Card Commander / Library

Star Wars Unlimited cards

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Browse sets 32

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Common

JTL / 246

Hopeful Volunteer

JTL

Hopeful Volunteer

246 / Common / Unit

Set
JTL
title
Hopeful Volunteer
subtitle
arena
Ground
cost
2
power
1
HP
3
minimum Deck Size
50

Piloting [2 resources Heroism] (You may play this as an upgrade on a friendly Vehicle without a Pilot.)

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Common

JTL / 247

Resistance X-Wing

JTL

Resistance X-Wing

247 / Common / Unit

Set
JTL
title
Resistance X-Wing
subtitle
arena
Space
cost
2
power
2
HP
2
minimum Deck Size
50

While this unit has a Pilot on it, it gets +1/+1.

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Common

JTL / 248

Dilapidated Ski Speeder

JTL

Dilapidated Ski Speeder

248 / Common / Unit

Set
JTL
title
Dilapidated Ski Speeder
subtitle
arena
Ground
cost
3
power
3
HP
7
minimum Deck Size
50

When Played: Deal 3 damage to this unit.

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Special

JTL / 249

Millennium Falcon - Get Out And Push

JTL

Millennium Falcon - Get Out And Push

249 / Special / Unit

Set
JTL
title
Millennium Falcon
subtitle
Get Out And Push
arena
Space
cost
3
power
3
HP
4
minimum Deck Size
50

You may play or deploy 1 additional Pilot on this unit. This unit gets +1/+0 for each Pilot on it.

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Rare

JTL / 25

Thermal Oscillator

JTL

Thermal Oscillator

25 / Rare / Base

Set
JTL
title
Thermal Oscillator
subtitle
cost
0
HP
27
minimum Deck Size
50

Your minimum deck size is decreased by 5 cards.

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Rare

JTL / 250

Sabine's Masterpiece - Crazy Colorful

JTL

Sabine's Masterpiece - Crazy Colorful

250 / Rare / Unit

Set
JTL
title
Sabine's Masterpiece
subtitle
Crazy Colorful
arena
Space
cost
3
power
3
HP
3
minimum Deck Size
50

On Attack: If you control a: <bullet>Vigilance unit, heal 2 damage from a base. Command unit, give an Experience token to a unit. Aggression unit, deal 1 damage to a unit or a base. Cunning unit, exhaust or ready a resource.</bullet>

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Common

JTL / 251

Jedi Light Cruiser

JTL

Jedi Light Cruiser

251 / Common / Unit

Set
JTL
title
Jedi Light Cruiser
subtitle
arena
Space
cost
6
power
6
HP
7
minimum Deck Size
50
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Uncommon

JTL / 252

Tantive IV - Fleeing the Empire

JTL

Tantive IV - Fleeing the Empire

252 / Uncommon / Unit

Set
JTL
title
Tantive IV
subtitle
Fleeing the Empire
arena
Space
cost
7
power
5
HP
7
minimum Deck Size
50

Sentinel (Units in this arena can't attack your non-Sentinel units or your base.) When Played: Create an X-Wing token.

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Common

JTL / 253

Coordinated Front

JTL

Coordinated Front

253 / Common / Event

Set
JTL
title
Coordinated Front
subtitle
cost
2
minimum Deck Size
50

You may give a ground unit +2/+2 for this phase. You may give a space unit +2/+2 for this phase.

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Common

JTL / 254

Dedicated Wingmen

JTL

Dedicated Wingmen

254 / Common / Event

Set
JTL
title
Dedicated Wingmen
subtitle
cost
4
minimum Deck Size
50

Create 2 X-Wing tokens.

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Common

JTL / 255

Sullustan Spacer

JTL

Sullustan Spacer

255 / Common / Unit

Set
JTL
title
Sullustan Spacer
subtitle
arena
Ground
cost
1
power
1
HP
1
minimum Deck Size
50

Piloting [1 resource] (You may play this as an upgrade on a friendly Vehicle without a Pilot.)

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Common

JTL / 256

Swarming Vulture Droid

JTL

Swarming Vulture Droid

256 / Common / Unit

Set
JTL
title
Swarming Vulture Droid
subtitle
arena
Space
cost
2
power
2
HP
2
minimum Deck Size
50

A deck can have up to 15 copies of this card. This unit gets +1/+0 for each other friendly Swarming Vulture Droid.

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Common

JTL / 257

Flanking Fang Fighter

JTL

Flanking Fang Fighter

257 / Common / Unit

Set
JTL
title
Flanking Fang Fighter
subtitle
arena
Space
cost
3
power
2
HP
3
minimum Deck Size
50

While you control another Fighter unit, this unit gains Raid 2. (It gets +2/+0 while attacking.)

