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Secrets of Power

1,197 cardsSecrets of Power
Uncommon

SEC / 190

Soulless One - Swift and Agile

SEC

Soulless One - Swift and Agile

190 / Uncommon / Unit

Set
SEC
title
Soulless One
subtitle
Swift and Agile
arena
Space
cost
3
power
3
HP
3
minimum Deck Size
50

On Attack: You may disclose CunningCunningVillainy (reveal cards from your hand with these aspect icons among them). If you do, ready 2 resources.

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Common

SEC / 191

Trade Federation Delegates

SEC

Trade Federation Delegates

191 / Common / Unit

Set
SEC
title
Trade Federation Delegates
subtitle
arena
Ground
cost
5
power
3
HP
4
minimum Deck Size
50

When Played: Create 2 Spy tokens.

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Rare

SEC / 192

Grand Moff Tarkin - Taking Krennic's Achievement

SEC

Grand Moff Tarkin - Taking Krennic's Achievement

192 / Rare / Unit

Set
SEC
title
Grand Moff Tarkin
subtitle
Taking Krennic's Achievement
arena
Ground
cost
6
power
2
HP
6
minimum Deck Size
50

When Played: Take control of an enemy non-leader Vehicle unit. When this unit leaves play, that unit's owner takes control of that unit.

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Legendary

SEC / 193

Grand Admiral Thrawn - Grand Schemer

SEC

Grand Admiral Thrawn - Grand Schemer

193 / Legendary / Unit

Set
SEC
title
Grand Admiral Thrawn
subtitle
Grand Schemer
arena
Ground
cost
7
power
8
HP
7
minimum Deck Size
50

When Played: An opponent may choose a non-leader unit they control. If they do, this unit captures that unit. If they don't, ready this unit. When Defeated: A friendly unit captures an enemy non-leader unit in the same arena.

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Rare

SEC / 194

Fully Armed and Operational

SEC

Fully Armed and Operational

194 / Rare / Event

Set
SEC
title
Fully Armed and Operational
subtitle
cost
1
minimum Deck Size
50

If an opponent attacked your base during their previous action this phase, play a unit from your hand. Give it Ambush for this phase. Plot

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Rare

SEC / 195

Arrest

SEC

Arrest

195 / Rare / Event

Set
SEC
title
Arrest
subtitle
cost
2
minimum Deck Size
50

Your base captures an enemy non-leader unit. At the start of the regroup phase, its owner rescues it.

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Uncommon

SEC / 196

No One Ever Knew

SEC

No One Ever Knew

196 / Uncommon / Event

Set
SEC
title
No One Ever Knew
subtitle
cost
2
minimum Deck Size
50

For each friendly Official unit, exhaust an enemy unit.

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Special

SEC / 197

Furtive Handmaiden

SEC

Furtive Handmaiden

197 / Special / Unit

Set
SEC
title
Furtive Handmaiden
subtitle
arena
Ground
cost
1
power
2
HP
2
minimum Deck Size
50

On Attack: You may discard a card from your hand. If you do, draw a card.

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Uncommon

SEC / 198

Bail Organa - Responding to Catastrophe

SEC

Bail Organa - Responding to Catastrophe

198 / Uncommon / Unit

Set
SEC
title
Bail Organa
subtitle
Responding to Catastrophe
arena
Ground
cost
2
power
2
HP
4
minimum Deck Size
50

On Attack: You may discard a card from your hand. If you do, create a Spy token.

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Common

SEC / 199

Bravo Squadron Fighter

SEC

Bravo Squadron Fighter

199 / Common / Unit

Set
SEC
title
Bravo Squadron Fighter
subtitle
arena
Space
cost
2
power
2
HP
3
minimum Deck Size
50

Saboteur (When this unit attacks, ignore Sentinel and defeat the defender's Shields.)

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Common

SEC / 2

Jabba the Hutt - Wonderful Human Being

SEC

Jabba the Hutt - Wonderful Human Being

2 / Common / Leader

Set
SEC
title
Jabba the Hutt
subtitle
Wonderful Human Being
arena
Ground
cost
5
power
2
HP
8
minimum Deck Size
50

Action [1 resource, Exhaust]: A friendly damaged unit deals 1 damage to an enemy unit. If the friendly unit has 3 or more damage on it, it deals 2 damage instead. Epic Action: If you control 5 or more resources, deploy this leader. When another friendly unit is dealt damage and survives: You may have that unit deal that much damage to an enemy unit. Use this ability only once each round.

