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10,293 cards
Common

ASH / 527

This upgrade costs 1 resource less to play on a Mandalorian unit.

The Way of the Mand'alor

ASH

The Way of the Mand'alor

527 / Common / Upgrade

Set
ASH
title
The Way of the Mand'alor
subtitle
cost
2
minimum Deck Size
50

This upgrade costs 1 resource less to play on a Mandalorian unit.

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Common

ASH / 528

Give an Advantage token to each of up to 2 units.

A New Order

ASH

A New Order

528 / Common / Event

Set
ASH
title
A New Order
subtitle
cost
1
minimum Deck Size
50

Give an Advantage token to each of up to 2 units.

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Rare

ASH / 529

When Defeated: You may deal up to 6 damage to your base. The next unit you play this phase costs 1 resource less for every 2 damage dealt this way.

Enoch - Solemn Servant

ASH

Enoch - Solemn Servant

529 / Rare / Unit

Set
ASH
title
Enoch
subtitle
Solemn Servant
arena
Ground
cost
4
power
4
HP
5
minimum Deck Size
50

When Defeated: You may deal up to 6 damage to your base. The next unit you play this phase costs 1 resource less for every 2 damage dealt this way.

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Legendary

ASH / 53

When Played: Defeat any number of non‑leader units with a total of 6 or less remaining HP. Create a Mandalorian token for each unit defeated this way.

Pre Vizsla - Strong-Willed Ruler

ASH

Pre Vizsla - Strong-Willed Ruler

53 / Legendary / Unit

Set
ASH
title
Pre Vizsla
subtitle
Strong-Willed Ruler
arena
Ground
cost
8
power
6
HP
6
minimum Deck Size
50

When Played: Defeat any number of non‑leader units with a total of 6 or less remaining HP. Create a Mandalorian token for each unit defeated this way.

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Rare

ASH / 530

Sentinel When Defeated: If this unit wasn't defeated by combat damage, create 2 Mandalorian tokens.

Paz Vizsla - For a Brighter Future

ASH

Paz Vizsla - For a Brighter Future

530 / Rare / Unit

Set
ASH
title
Paz Vizsla
subtitle
For a Brighter Future
arena
Ground
cost
5
power
4
HP
7
minimum Deck Size
50

Sentinel When Defeated: If this unit wasn't defeated by combat damage, create 2 Mandalorian tokens.

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Uncommon

ASH / 531

Sentinel Shielded Overwhelm

Scorpenek Annihilator Droid

ASH

Scorpenek Annihilator Droid

531 / Uncommon / Unit

Set
ASH
title
Scorpenek Annihilator Droid
subtitle
arena
Ground
cost
6
power
5
HP
5
minimum Deck Size
50

Sentinel Shielded Overwhelm

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Rare

ASH / 532

Sentinel While this unit is upgraded, he loses Sentinel and gains Saboteur.

Marrok - Mysterious Warrior

ASH

Marrok - Mysterious Warrior

532 / Rare / Unit

Set
ASH
title
Marrok
subtitle
Mysterious Warrior
arena
Ground
cost
3
power
2
HP
6
minimum Deck Size
50

Sentinel While this unit is upgraded, he loses Sentinel and gains Saboteur.

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Rare

ASH / 533

When Attack Ends: If this unit dealt combat damage to a base, heal that much damage from your base.

Hera Syndulla - Renegade General

ASH

Hera Syndulla - Renegade General

533 / Rare / Unit

Set
ASH
title
Hera Syndulla
subtitle
Renegade General
arena
Ground
cost
3
power
3
HP
4
minimum Deck Size
50

When Attack Ends: If this unit dealt combat damage to a base, heal that much damage from your base.

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Uncommon

ASH / 534

When a friendly unit is dealt damage and survives: Deal 1 damage to any number of bases. Use this ability only once each round.

Rancor Keeper

ASH

Rancor Keeper

534 / Uncommon / Unit

Set
ASH
title
Rancor Keeper
subtitle
arena
Ground
cost
2
power
2
HP
4
minimum Deck Size
50

When a friendly unit is dealt damage and survives: Deal 1 damage to any number of bases. Use this ability only once each round.

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Rare

ASH / 535

Support When Attack Ends: If the defending unit was defeated, ready this unit.

Grand Admiral Thrawn - Orchestrating His Return

ASH

Grand Admiral Thrawn - Orchestrating His Return

535 / Rare / Unit

Set
ASH
title
Grand Admiral Thrawn
subtitle
Orchestrating His Return
arena
Ground
cost
7
power
5
HP
7
minimum Deck Size
50

Support When Attack Ends: If the defending unit was defeated, ready this unit.

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Rare

ASH / 536

Saboteur This unit can't attack bases.

Wicket - Yub Nub!

ASH

Wicket - Yub Nub!

536 / Rare / Unit

Set
ASH
title
Wicket
subtitle
Yub Nub!
arena
Ground
cost
1
power
3
HP
3
minimum Deck Size
50

Saboteur This unit can't attack bases.

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Uncommon

ASH / 537

This unit can't be attacked while you control 2 or more exhausted units . On Attack: Deal 2 damage to a ground unit for each friendly exhausted unit.

Tatooine Repulsor Train

ASH

Tatooine Repulsor Train

537 / Uncommon / Unit

Set
ASH
title
Tatooine Repulsor Train
subtitle
arena
Ground
cost
7
power
8
HP
7
minimum Deck Size
50

This unit can't be attacked while you control 2 or more exhausted units . On Attack: Deal 2 damage to a ground unit for each friendly exhausted unit.

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Rare

ASH / 538

Support When Attack Ends: If the defending unit was defeated, you may give 3 Advantage tokens to a unit.

