cards from your hand]: Return this unit to your hand .

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Rare

LAW / 349

You Hold This

LAW

You Hold This

349 / Rare / Event

Set
LAW
title
You Hold This
subtitle
cost
1
minimum Deck Size
50

Choose a friendly non-leader unit. An opponent takes control of it. If they do, deal 4 damage to another unit in the same arena.

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Uncommon

LAW / 35

Ezra Bridger - Spectre Six

LAW

Ezra Bridger - Spectre Six

35 / Uncommon / Unit

Set
LAW
title
Ezra Bridger
subtitle
Spectre Six
arena
Ground
cost
4
power
4
HP
5
minimum Deck Size
50

Raid 1 (This unit gets +1/+0 while attacking.) When Played: You may heal 2 damage from a unit. If you control a Aggression or Cunning unit, you may heal 4 damage from a unit instead.

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Legendary

LAW / 350

The Stranger - No Survivors

LAW

The Stranger - No Survivors

350 / Legendary / Unit

Set
LAW
title
The Stranger
subtitle
No Survivors
arena
Ground
cost
5
power
1
HP
7
minimum Deck Size
50

Ambush Grit While attacking, you may have the defending unit deal combat damage before this unit.

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Uncommon

LAW / 351

Jango Fett - Wily Mercenary

LAW

Jango Fett - Wily Mercenary

351 / Uncommon / Unit

Set
LAW
title
Jango Fett
subtitle
Wily Mercenary
arena
Ground
cost
6
power
6
HP
5
minimum Deck Size
50

Shielded On Attack: If this unit is upgraded, exhaust an enemy unit.

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Rare

LAW / 352

Anakin Skywalker - Prescient Podracer

LAW

Anakin Skywalker - Prescient Podracer

352 / Rare / Unit

Set
LAW
title
Anakin Skywalker
subtitle
Prescient Podracer
arena
Ground
cost
2
power
2
HP
4
minimum Deck Size
50

When a friendly unit's attack ends: If no other units have attacked this phase, you may return it to its owner's hand. If you do, heal 2 damage from your base.

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Uncommon

LAW / 353

Kanan Jarrus - Spectre One

LAW

Kanan Jarrus - Spectre One

353 / Uncommon / Unit

Set
LAW
title
Kanan Jarrus
subtitle
Spectre One
arena
Ground
cost
4
power
3
HP
4
minimum Deck Size
50

Restore 1 When Played: You may return a non-leader unit that costs 2 or less to its owner's hand. If you control a Command or Aggression unit, you may return a non-leader unit that costs 4 or less instead.

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Common

LAW / 354

Toydarian Technician

LAW

Toydarian Technician

354 / Common / Unit

Set
LAW
title
Toydarian Technician
subtitle
arena
Ground
cost
2
power
2
HP
3
minimum Deck Size
50

Raid 1 Restore 1

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Uncommon

LAW / 355

Val - It's Been a Ride, Babe

LAW

Val - It's Been a Ride, Babe

355 / Uncommon / Unit

Set
LAW
title
Val
subtitle
It's Been a Ride, Babe
arena
Ground
cost
2
power
2
HP
4
minimum Deck Size
50

When Played: Give a Shield token to another friendly unit. When Defeated: Give a Shield token to an enemy unit.

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Card data: SWU API. Artwork belongs to its respective owners.