Card Commander / Library

Star Wars Unlimited cards

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Browse sets 32

A Lawless Time

Uncommon

LAW / 141

Targeted For Removal

LAW

Targeted For Removal

141 / Uncommon / Upgrade

Set
LAW
title
Targeted For Removal
subtitle
cost
3
minimum Deck Size
50

Attached unit gains: “When Defeated: An opponent creates Credit tokens equal to this unit's cost.”

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Uncommon

LAW / 142

Scarif Lieutenant

LAW

Scarif Lieutenant

142 / Uncommon / Unit

Set
LAW
title
Scarif Lieutenant
subtitle
arena
Ground
cost
1
power
2
HP
1
minimum Deck Size
50

When Defeated: Give an Experience token to a friendly Rebel unit.

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Common

LAW / 143

Liberated Wookiee

LAW

Liberated Wookiee

143 / Common / Unit

Set
LAW
title
Liberated Wookiee
subtitle
arena
Ground
cost
2
power
2
HP
4
minimum Deck Size
50
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Rare

LAW / 144

Phantom - Spectre Shuttle

LAW

Phantom - Spectre Shuttle

144 / Rare / Unit

Set
LAW
title
Phantom
subtitle
Spectre Shuttle
arena
Space
cost
2
power
2
HP
2
minimum Deck Size
50

When Played: You may play a Heroism unit from your hand (paying its cost) and give an Experience token to it.

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Special

LAW / 145

R2-D2 - Part of the Plan

LAW

R2-D2 - Part of the Plan

145 / Special / Unit

Set
LAW
title
R2-D2
subtitle
Part of the Plan
arena
Ground
cost
2
power
1
HP
3
minimum Deck Size
50

When Played: Search the top 5 cards of your deck for a unit that shares an aspect with a friendly unit, reveal it, and draw it. (Put the other cards on the bottom of your deck in a random order.)

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Common

LAW / 146

Massassi Group Marines

LAW

Massassi Group Marines

146 / Common / Unit

Set
LAW
title
Massassi Group Marines
subtitle
arena
Ground
cost
3
power
4
HP
4
minimum Deck Size
50
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Common

LAW / 147

Jaunty Light Freighter

LAW

Jaunty Light Freighter

147 / Common / Unit

Set
LAW
title
Jaunty Light Freighter
subtitle
arena
Space
cost
4
power
1
HP
1
minimum Deck Size
50

When Played: Give an Experience token to this unit for each different aspect among units you control.

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Uncommon

LAW / 148

Smuggler's YT-2400

LAW

Smuggler's YT-2400

148 / Uncommon / Unit

Set
LAW
title
Smuggler's YT-2400
subtitle
arena
Space
cost
5
power
4
HP
5
minimum Deck Size
50

Ambush (When you play this unit, it may attack an enemy unit.) When Played: You may pay 1 resource. If you do, this unit gets +1/+1 for this phase.

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Legendary

LAW / 149

Rey - Skywalker

LAW

Rey - Skywalker

149 / Legendary / Unit

Set
LAW
title
Rey
subtitle
Skywalker
arena
Ground
cost
8
power
9
HP
9
minimum Deck Size
50

Opponents can't take control of this unit. This unit can't be defeated by enemy card abilities.

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Special

LAW / 15

Jabba the Hutt - Crime Boss

LAW

Jabba the Hutt - Crime Boss

15 / Special / Leader

Set
LAW
title
Jabba the Hutt
subtitle
Crime Boss
arena
Ground
cost
6
power
3
HP
9
minimum Deck Size
50

Action [1 resource, Exhaust, return a friendly Underworld unit to its owner's hand]: Create a Credit token. Epic Action: If you control 6 or more resources, deploy this leader. Action: Play an Underworld unit from your hand. If you defeated a Credit while paying its cost, that unit gains Ambush for this phase.

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Rare

LAW / 150

Fulcrum

LAW

Fulcrum

150 / Rare / Upgrade

Set
LAW
title
Fulcrum
subtitle
cost
5
minimum Deck Size
50

Attach to a non-Vehicle unit. Attached unit gains the Rebel trait and “Each other friendly Rebel unit gets +2/+2.”

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Common

LAW / 151

Profiteering Hunter

LAW

Profiteering Hunter

151 / Common / Unit

Set
LAW
title
Profiteering Hunter
subtitle
arena
Ground
cost
1
power
1
HP
3
minimum Deck Size
50

When Played: Another friendly unit gets +1/+1 for this phase.

