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A Lawless Time

Common

LAW / 4

Aurra Sing - Assassin

LAW

Aurra Sing - Assassin

4 / Common / Leader

Set
LAW
title
Aurra Sing
subtitle
Assassin
arena
Ground
cost
7
power
3
HP
7
minimum Deck Size
50

Action [Exhaust]: Defeat a non‑leader unit with 1 or less remaining HP. Epic Action: If you control 7 or more resources, deploy this leader. When Deployed: You may defeat a non‑leader unit with 5 or less remaining HP.

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Common

LAW / 4

Credit

LAW

Credit

4 / Common / Credit Token

Set
LAW
title
Credit
subtitle
cost
0
minimum Deck Size
50

While paying resources, you may defeat this token. If you do, pay 1 resource less.

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Uncommon

LAW / 40

Taramyn Barcona - Eyes Front!

LAW

Taramyn Barcona - Eyes Front!

40 / Uncommon / Unit

Set
LAW
title
Taramyn Barcona
subtitle
Eyes Front!
arena
Ground
cost
5
power
4
HP
6
minimum Deck Size
50

When Played: You may defeat a Credit token (belonging to any player). If you do, give an Experience token to this unit and another friendly unit.

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Uncommon

LAW / 400

Syndicate Spice Runner

LAW

Syndicate Spice Runner

400 / Uncommon / Unit

Set
LAW
title
Syndicate Spice Runner
subtitle
arena
Ground
cost
2
power
2
HP
2
minimum Deck Size
50

When Played: Search the top 3 cards of your deck for an Underworld unit, reveal it, and draw it.

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Common

LAW / 401

Ruthless Duo

LAW

Ruthless Duo

401 / Common / Unit

Set
LAW
title
Ruthless Duo
subtitle
arena
Ground
cost
4
power
3
HP
5
minimum Deck Size
50

When Played: If you control another Villainy unit, you may deal 2 damage to a ground unit.

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Common

LAW / 402

Undercity Hunting Team

LAW

Undercity Hunting Team

402 / Common / Unit

Set
LAW
title
Undercity Hunting Team
subtitle
arena
Ground
cost
5
power
5
HP
5
minimum Deck Size
50

When Played: Search the top 5 cards of your deck for a Bounty Hunter unit, reveal it, and draw it.

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Rare

LAW / 403

Admiral Motti - Chain of Command

LAW

Admiral Motti - Chain of Command

403 / Rare / Unit

Set
LAW
title
Admiral Motti
subtitle
Chain of Command
arena
Ground
cost
5
power
4
HP
5
minimum Deck Size
50

Friendly leader units get +2/+2.

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Legendary

LAW / 404

Intimidator - Citadel Overwatch

LAW

Intimidator - Citadel Overwatch

404 / Legendary / Unit

Set
LAW
title
Intimidator
subtitle
Citadel Overwatch
arena
Space
cost
11
power
11
HP
11
minimum Deck Size
50

When Played: Return any number of friendly resources to their owners' hands. For each resource returned this way, create a Credit token.

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Uncommon

LAW / 405

Targeted For Removal

LAW

Targeted For Removal

405 / Uncommon / Upgrade

Set
LAW
title
Targeted For Removal
subtitle
cost
3
minimum Deck Size
50

Attached unit gains: “When Defeated: An opponent creates Credit tokens equal to this unit's cost.”

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Uncommon

LAW / 406

Scarif Lieutenant

LAW

Scarif Lieutenant

406 / Uncommon / Unit

Set
LAW
title
Scarif Lieutenant
subtitle
arena
Ground
cost
1
power
2
HP
1
minimum Deck Size
50

When Defeated: Give an Experience token to a friendly Rebel unit.

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Common

LAW / 407

Liberated Wookiee

LAW

Liberated Wookiee

407 / Common / Unit

Set
LAW
title
Liberated Wookiee
subtitle
arena
Ground
cost
2
power
2
HP
4
minimum Deck Size
50
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Rare

LAW / 408

Phantom - Spectre Shuttle

LAW

Phantom - Spectre Shuttle

408 / Rare / Unit

Set
LAW
title
Phantom
subtitle
Spectre Shuttle
arena
Space
cost
2
power
2
HP
2
minimum Deck Size
50

When Played: You may play a Heroism unit from your hand and give an Experience token to it.