Rukh - From the Shadows

ASH

Rukh - From the Shadows

538 / Rare / Unit

Set
ASH
title
Rukh
subtitle
From the Shadows
arena
Ground
cost
3
power
1
HP
5
minimum Deck Size
50

Support When Attack Ends: If the defending unit was defeated, you may give 3 Advantage tokens to a unit.

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Rare

ASH / 539

Support This unit may attack units in either arena.

Red Leader - Strike the Reactor

ASH

Red Leader - Strike the Reactor

539 / Rare / Unit

Set
ASH
title
Red Leader
subtitle
Strike the Reactor
arena
Space
cost
7
power
6
HP
6
minimum Deck Size
50

Support This unit may attack units in either arena.

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Uncommon

ASH / 54

Attached unit gets –3/–0 while attacking a base.

Pointless to Resist

ASH

Pointless to Resist

54 / Uncommon / Upgrade

Set
ASH
title
Pointless to Resist
subtitle
cost
1
minimum Deck Size
50

Attached unit gets –3/–0 while attacking a base.

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Uncommon

ASH / 540

When Played/When Defeated: You may return another friendly non-leader unit to its owner's hand. If you do, deal damage to a unit equal to the returned unit's cost.

Purrgil Ultra

ASH

Purrgil Ultra

540 / Uncommon / Unit

Set
ASH
title
Purrgil Ultra
subtitle
arena
Space
cost
8
power
6
HP
10
minimum Deck Size
50

When Played/When Defeated: You may return another friendly non-leader unit to its owner's hand. If you do, deal damage to a unit equal to the returned unit's cost.

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Rare

ASH / 541

Overwhelm When Played/When Attack Ends: If an enemy base was damaged this phase, give an Advantage token to a unit. If a friendly upgrade was defeated this phase, you may exhaust a unit.

Baylan Skoll - Fallen Jedi

ASH

Baylan Skoll - Fallen Jedi

541 / Rare / Unit

Set
ASH
title
Baylan Skoll
subtitle
Fallen Jedi
arena
Ground
cost
6
power
6
HP
6
minimum Deck Size
50

Overwhelm When Played/When Attack Ends: If an enemy base was damaged this phase, give an Advantage token to a unit. If a friendly upgrade was defeated this phase, you may exhaust a unit.

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Rare

ASH / 542

All units lose Sentinel.

Poe Dameron - I'll Come Back For You

ASH

Poe Dameron - I'll Come Back For You

542 / Rare / Unit

Set
ASH
title
Poe Dameron
subtitle
I'll Come Back For You
arena
Ground
cost
2
power
3
HP
3
minimum Deck Size
50

All units lose Sentinel.

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Uncommon

ASH / 543

When a friendly unit enters play : It gets +1/+0 for this phase.

Outcast - Mercenary Starship

ASH

Outcast - Mercenary Starship

543 / Uncommon / Unit

Set
ASH
title
Outcast
subtitle
Mercenary Starship
arena
Space
cost
2
power
1
HP
4
minimum Deck Size
50

When a friendly unit enters play : It gets +1/+0 for this phase.

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Rare

ASH / 544

Restore 2 When Played: You may return an upgrade to its owner's hand. If it's returned to your hand, you may play it for free.

Jabba the Hutt - Eminence of Tatooine

ASH

Jabba the Hutt - Eminence of Tatooine

544 / Rare / Unit

Set
ASH
title
Jabba the Hutt
subtitle
Eminence of Tatooine
arena
Ground
cost
4
power
2
HP
6
minimum Deck Size
50

Restore 2 When Played: You may return an upgrade to its owner's hand. If it's returned to your hand, you may play it for free.

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Rare

ASH / 545

On Attack: You may give a unit –2/–0 for this phase. When Defeated: You may defeat a non‑leader unit with 0 power.

Corona Four - Justice for Alderaan

ASH

Corona Four - Justice for Alderaan

545 / Rare / Unit

Set
ASH
title
Corona Four
subtitle
Justice for Alderaan
arena
Space
cost
2
power
2
HP
3
minimum Deck Size
50

On Attack: You may give a unit –2/–0 for this phase. When Defeated: You may defeat a non‑leader unit with 0 power.

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Uncommon

ASH / 546

When Played: Heal up to 2 damage from a unit. Give an Advantage token to it for each damage healed this way.

Barriss Offee - Redeeming Herself

ASH

Barriss Offee - Redeeming Herself

546 / Uncommon / Unit

Set
ASH
title
Barriss Offee
subtitle
Redeeming Herself
arena
Ground
cost
3
power
3
HP
4
minimum Deck Size
50

When Played: Heal up to 2 damage from a unit. Give an Advantage token to it for each damage healed this way.

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Common

ASH / 547

When Defeated: Look at the top card of a deck. You may discard it.

Reanimated Night Trooper

ASH

Reanimated Night Trooper

547 / Common / Unit

Set
ASH
title
Reanimated Night Trooper
subtitle
arena
Ground
cost
1
power
2
HP
2
minimum Deck Size
50

When Defeated: Look at the top card of a deck. You may discard it.

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Uncommon

ASH / 548

Support While this unit is attacking, the defending unit gets –1/–1.

Scion Shuttle - At Morgan's Bidding

ASH

Scion Shuttle - At Morgan's Bidding

548 / Uncommon / Unit

Set
ASH
title
Scion Shuttle
subtitle
At Morgan's Bidding
arena
Space
cost
2
power
1
HP
3
minimum Deck Size
50

Support While this unit is attacking, the defending unit gets –1/–1.

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Card data: SWU API. Artwork belongs to its respective owners.