Card Commander / Library

Star Wars Unlimited cards

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Browse sets 32

Twilight of the Republic

Common

TWI / 254

Volunteer Soldier

TWI

Volunteer Soldier

254 / Common / Unit

Set
TWI
title
Volunteer Soldier
subtitle
arena
Ground
cost
3
power
2
HP
3
minimum Deck Size
50

Raid 1 (This unit gets +1/+0 while attacking.) If you control a Trooper unit, this unit costs 1 resource less to play.

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Rare

TWI / 255

Brain Invaders

TWI

Brain Invaders

255 / Rare / Unit

Set
TWI
title
Brain Invaders
subtitle
arena
Ground
cost
4
power
2
HP
4
minimum Deck Size
50

Each leader loses all abilities except for epic actions and can't gain abilities.

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Rare

TWI / 255

Brain Invaders

TWI

Brain Invaders

255 / Rare / Unit

Set
TWI
title
Brain Invaders
subtitle
arena
Ground
cost
4
power
2
HP
4
minimum Deck Size
50

Each leader loses all abilities except for epic actions and can't gain abilities.

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Common

TWI / 256

Hold-Out Blaster

TWI

Hold-Out Blaster

256 / Common / Upgrade

Set
TWI
title
Hold-Out Blaster
subtitle
cost
1
minimum Deck Size
50

Attach to a non-Vehicle unit. When Played: You may have attached unit deal 1 damage to a ground unit.

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Common

TWI / 256

Hold-Out Blaster

TWI

Hold-Out Blaster

256 / Common / Upgrade

Set
TWI
title
Hold-Out Blaster
subtitle
cost
1
minimum Deck Size
50

Attach to a non-Vehicle unit. When Played: You may have attached unit deal 1 damage to a ground unit.

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Uncommon

TWI / 257

Private Manufacturing

TWI

Private Manufacturing

257 / Uncommon / Event

Set
TWI
title
Private Manufacturing
subtitle
cost
2
minimum Deck Size
50

Draw 2 cards. If you control no token units, put 2 cards from your hand on the bottom of your deck in any order.

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Uncommon

TWI / 257

Private Manufacturing

TWI

Private Manufacturing

257 / Uncommon / Event

Set
TWI
title
Private Manufacturing
subtitle
cost
2
minimum Deck Size
50

Draw 2 cards. If you control no token units, put 2 cards from your hand on the bottom of your deck in any order.

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Rare

TWI / 258

Nala Se - Clone Engineer

TWI

Nala Se - Clone Engineer

258 / Rare / Leader

Set
TWI
title
Nala Se
subtitle
Clone Engineer
arena
Ground
cost
4
power
1
HP
7
minimum Deck Size
50

Ignore the aspect penalty on Clone units you play. Epic Action: If you control 4 or more resources, deploy this leader. Ignore the aspect penalty on Clone units you play. Each friendly Clone unit gains: “When Defeated: Heal 2 damage from your base.”

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Common

TWI / 259

Nute Gunray - Vindictive Viceroy

TWI

Nute Gunray - Vindictive Viceroy

259 / Common / Leader

Set
TWI
title
Nute Gunray
subtitle
Vindictive Viceroy
arena
Ground
cost
6
power
2
HP
8
minimum Deck Size
50

Action [Exhaust]: If 2 or more friendly units were defeated this phase, create a Battle Droid token. Epic Action: If you control 6 or more resources, deploy this leader. On Attack: Create a Battle Droid token.

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Common

TWI / 26

KCM Mining Facility

TWI

KCM Mining Facility

26 / Common / Base

Set
TWI
title
KCM Mining Facility
subtitle
cost
0
HP
30
minimum Deck Size
50
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Common

TWI / 260

Obi-Wan Kenobi - Patient Mentor

TWI

Obi-Wan Kenobi - Patient Mentor

260 / Common / Leader

Set
TWI
title
Obi-Wan Kenobi
subtitle
Patient Mentor
arena
Ground
cost
6
power
4
HP
7
minimum Deck Size
50

Action [Exhaust]: Heal 1 damage from a unit. Epic Action: If you control 6 or more resources, deploy this leader. Sentinel (Units in this arena can’t attack your non-Sentinel units or your base.) On Attack: Heal 1 damage from a unit. If you do, deal 1 damage to a different unit.

