Card Commander / Library

Star Wars Unlimited cards

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Browse sets 32

2026 Twin Suns

Rare

TS26 / 5

Savage Opress - You Must Have Your Revenge

TS26

Savage Opress - You Must Have Your Revenge

5 / Rare / Leader

Set
TS26
title
Savage Opress
subtitle
You Must Have Your Revenge
arena
Ground
cost
6
power
3
HP
7
minimum Deck Size
50

Each friendly unit with the most power among friendly units gains Overwhelm. (When attacking an enemy unit, deal excess damage to the opponent's base.) Epic Action: If you control 6 or more resources, deploy this leader. Raid 3 (This unit gets +3/+0 while attacking.) Overwhelm Each other friendly unit gains Overwhelm.

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Rare

TS26 / 50

General Grievous - Crush Them!

TS26

General Grievous - Crush Them!

50 / Rare / Unit

Set
TS26
title
General Grievous
subtitle
Crush Them!
arena
Ground
cost
5
power
0
HP
0
minimum Deck Size
50

This unit gets +1/+1 for each resource you control. While this unit is undamaged, he gains Sentinel. (Enemy units in this arena must attack a Sentinel when they attack you.)

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Uncommon

TS26 / 51

Lom Pyke - Making a Withdrawal

TS26

Lom Pyke - Making a Withdrawal

51 / Uncommon / Unit

Set
TS26
title
Lom Pyke
subtitle
Making a Withdrawal
arena
Ground
cost
5
power
5
HP
5
minimum Deck Size
50

When Played: In player order, each opponent may heal 5 damage from their base. For each player that does, give 2 Experience tokens to a unit.

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Uncommon

TS26 / 52

Sith Traditions

TS26

Sith Traditions

52 / Uncommon / Upgrade

Set
TS26
title
Sith Traditions
subtitle
cost
2
minimum Deck Size
50

Attach to a non-Vehicle unit. Attached unit gains: “On Attack: Give an Experience token to this unit.” and “When Defeated: Give an Experience token to a friendly unit.”

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Common

TS26 / 53

Coruscanti Spy

TS26

Coruscanti Spy

53 / Common / Unit

Set
TS26
title
Coruscanti Spy
subtitle
arena
Ground
cost
1
power
0
HP
2
minimum Deck Size
50

Raid 2 (This unit gets +2/+0 while attacking.) When Played: Heal 2 damage from each of any number of bases.

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Common

TS26 / 54

Wartime Mercenaries

TS26

Wartime Mercenaries

54 / Common / Unit

Set
TS26
title
Wartime Mercenaries
subtitle
arena
Ground
cost
4
power
5
HP
5
minimum Deck Size
50

When Defeated: An opponent may give an Experience token to a unit.

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Rare

TS26 / 55

Jedi General

TS26

Jedi General

55 / Rare / Unit

Set
TS26
title
Jedi General
subtitle
arena
Ground
cost
5
power
2
HP
3
minimum Deck Size
50

Ambush When Played: For each Republic leader you control (as a leader or unit), create a Clone Trooper token and give an Experience token to it.

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Common

TS26 / 56

Galactic Escalation

TS26

Galactic Escalation

56 / Common / Event

Set
TS26
title
Galactic Escalation
subtitle
cost
2
minimum Deck Size
50

Each player resources the top card of their deck.

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Uncommon

TS26 / 57

Mechanize

TS26

Mechanize

57 / Uncommon / Event

Set
TS26
title
Mechanize
subtitle
cost
2
minimum Deck Size
50

Play a non-Vehicle unit from your discard pile (paying its cost) and give an Experience token to it.

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Rare

TS26 / 58

Backed by the Pykes

TS26

Backed by the Pykes

58 / Rare / Event

Set
TS26
title
Backed by the Pykes
subtitle
cost
3
minimum Deck Size
50

Give an Experience token to a friendly unit. You may deal damage to a unit equal to the number of Experience tokens on friendly units.

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Rare

TS26 / 59

Brothers

TS26

Brothers

59 / Rare / Event

Set
TS26
title
Brothers
subtitle
cost
3
minimum Deck Size
50

Attack with up to 2 <uq> units (one at a time). Prevent all combat damage that would be dealt to each of them for these attacks.

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Rare

TS26 / 6

Rex - No Other Option

TS26

Rex - No Other Option

6 / Rare / Leader

Set
TS26
title
Rex
subtitle
No Other Option
arena
Ground
cost
6
power
5
HP
6
minimum Deck Size
50

Action [Exhaust, ready an exhausted enemy unit]: The next event you play this phase costs 1 resource less. Epic Action: If you control 6 or more resources, deploy this leader. On Attack: You may ready an exhausted enemy unit. If you do, the next event you play this phase costs 2 resources less.

