ASH / 527
This upgrade costs 1 resource less to play on a Mandalorian unit.
Card Commander / Library
All expansions and releases
ASH / 527
This upgrade costs 1 resource less to play on a Mandalorian unit.
ASH / 528
Give an Advantage token to each of up to 2 units.
ASH / 529
When Defeated: You may deal up to 6 damage to your base. The next unit you play this phase costs 1 resource less for every 2 damage dealt this way.
ASH / 53
When Played: Defeat any number of non‑leader units with a total of 6 or less remaining HP. Create a Mandalorian token for each unit defeated this way.
ASH / 530
Sentinel When Defeated: If this unit wasn't defeated by combat damage, create 2 Mandalorian tokens.
ASH / 531
Sentinel Shielded Overwhelm
ASH / 532
Sentinel While this unit is upgraded, he loses Sentinel and gains Saboteur.
ASH / 533
When Attack Ends: If this unit dealt combat damage to a base, heal that much damage from your base.
ASH / 534
When a friendly unit is dealt damage and survives: Deal 1 damage to any number of bases. Use this ability only once each round.
ASH / 535
Support When Attack Ends: If the defending unit was defeated, ready this unit.
ASH / 536
Saboteur This unit can't attack bases.
ASH / 537
This unit can't be attacked while you control 2 or more exhausted units . On Attack: Deal 2 damage to a ground unit for each friendly exhausted unit.
ASH / 538
Support When Attack Ends: If the defending unit was defeated, you may give 3 Advantage tokens to a unit.
ASH / 539
Support This unit may attack units in either arena.
ASH / 54
Attached unit gets –3/–0 while attacking a base.
ASH / 540
When Played/When Defeated: You may return another friendly non-leader unit to its owner's hand. If you do, deal damage to a unit equal to the returned unit's cost.
ASH / 541
Overwhelm When Played/When Attack Ends: If an enemy base was damaged this phase, give an Advantage token to a unit. If a friendly upgrade was defeated this phase, you may exhaust a unit.
ASH / 542
All units lose Sentinel.
ASH / 543
When a friendly unit enters play : It gets +1/+0 for this phase.
ASH / 544
Restore 2 When Played: You may return an upgrade to its owner's hand. If it's returned to your hand, you may play it for free.
ASH / 545
On Attack: You may give a unit –2/–0 for this phase. When Defeated: You may defeat a non‑leader unit with 0 power.
ASH / 546
When Played: Heal up to 2 damage from a unit. Give an Advantage token to it for each damage healed this way.
ASH / 547
When Defeated: Look at the top card of a deck. You may discard it.
ASH / 548
Support While this unit is attacking, the defending unit gets –1/–1.
Card data: SWU API. Artwork belongs to its respective owners.