ASH / 720
When Played: Give 4 Advantage tokens to this unit.
Card Commander / Library
All expansions and releases
ASH / 720
When Played: Give 4 Advantage tokens to this unit.
ASH / 721
Sentinel When Played: You may pay 4 resources. If you do, choose an arena. Exhaust each unit in that arena.
ASH / 722
When Played: Look at an opponent's hand. You may discard a card from it. If you do, they draw a card.
ASH / 723
When Played: If an opponent controls a space unit, give a Shield token to this unit. Otherwise, give 2 Advantage tokens to this unit.
ASH / 724
Support Saboteur
ASH / 725
Support When Attack Ends: If the defending unit was defeated, give a Shield token to this unit.
ASH / 726
While you control a Force leader, this unit enters play ready. When Played: Distribute up to 5 Advantage tokens among other friendly units. Then, an opponent searches twice that many cards from the top of their deck for an event, reveals it, and draws it.
ASH / 727
Hidden
ASH / 728
This unit gets –1/–0 for each card in your hand. When Played: You may discard a card from your hand. If you do, deal 3 damage to a unit.
ASH / 729
Attached unit gains: “When the regroup phase starts: Give an Advantage token to this unit.”
ASH / 73
Sentinel (Enemy units in this arena must attack a Sentinel when they attack you.) This unit gets +2/+0 while defending.
ASH / 730
When Played: Exhaust attached unit.
ASH / 731
Attached unit gains: “When Attack Ends: Look at the top card of your deck. If it costs 2 or less, you may play it for free.”
ASH / 732
Attach to a ground unit. Attached unit gains: “Action: Search the top 3 cards of your deck for a ground unit and discard it. Then, you may attack with this unit. For this attack, this unit gains the discarded unit's abilities. Use this ability only once each round.”
ASH / 733
Exhaust a friendly unit and an enemy unit. If you do, give 2 Advantage tokens to that friendly unit.
ASH / 734
Return an upgrade that costs 2 or less to its owner's hand. Give a Shield token to a unit.
ASH / 735
Exhaust up to 2 units that each cost 3 or less.
ASH / 736
Attack with a unit. It gets +1/+0 for this attack for each unit the defending player controls in its arena.
ASH / 737
Choose a number, then search the top 5 cards of your deck for a card, reveal it, and draw it. If its cost is the chosen number, you may give 3 Advantage tokens to a Force unit.
ASH / 738
Return a friendly non-leader unit to its owner's hand. If you do, return an enemy non-leader unit to its owner's hand.
ASH / 739
Raid 1 When Played: The next Imperial unit you play this phase costs 1 resource less.
ASH / 74
Support (When you play this unit, you may attack with another unit. It gains this unit's other abilities for this attack.) Grit (This unit gets +1/+0 for each damage on it.)
ASH / 740
When Played: You may give 2 Advantage tokens to a space unit.
ASH / 741
Sentinel
Card data: SWU API. Artwork belongs to its respective owners.