Card Commander / Library

Star Wars Unlimited cards

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A Lawless Time

Uncommon

LAW / 505

The Blade Wing - The Secret of Shantipole

LAW

The Blade Wing - The Secret of Shantipole

505 / Uncommon / Unit

Set
LAW
title
The Blade Wing
subtitle
The Secret of Shantipole
arena
Space
cost
6
power
3
HP
3
minimum Deck Size
50

When Played: You may return a non-leader unit to its owner's hand.

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Common

LAW / 506

Improvise

LAW

Improvise

506 / Common / Event

Set
LAW
title
Improvise
subtitle
cost
1
minimum Deck Size
50

Look at the top card of your deck. You may play it. It costs 1 resource less. If you don't, you may discard it.

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Uncommon

LAW / 507

Transmission Jamming

LAW

Transmission Jamming

507 / Uncommon / Event

Set
LAW
title
Transmission Jamming
subtitle
cost
1
minimum Deck Size
50

Name a card. Cards with that name can't be played this phase.

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Common

LAW / 508

Unmarked Credits

LAW

Unmarked Credits

508 / Common / Event

Set
LAW
title
Unmarked Credits
subtitle
cost
1
minimum Deck Size
50

Create a Credit token.

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Uncommon

LAW / 509

Salvaged Materials

LAW

Salvaged Materials

509 / Uncommon / Event

Set
LAW
title
Salvaged Materials
subtitle
cost
1
minimum Deck Size
50

Play an Item upgrade from your discard pile. It costs 3 resources less. At the start of the next regroup phase, defeat it.

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Rare

LAW / 51

Beilert Valance - Target: Vader

LAW

Beilert Valance - Target: Vader

51 / Rare / Unit

Set
LAW
title
Beilert Valance
subtitle
Target: Vader
arena
Ground
cost
5
power
3
HP
6
minimum Deck Size
50

On Attack: Draw a card. You may deal damage to a ground unit equal to the number of cards you've drawn this phase.

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Common

LAW / 510

The Axe Forgets

LAW

The Axe Forgets

510 / Common / Event

Set
LAW
title
The Axe Forgets
subtitle
cost
2
minimum Deck Size
50

Return a non-leader unit that costs 3 or less to its owner's hand.

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Common

LAW / 511

Backed by the Hutts

LAW

Backed by the Hutts

511 / Common / Event

Set
LAW
title
Backed by the Hutts
subtitle
cost
3
minimum Deck Size
50

Create a Credit token. You may deal damage to a unit equal to the number of friendly Credit tokens.

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Common

LAW / 512

Windfall

LAW

Windfall

512 / Common / Event

Set
LAW
title
Windfall
subtitle
cost
5
minimum Deck Size
50

Create 3 Credit tokens.

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Common

LAW / 513

Black Sun Cabalist

LAW

Black Sun Cabalist

513 / Common / Unit

Set
LAW
title
Black Sun Cabalist
subtitle
arena
Ground
cost
2
power
1
HP
3
minimum Deck Size
50

When Played: Give an Experience token to another friendly Underworld unit.

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Common

LAW / 514

Callous Bounty Hunter

LAW

Callous Bounty Hunter

514 / Common / Unit

Set
LAW
title
Callous Bounty Hunter
subtitle
arena
Ground
cost
3
power
3
HP
4
minimum Deck Size
50

Saboteur

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Common

LAW / 515

Night Wind Assailants

LAW

Night Wind Assailants

515 / Common / Unit

Set
LAW
title
Night Wind Assailants
subtitle
arena
Ground
cost
5
power
5
HP
5
minimum Deck Size
50

Sentinel

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Rare

LAW / 516

Fett's Firespray - In Pursuit

LAW

Fett's Firespray - In Pursuit

516 / Rare / Unit

Set
LAW
title
Fett's Firespray
subtitle
In Pursuit
arena
Space
cost
6
power
4
HP
6
minimum Deck Size
50

Ambush When Attack Ends: If the defending unit was defeated, create a Credit token.

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Common

LAW / 517

Alliance X-Wing

LAW

Alliance X-Wing

517 / Common / Unit

Set
LAW
title
Alliance X-Wing
subtitle
arena
Space
cost
2
power
2
HP
3
minimum Deck Size
50
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Common

LAW / 518

Stalwart Fleet Trooper

LAW

Stalwart Fleet Trooper

518 / Common / Unit

Set
LAW
title
Stalwart Fleet Trooper
subtitle
arena
Ground
cost
3
power
3
HP
3
minimum Deck Size
50

Sentinel

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Common

LAW / 519

Circuit Challenger

LAW

Circuit Challenger

519 / Common / Unit

Set
LAW
title
Circuit Challenger
subtitle
arena
Ground
cost
5
power
4
HP
5
minimum Deck Size
50

Ambush

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Legendary

LAW / 52

The Mandalorian - Let's See the Puck

LAW

The Mandalorian - Let's See the Puck

52 / Legendary / Unit

Set
LAW
title
The Mandalorian
subtitle
Let's See the Puck
arena
Ground
cost
6
power
6
HP
5
minimum Deck Size
50

When Played: Draw a card. When you draw 1 or more cards during the action phase: Give a Shield token to this unit.

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Rare

LAW / 520

Fire Across the Galaxy

LAW

Fire Across the Galaxy

520 / Rare / Event

Set
LAW
title
Fire Across the Galaxy
subtitle
cost
6
minimum Deck Size
50

Use any number of “When Played” abilities on friendly Spectre units.

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Common

LAW / 521

Hidden Hand Supplier

LAW

Hidden Hand Supplier

521 / Common / Unit

Set
LAW
title
Hidden Hand Supplier
subtitle
arena
Ground
cost
1
power
1
HP
2
minimum Deck Size
50

When Played: You may pay 1 resource. If you do, give an Experience token to another unit.

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Common

LAW / 522

Criminal Contact

LAW

Criminal Contact

522 / Common / Unit

Set
LAW
title
Criminal Contact
subtitle
arena
Ground
cost
2
power
1
HP
4
minimum Deck Size
50

On Attack: You may pay 2 resources. If you do, create a Credit token.

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Common

LAW / 523

Cartel Heavy Fighter

LAW

Cartel Heavy Fighter

523 / Common / Unit

Set
LAW
title
Cartel Heavy Fighter
subtitle
arena
Space
cost
3
power
3
HP
2
minimum Deck Size
50

Overwhelm

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Common

LAW / 524

Seasoned Tracker

LAW

Seasoned Tracker

524 / Common / Unit

Set
LAW
title
Seasoned Tracker
subtitle
arena
Ground
cost
4
power
4
HP
4
minimum Deck Size
50

Hidden

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Common

LAW / 525

Street Gang Recruiter

LAW

Street Gang Recruiter

525 / Common / Unit

Set
LAW
title
Street Gang Recruiter
subtitle
arena
Ground
cost
5
power
4
HP
4
minimum Deck Size
50

When Played: You may return an Underworld card from your discard pile to your hand.

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Common

LAW / 526

Bank Job Fugitives

LAW

Bank Job Fugitives

526 / Common / Unit

Set
LAW
title
Bank Job Fugitives
subtitle
arena
Ground
cost
6
power
4
HP
6
minimum Deck Size
50

When Played: Create a Credit token.

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Card data: SWU API. Artwork belongs to its respective owners.