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Secrets of Power

1,197 cardsSecrets of Power
Uncommon

SEC / 169

AAT Incinerator

SEC

AAT Incinerator

169 / Uncommon / Unit

Set
SEC
title
AAT Incinerator
subtitle
arena
Ground
cost
5
power
3
HP
6
minimum Deck Size
50

When Played: Deal 1 damage to each of up to 4 other ground units. If no friendly units were damaged by this ability, deal 2 damage to your base.

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Rare

SEC / 17

Sabé - Queen's Shadow

SEC

Sabé - Queen's Shadow

17 / Rare / Leader

Set
SEC
title
Sabé
subtitle
Queen's Shadow
arena
Ground
cost
5
power
3
HP
6
minimum Deck Size
50

When a friendly unit deals combat damage to a base: You may exhaust this leader. If you do, look at the top 2 cards of the defending player's deck. Discard 1 of those cards. (Put the other back on top.) Epic Action: If you control 5 or more resources, deploy this leader. Raid 1 When this unit deals combat damage to a base: Look at the defending player's hand. You may discard a card from it. If you do, that player draws a card.

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Common

SEC / 170

Corellian Hounds

SEC

Corellian Hounds

170 / Common / Unit

Set
SEC
title
Corellian Hounds
subtitle
arena
Ground
cost
5
power
5
HP
5
minimum Deck Size
50

If an opponent controls no ground units, this unit enters play ready.

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Rare

SEC / 171

Punishing One - Takes No Prisoners

SEC

Punishing One - Takes No Prisoners

171 / Rare / Unit

Set
SEC
title
Punishing One
subtitle
Takes No Prisoners
arena
Space
cost
5
power
3
HP
5
minimum Deck Size
50

This unit gains Raid 1 for each damaged enemy unit. When Played/On Attack: You may deal 1 damage to a unit.

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Uncommon

SEC / 172

Cinta Kaz - The Struggle Comes First

SEC

Cinta Kaz - The Struggle Comes First

172 / Uncommon / Unit

Set
SEC
title
Cinta Kaz
subtitle
The Struggle Comes First
arena
Ground
cost
6
power
5
HP
5
minimum Deck Size
50

When Played: You may attack with a unit. Plot (When you deploy a leader, you may play this card from your resources, paying its cost. Replace it with the top card of your deck.)

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Common

SEC / 173

Republic War Walker

SEC

Republic War Walker

173 / Common / Unit

Set
SEC
title
Republic War Walker
subtitle
arena
Ground
cost
6
power
7
HP
6
minimum Deck Size
50

Overwhelm (When attacking an enemy unit, deal excess damage to the opponent's base.)

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Rare

SEC / 174

Saw Gerrera's U-Wing - Breaking the Rules

SEC

Saw Gerrera's U-Wing - Breaking the Rules

174 / Rare / Unit

Set
SEC
title
Saw Gerrera's U-Wing
subtitle
Breaking the Rules
arena
Space
cost
6
power
4
HP
8
minimum Deck Size
50

Saboteur When this unit completes an attack (and survives): You may attack with another Aggression unit.

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Common

SEC / 175

Ambition's Reward

SEC

Ambition's Reward

175 / Common / Upgrade

Set
SEC
title
Ambition's Reward
subtitle
cost
2
minimum Deck Size
50

When Played: Create a Spy token.

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Common

SEC / 176

Sudden Ferocity

SEC

Sudden Ferocity

176 / Common / Upgrade

Set
SEC
title
Sudden Ferocity
subtitle
cost
3
minimum Deck Size
50

Plot (When you deploy a leader, you may play this card from your resources, paying its cost. Replace it with the top card of your deck.)

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Uncommon

SEC / 177

It's Not Over Yet

SEC

It's Not Over Yet

177 / Uncommon / Event

Set
SEC
title
It's Not Over Yet
subtitle
cost
2
minimum Deck Size
50

You may ready a unit that didn't attack or enter play this phase. Create a Spy token.

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Common

SEC / 178

Pursue the Lead

SEC

Pursue the Lead

178 / Common / Event

Set
SEC
title
Pursue the Lead
subtitle
cost
2
minimum Deck Size
50

Choose a player. That player discards a card from their hand. If it costs 3 or less, create a Spy token.

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Uncommon

SEC / 179

Aggressive Negotiations

SEC

Aggressive Negotiations

179 / Uncommon / Event

Set
SEC
title
Aggressive Negotiations
subtitle
cost
3
minimum Deck Size
50

Attack with a unit. For this attack, it gets +1/+0 for each card in your hand.

