Card Commander / Library

Star Wars Unlimited cards

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Homeworlds

954 cardsHomeworlds
Common

HMW / 462

Enraged

HMW

Enraged

462 / Common / Upgrade

Set
HMW
title
Enraged
subtitle
cost
2
minimum Deck Size
50

Attached unit gains Raid 2.

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Common

HMW / 463

Hunter's Instinct

HMW

Hunter's Instinct

463 / Common / Upgrade

Set
HMW
title
Hunter's Instinct
subtitle
cost
3
minimum Deck Size
50

If attached unit is a Creature, it gains Grit.

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Uncommon

HMW / 464

Volley Fire

HMW

Volley Fire

464 / Uncommon / Event

Set
HMW
title
Volley Fire
subtitle
cost
1
minimum Deck Size
50

A friendly unit deals damage equal to its Raid to an enemy unit.

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Common

HMW / 465

Nightfall

HMW

Nightfall

465 / Common / Event

Set
HMW
title
Nightfall
subtitle
cost
2
minimum Deck Size
50

Deal 1 damage to an enemy unit. If you control an Endor base, you may attack with a unit. It gets +2/+0 for this attack.

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Common

HMW / 466

Run Amok

HMW

Run Amok

466 / Common / Event

Set
HMW
title
Run Amok
subtitle
cost
3
minimum Deck Size
50

Create a Beast token. Deal 1 damage to a friendly ground unit and 1 damage to an enemy ground unit.

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Common

HMW / 467

Catch the Scent

HMW

Catch the Scent

467 / Common / Event

Set
HMW
title
Catch the Scent
subtitle
cost
5
minimum Deck Size
50

Create 2 Beast tokens and ready 1 of them.

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Rare

HMW / 468

Qimir - Everyone Has a Weakness

HMW

Qimir - Everyone Has a Weakness

468 / Rare / Unit

Set
HMW
title
Qimir
subtitle
Everyone Has a Weakness
arena
Ground
cost
1
power
3
HP
1
minimum Deck Size
50

When Defeated: You may discard the top card of your deck. If it's not Villainy, give a Weakness token to an enemy unit.

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Rare

HMW / 469

Cid Scaleback - Can't Be Trusted

HMW

Cid Scaleback - Can't Be Trusted

469 / Rare / Unit

Set
HMW
title
Cid Scaleback
subtitle
Can't Be Trusted
arena
Ground
cost
2
power
2
HP
2
minimum Deck Size
50

When Played: An opponent chooses a unit they control. Give a Weakness token to it.

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Uncommon

HMW / 47

Eravana - Hauling Rathtars

HMW

Eravana - Hauling Rathtars

47 / Uncommon / Unit

Set
HMW
title
Eravana
subtitle
Hauling Rathtars
arena
Space
cost
5
power
1
HP
7
minimum Deck Size
50

On Attack: Create a Beast token and ready it.

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Uncommon

HMW / 470

Treacherous Pyke

HMW

Treacherous Pyke

470 / Uncommon / Unit

Set
HMW
title
Treacherous Pyke
subtitle
arena
Ground
cost
2
power
3
HP
1
minimum Deck Size
50

Ambush Saboteur

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Common

HMW / 471

Geonosian Picador

HMW

Geonosian Picador

471 / Common / Unit

Set
HMW
title
Geonosian Picador
subtitle
arena
Ground
cost
3
power
2
HP
2
minimum Deck Size
50

When Played: Create a Beast token. Then, give a Weakness token to a friendly unit.

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Rare

HMW / 472

Rish Loo - Traitorous Minister

HMW

Rish Loo - Traitorous Minister

472 / Rare / Unit

Set
HMW
title
Rish Loo
subtitle
Traitorous Minister
arena
Ground
cost
4
power
3
HP
2
minimum Deck Size
50

Hidden When Played: Take control of an enemy non‑leader unit with a Weakness token on it. At the start of the next regroup phase, its owner takes control of it.

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Common

HMW / 473

Sandtrooper Squad

HMW

Sandtrooper Squad

473 / Common / Unit

Set
HMW
title
Sandtrooper Squad
subtitle
arena
Ground
cost
4
power
3
HP
4
minimum Deck Size
50

Ambush Raid 1

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Uncommon

HMW / 474

Inferno Squad - We Can Grieve Later

HMW

Inferno Squad - We Can Grieve Later

474 / Uncommon / Unit

Set
HMW
title
Inferno Squad
subtitle
We Can Grieve Later
arena
Ground
cost
5
power
3
HP
6
minimum Deck Size
50

When Played/When Defeated: You may deal 1 damage to a unit and give a Weakness token to it.