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Rare

TWI / 261

Yoda - Sensing Darkness

TWI

Yoda - Sensing Darkness

261 / Rare / Leader

Set
TWI
title
Yoda
subtitle
Sensing Darkness
arena
Ground
cost
7
power
4
HP
9
minimum Deck Size
50

Action [Exhaust]: If a unit left play this phase, draw a card, then put a card from your hand on the top or bottom of your deck. Epic Action: If you control 7 or more resources, deploy this leader. Restore 2 When Deployed: You may discard a card from your deck. If you do, defeat an enemy non-leader unit that costs the same as or less than the discarded card.

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Common

TWI / 262

Count Dooku - Face of the Confederacy

TWI

Count Dooku - Face of the Confederacy

262 / Common / Leader

Set
TWI
title
Count Dooku
subtitle
Face of the Confederacy
arena
Ground
cost
7
power
5
HP
9
minimum Deck Size
50

Action [Exhaust]: Play a Separatist card from your hand. It gains Exploit 1. (You may defeat 1 unit you control. If you do, that card costs 2 resources less.) Epic Action: If you control 7 or more resources, deploy this leader. Overwhelm (When attacking an enemy unit, deal excess damage to the opponent’s base.) On Attack: The next Separatist card you play this phase gains Exploit 3.

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Rare

TWI / 263

Wat Tambor - Techno Union Foreman

TWI

Wat Tambor - Techno Union Foreman

263 / Rare / Leader

Set
TWI
title
Wat Tambor
subtitle
Techno Union Foreman
arena
Ground
cost
5
power
3
HP
6
minimum Deck Size
50

Action [Exhaust]: If a friendly unit was defeated this phase, give a unit +2/+2 for this phase. Epic Action: If you control 5 or more resources, deploy this leader. On Attack: If a friendly unit was defeated this phase, you may give another unit +2/+2 for this phase.

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Rare

TWI / 264

Captain Rex - Fighting For His Brothers

TWI

Captain Rex - Fighting For His Brothers

264 / Rare / Leader

Set
TWI
title
Captain Rex
subtitle
Fighting For His Brothers
arena
Ground
cost
5
power
2
HP
6
minimum Deck Size
50

Action [2 resources, Exhaust]: If a friendly unit attacked this phase, create a Clone Trooper token. Epic Action: If you control 5 or more resources, deploy this leader. When Deployed: Create a Clone Trooper token. Each other friendly Trooper unit gets +0/+1.

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Common

TWI / 265

Padmé Amidala - Serving the Republic

TWI

Padmé Amidala - Serving the Republic

265 / Common / Leader

Set
TWI
title
Padmé Amidala
subtitle
Serving the Republic
arena
Ground
cost
5
power
2
HP
7
minimum Deck Size
50

Coordinate — Action [1 resource, Exhaust]: Search the top 3 cards of your deck for a Republic card, reveal it, and draw it. (Put the other cards on the bottom of your deck in a random order. Gain this ability while you control 3 or more units.) Epic Action: If you control 5 or more resources, deploy this leader. Restore 1 (When this unit attacks, heal 1 damage from your base.) Coordinate — On Attack: Search the top 3 cards of your deck for a Republic card, reveal it, and draw it.

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Common

TWI / 266

Maul - A Rival in Darkness

TWI

Maul - A Rival in Darkness

266 / Common / Leader

Set
TWI
title
Maul
subtitle
A Rival in Darkness
arena
Ground
cost
6
power
6
HP
6
minimum Deck Size
50

Action [Exhaust]: Attack with a unit. It gains Overwhelm for this attack. (When attacking an enemy unit, deal excess damage to the opponent's base.) Epic Action: If you control 6 or more resources, deploy this leader. Overwhelm Each other friendly unit gains Overwhelm.

