Card Commander / Library

Star Wars Unlimited cards

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Browse sets 32

Homeworlds

954 cardsHomeworlds
Common

HMW / 677

Dune Sea Nomads

HMW

Dune Sea Nomads

677 / Common / Unit

Set
HMW
title
Dune Sea Nomads
subtitle
arena
Ground
cost
4
power
3
HP
5
minimum Deck Size
50

Raid 3

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Rare

HMW / 678

Ezra Bridger - What Are You Afraid Of?

HMW

Ezra Bridger - What Are You Afraid Of?

678 / Rare / Unit

Set
HMW
title
Ezra Bridger
subtitle
What Are You Afraid Of?
arena
Ground
cost
4
power
5
HP
4
minimum Deck Size
50

When you take the initiative: You may deal 3 damage to your base. If you do, create a Beast token.

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Legendary

HMW / 679

Crosshair - I've Changed

HMW

Crosshair - I've Changed

679 / Legendary / Unit

Set
HMW
title
Crosshair
subtitle
I've Changed
arena
Ground
cost
5
power
5
HP
6
minimum Deck Size
50

When this unit is dealt damage and survives: Each player draws a card. When an opponent draws 1 or more cards during the action phase: Deal 2 damage to their base.

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Uncommon

HMW / 68

Imperial Commandos

HMW

Imperial Commandos

68 / Uncommon / Unit

Set
HMW
title
Imperial Commandos
subtitle
arena
Ground
cost
6
power
4
HP
4
minimum Deck Size
50

When Played: You may defeat a non-leader unit with 4 or less power.

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Uncommon

HMW / 680

Han Solo - My Team's Ready

HMW

Han Solo - My Team's Ready

680 / Uncommon / Unit

Set
HMW
title
Han Solo
subtitle
My Team's Ready
arena
Ground
cost
5
power
4
HP
7
minimum Deck Size
50

Action [Exhaust]: Ready another unit.

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Special

HMW / 681

Trap Field

HMW

Trap Field

681 / Special / Upgrade

Set
HMW
title
Trap Field
subtitle
cost
2
minimum Deck Size
50

Fortify When a non-leader ground unit enters play : You may defeat this upgrade. If you do, deal 3 damage to that unit.

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Uncommon

HMW / 682

Heavy Ion Cannon

HMW

Heavy Ion Cannon

682 / Uncommon / Upgrade

Set
HMW
title
Heavy Ion Cannon
subtitle
cost
3
minimum Deck Size
50

Fortify When Played: Draw a card. Attached base gains: “Action [discard a card from your hand]: Deal 2 damage to a unit. Use this ability only once each phase.”

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Rare

HMW / 683

Rebel Operation

HMW

Rebel Operation

683 / Rare / Event

Set
HMW
title
Rebel Operation
subtitle
cost
4
minimum Deck Size
50

This card costs 1 resource less to play for each friendly Rebel unit and leader. Draw 2 cards.

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Rare

HMW / 684

Maul - Only Revenge Remains

HMW

Maul - Only Revenge Remains

684 / Rare / Unit

Set
HMW
title
Maul
subtitle
Only Revenge Remains
arena
Ground
cost
4
power
6
HP
6
minimum Deck Size
50
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Uncommon

HMW / 685

Fennec Shand - A Ship For A Life

HMW

Fennec Shand - A Ship For A Life

685 / Uncommon / Unit

Set
HMW
title
Fennec Shand
subtitle
A Ship For A Life
arena
Ground
cost
1
power
0
HP
4
minimum Deck Size
50

Raid 2

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Common

HMW / 686

Village Troublemaker

HMW

Village Troublemaker

686 / Common / Unit

Set
HMW
title
Village Troublemaker
subtitle
arena
Ground
cost
1
power
2
HP
2
minimum Deck Size
50

While you control an Endor base, this unit gains Hidden and Saboteur.

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Common

HMW / 687

Adamant Ewoks

HMW

Adamant Ewoks

687 / Common / Unit

Set
HMW
title
Adamant Ewoks
subtitle
arena
Ground
cost
2
power
3
HP
2
minimum Deck Size
50

When Played: If you control another Ewok unit or an Endor base, you may deal 1 damage to a base and 1 damage to an enemy unit.