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Uncommon

HMW / 475

Victor Squadron - In Attack Formation

HMW

Victor Squadron - In Attack Formation

475 / Uncommon / Unit

Set
HMW
title
Victor Squadron
subtitle
In Attack Formation
arena
Space
cost
6
power
5
HP
5
minimum Deck Size
50

This unit enters play ready.

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Legendary

HMW / 476

Nightbrother - Maul's Gauntlet

HMW

Nightbrother - Maul's Gauntlet

476 / Legendary / Unit

Set
HMW
title
Nightbrother
subtitle
Maul's Gauntlet
arena
Space
cost
7
power
6
HP
7
minimum Deck Size
50

When Played: You may play a unit from your discard pile. It costs 3 resources less and enters play ready. At the start of the next regroup phase, defeat it.

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Uncommon

HMW / 477

Intelligence Agency

HMW

Intelligence Agency

477 / Uncommon / Upgrade

Set
HMW
title
Intelligence Agency
subtitle
cost
1
minimum Deck Size
50

Fortify Attached base gains: “You may look at the top card of your deck at any time.” When Played: Look at an opponent's hand. You may discard a card from it. If you do, they draw a card.

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Special

HMW / 478

The Tarkin Doctrine - Protect and Punish

HMW

The Tarkin Doctrine - Protect and Punish

478 / Special / Upgrade

Set
HMW
title
The Tarkin Doctrine
subtitle
Protect and Punish
cost
1
minimum Deck Size
50

Fortify Attached base gains: “When you play a Fortification upgrade: Exhaust an enemy unit.” When Played: If you control Grand Moff Tarkin, give an enemy unit –3/–0 for this phase.

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Common

HMW / 479

Maim

HMW

Maim

479 / Common / Event

Set
HMW
title
Maim
subtitle
cost
1
minimum Deck Size
50

Deal 1 damage to a unit and exhaust it.

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Legendary

HMW / 48

Vernestra Rwoh - We Should Handle This Ourselves

HMW

Vernestra Rwoh - We Should Handle This Ourselves

48 / Legendary / Unit

Set
HMW
title
Vernestra Rwoh
subtitle
We Should Handle This Ourselves
arena
Ground
cost
6
power
5
HP
5
minimum Deck Size
50

Sentinel As an additional cost to play this unit, put up to 2 units that each cost 5 or less from your discard pile on the bottom of your deck. This unit gains those units' “When Played” abilities for this phase.

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Rare

HMW / 480

Luke Skywalker - Dreaming Farmboy

HMW

Luke Skywalker - Dreaming Farmboy

480 / Rare / Unit

Set
HMW
title
Luke Skywalker
subtitle
Dreaming Farmboy
arena
Ground
cost
1
power
1
HP
3
minimum Deck Size
50

Raid 1 While it's the first round of the game, this unit enters play ready.

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Common

HMW / 481

Corona Squadron X-Wing

HMW

Corona Squadron X-Wing

481 / Common / Unit

Set
HMW
title
Corona Squadron X-Wing
subtitle
arena
Space
cost
2
power
2
HP
2
minimum Deck Size
50

On Attack: You may ready a resource.

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Uncommon

HMW / 482

Sol - Compassionate Guardian

HMW

Sol - Compassionate Guardian

482 / Uncommon / Unit

Set
HMW
title
Sol
subtitle
Compassionate Guardian
arena
Ground
cost
2
power
2
HP
2
minimum Deck Size
50

Shielded On Attack: This unit gains Sentinel for this phase.

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Uncommon

HMW / 483

Tech - I Thought It Was Obvious

HMW

Tech - I Thought It Was Obvious

483 / Uncommon / Unit

Set
HMW
title
Tech
subtitle
I Thought It Was Obvious
arena
Ground
cost
3
power
3
HP
5
minimum Deck Size
50

When this unit is dealt damage and survives: You may exhaust a unit.

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Card data: SWU API. Artwork belongs to its respective owners.