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Common

TS26 / 60

Take Charge

TS26

Take Charge

60 / Common / Event

Set
TS26
title
Take Charge
subtitle
cost
3
minimum Deck Size
50

This event costs 1 resource less to play for each friendly leader unit. Give an Experience token to each of up to 3 units.

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Uncommon

TS26 / 61

Encircle

TS26

Encircle

61 / Uncommon / Event

Set
TS26
title
Encircle
subtitle
cost
5
minimum Deck Size
50

This event costs 1 resource less to play for each friendly unit. A friendly unit captures an enemy non-leader unit in the same arena. (Put the captured card facedown under that unit until that unit leaves play.)

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Uncommon

TS26 / 62

R2-D2 - Getting His Chance

TS26

R2-D2 - Getting His Chance

62 / Uncommon / Unit

Set
TS26
title
R2-D2
subtitle
Getting His Chance
arena
Ground
cost
2
power
1
HP
3
minimum Deck Size
50

Raid 2 (This unit gets +2/+0 while attacking.) When Played: You may deal 2 damage to a base. If you do, that base's controller draws a card.

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Rare

TS26 / 63

Rex's DC-17s - This Ship is Going Down

TS26

Rex's DC-17s - This Ship is Going Down

63 / Rare / Upgrade

Set
TS26
title
Rex's DC-17s
subtitle
This Ship is Going Down
cost
3
minimum Deck Size
50

Attach to a non-Vehicle unit. Attached unit gains: “When an enemy unit readies during the action phase: Ready this unit. Use this ability only once each round.”

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Rare

TS26 / 64

Urgent Mission

TS26

Urgent Mission

64 / Rare / Event

Set
TS26
title
Urgent Mission
subtitle
cost
2
minimum Deck Size
50

Deal 2 damage to your base. Draw 2 cards.

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Uncommon

TS26 / 65

Bo-Katan Kryze - The Lawless

TS26

Bo-Katan Kryze - The Lawless

65 / Uncommon / Unit

Set
TS26
title
Bo-Katan Kryze
subtitle
The Lawless
arena
Ground
cost
2
power
1
HP
4
minimum Deck Size
50

Hidden (This unit can't be attacked if she was played this phase.) Grit (This unit gets +1/+0 for each damage on her.)

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Common

TS26 / 66

Wartime Pirate

TS26

Wartime Pirate

66 / Common / Unit

Set
TS26
title
Wartime Pirate
subtitle
arena
Space
cost
3
power
4
HP
4
minimum Deck Size
50

On Attack: An opponent deals 1 damage to a unit.

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Common

TS26 / 67

Ruping Rider

TS26

Ruping Rider

67 / Common / Unit

Set
TS26
title
Ruping Rider
subtitle
arena
Ground
cost
4
power
3
HP
4
minimum Deck Size
50

Grit (This unit gets +1/+0 for each damage on it.) When Played: If your base has 15 or more damage on it, deal 2 damage to a base.

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Common

TS26 / 68

Arms Deal

TS26

Arms Deal

68 / Common / Event

Set
TS26
title
Arms Deal
subtitle
cost
2
minimum Deck Size
50

You and an opponent each draw 2 cards.

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Rare

TS26 / 69

Remove the Chip

TS26

Remove the Chip

69 / Rare / Event

Set
TS26
title
Remove the Chip
subtitle
cost
2
minimum Deck Size
50

Deal 2 damage to a unit. If it's a Clone, ready it.

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Rare

TS26 / 7

Asajj Ventress - Ambitious Apprentice

TS26

Asajj Ventress - Ambitious Apprentice

7 / Rare / Leader

Set
TS26
title
Asajj Ventress
subtitle
Ambitious Apprentice
arena
Ground
cost
5
power
3
HP
5
minimum Deck Size
50

Action [Exhaust]: Attack with a token unit. It gets +1/+0 for this attack. Epic Action: If you control 5 or more resources, deploy this leader. Hidden (This unit can't be attacked if she was deployed this phase.) While you've attacked with a token unit this phase, this unit gets +2/+0.

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Rare

TS26 / 70

Backed by Black Sun

TS26

Backed by Black Sun

70 / Rare / Event

Set
TS26
title
Backed by Black Sun
subtitle
cost
3
minimum Deck Size
50

Deal 1 damage to an enemy unit. You may deal damage to a unit equal to the number of damaged enemy units.

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Card data: SWU API. Artwork belongs to its respective owners.