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Common

JTL / 258

Corellian Freighter

JTL

Corellian Freighter

258 / Common / Unit

Set
JTL
title
Corellian Freighter
subtitle
arena
Space
cost
5
power
4
HP
4
minimum Deck Size
50

Sentinel (Units in this arena can't attack your non-Sentinel units or your base.)

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Uncommon

JTL / 259

Retrofitted Airspeeder

JTL

Retrofitted Airspeeder

259 / Uncommon / Unit

Set
JTL
title
Retrofitted Airspeeder
subtitle
arena
Ground
cost
5
power
3
HP
6
minimum Deck Size
50

Ambush This unit can attack space units. While attacking a space unit, this unit gets –1/–0.

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Common

JTL / 26

Massassi Temple

JTL

Massassi Temple

26 / Common / Base

Set
JTL
title
Massassi Temple
subtitle
cost
0
HP
30
minimum Deck Size
50
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Legendary

JTL / 260

Death Star Plans

JTL

Death Star Plans

260 / Legendary / Upgrade

Set
JTL
title
Death Star Plans
subtitle
cost
2
minimum Deck Size
50

When attached unit is attacked: The attacking player takes control of this upgrade and attaches it to a unit they control. Attached unit gains: “The first unit you play each round costs 2 resources less.”

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Common

JTL / 261

Attack Run

JTL

Attack Run

261 / Common / Event

Set
JTL
title
Attack Run
subtitle
cost
1
minimum Deck Size
50

Attack with 2 space units (one at a time).

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Common

JTL / 262

Evasive Maneuver

JTL

Evasive Maneuver

262 / Common / Event

Set
JTL
title
Evasive Maneuver
subtitle
cost
2
minimum Deck Size
50

Exhaust a unit.

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Rare

JTL / 263

Asajj Ventress - I Work Alone

JTL

Asajj Ventress - I Work Alone

263 / Rare / Leader

Set
JTL
title
Asajj Ventress
subtitle
I Work Alone
arena
Ground
cost
6
power
4
HP
6
minimum Deck Size
50

Action [Exhaust]: Deal 1 damage to a friendly unit. If you do, deal 1 damage to an enemy unit in the same arena. Epic Action: If you control 6 or more resources, choose one: Deploy this leader. Deploy this leader as an upgrade on a friendly Vehicle unit without a Pilot on it. Grit Attached unit is a leader unit. It gains Grit and: “On Attack: You may deal 1 damage to a friendly unit. If you do, deal 1 damage to an enemy unit in the same arena.”

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Common

JTL / 264

Grand Admiral Thrawn - ...How Unfortunate

JTL

Grand Admiral Thrawn - ...How Unfortunate

264 / Common / Leader

Set
JTL
title
Grand Admiral Thrawn
subtitle
...How Unfortunate
arena
Ground
cost
6
power
4
HP
7
minimum Deck Size
50

When you use a “When Defeated” ability: You may exhaust this leader. If you do, use that ability again. Epic Action: If you control 6 or more resources, deploy this leader. When you use a “When Defeated” ability: You may use that ability again. Use this ability only once each round.

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Rare

JTL / 265

Lando Calrissian - Buying Time

JTL

Lando Calrissian - Buying Time

265 / Rare / Leader

Set
JTL
title
Lando Calrissian
subtitle
Buying Time
arena
Ground
cost
7
power
5
HP
7
minimum Deck Size
50

Action [1 resource, Exhaust]: Play a unit from your hand. If you do and you control a ground unit and a space unit, give a Shield token to a unit. Epic Action: If you control 7 or more resources, choose one: Deploy this leader. Deploy this leader as an upgrade on a friendly Vehicle unit without a Pilot on it. Sentinel Attached unit is a leader unit. Attached unit gains Sentinel. When deployed as an upgrade: You may give a Shield token to a unit in a different arena.

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Common

JTL / 266

Rose Tico - Saving What We Love

JTL

Rose Tico - Saving What We Love

266 / Common / Leader

Set
JTL
title
Rose Tico
subtitle
Saving What We Love
arena
Ground
cost
5
power
4
HP
6
minimum Deck Size
50

Action [Exhaust]: Heal 2 damage from a Vehicle unit that attacked this phase. Epic Action: If you control 5 or more resources, deploy this leader. On Attack: You may heal 2 damage from a Vehicle unit.

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Rare

JTL / 267

Admiral Piett - Commanding the Armada

JTL

Admiral Piett - Commanding the Armada

267 / Rare / Leader

Set
JTL
title
Admiral Piett
subtitle
Commanding the Armada
arena
Ground
cost
5
power
2
HP
7
minimum Deck Size
50

Action [Exhaust]: Play a Capital Ship unit from your hand. It costs 1 resource less. Epic Action: If you control 5 or more resources, deploy this leader. Each Capital Ship unit you play costs 2 resources less.

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Card data: SWU API. Artwork belongs to its respective owners.