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Legendary

JTL / 1040

Invincible - Naval Adversary

JTL

Invincible - Naval Adversary

1040 / Legendary / Unit

Set
JTL
title
Invincible
subtitle
Naval Adversary
arena
Space
cost
6
power
6
HP
6
minimum Deck Size
50

If you control a unique Separatist card, this unit costs 1 resource less to play. When you deploy a leader: You may return a non-leader unit that costs 3 or less to its owner's hand.

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Uncommon

JTL / 1041

Fireball - An Explosion With Wings

JTL

Fireball - An Explosion With Wings

1041 / Uncommon / Unit

Set
JTL
title
Fireball
subtitle
An Explosion With Wings
arena
Space
cost
2
power
3
HP
3
minimum Deck Size
50

Ambush When the regroup phase starts: Deal 1 damage to this unit.

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Special

JTL / 1042

Shuttle Tydirium - Fly Casual

JTL

Shuttle Tydirium - Fly Casual

1042 / Special / Unit

Set
JTL
title
Shuttle Tydirium
subtitle
Fly Casual
arena
Space
cost
3
power
2
HP
4
minimum Deck Size
50

On Attack: Discard a card from your deck. If it has an odd cost, you may give an Experience token to another unit.

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Legendary

JTL / 1043

Home One - On My Mark

JTL

Home One - On My Mark

1043 / Legendary / Unit

Set
JTL
title
Home One
subtitle
On My Mark
arena
Space
cost
9
power
7
HP
8
minimum Deck Size
50

If an opponent controls 3 or more space units, this unit costs 3 resources less to play. Ambush

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Uncommon

JTL / 1044

Razor Crest - Ride For Hire

JTL

Razor Crest - Ride For Hire

1044 / Uncommon / Unit

Set
JTL
title
Razor Crest
subtitle
Ride For Hire
arena
Space
cost
4
power
3
HP
5
minimum Deck Size
50

When a Pilot attaches to this unit: You may return a non-leader unit that costs 2 or less or an exhausted non-leader unit that costs 4 or less to its owner's hand.

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Legendary

JTL / 1045

Radiant VII - Ambassadors' Arrival

JTL

Radiant VII - Ambassadors' Arrival

1045 / Legendary / Unit

Set
JTL
title
Radiant VII
subtitle
Ambassadors' Arrival
arena
Space
cost
7
power
5
HP
6
minimum Deck Size
50

Each enemy non-leader unit gets –1/–0 for each damage on it. When Played: Deal 5 indirect damage to a player.

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Special

JTL / 1046

Fett's Firespray - Feared Silhouette

JTL

Fett's Firespray - Feared Silhouette

1046 / Special / Unit

Set
JTL
title
Fett's Firespray
subtitle
Feared Silhouette
arena
Space
cost
4
power
4
HP
4
minimum Deck Size
50

When Played/On Attack: Deal 1 indirect damage to a player. If you control Boba Fett

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Uncommon

JTL / 1047

Shuttle ST-149 - Under Krennic's Authority

JTL

Shuttle ST-149 - Under Krennic's Authority

1047 / Uncommon / Unit

Set
JTL
title
Shuttle ST-149
subtitle
Under Krennic's Authority
arena
Space
cost
4
power
3
HP
4
minimum Deck Size
50

Shielded When Played/When Defeated: You may take control of a token upgrade on a unit and attach it to a different eligible unit.

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Special

JTL / 1048

Millennium Falcon - Get Out And Push

JTL

Millennium Falcon - Get Out And Push

1048 / Special / Unit

Set
JTL
title
Millennium Falcon
subtitle
Get Out And Push
arena
Space
cost
3
power
3
HP
4
minimum Deck Size
50

You may play or deploy 1 additional Pilot on this unit. This unit gets +1/+0 for each Pilot on it.

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Rare

JTL / 1049

Sabine's Masterpiece - Crazy Colorful

JTL

Sabine's Masterpiece - Crazy Colorful

1049 / Rare / Unit

Set
JTL
title
Sabine's Masterpiece
subtitle
Crazy Colorful
arena
Space
cost
3
power
3
HP
3
minimum Deck Size
50

On Attack: If you control a: <bullet>Vigilance unit, heal 2 damage from a base. Command unit, give an Experience token to a unit. Aggression unit, deal 1 damage to a unit or a base. Cunning unit, exhaust or ready a resource.</bullet>

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Legendary

JTL / 105

The Starhawk - Prototype Battleship

JTL

The Starhawk - Prototype Battleship

105 / Legendary / Unit

Set
JTL
title
The Starhawk
subtitle
Prototype Battleship
arena
Space
cost
9
power
6
HP
9
minimum Deck Size
50

Ambush While paying costs, you pay half as many resources, rounded up.