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Uncommon

LAW / 152

C-3PO - Translation Protocol

LAW

C-3PO - Translation Protocol

152 / Uncommon / Unit

Set
LAW
title
C-3PO
subtitle
Translation Protocol
arena
Ground
cost
2
power
1
HP
4
minimum Deck Size
50

On Attack: You may give an Experience token to another non-leader unit that shares a Trait with a friendly leader.

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Common

LAW / 153

Follower of the Code

LAW

Follower of the Code

153 / Common / Unit

Set
LAW
title
Follower of the Code
subtitle
arena
Ground
cost
2
power
2
HP
3
minimum Deck Size
50

Restore 1 (When this unit attacks, heal 1 damage from your base.)

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Common

LAW / 154

Partisan Infantry

LAW

Partisan Infantry

154 / Common / Unit

Set
LAW
title
Partisan Infantry
subtitle
arena
Ground
cost
2
power
2
HP
3
minimum Deck Size
50

Raid 1 (This unit gets +1/+0 while attacking.)

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Common

LAW / 155

Getaway Freighter

LAW

Getaway Freighter

155 / Common / Unit

Set
LAW
title
Getaway Freighter
subtitle
arena
Space
cost
3
power
1
HP
4
minimum Deck Size
50

On Attack: If you control a ground unit, create a Credit token.

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Uncommon

LAW / 156

Hunter For Hire

LAW

Hunter For Hire

156 / Uncommon / Unit

Set
LAW
title
Hunter For Hire
subtitle
arena
Ground
cost
3
power
4
HP
4
minimum Deck Size
50

Action [defeat a friendly Credit token]: Take control of this unit. Any player may use this ability.

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Common

LAW / 157

Target Tagger

LAW

Target Tagger

157 / Common / Unit

Set
LAW
title
Target Tagger
subtitle
arena
Ground
cost
3
power
3
HP
3
minimum Deck Size
50

When Played: You may attack with a unit. If it's a Bounty Hunter, it gets +2/+0 for this attack.

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Uncommon

LAW / 158

Khetanna - Upon the Dune Sea

LAW

Khetanna - Upon the Dune Sea

158 / Uncommon / Unit

Set
LAW
title
Khetanna
subtitle
Upon the Dune Sea
arena
Ground
cost
3
power
2
HP
4
minimum Deck Size
50

When Played/On Attack: The next Underworld unit you play this phase costs 1 resource less.

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Common

LAW / 159

Expendable Mercenary

LAW

Expendable Mercenary

159 / Common / Unit

Set
LAW
title
Expendable Mercenary
subtitle
arena
Ground
cost
4
power
3
HP
3
minimum Deck Size
50

When Defeated: You may resource this unit from its owner's discard pile.

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Common

LAW / 16

The Client - Please Lower Your Blaster

LAW

The Client - Please Lower Your Blaster

16 / Common / Leader

Set
LAW
title
The Client
subtitle
Please Lower Your Blaster
arena
Ground
cost
5
power
4
HP
4
minimum Deck Size
50

Action [Exhaust]: If you created a token this phase, exhaust an enemy unit. Epic Action: If you control 5 or more resources, deploy this leader. Shielded (When you deploy this leader, give him a Shield token.) On Attack: If you created a token this phase, exhaust an enemy unit.

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Common

LAW / 160

Hidden Hunters

LAW

Hidden Hunters

160 / Common / Unit

Set
LAW
title
Hidden Hunters
subtitle
arena
Ground
cost
4
power
4
HP
5
minimum Deck Size
50

Hidden (This unit can't be attacked if it was played this phase.)

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Common

LAW / 161

Partisan U-Wing

LAW

Partisan U-Wing

161 / Common / Unit

Set
LAW
title
Partisan U-Wing
subtitle
arena
Space
cost
5
power
3
HP
5
minimum Deck Size
50

When Played: If a friendly unit was defeated this phase, create a Credit token.

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Common

LAW / 162

Beach Patrol AT-ACT

LAW

Beach Patrol AT-ACT

162 / Common / Unit

Set
LAW
title
Beach Patrol AT-ACT
subtitle
arena
Ground
cost
8
power
8
HP
9
minimum Deck Size
50

Overwhelm (When attacking an enemy unit, deal excess damage to the opponent's base.)

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Card data: SWU API. Artwork belongs to its respective owners.