ASH / 678
When Played: You may deal 3 damage to a ground unit. If it's defeated this way, give 3 Advantage tokens to this unit.
Card Commander / Library
All expansions and releases
ASH / 678
When Played: You may deal 3 damage to a ground unit. If it's defeated this way, give 3 Advantage tokens to this unit.
ASH / 679
Hidden Other friendly units gain Hidden.
ASH / 68
Enemy units lose Ambush and Support.
ASH / 680
Hidden When Played: For each enemy unit, give an Advantage token to this unit.
ASH / 681
When Played: Deal 5 damage to your base. Then, deal 5 damage to an enemy ground unit. Then, deal 5 damage to the same unit. On Attack: You may deal 1 damage to a base for every 5 damage on your base.
ASH / 682
Attach to a non-Vehicle unit. Attached unit gains: “When Attack Ends: Give an Advantage token to this unit.”
ASH / 683
Attach to a damaged unit. Attached unit gains Overwhelm.
ASH / 684
When Played: For each upgrade on attached unit not named Advantage , give an Advantage token to attached unit.
ASH / 685
Attach to a non-Vehicle unit. Attached unit gains: “When Attack Ends: If this unit dealt combat damage to an opponent's base, deal 2 damage to each unit that opponent controls in this unit's arena.”
ASH / 686
Attack with a unit. After completing the attack, give 3 Advantage tokens to a unit.
ASH / 687
If you control a unit with 4 or more power, draw 2 cards.
ASH / 688
Choose an arena. For this phase, each unit in that arena gains: “On Attack: Deal 2 damage to this unit.”
ASH / 689
Deal damage to a unit equal to the total amount of damage on all units you control.
ASH / 69
Shielded (When you play this unit, give a Shield token to it.)
ASH / 690
Ready a unit that was damaged this phase.
ASH / 691
Support On Attack: Ready a resource.
ASH / 692
ASH / 693
When Defeated: You may give 2 Advantage tokens to a unit. If this unit wasn't defeated by combat damage, you may give 3 Advantage tokens to that unit instead.
ASH / 694
Ambush Saboteur
ASH / 695
Shielded Saboteur
ASH / 696
Ambush When Played: Deal 1 damage to a space unit.
ASH / 697
When Defeated: You may distribute a number of Advantage tokens equal to this unit's power among friendly units .
ASH / 698
Damage dealt by friendly Underworld cards is unpreventable. When Played/On Attack: You may deal 2 damage to a unit.
ASH / 699
This unit gets +1/+0 for each upgrade on other friendly units. When Played: Give an Advantage token to each other friendly unit.
Card data: SWU API. Artwork belongs to its respective owners.