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Rare

TWI / 267

Pre Vizsla - Pursuing the Throne

TWI

Pre Vizsla - Pursuing the Throne

267 / Rare / Leader

Set
TWI
title
Pre Vizsla
subtitle
Pursuing the Throne
arena
Ground
cost
5
power
4
HP
6
minimum Deck Size
50

Action [1 resource, Exhaust]: Deal damage to a unit equal to the number of cards you've drawn this phase. (This doesn't include cards drawn in the regroup phase.) Epic Action: If you control 5 or more resources, deploy this leader. While you have 3 or more cards in your hand, this unit gains Saboteur. While you have 6 or more cards in your hand, this unit gets +2/+0.

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Special

TWI / 268

Ahsoka Tano - Snips

TWI

Ahsoka Tano - Snips

268 / Special / Leader

Set
TWI
title
Ahsoka Tano
subtitle
Snips
arena
Ground
cost
5
power
3
HP
6
minimum Deck Size
50

Coordinate ? Action [Exhaust]: Attack with a unit. It gets +1/+0 for this attack. (Gain this ability while you control 3 or more units.) Epic Action: If you control 5?or more resources, deploy this leader. (Flip her, ready her, and move her to the ground arena.) Coordinate ? This unit gets +2/+0.

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Common

TWI / 269

Anakin Skywalker - What it Takes to Win

TWI

Anakin Skywalker - What it Takes to Win

269 / Common / Leader

Set
TWI
title
Anakin Skywalker
subtitle
What it Takes to Win
arena
Ground
cost
6
power
4
HP
7
minimum Deck Size
50

Action [Exhaust, deal 2 damage to your base]: Attack with a unit. If it's attacking a unit, it gets +2/+0 for this attack. Epic Action: If you control 6 or more resources, deploy this leader. Overwhelm (When attacking an enemy unit, deal excess damage to the opponent’s base.) This unit gets +1/+0 for every 5 damage on your base.

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Common

TWI / 27

The Nest

TWI

The Nest

27 / Common / Base

Set
TWI
title
The Nest
subtitle
cost
0
HP
30
minimum Deck Size
50
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Rare

TWI / 270

Mace Windu - Vaapad Form Master

TWI

Mace Windu - Vaapad Form Master

270 / Rare / Leader

Set
TWI
title
Mace Windu
subtitle
Vaapad Form Master
arena
Ground
cost
7
power
5
HP
8
minimum Deck Size
50

Action [1 resource, Exhaust]: Deal 1 damage to a damaged enemy unit. Then, if it has 5 or more damage on it, deal 1 damage to it. Epic Action: If you control 7 or more resources, deploy this leader. When Deployed: Deal 2 damage to each damaged enemy unit.

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Rare

TWI / 271

Asajj Ventress - Unparalleled Adversary

TWI

Asajj Ventress - Unparalleled Adversary

271 / Rare / Leader

Set
TWI
title
Asajj Ventress
subtitle
Unparalleled Adversary
arena
Ground
cost
4
power
3
HP
4
minimum Deck Size
50

Action [Exhaust]: Attack with a unit. If you played an event this phase, it gets +1/+0 for this attack. Epic Action: If you control 4 or more resources, deploy this leader. On Attack: If you played an event this phase, this unit gets +1/+0 for this attack and deals combat damage before the defender. (If the defender is defeated, it deals no combat damage.)

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Special

TWI / 272

General Grievous - General of the Droid Armies

TWI

General Grievous - General of the Droid Armies

272 / Special / Leader

Set
TWI
title
General Grievous
subtitle
General of the Droid Armies
arena
Ground
cost
6
power
4
HP
8
minimum Deck Size
50

Action [Exhaust]: Give a Droid unit Sentinel for this phase. (Units in its arena can't attack your non-Sentinel units or your base.) Epic Action: If you control 6 or more resources, deploy this leader. (Flip him, ready him, and move him to the ground arena.) On Attack: You may give a Droid unit +1/+0 and Sentinel for this phase.

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Card data: SWU API. Artwork belongs to its respective owners.