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Common

SEC / 2

Experience

SEC

Experience

2 / Common / Token Upgrade

Set
SEC
title
Experience
subtitle
cost
0
minimum Deck Size
50
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Common

SEC / 20

Uscru Entertainment District

SEC

Uscru Entertainment District

20 / Common / Base

Set
SEC
title
Uscru Entertainment District
subtitle
cost
0
HP
30
minimum Deck Size
50
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Common

SEC / 200

Junior Senator

SEC

Junior Senator

200 / Common / Unit

Set
SEC
title
Junior Senator
subtitle
arena
Ground
cost
2
power
3
HP
2
minimum Deck Size
50

When Played: You may return an upgrade that costs 3 or less to its owner's hand.

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Special

SEC / 201

Anakin Skywalker - Secret Husband

SEC

Anakin Skywalker - Secret Husband

201 / Special / Unit

Set
SEC
title
Anakin Skywalker
subtitle
Secret Husband
arena
Ground
cost
3
power
3
HP
4
minimum Deck Size
50

Hidden (This unit can't be attacked if he was played this phase.) While you control Padmé Amidala (as a leader or unit), this unit gains Raid 2.

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Uncommon

SEC / 202

Rebel Propagandist

SEC

Rebel Propagandist

202 / Uncommon / Unit

Set
SEC
title
Rebel Propagandist
subtitle
arena
Ground
cost
3
power
2
HP
4
minimum Deck Size
50

When Played/When Defeated: Give another friendly unit +1/+0 and Saboteur for this phase. (When that unit attacks, ignore Sentinel and defeat the defender's Shields.)

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Rare

SEC / 203

Tala Durith - I Can Get You Inside

SEC

Tala Durith - I Can Get You Inside

203 / Rare / Unit

Set
SEC
title
Tala Durith
subtitle
I Can Get You Inside
arena
Ground
cost
3
power
3
HP
3
minimum Deck Size
50

Each other friendly unit gains Hidden. Plot (When you deploy a leader, you may play this card from your resources, paying its cost. Replace it with the top card of your deck.)

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Rare

SEC / 204

Blue Ace - Colorful Racer

SEC

Blue Ace - Colorful Racer

204 / Rare / Unit

Set
SEC
title
Blue Ace
subtitle
Colorful Racer
arena
Space
cost
4
power
4
HP
5
minimum Deck Size
50

Ambush On Attack: Ready an exhausted enemy unit.

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Legendary

SEC / 205

Obi-Wan Kenobi - Finding What Doesn't Exist

SEC

Obi-Wan Kenobi - Finding What Doesn't Exist

205 / Legendary / Unit

Set
SEC
title
Obi-Wan Kenobi
subtitle
Finding What Doesn't Exist
arena
Ground
cost
4
power
4
HP
5
minimum Deck Size
50

When this unit deals combat damage to a base: Discard a card from the defending player's deck. For this phase, you may play that card from their discard pile, ignoring its aspect penalties.

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Common

SEC / 206

Emissaries from Ryloth

SEC

Emissaries from Ryloth

206 / Common / Unit

Set
SEC
title
Emissaries from Ryloth
subtitle
arena
Ground
cost
5
power
4
HP
6
minimum Deck Size
50

When Played: You may give a unit –3/–0 for this phase.

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Legendary

SEC / 207

Lightmaker - I Have An Idea

SEC

Lightmaker - I Have An Idea

207 / Legendary / Unit

Set
SEC
title
Lightmaker
subtitle
I Have An Idea
arena
Space
cost
5
power
3
HP
4
minimum Deck Size
50

Raid 4 When Defeated: Choose an arena. Exhaust each enemy unit in that arena.

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Uncommon

SEC / 208

Hunter - Extraordinary Tracker

SEC

Hunter - Extraordinary Tracker

208 / Uncommon / Unit

Set
SEC
title
Hunter
subtitle
Extraordinary Tracker
arena
Ground
cost
6
power
7
HP
6
minimum Deck Size
50

Saboteur (When this unit attacks, ignore Sentinel and defeat the defender's Shields.) On Attack: If the defender is exhausted, it gets –4/–0 for this attack.

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Rare

SEC / 209

The Mandalorian - Cleaning Up Nevarro

SEC

The Mandalorian - Cleaning Up Nevarro

209 / Rare / Unit

Set
SEC
title
The Mandalorian
subtitle
Cleaning Up Nevarro
arena
Ground
cost
8
power
6
HP
8
minimum Deck Size
50

Ambush When this unit attacks and defeats a unit: You may choose an enemy non-leader unit. This unit captures it.

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Common

SEC / 21

Republic City

SEC

Republic City

21 / Common / Base

Set
SEC
title
Republic City
subtitle
cost
0
HP
30
minimum Deck Size
50
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Card data: SWU API. Artwork belongs to its respective owners.