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Common

HMW / 688

Desperate Nantex

HMW

Desperate Nantex

688 / Common / Unit

Set
HMW
title
Desperate Nantex
subtitle
arena
Space
cost
2
power
2
HP
3
minimum Deck Size
50
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Common

HMW / 689

Feisty Blurrg

HMW

Feisty Blurrg

689 / Common / Unit

Set
HMW
title
Feisty Blurrg
subtitle
arena
Ground
cost
2
power
1
HP
4
minimum Deck Size
50

Grit

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Common

HMW / 69

Imperial Venator

HMW

Imperial Venator

69 / Common / Unit

Set
HMW
title
Imperial Venator
subtitle
arena
Space
cost
7
power
7
HP
6
minimum Deck Size
50

Sentinel (Enemy units in this arena must attack a Sentinel when they attack you.) Grit (This unit gets +1/+0 for each damage on it.)

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Uncommon

HMW / 690

Stormchaser

HMW

Stormchaser

690 / Uncommon / Unit

Set
HMW
title
Stormchaser
subtitle
arena
Ground
cost
2
power
3
HP
2
minimum Deck Size
50

When Played: You may reveal a Disaster card from your hand. If you do or if there's a Disaster card in your discard pile, draw a card.

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Common

HMW / 691

Tusken Bantha Rider

HMW

Tusken Bantha Rider

691 / Common / Unit

Set
HMW
title
Tusken Bantha Rider
subtitle
arena
Ground
cost
3
power
0
HP
5
minimum Deck Size
50

Raid 4

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Rare

HMW / 692

Arena Nexu - Starved for Prey

HMW

Arena Nexu - Starved for Prey

692 / Rare / Unit

Set
HMW
title
Arena Nexu
subtitle
Starved for Prey
arena
Ground
cost
4
power
2
HP
6
minimum Deck Size
50

Grit On Attack: You may deal 3 damage to a friendly Creature unit and ready this unit. Use this ability only once each round.

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Common

HMW / 693

Nightsister Prodigy

HMW

Nightsister Prodigy

693 / Common / Unit

Set
HMW
title
Nightsister Prodigy
subtitle
arena
Ground
cost
4
power
5
HP
3
minimum Deck Size
50

Hidden Overwhelm

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Common

HMW / 694

Aggrocrab

HMW

Aggrocrab

694 / Common / Unit

Set
HMW
title
Aggrocrab
subtitle
arena
Ground
cost
5
power
6
HP
4
minimum Deck Size
50

While you have the initiative, this unit costs 1 resource less to play.

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Rare

HMW / 695

Ty Yorrick - Monster Hunter

HMW

Ty Yorrick - Monster Hunter

695 / Rare / Unit

Set
HMW
title
Ty Yorrick
subtitle
Monster Hunter
arena
Ground
cost
5
power
4
HP
5
minimum Deck Size
50

If a friendly ability would deal damage, you may have that ability deal that much damage plus 1 instead. On Attack: You may deal 1 damage to a Creature unit.

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Common

HMW / 696

Mining Guild Trespasser

HMW

Mining Guild Trespasser

696 / Common / Unit

Set
HMW
title
Mining Guild Trespasser
subtitle
arena
Space
cost
6
power
5
HP
5
minimum Deck Size
50

When Played: You may deal 2 damage to a base and 2 damage to an enemy unit.

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Common

HMW / 697

Dathomiri Rancor

HMW

Dathomiri Rancor

697 / Common / Unit

Set
HMW
title
Dathomiri Rancor
subtitle
arena
Ground
cost
7
power
9
HP
6
minimum Deck Size
50

Hidden

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Legendary

HMW / 698

Giant Gorax

HMW

Giant Gorax

698 / Legendary / Unit

Set
HMW
title
Giant Gorax
subtitle
arena
Ground
cost
7
power
7
HP
7
minimum Deck Size
50

Overwhelm On Attack/When Defeated: If you control an Endor base, each opponent chooses one: You deal 3 damage to a unit or base they control. They discard a card from their hand and defeat a resource they control.

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Card data: SWU API. Artwork belongs to its respective owners.