ASH / 742
While you control a leader unit, this unit gets +2/+0.
Card Commander / Library
All expansions and releases
ASH / 742
While you control a leader unit, this unit gets +2/+0.
ASH / 743
Support Overwhelm This unit gets +2/+0 while attacking a damaged unit.
ASH / 744
ASH / 745
Shielded While this unit is ready, he gains Sentinel.
ASH / 746
Hidden
ASH / 747
Action [Exhaust]: Search the top 8 cards of your deck for a unit that costs the same as or less than this unit's power. Play it for free. It enters play ready.
ASH / 748
Defeat a friendly upgrade. If you do, draw 2 cards.
ASH / 749
Defeat a friendly non-leader unit. Then, you may play that unit from your discard pile for free.
ASH / 75
The first upgrade you play on another friendly unit each phase costs 1 resource less.
ASH / 750
When Played/On Attack: The next unit you play this phase with 1 or less power enters play ready.
ASH / 751
Hidden
ASH / 752
When Played: Look at an opponent's hand.
ASH / 753
When Played: Give an Advantage token to this unit.
ASH / 754
Sentinel
ASH / 755
Support On Attack: If this unit is upgraded, deal 2 damage to a base.
ASH / 756
When Defeated: Give 2 Advantage tokens to a friendly unit.
ASH / 757
Hidden Saboteur When Played: Give a Shield token to another friendly unit.
ASH / 758
Restore 1 Saboteur
ASH / 759
Choose one: If you control a Force unit, heal 5 damage from your base. If you control a Mandalorian unit, create a Mandalorian token and give an Advantage token to it.
ASH / 76
Restore 2 (When this unit attacks, heal 2 damage from your base.)
ASH / 760
Deal 3 damage to a unit. Heal 3 damage from your base.
ASH / 761
When Played: You may deal 1 damage to a ground unit.
ASH / 762
When Played: You may draw a card. If you do, discard a card.
ASH / 763
Card data: SWU API. Artwork belongs to its respective owners.