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Uncommon

JTL / 1050

Tantive IV - Fleeing the Empire

JTL

Tantive IV - Fleeing the Empire

1050 / Uncommon / Unit

Set
JTL
title
Tantive IV
subtitle
Fleeing the Empire
arena
Space
cost
7
power
5
HP
7
minimum Deck Size
50

Sentinel When Played: Create an X-Wing token.

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Uncommon

JTL / 1051

Banshee - Crippling Command

JTL

Banshee - Crippling Command

1051 / Uncommon / Unit

Set
JTL
title
Banshee
subtitle
Crippling Command
arena
Space
cost
5
power
4
HP
5
minimum Deck Size
50

On Attack: You may deal damage to a unit equal to the amount of damage on this unit.

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Rare

JTL / 1052

Corvus - Inferno Squadron Raider

JTL

Corvus - Inferno Squadron Raider

1052 / Rare / Unit

Set
JTL
title
Corvus
subtitle
Inferno Squadron Raider
arena
Space
cost
5
power
4
HP
5
minimum Deck Size
50

Restore 2 When Played: You may attach a friendly Pilot unit or upgrade to this unit.

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Uncommon

JTL / 1053

Chimaera - Reinforcing the Center

JTL

Chimaera - Reinforcing the Center

1053 / Uncommon / Unit

Set
JTL
title
Chimaera
subtitle
Reinforcing the Center
arena
Space
cost
6
power
5
HP
6
minimum Deck Size
50

When Played: You may use a “When Defeated” ability on another friendly unit. When Defeated: Create 2 TIE Fighter tokens.

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Legendary

JTL / 1054

Annihilator - Tagge's Flagship

JTL

Annihilator - Tagge's Flagship

1054 / Legendary / Unit

Set
JTL
title
Annihilator
subtitle
Tagge's Flagship
arena
Space
cost
11
power
12
HP
12
minimum Deck Size
50

When Played/When Defeated: You may defeat an enemy unit. If you do, search its controller's deck and hand for each card with that unit's name and discard them.

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Rare

JTL / 1055

Phantom II - Modified to Dock

JTL

Phantom II - Modified to Dock

1055 / Rare / Unit

Set
JTL
title
Phantom II
subtitle
Modified to Dock
arena
Space
cost
3
power
3
HP
3
minimum Deck Size
50

Grit Action [1 resource]: If this card is a unit, attach it as an upgrade to The Ghost. Attached unit gets +3/+3 and gains Grit.

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Legendary

JTL / 1056

The Ghost - Heart of the Family

JTL

The Ghost - Heart of the Family

1056 / Legendary / Unit

Set
JTL
title
The Ghost
subtitle
Heart of the Family
arena
Space
cost
5
power
5
HP
6
minimum Deck Size
50

Each other friendly Spectre unit gains this unit's keywords. While this unit is upgraded, it gains Sentinel.

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Uncommon

JTL / 1057

Gold Leader - Fastest Ship in the Fleet

JTL

Gold Leader - Fastest Ship in the Fleet

1057 / Uncommon / Unit

Set
JTL
title
Gold Leader
subtitle
Fastest Ship in the Fleet
arena
Space
cost
6
power
5
HP
5
minimum Deck Size
50

Shielded While this unit is defending, the attacker gets –1/–0.

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Uncommon

JTL / 1058

Silver Angel - Trace's Hope

JTL

Silver Angel - Trace's Hope

1058 / Uncommon / Unit

Set
JTL
title
Silver Angel
subtitle
Trace's Hope
arena
Space
cost
2
power
2
HP
3
minimum Deck Size
50

When 1 or more damage is healed from this unit: You may deal 1 damage to a space unit.

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Rare

JTL / 1059

Victor Leader - Leading from the Front

JTL

Victor Leader - Leading from the Front

1059 / Rare / Unit

Set
JTL
title
Victor Leader
subtitle
Leading from the Front
arena
Space
cost
3
power
2
HP
4
minimum Deck Size
50

Each other friendly space unit gets +1/+1.

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Legendary

JTL / 106

Unity of Purpose

JTL

Unity of Purpose

106 / Legendary / Event

Set
JTL
title
Unity of Purpose
subtitle
cost
6
minimum Deck Size
50

For each friendly unit with a different name, give each unit you control +1/+1 for this phase.

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Rare

JTL / 1060

The Invisible Hand - Crawling With Vultures

JTL

The Invisible Hand - Crawling With Vultures

1060 / Rare / Unit

Set
JTL
title
The Invisible Hand
subtitle
Crawling With Vultures
arena
Space
cost
6
power
6
HP
6
minimum Deck Size
50

When Played/When this unit completes an attack

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Legendary

JTL / 1061

Executor - Might of the Empire

JTL

Executor - Might of the Empire

1061 / Legendary / Unit

Set
JTL
title
Executor
subtitle
Might of the Empire
arena
Space
cost
11
power
12
HP
12
minimum Deck Size
50

Overwhelm When Played/On Attack/When Defeated: Create 3 TIE Fighter tokens.

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Card data: SWU API. Artwork belongs to its respective owners.