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Rare

SEC / 18

DJ - Need a Lift?

SEC

DJ - Need a Lift?

18 / Rare / Leader

Set
SEC
title
DJ
subtitle
Need a Lift?
arena
Ground
cost
6
power
4
HP
6
minimum Deck Size
50

Action [Exhaust]: Choose a friendly unit. If you do, play a unit from your hand. It costs 1 resource less. The chosen unit captures it. (When Played abilities resolve after the unit is captured.) Epic Action: If you control 6 or more resources, deploy this leader. Saboteur Friendly units that are rescued enter play ready.

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Common

SEC / 180

Let's Call It War

SEC

Let's Call It War

180 / Common / Event

Set
SEC
title
Let's Call It War
subtitle
cost
3
minimum Deck Size
50

Deal 3 damage to a unit. Then, if you have the initiative, you may deal 2 damage to another unit in the same arena.

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Common

SEC / 181

Unauthorized Investigation

SEC

Unauthorized Investigation

181 / Common / Event

Set
SEC
title
Unauthorized Investigation
subtitle
cost
3
minimum Deck Size
50

Create a Spy token. You may disclose Aggression (reveal a card from your hand with this aspect icon). If you do, create another Spy token.

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Uncommon

SEC / 182

Charged with Treason

SEC

Charged with Treason

182 / Uncommon / Event

Set
SEC
title
Charged with Treason
subtitle
cost
4
minimum Deck Size
50

You may disclose AggressionAggression (reveal cards from your hand with these aspect icons among them). If you do, deal 5 damage to a unit.

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Rare

SEC / 183

Topple the Summit

SEC

Topple the Summit

183 / Rare / Event

Set
SEC
title
Topple the Summit
subtitle
cost
5
minimum Deck Size
50

Deal 3 damage to each damaged unit. Plot (When you deploy a leader, you may play this card from your resources, paying its cost. Replace it with the top card of your deck.)

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Common

SEC / 184

ISB Agent

SEC

ISB Agent

184 / Common / Unit

Set
SEC
title
ISB Agent
subtitle
arena
Ground
cost
1
power
1
HP
3
minimum Deck Size
50

When Played: You may reveal an event from your hand. If you do, deal 1 damage to a unit.

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Uncommon

SEC / 185

Screeching TIE Fighter

SEC

Screeching TIE Fighter

185 / Uncommon / Unit

Set
SEC
title
Screeching TIE Fighter
subtitle
arena
Space
cost
1
power
2
HP
1
minimum Deck Size
50

On Attack: You may choose a ground unit. If you do, it loses its keywords (and can't gain keywords) for this phase.

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Uncommon

SEC / 186

Garindan - Information Broker

SEC

Garindan - Information Broker

186 / Uncommon / Unit

Set
SEC
title
Garindan
subtitle
Information Broker
arena
Ground
cost
2
power
1
HP
3
minimum Deck Size
50

When Played: Name a card. Look at an opponent's hand and discard a card with that name from it. Plot (When you deploy a leader, you may play this card from your resources, paying its cost. Replace it with the top card of your deck.)

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Rare

SEC / 187

General Grievous - Scuttling to Safety

SEC

General Grievous - Scuttling to Safety

187 / Rare / Unit

Set
SEC
title
General Grievous
subtitle
Scuttling to Safety
arena
Ground
cost
2
power
3
HP
3
minimum Deck Size
50

Hidden (This unit can't be attacked if he was played this phase.) When this unit is attacked: Return him to his owner's hand (before damage is dealt).

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Legendary

SEC / 188

Darth Traya - Lord of Betrayal

SEC

Darth Traya - Lord of Betrayal

188 / Legendary / Unit

Set
SEC
title
Darth Traya
subtitle
Lord of Betrayal
arena
Ground
cost
3
power
2
HP
5
minimum Deck Size
50

On Attack: You may ready a non-unit leader.

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Common

SEC / 189

Lurking Snub Fighter

SEC

Lurking Snub Fighter

189 / Common / Unit

Set
SEC
title
Lurking Snub Fighter
subtitle
arena
Space
cost
3
power
2
HP
3
minimum Deck Size
50

When Played: You may exhaust a unit. Plot (When you deploy a leader, you may play this card from your resources, paying its cost. Replace it with the top card of your deck.)

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Common

SEC / 19

Rix Road

SEC

Rix Road

19 / Common / Base

Set
SEC
title
Rix Road
subtitle
cost
0
HP
30
minimum Deck Size
50
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Card data: SWU API. Artwork belongs to its respective owners.