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Special

LAW / 409

R2-D2 - Part of the Plan

LAW

R2-D2 - Part of the Plan

409 / Special / Unit

Set
LAW
title
R2-D2
subtitle
Part of the Plan
arena
Ground
cost
2
power
1
HP
3
minimum Deck Size
50

When Played: Search the top 5 cards of your deck for a unit that shares an aspect with a friendly unit, reveal it, and draw it.

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Uncommon

LAW / 41

Nothing Left to Fear

LAW

Nothing Left to Fear

41 / Uncommon / Event

Set
LAW
title
Nothing Left to Fear
subtitle
cost
5
minimum Deck Size
50

Choose a friendly unit and give it +2/+2 for this phase. Then, you may defeat a non-leader unit with power equal to or less than the chosen unit.

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Common

LAW / 410

Massassi Group Marines

LAW

Massassi Group Marines

410 / Common / Unit

Set
LAW
title
Massassi Group Marines
subtitle
arena
Ground
cost
3
power
4
HP
4
minimum Deck Size
50
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Common

LAW / 411

Jaunty Light Freighter

LAW

Jaunty Light Freighter

411 / Common / Unit

Set
LAW
title
Jaunty Light Freighter
subtitle
arena
Space
cost
4
power
1
HP
1
minimum Deck Size
50

When Played: Give an Experience token to this unit for each different aspect among units you control.

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Uncommon

LAW / 412

Smuggler's YT-2400

LAW

Smuggler's YT-2400

412 / Uncommon / Unit

Set
LAW
title
Smuggler's YT-2400
subtitle
arena
Space
cost
5
power
4
HP
5
minimum Deck Size
50

Ambush When Played: You may pay 1 resource. If you do, this unit gets +1/+1 for this phase.

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Legendary

LAW / 413

Rey - Skywalker

LAW

Rey - Skywalker

413 / Legendary / Unit

Set
LAW
title
Rey
subtitle
Skywalker
arena
Ground
cost
8
power
9
HP
9
minimum Deck Size
50

Opponents can't take control of this unit. This unit can't be defeated by enemy card abilities.

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Rare

LAW / 414

Fulcrum

LAW

Fulcrum

414 / Rare / Upgrade

Set
LAW
title
Fulcrum
subtitle
cost
5
minimum Deck Size
50

Attach to a non-Vehicle unit. Attached unit gains the Rebel trait and “Each other friendly Rebel unit gets +2/+2.”

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Common

LAW / 415

Profiteering Hunter

LAW

Profiteering Hunter

415 / Common / Unit

Set
LAW
title
Profiteering Hunter
subtitle
arena
Ground
cost
1
power
1
HP
3
minimum Deck Size
50

When Played: Another friendly unit gets +1/+1 for this phase.

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Uncommon

LAW / 416

C-3PO - Translation Protocol

LAW

C-3PO - Translation Protocol

416 / Uncommon / Unit

Set
LAW
title
C-3PO
subtitle
Translation Protocol
arena
Ground
cost
2
power
1
HP
4
minimum Deck Size
50

On Attack: You may give an Experience token to another non-leader unit that shares a Trait with a friendly leader.

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Common

LAW / 417

Follower of the Code

LAW

Follower of the Code

417 / Common / Unit

Set
LAW
title
Follower of the Code
subtitle
arena
Ground
cost
2
power
2
HP
3
minimum Deck Size
50

Restore 1

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Common

LAW / 418

Partisan Infantry

LAW

Partisan Infantry

418 / Common / Unit

Set
LAW
title
Partisan Infantry
subtitle
arena
Ground
cost
2
power
2
HP
3
minimum Deck Size
50

Raid 1

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Common

LAW / 419

Getaway Freighter

LAW

Getaway Freighter

419 / Common / Unit

Set
LAW
title
Getaway Freighter
subtitle
arena
Space
cost
3
power
1
HP
4
minimum Deck Size
50

On Attack: If you control a ground unit, create a Credit token.

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Card data: SWU API. Artwork belongs to its respective owners.